I am a hero already, after months of hard labour and wasting my looms on aestethic(dont hate idk how to spell it!) items i have become a pro in charging the enemy without any conscience of possible objectives that would increase the likelyness of winning a round.
On the op discussion, quite frankly idgaf about what they change or dont change, if the chance appears higher thenit should be, and i didnt even notice the turn rate differences between eu1 and eu2, changing class every 30min, now THAT needs some adjusting. Ofcourse i like other changes more then others but hey, thats hw shit works.
I sometimes wonder how people can be aware of such little changes, it's like their style of play resolves around single things, rather then combinations. :/