This cavalry class isn't popular, and for all the right reasons, I shall explain why it's inferior, mainly to onehander cav.
First of all, let's look at the two candidates for being the best twohanders usable on horseback.
1st item: Morningstar
weapon length: 82
weight: 3.8
difficulty: 14
speed rating: 92
weapon length: 82
thrust damage: 0 pierce
swing damage: 38 pierce
slots: 2
Unbalanced
Bonus against Shield
Pretty impressive huh? 38 pierce, nice speed, bonus against shields, 82 length is neglectable.
Oh wait, we got the 30% speed and damage reduction on horseback!
So the real stats are:weapon length: 82
weight: 3.8
difficulty: 14
speed rating: 64
weapon length: 82
thrust damage: 0 pierce
swing damage: 27 pierce
slots: 2
Unbalanced
Bonus against Shield
Wait, but it's usable as a onehander too, and they take the same penalty! A stab from a onehander can deal more damage? So no advantage when comparing it to onehander cav!
2nd item:Shortened Military Scythe
weapon length: 112
weight: 2.3
difficulty: 10
speed rating: 90
weapon length: 112
thrust damage: 27 pierce
swing damage: 39 cut
slots: 2
Longest length of a 1hander/2hander on horseback, pretty good damage, good enough speed.
But now the real stats:weapon length: 112
weight: 2.3
difficulty: 10
speed rating: 63
weapon length: 112
thrust damage: 27 pierce (not usable so no reduction)
swing damage: 27 cut
slots: 2
Woow, 27 cut damage? Almost less than a scythe. Compare this to the 33 cut arabian cav sword, and it's obvious: yet another advantage for onehanders.
Not to mention the speed problem, onehanders retain full damage and speed, meaning they will be much more effective in battle when they need to act quickly.
My last point is obvious: 2hander cav doesn't have a shield to hold untill they decide to drop their guard and slash the enemy.
What I propose:- Reduce the damage and speed cut to 10%, if it's hardcoded, than please implement it when you get wse implemented.
Nice and easy fix, wich will hopefully make the class more attractive.