Nerf or no nerf to cav, call it whatever you want. I want it to be a CHANGE, but yes, a nerf would do it too. And many people read my change as a nerf. BTW, I am sympathetic to horse throwers Zlisch. Think it's a cool and challenging class. Perhaps this suggestion would kill it, idk.
The main thing, which is difficult to grasp for most it seems, is that I wan't to change how a whole class works on the battlefield. The maneuver nerfs are supposed to be accompanied by buffs in all other areas. UNTIL IT IS BALANCED AGAIN. Perhaps indirectly including most polearms not being able to rear horses. If ONLY pikes were able to do it, it would make everyone think and move differently, and cav would most certainly be more effective used in groups.
* A single horse would be easier to avoid by using terrain.
* Greatswords would no longer have the chance to 1 hit kill a horse, thus reducing the no.1 reason to take one.
* It would be harder to do the lazors precision lance headshot on a moving target.
* Cav groups would be effective against infantry groups, if they outnumber the number of pikes. (If too many pikes, the cav group should just choose another part of the infantry, or another group of infantry.
Anyway.. Cheers.
Enjoy the current situation of random mayhem.
Ok, I'm gonna give you one decent reply, then I'll go off posting pics of horsedicks like all the other cav are doing here.
Yes, it would kill horsethrowing, it would make all HAs use coursers or something to ride forever too as they couldn't outmaneuver less skilled riders anymore, it would make cav less about skill, which lancing has already been idiotified by nerfing the angle, Thomek, yes, some really REALLY good cav can have millimeter precision, just like some really REALLY good infantry players can survive huge clusterfucks of them vs everyone else. I personally ain't that good a lancer, but even I can get several kills with a couched lance and 0 PS, there are issues with cav, but your suggestion would worsen the situation, not help correct it.
Cav really don't dodge arrows very good, most archers who bother shooting at cav just suck, the good ones will be headshootin' infantry or some shit, whenever I aim for a horse I hear the sound that I've hit flesh about 9 out of 10 times, and I'm a rather bad archer.
Trust me when I say being a cav on a mountain sucks, you're slow, maneuver like a rock, etc, it may seem like it's some easy shit but it really ain't always, and honestly, when have you last had an active cav alt?
My solution to cav would instead be to make it more skill based by making horses louder so EVERYONE can hear them far before they lance your back, to give lancers their old angle, to remove blocking from the heavy lance and medium lance, and make the heavy lance three slot, this would only hurt cav hybrids who are FAR too effective given all they need is 3 riding and two slots and then they can work nearly as well as most dedicated builds.
Now, make horses much faster and more maneuverable, this will make riders require better reflexes and timing, making HTing, HAing, Lancing, HXing, 1hcaving, and all that shit much harder, and it'll also make it harder to avoid, so it'll require more skill on both sides, I believe the projectile damage and health on cav is fine/will be fine once/if they've remove(d) the leg damage. Now, finally this still leaves one of the gayer cav playstyles untouched, HAing in the way of riding away forever, never actually charging at other cav in order to gain speed bonus, 'cuss they only need the other cav to be charging at them to gain their speed bonus, so make the shooters speed mater, and make it mater slightly more than what he's shooting at, 'cuss it sucks that a guy fleeing from me can take me out in one arrow to the stomach while he takes 3 throwing lances to the shoulder/chest area, this will also FORCE HA to take some risks and along with the previous mentioned increase in cav speed they'll need better reflexes in order not to be hit by unexpected movement and lanced.
and to make cav group charges effective make polearm thrusts with the slightest speed bonus insta dehorse.
Oh, and because I forgot to include it make rider take heavy damage once his horse dies, so if you're on a crippled horse you will consider getting off instead of riding around raping the butts of further random infantry busy fighting...
This is pretty much the opposite of what you want now that I think about it... heh...