Statistics mean nothing when they do not support your opinion.
Have you played anything outside Warband? Are you aware how common it is for a game to have a 'slow but lethal' weapon? Especially games which have a leaning to realism. Warband, and crpg do have a leaning to realism. Mimicking the historical lethality of the xbow is entirely justified, especially when they mimic the lethality of melee combat. As I have said to you before, and you have always ignored, invest in shield. You will have no difficulty getting in close. I don't hold to nerfing a class because of your utter lack of practicality or inability to adapt.
It's your own fault you get shot.
1. They do, unless they are irrelevant.
2. Yes ofc I played other games. However there isn't any game out there like warband, so you can't make comparisons.
3. I play every single class ingame, when I am not choosing for a shield skill investmen, I know I will be more vulnerable to ranged classes. You are again completely missing the points I've made, you are the one
ignoring me. Crossbows are dealing too much damage in one shot with too much accuracy. The accuracy isn't a problem, but the damage needs tweaking.