Author Topic: Version 0.233  (Read 28603 times)

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Offline chadz

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Re: Version 0.233
« Reply #75 on: July 27, 2011, 07:10:10 pm »
0
both

Offline Jambi

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Re: Version 0.233
« Reply #76 on: July 27, 2011, 07:15:03 pm »
0
Wooot! got my Well bred Katafucked horse back! :D

My chadz hate-love bar

[//:::::::::]

 :P

Time for celebration

http://www.youtube.com/watch?v=HZrpUDYSuTk
« Last Edit: July 27, 2011, 07:19:34 pm by Jambi »
Love will tear us apart.
Quote
Also, most fucked up brain of the year award goes to jambi. Well done.

https://www.youtube.com/watch?v=cX9Cpuj4igk

Offline Gawin

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Re: Version 0.233
« Reply #77 on: July 27, 2011, 08:18:53 pm »
0
FIX SPAWN!!!! ATLEAST MOVE THE ATTACKERS SPAWN ON DUSTRIL ITS AT THE BOTTOM OF A FCKING HILL!!!
« Last Edit: July 27, 2011, 08:27:55 pm by Gawin »

Offline Polobow

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Re: Version 0.233
« Reply #78 on: July 27, 2011, 11:01:09 pm »
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oh jolly, i'll be making the staff then  :mrgreen:

You mean the staff in the shape of a xbow that allows you to cast fireballs with such velocity that you shoot them?

Offline runemaster

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Re: Version 0.233
« Reply #79 on: July 27, 2011, 11:48:26 pm »
0
Good move on the no upkeep for gen 1 up to 25.

Offline Dehitay

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Re: Version 0.233
« Reply #80 on: July 28, 2011, 01:13:21 am »
0
I'm also curious about how you fixed spawn. You said the attack spawn chargers would get teleported back. Is it that if you enter a certain radius of the attack spawn or leave a certain radius of the defense spawn, you get sent back to spawn? I'm hoping there's nothing that just lets you wait a certain distance from the enemy spawn and flood them as soon as they spawn.

Offline Gawin

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Re: Version 0.233
« Reply #81 on: July 28, 2011, 04:42:26 am »
0
Give attackers multiple spawns. Wouldnt it make more sense if you did? its retarded how defenders get more when attackers only have 1

Offline Lordark

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Re: Version 0.233
« Reply #82 on: July 28, 2011, 04:45:07 am »
-1
try attacking with more then skirts and bows
Never forget the day Dragons came to Calradia
http://www.youtube.com/watch?v=wfLxHJY0lQI&feature=related
My personal theme song, We will never surrender!
http://www.youtube.com/watch?v=hg1xqAjQ5e4

Offline Airith

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Re: Version 0.233
« Reply #83 on: July 28, 2011, 03:38:51 pm »
+1
To make gathering feedback on multiplayer maps easier (for dedicated server owners, as this isn't send to the db) you can [Up]vote or [D]ownvote your favourite maps. To do this, use the Q-menu:

Press 'q' (quick menu) then 'm' (menu) then either 'u' or 'd' (up/down). A message will be displayed. At the moment it's up to dedicated server owners to parse their log files for this, since each server has their own rotation.
« Last Edit: July 29, 2011, 07:08:02 am by Airith »
And our time is flyin' see the candle burnin' low
Is the new world rising, from the shambles of the old
~The Rover - Led Zeppelin

Offline Polobow

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Re: Version 0.233
« Reply #84 on: July 28, 2011, 03:45:02 pm »
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So this is for manual feedback? Downvoted maps doesn't make it come less in the auto-rotation? Vice-versa for upvoted maps.

Offline Magikarp

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Re: Version 0.233
« Reply #85 on: July 28, 2011, 03:46:16 pm »
-1
To make gathering feedback on multiplayer maps easier (for dedicated server owners, as this isn't send to the db) you can pvote or [D]ownvote your favourite maps. To do this, use the Q-menu:

Press 'q' (quick menu) then 'm' (menu) then either 'u' or 'd' (up/down). A message will be displayed. At the moment it's up to dedicated server owners to parse their log files for this, since each server has their own rotation.
Even more hassle than whistling, idea DENIED
Don't mind the fish.

Offline Tears of Destiny

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Re: Version 0.233
« Reply #86 on: July 28, 2011, 04:10:06 pm »
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Even more hassle than whistling, idea DENIED

It is not an idea, it is an active system that at the very least works on the ATS servers.
I'm not normal and I don't pretend so, my approach is pretty much a bomb crescendo.
Death is a fun way to pass the time though, several little bullets moving in staccato.
The terror of my reign will live on in infamy, singing when they die like a dead man's symphony.

Offline Earthdforce

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Re: Version 0.233
« Reply #87 on: July 28, 2011, 04:15:10 pm »
0
I can confirm the upvote/downvote system works on the official EU servers, or it worked for me on the "test siege"
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Offline Magikarp

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Re: Version 0.233
« Reply #88 on: July 28, 2011, 06:40:16 pm »
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It is not an idea, it is an active system that at the very least works on the ATS servers.
I meant the idea of me going trough all the hassle to vote for the map or against it  :wink:.
Don't mind the fish.

Offline Polobow

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Re: Version 0.233
« Reply #89 on: July 28, 2011, 07:29:03 pm »
0
You can pop up the menu when you are dead.