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Messages - Shrugging Khan

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1
Announcements / Re: 0.289 released
« on: August 20, 2012, 09:43:24 pm »
It appears that the game will not show the weight values of equipment below 0.3 weight.

Is this a display error, an intentional omission to confuse player, or are these items actually weightless?

I ask because the c-prg.net page does still list these items with their weight values.

2
Faction Halls / Re: Clan-Searching-Thread
« on: August 20, 2012, 05:35:25 pm »
Currently recruited!

(click to show/hide)

3
cRPG Technical problems / No weight on light armour
« on: August 20, 2012, 05:14:01 pm »
It appears that the game will not show the weight values of equipment below 0.3 weight.

Is this a display error, an intentional omission to confuse player, or are these items actually weightless?

I ask because the c-prg.net page does still list these items with their weight values.

4
Deutsches Forum / Re: W:O:A
« on: August 20, 2012, 03:58:14 pm »
Treibt sich irgendwer auf der Tournee von Sabaton + Eluveitie + Wisdom im Herbst rum?

5
9/30 sounds a lot better, and you still have 10 athletics then.
Nah, when you've settled for a spear and a high-speed approach, it's better not to compromise your strengths.

6
General Discussion / Re: Shortened Military Scythe
« on: August 20, 2012, 12:14:45 am »
It's generally shorter, I would assume?
But faster? Or maybe it has an easier-to-handle hitbox? It can't be all worse!

7
Suggestions Corner / Re: Buff plate
« on: August 20, 2012, 12:14:14 am »
I don't think the devs should necessarily change armor values, but I think that they should consider rebalancing armor weights. It kind of makes no sense that an armor that weights like double the weight of another armor only offers like 20% more defense, and almost ten times the cost.
Diminishing returns!

8
General Discussion / Re: Shortened Military Scythe
« on: August 19, 2012, 11:10:29 pm »
So what's the problem with the pole stab?

9
General Discussion / Re: Shortened Military Scythe
« on: August 19, 2012, 10:51:02 pm »
I find that it certainly does have a psychological advantage - most people are utterly incapable of correctly judging its length and speed.

But as to all else...does the animation truly make it worse? How so?

10
General Discussion / Shortened Military Scythe
« on: August 19, 2012, 10:11:41 pm »
Recently, I've been thinking about this some.

Quote
Shortened Military Scythe
Two-Handed Weapon

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weapon length: 112
weight: 2.2
difficulty: 10
speed rating: 90
weapon length: 112
thrust damage: 27 pierce
swing damage: 39 cut
slots: 2

It has the best thrust damage of all Two-Handers, and it's rather cheap. Apart from that, it's roundly inferior to the greatswords in all other stats.

BUT! It has a special thrust animation; essentially half-swording. Similar to that of the Langes Messer.

So I wonder. Does that particularity in the thrust give it an advantage? Does it enlarge the thrust hitbox, or does it decrease its range? Does it make the thrust faster or slower? Anything else?

Input, please.

11
Suggestions Corner / Re: Buff plate
« on: August 19, 2012, 01:38:36 pm »
Yup, plate should bounce all cut weapons, but what about jumping in it?
I don't think it is good that human with around 34kg (~75lb) on him/her coul jump.
Now that would be interesting.

So you'd have tanks that are immune to many weapons, but cannot enter some kinds of terrain.

12
Beginner's Help and Guides / Re: English bill or swiss halberd?
« on: August 19, 2012, 01:36:19 pm »
Halberd.

1.: It's not English
2.: It looks better
3.: Shield Breaker

13
If you get hit as an AGI build, you're doing it wrong.

I'm too sloppy with my footwork and fencing to run a build like that, but rock on! AGI is the way to go for fun and glory!  :D

14
Beginner's Help and Guides / Re: Post Your Character Builds
« on: August 18, 2012, 11:24:29 pm »
My build. It's what I've always used, still use, and probably will continue to use.
(click to show/hide)

Fast runner, jumper and dodger; hits hard enough to two-shot a tin can, provided that one utilises proper footwork. I usually play it as a skirmisher at the flanks; drawing enemy combatants away into duels to thin their lines, or attacking archers from the sides. Works nicely for that, as long as one doesn't get shot.

Really nice for cutting down riders, horses, or both.

15
Beginner's Help and Guides / Re: Alt-Main conversion
« on: August 18, 2012, 10:56:30 pm »
I think I just did that.

It doesn't show a Sent Message in my Message Menu, though  :?

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