Be happy Thomek, you and your ninjas will finally be able to dodge 90% of the arrows (10% are lucky shots, shit happens).
Medieval Mortar teams here we go!
Do our arrows finally have some spash damage ? That would be funny.
In a more serious note, i wouldn't mind archery requiring more skill. But the way i see this reduction in projectile speed, is actually to allow all skilled
infantry to dodge arrows. So to be a good range, you'll need skill, for the curve trajectory, and luck. And i agree that the only viable build for foot archers will be a 9 PD built. Since i alreaady need 3-4 arrows with my strongbow for medium armored infantry, but every first time i shoot them, they'll look around. Maybe take a second arrow before spotting me ("oh, look at this beautiful slow curve, the archer shooting at me is obviously there") and will take no more, while gently travelling his way to the archer location.
And once all archers will have their 9 PD build, and only need 2 arrows to kill people, we'll still get a big wave of protest from thoses infantry, unaware, but it's basically not their fault.
Also, why do you listen to an xbow lobbyist to "balance" archery ? Since when do you value realism so much over balance ? When will wounded infantry and horse be crippled and move 30% more slowly per 40% health missing ?
Edit for above : Who cares about accuracy. All dedicated archers have already enough now. -_- We'll clearly have to change our foot archer 15/24 build into a 21/18 one to be usefull again. Goodby slow strongbow.