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cRPG => Suggestions Corner => Game Balance Discussion => Topic started by: mulas on June 26, 2011, 10:06:53 pm

Title: Why Polearms stab so much faster than 2h swords???
Post by: mulas on June 26, 2011, 10:06:53 pm
This is completely bullcrap. Why did they nerf 2h stab speed so much, my close range stab bounce, at longer range, people saw it coming a mile away and block easy. And people with pikes can just stab the ground at close range and hit me, even stab through wall. They stab so fast that I can't even block after the 1st stab, and my ping is usually less than 35.

Now polearms are not only longer but stab faster and works at close range too.

The whole point of having a long weapon is for its reach, hence stabbing, the 2h swords stab speed nerf was completely unnecessary. If the devs going to keep it, might as well nerf polearms stab speed too.

I demand changes!!! (raises fist)

edit: Oh, I forgot to mention the huge stab damage NERF for 2h swords as well, WTF!!! I swear the devs are a bunch of 2h haters...
Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: Renay on June 26, 2011, 10:11:37 pm
I think 2h stab is fair as it is, but polearm should be slightly slower, but still faster than 2h
Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: BlackMilk on June 26, 2011, 10:16:31 pm
You are so right!
A poleaxe does 31p stab damage and the stab of it is way faster than a slash of a GS its so ridiculous.
Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: Blueberry Muffin on June 26, 2011, 10:17:09 pm
Polearms and 2handers are balanced imo. Although polearm has a longer list of good points, 2h is still just as good. Polearms are sod easy to block. If you cant block a stab, its your own fault. Polearms are very obvious as to their dierction of an attack due to their length etc. If you boil it down 2h is good because you can manage to distort your avatars body into impossible shapes, while attacking. I switched onto 2h on my alt and i have less problems with tough opponents because I found how to throw a few spins and mislead them into blocking the wrong direction. Swinging though walls doesnt happen exclusively with polearms so that point is invalid.

After spamming a LHB like a pro for a long time(and you eu guys know how profficient i was with that) and now trying 2h, I personally find them equal. No nerfs needed imo. Its not an opinion with much support and I think most people will agree with you mulas, but hey, its just my 2 cents.
Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: Kung Fu Jesus on June 26, 2011, 10:23:53 pm
I'm trying to understand pike stab. You'd think it would be so simple to downblock constantly but for some reason, they seem to get me before I can complete the block. It almost looks like the damage registers before the pike visually hits me. And they are so damn long, I can't even close the distance to hit the enemy.
Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: Renay on June 26, 2011, 10:26:35 pm
i think pike is easy to block, just poleaxe has an unfair stab
Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: zagibu on June 27, 2011, 12:35:17 am
Polearms having the better stab than 2h is not ridiculous, it's realistic and also good for balance.
Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: mulas on June 27, 2011, 03:57:43 am
Polearms having the better stab than 2h is not ridiculous, it's realistic and also good for balance.

HAHA, you call that a rebuttal? lame
Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: Cyclopsided on June 27, 2011, 04:00:03 am
The animations take the same time for both pole arm and 2h.

2h has more reach on a thrust, but less damage. Animation is less fluid and all at once but with a delay. This means you can get the first hit in a fight by having the longer range.
Pole arms have less effective reach but more damage. Animation is more fluid but cuts a lot of effective length off the weapon due to the way it is held.

When a thrust is blocked, the attacker's weapon and himself is stunned for a very long time in which they can not attack or block again for a split second. This duration is increased when weapon speeds are slower. In the case of a pike (the thrust only ultra slow one), the stun is so long that you can actually overhead them before their character is un-stunned and get a free hit on them.

Thrusts glance close range for everyone. The longer the duration you thrust in the animation before it hits, the more damage and therefor less likelihood of glancing. Pointblank thrusts always glance with both types. Turn into your stabs and you'll never glance with your 2h. Higher base damage and shorter weapon length lessen glance likelihood.

Have fun!
P.S. It is balanced.
Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: Dezilagel on June 27, 2011, 09:01:04 am
The animations take the same time for both pole arm and 2h.

2h has more reach on a thrust, but less damage. Animation is less fluid and all at once but with a delay. This means you can get the first hit in a fight by having the longer range.
Pole arms have less effective reach but more damage. Animation is more fluid but cuts a lot of effective length off the weapon due to the way it is held.

