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Messages - Darkwulf

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1
General Discussion / Re: Question about auctions
« on: September 05, 2012, 02:31:59 am »
doesnt it matter to know which banner it is, because the backs cannot be changed?  If the back does not match the front.

2
General Discussion / Question about auctions
« on: September 05, 2012, 12:09:02 am »
I see there are custom banners for auction.  If I buy one how do I submit my banner to be used.

Also when it says like banner D-1-7 or whatever. how do I know what banner that is.

3
Beginner's Help and Guides / Power Strike Question?
« on: September 03, 2012, 10:15:21 pm »
Someone told me power strike does nothing after 10. 

Has this been confirmed or is it just a rumor.  Why allow more than 30 strength if you can not get more than 10 PS?

4
Closed Requests / Re: Please unban m14_walrus
« on: February 03, 2012, 05:51:50 pm »
oh you gooses. i feel bad for any other chump you got to write these essays just to get unbanned.
you are making it difficult for the greatest number of people to enjoy the game through these perma bans and bans with essays of 1000 words.
i dont have time you write this anymore im trying to play crpg........

"You have nine bans for similar behavior".  Did you consider you are making it difficult for the people you team wound to enjoy the game?  Or do you only consider your own feelings?  Stay banned if you don't want to write an essay.  I don't think anyone really cares.

You sound young or imature.  Take responsibility and fulfill the requirements of your punishment.  Mistakes are part of the dues one pays for a full life.

5
Game Balance Discussion / Re: throwing is broken
« on: February 02, 2012, 11:41:49 pm »
Yes it needs a damage buff, as do most things.  I do not like living through multiple strikes from any decent weapon.

6
General Discussion / Re: Is This a Real Aimbot?
« on: February 02, 2012, 06:33:36 pm »
jambi, we know

What does "Jambi, we know" mean?

7
General Discussion / Re: Is This a Real Aimbot?
« on: February 02, 2012, 06:31:03 pm »
This is only possible if either:

a) The client and server share the random seed used to determine bullet spread (this is sometimes done so that players can get immediate feedback on the direction their shots are going, rather than having to wait for the server to respond back with that information)

or

b) the random spread is implemented entirely client-side


If the random spread is implemented server-side, and if the seed is not shared with the client, then there is no way for the client to eliminate the spread (assuming the seed is selected in a way that the client cannot predict).

Yeah I don't know how they do it, but it is done.

8
General Discussion / Re: Is This a Real Aimbot?
« on: February 02, 2012, 06:09:38 pm »
I understand your point about aimbot and it sounds like it makes sense.  But when people, myself included, started suspected autoblocker, we were met with similar arguments about why it could not be done.

Now aimbot speculations have been sprouting up more frequent and the "It would'nt work arguments are back". 

There are aimbots that can control the arrow/bullet to do a heat seek hit.  Take the apb aimbot for example.  The uzi has a massive bullet spread and the aimbot will take the spread and make every bullet hit the target.  Same thing with the shotgun.  It makes every round hit the target.  It simply does not just lock onto the target.  It manipulates the projectiles.  This can be done with any game. 

Anything can be hacked.  Anything can be aimbotted. 

I an not trying to promote or advocate using aimbots.  I am just saying it's there and everyone should be mindful of it.  It's there in every online game you have ever played.

9
General Discussion / Re: Is This a Real Aimbot?
« on: February 02, 2012, 05:40:32 pm »
Aimbot has been in CRPG for a LONG long time.  I might have been able to help at one point but ive already been banned for 25 days for trying to help with the auto blocker (back when people said autoblocking couldnt be done, sounds familiar to aimbot) so I think ill pass and we can all just deal with it until someone finds a way to detect it.


10
Game Admin Feedback / Re: [NA] Smoothrich
« on: February 01, 2012, 12:24:49 am »
Sounds like Smooth is doing his job fine. 

11
Closed Requests / Re: Randomly banned on NA_cRPG_3
« on: January 31, 2012, 11:45:07 pm »
Sounds like it was a poll ban.  If it was then it will be a short ban, I can't remember how long.  30 minutes to 1 hour I think.  You should post there names so an admin can look at the log and see if they misused the poll ban system.

12
Global / Re: Banned for using several accounts from one IP - post here!
« on: January 31, 2012, 11:39:08 pm »
Me and my wife play on 2 different computers, each with our own cd key.  Should be same IP.

Hospitaller_Darkwulf

and

Hospitaller_Sylauris


13
I like more realistic damage.  It seems like CRPG is all about taking multiple hits these days.  1 or 2 hits from anything and you should die.  Make this happen and the game will be fine.

Over a year ago when I started playing, it was more or less a couple hits would kill anyone who was not wearing plate.  I like that better.

14
hi i would like to join your clan im archer level 27
nick on game ventress

You are most welcome to join TS and apply for conscript as long as you are 18+ years old.

15
General Discussion / I enjoyed older versions of crpg
« on: January 24, 2012, 12:00:27 am »
If you enjoyed older versions of CRPG this might be why.

In the work place, people say you promote to incompetence.  This means you were good at your job but you promoted until you don't know your new job and perform poorly at it.  Then you can't promote anymore because your boss thinks you do a sh*ity job.  Now your emplyee's are stuck with a bad boss and everyone looses.

I beleive the same exists with mmo's.  They patch to incompetence.  They just keep patching until nothing is enjoyable.  Eventually all weapons would do the same damage and everyone who have the same speed and health. 

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