Less fun?
My freedom ends when the other people's freedom begins.
Same for fun.
Just because it was fun for a HA to circle a group of infantry, showering arrows on them, doesn't mean it was fun for the inf.
Same for lances.
There are different kind of games that give you a different type of fun. In cRPG, we're trying to give fun by challenge. This means that limitations are necessary to allow the better players to achieve a better performance. This was achieved, as far as I can see.
Well I didn't mean the classes that didn't get nerfed wouldn't have as much fun of course. Lots of negatives, does that make sense? I mean that this massive nerf to horse archers, lancers, and archers made their classes less fun to play. By a LOT.
If the devs felt hand to handers were underpowered, there must have been better ways to handle rebalancing than ruining the options of other classes.
Perhaps I am a little out of line chiding the decisions of developers while I am just a player, but this seems obvious.