When a thrust is blocked, the attacker's weapon and himself is stunned for a very long time in which they can not attack or block again for a split second. This duration is increased when weapon speeds are slower. In the case of a pike (the thrust only ultra slow one), the stun is so long that you can actually overhead them before their character is un-stunned and get a free hit on them.

Thrusts glance close range for everyone. The longer the duration you thrust in the animation before it hits, the more damage and therefor less likelihood of glancing. Pointblank thrusts always glance with both types. Turn into your stabs and you'll never glance with your 2h. Higher base damage and shorter weapon length lessen glance likelihood.

Have fun!
P.S. It is balanced.

This really.
Although I would like to see someone soften up the 2h stab animation abit, I do think it is balanced atm. Used correctly, the massive length of the 2h stab really allows you to control the fight (esp. in duels), combine that with the ability to turn your stabs (and feinting) and you can confuse the heck out of people aswell.

And it makes sense really, the superior range of the 2h stab is superior in 1v1 combat while the higher damage of the pole stab makes it better for group combat.

Reposted a thousand times, these are the effective ranges for all the weapon types while using the different attacks (A German Poleaxe overhead, for example, would have an effective reach of 131-15=116)

1h
Overhead = +0
Left-to-right = +0
Right-to-left = +19
Thrust = +61

2h
Overhead = +15
Left-to-right = +17
Right-to-left = +13
Thrust = +80

2h Polearms
Overhead = -15
Left-to-right = -7
Right-to-left = -2
Thrust = +19

1h Polearms
Thrust = +50


(+as a sidenote, remove the stupid polestun already  :wink:)
Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: Camaris on June 27, 2011, 09:09:14 am
I am playing with a MW Greatsword atm and i have to admit that i kill horrendous amounts of enemys with the stab.
I guess that is ok because it is (together with the GGS) the best 2-Hand stabber.
The stab is perfect if you fight in a group to help your mates and hit enemys not seeing you. In 1on1 you are better
with sideswings and only occasional use of your stab ;)

I dont think polearmstab is too fast or to strong either. I have no problem with it and only very few players handle it very good
so you cant see it coming from miles.
Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: mulas on June 27, 2011, 09:29:42 am
The stab speed of 2h was nerfed, it is much slower than before patch. That's a given. The stab speed of pole arm remain the same.
The stab speed of polearms currently are faster than 2h, the stab damage of polearm are higher than 2h, those are facts.

You cannot argue facts. Thanks.
Now please come up with something better.
Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: Dezilagel on June 27, 2011, 10:01:01 am
The stab speed of 2h was nerfed, it is much slower than before patch. That's a given. The stab speed of pole arm remain the same.
The stab speed of polearms currently are faster than 2h, the stab damage of polearm are higher than 2h, those are facts.

You cannot argue facts. Thanks.
Now please come up with something better.

Oh cmon, if you didn't want a discussion then you should have never started a thread in the first place.

If you had read actually read the thread you would have seen that no, polearm stab is not faster than 2h (there was a REASON for the nerf), and that there are REASONS for polestab having higher damage. (Length!)

READ what people have written ffs! Some of these guys have WAY more experience with this game than both you and I, and blatantly just ignoring everyones' opinion in favour of whining cause you can't do ridiculus lolstabs anymore is not going to lead to anyone listening to you but the most devoted lobbyists (even if your opinion might be valid!).

Now: I agree that 2h stab animation should be smoother, I agree that pikes stabbing from facehug distance is abit stupid, but I do not agree to some senseless "waah-waah op polestab" unless you are willing to lead a discussion (which is what an op should do!) to prove your point.

(click to show/hide)




Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: Renay on June 27, 2011, 10:10:48 am
Well, you gotta admit, poleaxe stab is a little bit fast, Dezi :)
Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: Dezilagel on June 27, 2011, 10:18:18 am
Well, you gotta admit, poleaxe stab is a little bit fast, Dezi :)

Well, as marathon posted the actual animations are equal in time, but I think what makes the poles seem faster is the fact that their animation is smooth, while the 2h one is more of a small delay then fast stab. (allowing poles to hit with force earlier in the animation).

