Lets not diverge from the main topic here. If you would like to discuss the historical accuracy of the game open a thread on the forum, if you want to discuss the historical background of items open a book and read it.
I completely support Ujin and his thoughts. In the latest patch, a bunch of Turkish helmets have been added, you all know that. Its the result of a damn long procedure including many approaches. Though I really do not know which one bested, all I can say that it was a long and tiring procedure for both the demanding side ( we, public, the mob! ) and the developer team.
As Ujin have pointed out, players are giving a lot of their time to design and build these models. Of course, the time and effort they give may not be compared with the developer team itself, but still, they do.
So it is much clear that, apart from developers' additions, the community itself is the one that changes the dynamics of the game. All the suggestion corners, polls, whines and trolls do change the course of the game. And developer team has foreseen this and built the game mechanics and forum itself upon that.
What I could suggest is to open an official "New Items" forum page. To make things easier for you ( developer team ), clearly list the requirements of the suggested items, like the amount of polys, the render level, the quality etc etc;
technical stuff that only you and an experienced designer could understand. If done, this forum thread will only be populated with serious inputs from the users, not imaginary posts like "wouldn't it be great if we had flying carpets?" Maybe then, the addition of new items could be regulated and made easier for both sides.
This is a win-win situation. Community gets their new items and developer team gains reputation, not motherload of swears
Sealed.
BattalGazi