Author Topic: [Feedback] What's right/wrong with 0.232  (Read 28931 times)

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Offline chadz

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[Feedback] What's right/wrong with 0.232
« on: July 12, 2011, 11:10:02 am »
+4
Well, this always worked pretty well before, so let's do it again.

What do you think what's wrong and what's better in this version, compared to the last one?
No rage, no real text, no arguments, just opinons. Do it with + for positive lines, - for negative lines.
Example:
- Upkeep too low
- Too many tincans
+ Fasader does respec on PM requests
+ Game got more skill based

Posts not fitting this scheme will get deleted, we got enough rant threads :)

Edit: it's also perfectly fine, encouraged actually, to post stuff someone has posted before you. Now is your time to voice your opinion (and actually get heard)
« Last Edit: July 12, 2011, 11:54:12 am by okiN »

Offline Vibe

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Re: [Feedback] What's wrong with 0.322
« Reply #1 on: July 12, 2011, 11:11:33 am »
0
- throwers

Offline Elerion

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Re: [Feedback] What's wrong with 0.322
« Reply #2 on: July 12, 2011, 11:14:44 am »
0
+ Game performance
+ Lance cav superiority reduced (although it may need adjustments)
+ Throwing is viable (although it may need adjustments)
- Archery deals excessively low damage
- New arrow trajectory means archers are no longer effective as anti-cavalry
- Upkeep increase

Offline Zoidberg

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Re: [Feedback] What's wrong with 0.222
« Reply #3 on: July 12, 2011, 11:19:33 am »
0
Emmm we dont have version 0.222 and not 0,233.
We have version 0.232 :lol:
Sorry for my bad English.

Offline Earthdforce

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Re: [Feedback] What's wrong with 0.232
« Reply #4 on: July 12, 2011, 11:24:41 am »
-1
-Upkeep Increase
+Admin Changes
-2h speed nerf
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Offline polkafranzi

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Re: [Feedback] What's wrong with 0.232
« Reply #5 on: July 12, 2011, 11:27:09 am »
-2
- Cavalry (lancers) are a nearly dead class
- Xbows still OP
- Throwing buff has ruined any fun melee action
- Archers still run away fast and delay end of rounds
- No polearm nerf (completely ignoring like 99% of playerbase there)

+ Upkeep is perfect now
+ Shield weight slot thingy
+ All the amazing website features
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Offline Mustikki

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Re: [Feedback] What's wrong with 0.232
« Reply #6 on: July 12, 2011, 11:27:43 am »
+1
+ people whine as new patch comes, even they waited it sometime :D
+ thrower buff
+ lancing nerf
+ horse archery nerf (my main's current build is ha :D )
+ daytime cycle! xD
+ higher upkeep (dunno if still needs some tweaking)
+ game performance boost
+ flying missiles ( but fasaderp? screwed them on hotfix :( )
+ updated website
+strategus getting closer!

- bit too much nerfed arrow speed
- still no possible to wear melee weapon as inf archer

ps. + New chadztext!
« Last Edit: July 12, 2011, 12:46:50 pm by Mustikki »

Offline DarkFox

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Re: [Feedback] What's wrong with 0.222
« Reply #7 on: July 12, 2011, 11:29:57 am »
0
+Upkeep increase(but I personally would like to see higher)
+More skill based archery
+More skill based lancing
+Viable throwing
+Less unshielded heavy armoured berserkers with 2h/pole
-Old faces back
« Last Edit: July 12, 2011, 11:48:07 am by DarkFox »

Offline Freland

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Re: [Feedback] What's wrong with 0.232
« Reply #8 on: July 12, 2011, 11:30:01 am »
0
- new upkeep (higher costs with less probabilty) makes it too hard if you have a streak of bad luck (you'll need more gold as a reserve to counter that)
- archer nerf (i'm not an archer but they didn't need one)
+/- throwing is useful again  (but still too much damage, make PT 8% like PS)
+ DTV
+ Skip the fun for everyone
+ more web site security
+ abilty to request new password
+ no duplicate item names (important for marketplace)
+ hotfixes came in very fast
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each time you click the button, crpg gains popularity :D

Offline Dumertone

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Re: [Feedback] What's wrong with 0.232
« Reply #9 on: July 12, 2011, 11:34:09 am »
+1
+ game perfomance
+ nerfed cav a bit (but, IMO, you should've only gone with 40 degrees lancing, there was no real reason to nerf mounts that hard)
+ HA nerf ( ++ for fast reaction and buffing them a lil after it was obvious nerf was too harsh, not a HA myself  :rolleyes: ; I'm just for universal justice )
+ Throwing buff ( as Elerion noticed, it's VIABLE, and increased numbers of throwers on the servers is not coz it's OP, but just coz ppl are throwing-hungry and are just having fun; I'm sure number of throwers will lower soon enough)
+ new DTV mode. It's so much fun, after thinking about it twice.

- Strange situation on archers : even though nerfed (not that effective vs armored ppl), but due to big amount of farming in low-tier equip ppl (coz of high upkeep) gained SUDDEN superiority and able to 1-2-shot ppl.
- Too high upkeep. I'm a crossbowman myself, and I can't even afford using middle xbow coz it takes >800 gold to repair. I've lost 10k already and stopped playing, waiting for upkeep to be reverted. It was 1k to repair arbalest, and sometimes I didn't earn anything, but I wa happy coz I've seen upkeep was doing its business ok (tincan quantity was rly low, and if there were some, it only meant they farmed for it\ made a good deal on the marked, thus earned their right to rock for a while.)
« Last Edit: July 12, 2011, 11:35:58 am by Dumertone »

Offline okiN

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Re: [Feedback] What's wrong with 0.232
« Reply #10 on: July 12, 2011, 11:40:46 am »
-1
+ throwing is worthwhile again, WPF requirement keeps PT stacking in check
+ new DTV, definitely a step in the right direction
+ lancers have a spine

- I haven't seen anything I'd really call a problem at this stage, it's too soon to tell
Don't.

Offline Kenji

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Re: [Feedback] What's wrong with 0.232
« Reply #11 on: July 12, 2011, 11:42:55 am »
+1
+ Game performance
+ Lance cav superiority reduced (although it may need adjustments)
+ Throwing is viable (although it may need adjustments)
+ new DTV mode. It's so much fun, after thinking about it twice.
+ Skip the fun for everyone
+ more web site security
+ abilty to request new password
+ no duplicate item names (important for marketplace)
+ hotfixes came in very fast
I'm one happy cRPG player.

Edit: Is it okay if the thread title is changed to What's right with 0.232? Optimism > Pessimism, just sayin'.
« Last Edit: July 12, 2011, 11:45:47 am by Kenji »

Offline The_Bloody_Nine

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Re: [Feedback] What's wrong with 0.232
« Reply #12 on: July 12, 2011, 11:44:44 am »
0
+ game performance
+ STF update
+ old faces
-  new sounds, sheathing and drawing swords is horrible now
- CTF still missing

Offline NuberT

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Re: [Feedback] What's wrong with 0.232
« Reply #13 on: July 12, 2011, 11:47:52 am »
0
- 40° Rotation limit for lancer

Offline MDKris

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Re: [Feedback] What's wrong with 0.232
« Reply #14 on: July 12, 2011, 11:55:50 am »
0
I'm one happy cRPG player.

Edit: Is it okay if the thread title is changed to What's right with 0.232? Optimism > Pessimism, just sayin'.
+1 :D