Therefore I proposed the 2h stab to be smoothened instead of poles slowed, since slowing down stabs even more would make them riskier than they already are (stabbing nets you a nice stun if blocked), and slowing down gamespeed is not what I would like to see atleast :p

Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: Renay on June 27, 2011, 10:37:00 am
Slowing down gamespeed? NEVAAAAA.
Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: Torp on June 27, 2011, 10:37:32 am
i personally think that 2H and polearms are balanced... 2H is usually best when you're standing alone and especially in duels, while polearms are better support weaps and better for spamming in large groups.

The 2Hs have animations that allow them to feint very well, thus confusing the opponent which results in a hit.
Polearms can't do that, wich is why they aren't as good for 1 on 1, but they are very ncie as support weaps because of the range (and stab dmg)

Regarding the stab, i also think that it's balanced (even tough it wouldnt matter if it wasn't, as long as the weapons are balanced overall.)
The polearms (some of them) has better stab dmg, yes... but why is that? it is because of the way polearms are held (both irl and in-game).
Where 2H's are held on the handle, polearms are held with one hand at the end of the weap and the other almost half the way up the weapon. That results in the wielder being able to handle the long weapon better, but it also allows the wielder to thrust harder, thus giving more damage.
The downside of holding a weapon this way, is the short range because you hold almost half the way up the handle - and that is why 2H's actually outrange polearms, which is also why stabbing as close range is easier with polearms.
Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: v/onMega on June 27, 2011, 02:05:55 pm
This discussion will never end.

2H is ownage.
Polearms are as easy now.

Remove/ lower the stun of PA...with the current balance it has no right to be there.
Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: zagibu on June 27, 2011, 06:57:17 pm
If you decrease efficiency of polearm stab, weapons like the awlpike or the forks will never be seen on the battlefield again. I guess you could then remove those weapons entirely, to make room for more 2h swords maybe...
Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: Kafein on June 27, 2011, 07:02:26 pm
For an unknow reason (to me), it is over 9000 times harder to block 2 handers than polearms.

On the other hand, polearm swings often hit before the animation really begins.
Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: Cyclopsided on June 28, 2011, 09:13:58 am
For an unknow reason (to me), it is over 9000 times harder to block 2 handers than polearms.

On the other hand, polearm swings often hit before the animation really begins.
You just aren't noticing it as much with 2h because it is harder to see at times. You can do what is called "hiltslashing" with both weapons, where when you are point blank facehugging you will do damage before the rest of the weapon actually swings by hitting them with the hilt (base of the weapon hitbox). It is supposed to glance but often does not.
I purposely do it with 2h all the time because it is easier to do with your character's arms extend the weapon further from your body. lol animations.
...there is actually a way with 1h to do it where you actually bump them like a kick with the attack animation and they can't block it. I saw somebody abusing it one day and went to figure out how they did it. Good luck figuring that one out, the enemy has to walk into you or not move to do it though.

Hiltslashing explanation picture, as from above the fight. visitors can't see pics , please register or login
Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: Dezilagel on June 28, 2011, 10:32:24 am
You just aren't noticing it as much with 2h because it is harder to see at times. You can do what is called "hiltslashing" with both weapons, where when you are point blank facehugging you will do damage before the rest of the weapon actually swings by hitting them with the hilt (base of the weapon hitbox). It is supposed to glance but often does not.
I purposely do it with 2h all the time because it is easier to do with your character's arms extend the weapon further from your body. lol animations.
...there is actually a way with 1h to do it where you actually bump them like a kick with the attack animation and they can't block it. I saw somebody abusing it one day and went to figure out how they did it. Good luck figuring that one out, the enemy has to walk into you or not move to do it though.

Hiltslashing explanation picture, as from above the fight. visitors can't see pics , please register or login


All of this is very true, +1 nicely done :)

As for defending against hiltslashes, practice^^

I found that I took a major leap as a duelist when I stopped thinking "block-attack-block-attack-block-attack..." and instead started to evaluate each situation on it's own.

Wow, this was an useless post xD
Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: Elmetiacos on July 05, 2011, 04:32:44 pm
It seems to me that 2H stabby polearms are excessively fast. I'm not talking about a bardiche or a bec de corbin but things like spears, forks and pikes. There are few complaints because there are relatively few dedicated users of them, but I've found it very difficult to avoid being spammed to death by the sort of 2h spear users who gaze at the floor, spin round and round and just spam a variety of stabs, overheads and slashes. Unless you have the reflexes of Spider-Man, you have basically a 25% of blocking because there isn't time to gauge what's coming at you before it hits. I've not noticed the same thing happening with sword users, not even the faster swords like katana or longsword. The animations do just seem to be faster.
Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: Spawny on July 05, 2011, 04:47:40 pm
You just aren't noticing it as much with 2h because it is harder to see at times. You can do what is called "hiltslashing" with both weapons, where when you are point blank facehugging you will do damage before the rest of the weapon actually swings by hitting them with the hilt (base of the weapon hitbox). It is supposed to glance but often does not.
I purposely do it with 2h all the time because it is easier to do with your character's arms extend the weapon further from your body. lol animations.

