If they miss then that's surely not because they did everything right.
Unless you mean hits going right THROUGH people, in which case it has nothing to do with the turn-speed nerf.
They did everything right, but the game physics is not behaving as it should.
Before turn-speed-nerf, when you aimed at your target and followed the target while the strike was carried out, you would hit where you aimed when the strike connected. If you hit your target now, its more a matter of luck, range of weapon and footspeed than skill. You can easily move away from a strike now if you got the athletics.
This nerf affected short weapon weilders and strength builds the most i guess, because you cant step out of the hit radius as quick and outcircle the range of longer weps.
I think we will see alot of 2 handers and pole users with agi builds running around soon.
Ill counter that with archer or xbow... Is this what we want really? That archers, 2handers and cav-users will invade crpg even more?
I think it was quite equal for everyone until this nerf. Please just restore it.