The counter to shields are axes - bonus vs shields = counter.
Removing a players RMB entirely = crutch mechanic.
Please learn the game before posting such shit.
That is simply untrue with the current item stats, Gorath. Here is why:
Great Axe weight 3.25
requirement 14
spd rtng
94weapon length
96swing damage 43, cut
thrust damage 0 pierce
Can't use on horseback
UnbalancedBonus against Shield
Long Arming Swordweight 1.35
requirement 7
spd rtng
98weapon length
102swing damage 30, cut
thrust damage 24 pierce
The average shielder is going to have a weapon with about 100 speed, and 100 reach, both of which are better than the "highest tier" 2h axe. Furthermore, said axe is going to have the "unbalanced" flag, and no thrust. In exchange for all of these disadvantages, the axe user gets "Bonus vs shield", which allows him to destroy someone's huscarl shield in 4-8 hits. How is that a counter?
This means the following: The shielder gets 4-8 chances to get a freebie block and counter against the two-hander, who has to manually block 4-8 times before they are on "equal" footing.
THEN, once the shielder loses his shield, he STILL has the superior weapon. lol
The above scenario is leaving "tricking" your opponent out. There are plenty of shielders who have high athletics, don't let you behind them, and don't fall for feints.
EDIT: I guess the point I'm trying to make is, if a 2h axe is supposed to be the counter to 1h/shield, at least make the weapon length on the 2h axe comparable to what it is intended to be fighting. Otherwise, you're giving 1h spammers first strike capability on their "counter".