I bolded the important part. It's what get's me killed the most when fighting on my shielder. A 2h (mostly) does a sideswing, immediatly followed by another sideswing in the other direction while running to my side.
What I used to do was block the first hit, then step into them as I hit back with a standard left-right slash from my speedy 1h sword. They would glance/bounce most of the time or I would hit them first.

Nowadays everybody and his mother is a strength build and people generally wear less armour to protect themselves. Hiltslash with 7+ PS, MW weapon vs mail armour suddenly doesn't bounce anymore.

Now I have to block twice before I can hit back or I will just get myself killed by getting hit before the actual animation starts.
Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: Teeth on July 05, 2011, 05:02:48 pm
The 2Hs have animations that allow them to feint very well, thus confusing the opponent which results in a hit.
Polearms can't do that, wich is why they aren't as good for 1 on 1, but they are very ncie as support weaps because of the range (and stab dmg)
I find it the other way around. Polearm animations seem way faster in my opinion. I don't know what it is, but for example the long hafted blade and the warspear seem just shitfast. Try fighting someone with the 95 speed warspear and then someone with the 96 speed miaodao. Feints and attacks with the warspear seem way faster in my opinion. I have used the warspear for half a generation and I always heard complaints about its speed, while it is only 95.

Polearms have a faster stab, but its also way shorter. The main advantage of the 2h stab is its long range. People are more scared of you with a 2h cause they know that the stab can cross quite the distance. The polearm stab is only slightly longer than it swings so the range so people can come closer to you safely. Also polearms arent that much longer. A long hafted blade is about the same length as a Danish Greatsword swing wise and the DG stab outranges every attack of the LHB.
Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: Mala on July 05, 2011, 05:15:53 pm
2hands have a two phased stab, which gets me sometimes.
It looks that their stab is already finished, while the real stab follows right after the build-in feint.
Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: Spawny on July 05, 2011, 05:58:04 pm
2hands have a two phased stab, which gets me sometimes.
It looks that their stab is already finished, while the real stab follows right after the build-in feint.

Yeah, someone stabs at you, the blade is fully extended allready and then you slightly hit the tip when you step in to hit back.

BOOM

You're dead.
Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: Elmetiacos on July 05, 2011, 09:37:59 pm
The "lolstab" is (no pun intended) a two edged sword, though: if you thrust and don't kill or don't even hit, you are stuck in that animation for up to a full second, unable to defend yourself at all.
Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: Vibe on July 05, 2011, 09:50:58 pm
The 2h blocked stab stun is a bit too much, I agree.
Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: Cyclopsided on July 05, 2011, 10:25:57 pm
The 2h blocked stab stun is a bit too much, I agree.
All weapons stun the same duration of time after a stab based on weapon speed. No matter if it is pole, 2h, or a 1h.
If your weapon speed is faster, you're stunned for less time. for example, the heavy lance with 65 speed when thrust-stunned is stunned so long that people can overhead you before you can block.
Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: cmp on July 05, 2011, 11:00:29 pm
All weapons stun the same duration of time after a stab based on weapon speed.

Not true, there are different stun animations for each type of weapon, and they can have different base durations.
Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: Cyclopsided on July 05, 2011, 11:08:36 pm
Ah, the stun duration with the weapons is not that different though, and fits together really closely with weapon speed so that it appeared that they all had the same thrust-stun base time affected by weapon speed. Thanks for the correction though.

If you mind me asking, what is the actual difference with the weapons, because they are so consistently stunned on thrusts.
This game engine never ceases to surprise on different variables, and certain hardcoded limits and so on...
Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: Kafein on July 05, 2011, 11:14:32 pm
A polearm stabs faster, but it's much more easily predictable and has a much shorter reach than 2h stabs.

