Author Topic: [Feedback] What's right/wrong with 0.232  (Read 29075 times)

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Offline HatsuneMiku

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Re: [Feedback] What's right/wrong with 0.232
« Reply #15 on: July 12, 2011, 11:56:02 am »
-2
-40 Rotation limit (lol uninstalled)

Offline Bobthehero

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Re: [Feedback] What's right/wrong with 0.232
« Reply #16 on: July 12, 2011, 11:56:35 am »
0
Plate armor as efficient a wet cardboard and heavy as a planet or 3.
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Offline Matey

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Re: [Feedback] What's wrong with 0.232
« Reply #17 on: July 12, 2011, 11:59:28 am »
+1
+Cav seems a lot more reasonable now
+Throwing no longer only for people who can pick up random weps and fight with 1wpf
+ Archer trajectories are a bit more realistic
+ random chadz text that gives multi
+ I dont glance all the damn time with 4PS
- I dont hit very hard with 4PS
- Archers maybe need a bit more damage
- game still favours STR builds. Athletics needs some love
- Bec is still broken
- Elite Scimitar still super fast with super reach and hits hard
- Horses might become a big problem again once all the current throwers go do something else, unless archers get boosted.
- still get screwed over when heirlooming light armour.
- still no sexy orange or heraldic gambeson
- still no pirate gear

despite all the -s im pretty happy with the patch.

Offline gazda

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Re: [Feedback] What's right/wrong with 0.232
« Reply #18 on: July 12, 2011, 11:59:37 am »
0
-upkeep increase
+dtv
+general balance of all classes
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Offline okiN

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Re: [Feedback] What's right/wrong with 0.232
« Reply #19 on: July 12, 2011, 12:00:46 pm »
-1
Plate armor as efficient a wet cardboard and heavy as a planet or 3.

You should be more clear, is that a plus or a minus?
Don't.

Offline Thovex

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Re: [Feedback] What's right/wrong with 0.232
« Reply #20 on: July 12, 2011, 12:02:01 pm »
0
+ Better performance.
+ Skip the Fun for everyone, one char.
+ DTV mode much beter.

- 40° Rotation limit for lancer, it's horrible, I mean come on I can't even kill a tincan with a scythe on horse right now.
- buffs and nerfs, it's fine the way it was.
« Last Edit: July 12, 2011, 12:11:14 pm by Thovex »
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Offline Bobthehero

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Re: [Feedback] What's right/wrong with 0.232
« Reply #21 on: July 12, 2011, 12:02:45 pm »
0
You should be more clear, is that a plus or a minus?

Look at the tone, its clearly a -
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Offline Arrowblood

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Re: [Feedback] What's right/wrong with 0.232
« Reply #22 on: July 12, 2011, 12:03:32 pm »
0
- longbow shotspeed (mw shotspeed is lower than the little hunting xbow)

Offline indigocylinder

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Re: [Feedback] What's right/wrong with 0.232
« Reply #23 on: July 12, 2011, 12:06:35 pm »
+1
+ scythe was buffed
- scythe does not yet have crushthrough/knockdown/bonus against shield.

Offline slothscott

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Re: [Feedback] What's right/wrong with 0.232
« Reply #24 on: July 12, 2011, 12:08:02 pm »
0
+ scythe buff
« Last Edit: July 12, 2011, 03:37:09 pm by slothscott »

Offline Tzar

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Re: [Feedback] What's right/wrong with 0.232
« Reply #25 on: July 12, 2011, 12:08:47 pm »
0
- upkeep

+ overall balance

Slry chadz the upkeep is retarded plz revert it back to pre patch

Removed idiotic color-size -spam. -Vargas
« Last Edit: July 12, 2011, 12:46:13 pm by Vargas »
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline SkyrayFox

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Re: [Feedback] What's wrong with 0.232
« Reply #26 on: July 12, 2011, 12:11:39 pm »
0
+ Game got more skill based
+ Cavalry and archery changes
+ Throwing is now a viable option
+ Upkeep increase
+ Website security
- New DTV oversimplified (could be much better with some improvements)
- Strategus...

Offline Corrado_Decimo

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Re: [Feedback] What's right/wrong with 0.232
« Reply #27 on: July 12, 2011, 12:12:46 pm »
0
- 40° lance thrust on horse is too narrow.. maybe 60-70° will be better
- polearms untouched
- 2h dps (damage/speed) nerfd every big patch. only reason 2h exists is a bit more viable crushthru compared to polearms
- archer changes. arrow speed too low. warbow (rus bow) useless compared to a more viable strongbow.
+ throwing buff
+ performance polish (well i haven't noticed it... the 6970 handle the engine at 120fps really with low gpu usage. but some friends report better fps)
+ security improvements (best part of the patch)

Offline Bezlikiy

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Re: [Feedback] What's right/wrong with 0.232
« Reply #28 on: July 12, 2011, 12:22:46 pm »
+1
- archers nerf (small speed of arrows)
- lancing nerf

+ HA nerf
+ buff Throwing Weapons
+ returning old face meshes
+ new bow Yumi
« Last Edit: July 12, 2011, 01:02:42 pm by Bezlikiy »

Offline Punisher

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Re: [Feedback] What's right/wrong with 0.232
« Reply #29 on: July 12, 2011, 12:24:48 pm »
0
+skip the fun for everyone
+new DTV
+one account for all characters
+better performance due to LOD textures and old faces
+throwing is viable again
+lancers are now back in line with the other cav
+new archer trajectory is more realistic
+all the minor balancing (-1 speed/-1 damage for some weapons, 2 slots for shields over 8 weight, etc)

Not decided yet about the new armor calculation, have to test it more but it feels like soak was nerfed a bit too much, glancing seems to be completely gone, even with 0 ps 0 wpf against 60+ armor target.