but weapon swing speed control animation speed of the RIGHT HAND
So polearms have much faster speeds than those shown, and the 2h also have this, but I think both 2h and polearms need a huge speed nerf, at least the 2h longer than Longsword. Historically, Longsword was the most effecient and best of all swords used in medieval combat. Note that historically, the longsword is anything sword longer than a broadsword but short enough that it could still be used in 1h if nescesary.
Realistically, the swing speeds listed for polearms and 2h is a joke. Physics of weapon length applied to the speed of the hand have the weapon "tips" travelling muchmuch faster.
There is limited options now to make weapons act like their models, since the ARE all just stick shaped hit meshes. Giving axes and bardiches their blades would make them deadly, but also all "axes" would need a much lower blunt dmg mesh for all hit with the staff of the weapon....2h swords, at least the longest ones, are currently swung at wrist breaking speed aswell, add WPF boni in there....