2h stabs have the weird capacity of lasting extremely long in time. If you see a 2hander stabbing, when his forward movement is finished, the blade doesn't move and is ready to come back to him, hitting that sword will hurt you. And as badly as if the movement was perfect. Furthermore, the reach gets a big bonus over a polearm thrust.

Both the blocked stab stun animations are horribly long. A blocked stab with a polearm or a 2h does leave you defenseless againt a fast swing.
Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: cmp on July 05, 2011, 11:18:55 pm
If you mind me asking, what is the actual difference with the weapons, because they are so consistently stunned equally on thrusts.

Not sure what you mean, but if you want to know the base durations you can look them up in actions.txt. For each attack type there are two lines like this
Code: [Select]
blocked_thrust_twohanded 0 35651599  1
  0.700000 anim_human 26015 26016 6 0 0.0 0.0 0.0 0.0
Code: [Select]
blocked_thrust_onehanded 512 35676175  1
  0.600000 anim_human 28515 28513 6 0 0.0 0.0 0.0 0.0

So a 2h stab has a base stun duration of 0.7 while a 1h stab has a base stun duration of 0.6. Same thing applies for all other attack types (blocked_attacktype_weapontype animation).

Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: Cyclopsided on July 05, 2011, 11:27:55 pm
That is what I wanted to know, thanks :D

*Edit:  After reading actions.txt a bit, I see Parried_thrust is listed separately from blocked_thrust, with parries generally having a longer stun base time than if something is blocked by a shield.

example: blocked_thrust_twohanded 0.700000         &               parried_thrust_twohanded 0.8700000

Good stuff to know.
Code: (Staff is pole arm, I assume) [Select]
blocked_thrust_staff 1678770176 35651599  1
  0.650000 anim_human 27316 27313 3 0 0.0 0.0 0.0 0.0
 parried_thrust_staff 1678770176 35651599  1
  0.820000 anim_human 27316 27313 3 0 0.0 0.0 0.0 0.0
Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: Chazzer1 on July 05, 2011, 11:45:26 pm
i have an idea, how about it only does damage if the sharp bit hits people, i see pikes stabbing through somone. the shaft goes through their body then the blade goes up and hits them. Its hard to explain. Basically the blade is allready past them, by their feet. As the stab carries on the pike guy aimes up and the spike at the end hits the guy in the head. It is illogical, if any part that is not the sharp bit hits u it should bounce of with no dammage.
Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: cmp on July 06, 2011, 01:02:53 am
That is what I wanted to know, thanks :D

*Edit:  After reading actions.txt a bit, I see Parried_thrust is listed separately from blocked_thrust, with parries generally having a longer stun base time than if something is blocked by a shield.

example: blocked_thrust_twohanded 0.700000         &               parried_thrust_twohanded 0.8700000

Good stuff to know.
Code: (Staff is pole arm, I assume) [Select]
blocked_thrust_staff 1678770176 35651599  1
  0.650000 anim_human 27316 27313 3 0 0.0 0.0 0.0 0.0
 parried_thrust_staff 1678770176 35651599  1
  0.820000 anim_human 27316 27313 3 0 0.0 0.0 0.0 0.0

Parry is an old mechanic that was removed in Warband beta, I think both attacking a shield and another weapon use the blocked animation.
Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: Elmetiacos on July 06, 2011, 03:27:52 am
A polearm stabs faster, but it's much more easily predictable and has a much shorter reach than 2h stabs.

2h stabs have the weird capacity of lasting extremely long in time. If you see a 2hander stabbing, when his forward movement is finished, the blade doesn't move and is ready to come back to him, hitting that sword will hurt you. And as badly as if the movement was perfect. Furthermore, the reach gets a big bonus over a polearm thrust.
But as I say, if the thrust is a miss, the swordsman is stuck in that animation and is defenceless until it finishes.
Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: Cyclopsided on July 06, 2011, 06:31:44 am
Parry is an old mechanic that was removed in Warband beta, I think both attacking a shield and another weapon use the blocked animation.
And this is why I love having you around. Because this game is designed to confuse anyone who isn't a dev.

Oh, if everything is using the block animation, does that mean those parry animations are free for use for something else? I know the game has a hardcoded limit on animation numbers... Could its animation be used for something else or am I being naive again? I'm probably thinking of something else anyways and am wrong.

