As a twohander, i find the plains map quite fun aswell, well, if i manage to get to some action anyways. What i do not understand is: PLAINS map on siege? WTF?
Was on siege, got three plains map in a row, was defender all the freaking time and nothing is more frustrating than playing a map you can not win no matter what you do...i believe for the attackers it had to be fun just steamrolling us and we being not even able to spawn before the flag went down, retarded.
So, yeah, i would not mind more plains map on battles, but remove those bullshits on siege please. And, if the random factor was more random would be cool, i mean, one village map, then some plains, then again something, but just not village after village after village and then plains after plains after plains...that is sad
Also, what heppened to that huge square town map? the square in middle, lots and lots of sidestreets and alleys, i presume it had performance issues, but was damn fun to play, same as the one with just two rows of trees and some fields around (even tho that one was unnecessarily big). Dont know the names, played them just before the voting has been implemented, now i use that to find out names of maps i love/hate .)