Author Topic: Nerf Arbalest!  (Read 18293 times)

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Offline Wookimonsta

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Re: Nerf Arbalest!
« Reply #60 on: July 28, 2011, 05:50:32 pm »
0
arbalest seems fine to me.
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Offline Lech

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Re: Nerf Arbalest!
« Reply #61 on: July 28, 2011, 05:58:16 pm »
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Okay, next patch arbalest gets 90 speed.

Nub, go for 105 speed.

Offline Paul

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Re: Nerf Arbalest!
« Reply #62 on: July 28, 2011, 05:59:40 pm »
+4
After patch Arbalest will have 90 (animation) speed while longbow keeps it 50. With that we hope to double the amount of crossbow kills which only score half as many kills as bows do at the moment. Newest scientific research showed that there is a square root relation between animation speed and kill rate. So quadrupling the crossbow speed would have been enough in theory but a decent lobbying effort by DaveUKR convinced us to make it x5.

Offline Siiem

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Re: Nerf Arbalest!
« Reply #63 on: July 28, 2011, 06:01:22 pm »
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 :lol:

Offline Tears of Destiny

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Re: Nerf Arbalest!
« Reply #64 on: July 28, 2011, 06:01:52 pm »
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You lost me at DaveUKR lobbying...
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Offline Magikarp

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Re: Nerf Arbalest!
« Reply #65 on: July 28, 2011, 06:45:39 pm »
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You lost me at DaveWhineUKR lobbying...
Than you read the whole thing.

I'm still wondering why crossbows aren't given less damage but more reload speed, it's retarded that they have to stay at this high damage stateand being so slow to be effective again. Onehits are OP and reloads are UP, tweak both, and you win.
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Offline MadJackMcMad

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Re: Nerf Arbalest!
« Reply #66 on: July 28, 2011, 07:07:47 pm »
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After patch Arbalest will have 90 (animation) speed while longbow keeps it 50. With that we hope to double the amount of crossbow kills which only score half as many kills as bows do at the moment. Newest scientific research showed that there is a square root relation between animation speed and kill rate. So quadrupling the crossbow speed would have been enough in theory but a decent lobbying effort by DaveUKR convinced us to make it x5.

I didn't try, but if I did, I couldn't fault your logic.
ABSURDITY, n. A statement or belief manifestly inconsistent with one's own opinion.

Offline Ylca

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Re: Nerf Arbalest!
« Reply #67 on: July 28, 2011, 09:31:43 pm »
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Than you read the whole thing.

I'm still wondering why crossbows aren't given less damage but more reload speed, it's retarded that they have to stay at this high damage stateand being so slow to be effective again. Onehits are OP and reloads are UP, tweak both, and you win.

Crossbows have high damage because there is no skill that increases their damage. Every other weapon has a skill that increases damage by a percentage base, if they had anywhere near the damage an xbow does their damage would quickly spiral out of control. If xbows were decreased so their damage looked anything near what a bow or swords looks like they would be so underpowered as to be useless. I find it interesting that people complain all day about ranged one hits, and yet nothing is said about 2her one hits...

Offline Xant

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Re: Nerf Arbalest!
« Reply #68 on: July 28, 2011, 09:34:10 pm »
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I once one shot Xant when he was wearing 50+ body armor (and I'm sure that bastard had some IF as well), and wasnt even point blank. I call OP!

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Offline Nemeth

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Re: Nerf Arbalest!
« Reply #69 on: July 28, 2011, 10:29:30 pm »
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It's true!

Offline Magikarp

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Re: Nerf Arbalest!
« Reply #70 on: July 28, 2011, 10:58:04 pm »
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Crossbows have high damage because there is no skill that increases their damage. Every other weapon has a skill that increases damage by a percentage base, if they had anywhere near the damage an xbow does their damage would quickly spiral out of control. If xbows were decreased so their damage looked anything near what a bow or swords looks like they would be so underpowered as to be useless. I find it interesting that people complain all day about ranged one hits, and yet nothing is said about 2her one hits...
You don't get my point at all, I ofc want crossbows to deal more base damage than melee/ranged since they get no ps or pd.
Is it so hard to understand what people are trying to say without bloating it up to massive idiotic proportions?

Atm xbows are nothing less than a high damage low reload sniper rifle, they cant compete like this.
Don't mind the fish.

Offline Ylca

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Re: Nerf Arbalest!
« Reply #71 on: July 28, 2011, 11:45:17 pm »
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You don't get my point at all, I ofc want crossbows to deal more base damage than melee/ranged since they get no ps or pd.
Is it so hard to understand what people are trying to say without bloating it up to massive idiotic proportions?

Atm xbows are nothing less than a high damage low reload sniper rifle, they cant compete like this.

Wow, how could anyone have gotten the wrong idea by:

Quote
I'm still wondering why crossbows aren't given less damage but more reload speed,

I just explained why they're not given less damage, if they had less damage they wouldn't compete no matter what the increase in reload speed- unless it was so high they might as well be a bow. Idiotic proportions, indeed.

Offline Magikarp

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Re: Nerf Arbalest!
« Reply #72 on: July 28, 2011, 11:48:20 pm »
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Wow, how could anyone have gotten the wrong idea by:

I just explained why they're not given less damage, if they had less damage they wouldn't compete no matter what the increase in reload speed- unless it was so high they might as well be a bow. Idiotic proportions, indeed.
And how would tweaking that reduce their damage output compared to archers?

A longbow deals 26 pierce damage, powerdraw only adds above the requirement, most archers go for 6 or 7, that would mean crossbows can definatly be tweaked.
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Offline Ylca

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Re: Nerf Arbalest!
« Reply #73 on: July 28, 2011, 11:58:22 pm »
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And how would tweaking that reduce their damage output compared to archers?

A longbow deals 26 pierce damage, powerdraw only adds above the requirement, most archers go for 6 or 7, that would mean crossbows can definatly be tweaked.

Well let me explain:

PD = 14% damage increase per level

Longbow at 6 PD (+84% damage) = 47.84 damage
Longbow at 7 PD (+98% damage) = 51.48 damage
Crossbow = 54 damage (no ability to increase)
Arbalest = 81 damage (no ability to increase)

Bows fire significantly faster than crossbows and xbows cannot be fired on the move. The only way to bring the two "in line" in the manner you're speaking would be to make them clones of each other. To compensate for much of any loss in damage you'd have to raise the speed significantly for a crossbow, but you'd know that if you did the math instead of simply saying "but bows say 26 damage and i don't have a calculator!".

Jesus i wish more people took 2 seconds to figure out mechanics before throwing their 2 cents in on how to balance weapons and items they rarely use.

Bow: Assault Rifle
Xbow: Sniper rifle

Simple and leave them alone because the only people calling for nerfs are people who continuously show they have little idea what they are talking about.

Offline Magikarp

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Re: Nerf Arbalest!
« Reply #74 on: July 29, 2011, 12:06:08 am »
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Jesus i wish more people took 2 seconds to figure out mechanics before throwing their 2 cents in on how to balance weapons and items they rarely use.
Deleted the bullshit.

I'd wish people like you took a lot more than just 2 seconds to figure out mechanics, powerdraw only adds damage above the bows requirement up untill +4. Want Paul to explain it to you?
Don't mind the fish.