0 Members and 1 Guest are viewing this topic.
If you fight a strength build that stacks IF with a balanced build or even an agility build, it takes way too many hits to kill them already.By balanced I mean 6 powerstrike, and 6 wm.
What the hell is all this shit about buffing ironflesh? Like strength isn't overpowered already. If there is going to be any skill buffing, buff weaponmaster. The game is dirt slow as it is anyway, give someone with 8 WM 200 wpf.
Buff armor soak again. Make bounces actually happen, especially for those ridiculous 15/24 2h fairies. I know it was stupid when balanced builds glanced on plate systematically, but now because bounces are out, there's no point in not taking as much agi as you can. Glancing is a refreshing feature that forces people to change how they play, like crushthrough. But exactly like crusthrough, it has to remain special. Currently it's not special, it's impossible. I tried a full str build with +3 black armor. Went to the duel server. First of all, it was hard since I needed ages to turn, move or block, and basically everybody could do as many castor swings as they like on me. But that's not the problem. A pure str build shouldn't be viable, and it isn't. The problem was that even 12/24 shielders with swords could hit my armor without bouncing a single time (with a correct angle ofc.) . The only advantage I had was to survive a lot of punishment. A lot. But it's useless since I was completely helpless between my opponent's swings. Not to mention that I got knocked down by a dildo mace -_-
that could be good if for example you need 6 str for 1 if... but you get 4hp. you need 12 str for 2... but you get 8hp. it sounds about the same as now... except that it takes half as many skill points for the same benefit... which makes it a lot more justifiable to put the points in and yet since you cant have 10if for 40hp, it will stop people becoming ungodly meat tanks. so yeah1if per 6str. 4hp per 1 if.
Glyph you have obsessive Horse Archer and Horse hatred.- Official diagnosis
Bleh, that's the worst idea. Just makes ironflesh necessary for almost every type of char turning it into some staple skill.I would say just get rid of it altogether. It's not even a "skill" really.
You think you're pretty smart with your dago mustache and your greasy hair.
It is not hard to modified Iron flesh +2 to +5 or something like that. All you need to do is to use python and change skill attribute +2 to +5 .
IF and STR hp calc is hardcoded all over the place.