Pike on horse is using an exploit, and if an admin catch you using it, you might end up finding another game to play.That was kind of random. Did a post get deleted before I could read it or something?
Title means everything.
After feeling cav was overpowered, and hearing all cav players countering my balance arguments with a "buy a pike", i retired and bought a pike, with my polearm user. And... i still feel cav is overpowered.
So yes, i basically survive longer than the rest of the team wich gets picked off by the ennemy cav, no, i can't do anything against HA, yes, two synchro cav can kill me. I understand all that, and even if i'd like it to change, it's not the worse.
When i finally meet a noob cav, or manage to hit his horse thanks to pretending be afk, i'm happy. But the horse is still alive (8 PS), so i do another thrust to the head of the horse, to definitely kill it. And... surprise ! BLOCK ! How can horsemen protect their horse by simply downblocking ? It's completely silly. And thanks to their stupid maneuver, they can run away just like that. Now you mustn't stop them once with a pike, you must stop them at least twice, or have archer support that doesn't die.
I'm not suggesting anything, cause i'm pretty sure this stupid hitblock is hardcoded and comes from Talesworld, and i'm sure we'll hear complains from cavs for 2 all years if you prevent them from blocking. But i'd like to have some dicussion with all thoses players out there. Thoses who do their best against cav, but it's sometimes just not enough. And hopefully some not-too-biaised point of view from cav player.
Currently, all the funny/raging things that can happen :
-good maneuver horses can evage ranged attacks at mid-range
-good lance cav can couch you in 2sec, and thrust two consecutive times in 3sec.
-good maneuver horses stay maximum 2sec "stunned" when they run into a wall, or a pike. They're out of reach in a bit more than 2 attacks.
-slow horses can bump you twice, while staying on you.
-all horses can jump over your pike, taking you by surprise, and you sometimes not having the time to reach in the air. Pretty usefull to reach that archer behind the pikeman.
-if you jump off a cliff 3km high on your horse, your horse will die but you will just be on the ground 2sec, with no damage.
-horsemen can protect their horses from some melee hits by blocking the right direction.
-when your horse dies, you'll fall, sometimes slide on a few meters, or even teleport bug to a different place that where people think you are, and switch weapon/bring a shield while being smashed on the ground. Don't ask me how you do that, i'm still trying to figure it out.
-when a pikeman stops your horse, you can actually still stab him, sometimes killing him. Works with a 1hander slash too, providing good timing/luck.
-when succesfully killing a horseman charging you, without hurting the horse, the horse still bumps you, and can even kill you. When that happens, it counts as if it's the player that killed you, and not a random horse.
-you can chamber lances with a good overhead or thrust with a good timing, but you'll always be out of range anyway if the cav is not too bad. So just downblock for the same effect, less dangerous.
-you succesfully slaughter an horse, thrust once the fallen rider (no pun intended), to see finally Torb... the rider (now footman) walk up with a poleaxe or whatever, and still slaughtering you. Then, he goes in a rampage after succesfully being on foot behind the all team, killing archers, etc... You did a fine job pikeman.
If you find any others, tell me, and i'll add them to the list. All thoses wonderful memories. About cav being balanced.
Spoiler for moderators :(click to show/hide)
EDIT:Yikes, I'm glad me and my tin horse haven't heard that from you yet :shock:
How Fallen_Tears_of_Revelations kills cav.
Either one shot both the horse and the cav in one go by thrusting through the horse neck and into the rider's body, OR, if the cav is stopped then quickly drop the pike and do a low left to right swing with the poleaxe sweeping towards the feet of the horse and killing it. Proceed to then do an overhead or right to left swing on the helpless rider sprawling on the ground. Type out "GET FUCKED" in chat.
-good maneuver horses can evage ranged attacks at mid-range true it is. i say - nerf arabians :D
-good lance cav can couch you in 2sec, and thrust two consecutive times in 3sec. warband engine. if one wants to be totally unbiased - a footman can kill like 5 men in 3 sec. slash, slash, slash, slash...
-good maneuver horses stay maximum 2sec "stunned" when they run into a wall, or a pike. They're out of reach in a bit more than 2 attacks. nerf arabians.
-slow horses can bump you twice, while staying on you. engine
-all horses can jump over your pike, taking you by surprise, and you sometimes not having the time to reach in the air. Pretty usefull to reach that archer behind the pikeman. that's your problem. be aware, assertive and quick. this one looks more like whining to me
-if you jump off a cliff 3km high on your horse, your horse will die but you will just be on the ground 2sec, with no damage. additional code will be required (like in Rus 13 mod, where rider can die from fall impact
-horsemen can protect their horses from some melee hits by blocking the right direction. why not? shield gives footman force field as well.
-when your horse dies, you'll fall, sometimes slide on a few meters, or even teleport bug to a different place that where people think you are, and switch weapon/bring a shield while being smashed on the ground. Don't ask me how you do that, i'm still trying to figure it out. yeah. i am against it too. make it impossible to bring out next weapon while being on ground, though i think it's hardcoded
-when a pikeman stops your horse, you can actually still stab him, sometimes killing him. Works with a 1hander slash too, providing good timing/luck. don't see anything odd here. you stopped the horse, ye, but there's a rider on top it and he's still alive.
-when succesfully killing a horseman charging you, without hurting the horse, the horse still bumps you, and can even kill you. When that happens, it counts as if it's the player that killed you, and not a random horse. this one looks more like rage and whine :lol:
-you can chamber lances with a good overhead or thrust with a good timing, but you'll always be out of range anyway if the cav is not too bad. So just downblock for the same effect, less dangerous. ...so?
-you succesfully slaughter an horse, thrust once the fallen rider (no pun intended), to see finally Torb... the rider (now footman) walk up with a poleaxe or whatever, and still slaughtering you. Then, he goes in a rampage after succesfully being on foot behind the all team, killing archers, etc... You did a fine job pikeman. very biased. most cavalrymen go down while being on ground. if he was able to survive... why not? or do you intend to make all dehorsed cav crippled on foot?
anybody ever thought about the sheer fun of the speed everythong goes down with a horse? flying across the map, pinpointing turns, standing on one side of a field challenging 10 enemy cav against u alone, swirling and twisting and taking down as many as you can and, with some luck, even surviving. its a fuckin thrill to ride a fast horse if skilled. thats why i do it, thats why i love this game. thats why i was sad when the horse heirloom nerf made my courser slower.
this aint got nothin to do with pikes n blocking and what not, of course. well. try it. do it and than come back and say cav needs a nerf.
anybody ever thought about the sheer fun of the speed everythong goes down with a horse? flying across the map, pinpointing turns, standing on one side of a field challenging 10 enemy cav against u alone, swirling and twisting and taking down as many as you can and, with some luck, even surviving. its a fuckin thrill to ride a fast horse if skilled. thats why i do it, thats why i love this game. thats why i was sad when the horse heirloom nerf made my courser slower.
this aint got nothin to do with pikes n blocking and what not, of course. well. try it. do it and than come back and say cav needs a nerf.
Also like those arrows between your eyes Torben? :wink:
so all the people who say they use a pike and fail at it... are you guys even pole arm? im sorry but if your a two hander your ment to die by archers and cavalry...
Wow, i didn't realize this whole game and all of the balancing was about you having fun. Now it makes sense. Because i was going to say that cavalry was overpowered and that the cavalry chracter i made did far to well considering my low level and the fact that i sucked at it, but i guess i shouldn't say that, since as long as you are having the time of your life, all is well for the other few thousand players....
ok Bulzur you made a fine list of many game mechanics flaws for cav, what about you continue your list with all other class...? Like the over head hit with long spear that doesn´t strike your team and every pole related bug, or shield force field that protect you in the back (on foot), or jumping archers, ot hit through doors (my favourite).
Torb is a damn fine melee user who kicks everyone's ass.
-all horses can jump over your pike, taking you by surprise, and you sometimes not having the time to reach in the air. Pretty usefull to reach that archer behind the pikeman.
if this is true, you are doing a TERRIBLE job as a pikeman, no offense, but seriously, go practice
:lol:
Torb is a damn fine melee user who kicks everyone's ass. Of course he cleans your clock after he is dismounted. Ramses and Cyranule are two other "cav" players that I can think of who are also more dangerous on foot then mounted.They sure are.^^ Kerrigan isn't half bad too.
EDIT:
How Fallen_Tears_of_Revelations kills cav.
Either one shot both the horse and the cav in one go by thrusting through the horse neck and into the rider's body, OR, if the cav is stopped then quickly drop the pike and do a low left to right swing with the poleaxe sweeping towards the feet of the horse and killing it. Proceed to then do an overhead or right to left swing on the helpless rider sprawling on the ground. Type out "GET FUCKED" in chat.
Hm... make cav more dedicated. I just logged in EU1. The town map had like 6-7 cav on each team. This is not normal...No need to be sarcastic.
Cut down their amount.
And to all those l2p comments at Bulzur... try fight him before you open ye mouth.
-all horses can jump over your pike, taking you by surprise, and you sometimes not having the time to reach in the air. Pretty usefull to reach that archer behind the pikeman.
pole related bugs: such as? playing poles now, would love to know what to abooze other than spinthrust
-horsemen can protect their horses from some melee hits by blocking the right direction.
Attention : It is not because your attack is blocked that the horse is not hit.
In mount and blade you can't hit two person with one attack , at the only exception of cav and horseman. With hone hit you can kill/wound both. So if you attack is blocked it doesn't mean that you didn't hit the horse , it only mean that you hit the horse but not the horseman. If you hit very high (near top the horseman) he may block your attack and the horse will be safe, but if you hit the horse low , blocking will only save the man but never the horse