I can't wait for you to finish WSE so you can just change everythign and add more animations. [Like give stones the unarmed animation rather than 1h since it is impossible currently with the animation limit, etc]
Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: cmp on July 06, 2011, 12:16:10 pm
Oh, if everything is using the block animation, does that mean those parry animations are free for use for something else? I know the game has a hardcoded limit on animation numbers... Could its animation be used for something else or am I being naive again? I'm probably thinking of something else anyways and am wrong.

The hardcoded animation limit is a myth, maybe it was true in the first Mount&Blade, but in Warband one can add animations freely. There is a limit to how many animations will work in multiplayer, but it's high enough.
The parry animation can't be used for something else because of how the attack/defend animation system work. We can only assign "capabilities" to items, and those capabilities determine what kind of attack/defend animations the item uses. Unfortunately, the capability-animation mappings are entirely hardcoded.

I can't wait for you to finish WSE so you can just change everythign and add more animations. [Like give stones the unarmed animation rather than 1h since it is impossible currently with the animation limit, etc]

I'm afraid that particular feature (fiddling with animations) won't be added for quite a while... I already had something on those lines in an earlier version, but had to disable it because of how time consuming it was to port to new Warband versions. I'll probably add it back once I know for a fact that Warband is at the end of its patch cycle.
Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: Roran Hawkins on July 06, 2011, 03:17:31 pm
people forget that you are holding a 2h sword by the handle, making it way more unwieldy to stab, unlike polearms, which were in most cases designed to do so.
Especially the lolswords, try holding a 2 meter iron bar at the very end and stab with it. You won't be able to put much force behind it, and you'd be thrown off balance if used in a real fight, where such a long, weak and slowmotion stab would be easy predictable and parried. If anything at all with 2h stab, imho, it should be nerfed. (a slight nerf, probably another animation)

Maybe all oversized 2h swords(German lol greatsword, Danish lol greatsword, actually, all 2h swords with a stab animation from the "2 handed sword" and up execpt for the katana, since it's very short and light compared to the lolsword category) ashould have the polearm stab animation, it makes way more sense, and you would be able to stab stronger.


BUT, since we're talking about IG here, and not IRL, my post may be total off-topic, but these are just my 2 cents (hah, before the IG/IRL off-topic posts)
Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: v/onMega on July 07, 2011, 10:12:32 am
Not sure what you mean, but if you want to know the base durations you can look them up in actions.txt. For each attack type there are two lines like this
Code: [Select]
blocked_thrust_twohanded 0 35651599  1
  0.700000 anim_human 26015 26016 6 0 0.0 0.0 0.0 0.0
Code: [Select]
blocked_thrust_onehanded 512 35676175  1
  0.600000 anim_human 28515 28513 6 0 0.0 0.0 0.0 0.0

So a 2h stab has a base stun duration of 0.7 while a 1h stab has a base stun duration of 0.6. Same thing applies for all other attack types (blocked_attacktype_weapontype animation).

Are these clientside controlled?

Tell me they aren't...
Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: Paul on July 07, 2011, 10:24:10 am
Nope, server side.
Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: Cepeshi on July 07, 2011, 11:14:43 am
Polearms are sod easy to block.

bec de corvin anyone? man, this shit is so hard to block... anyways, after bitching about nerfing mah swords, trying out poles for one gen, going back to swords and now again pole (damn i love fast piking) i have to say one thing: i have much more problems blocking 2h thrust than pole thrust :)
Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: Alfonso on July 12, 2011, 03:16:04 am
ohoh..this is why I hit a teammate aside from me..not an enemy in front!
Wasnt my fault! :D :oops:


You just aren't noticing it as much with 2h because it is harder to see at times. You can do what is called "hiltslashing" with both weapons, where when you are point blank facehugging you will do damage before the rest of the weapon actually swings by hitting them with the hilt (base of the weapon hitbox). It is supposed to glance but often does not.
I purposely do it with 2h all the time because it is easier to do with your character's arms extend the weapon further from your body. lol animations.
...there is actually a way with 1h to do it where you actually bump them like a kick with the attack animation and they can't block it. I saw somebody abusing it one day and went to figure out how they did it. Good luck figuring that one out, the enemy has to walk into you or not move to do it though.

Hiltslashing explanation picture, as from above the fight. visitors can't see pics , please register or login

Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: DrKronic on July 13, 2011, 01:46:14 am
the real problem isn't as much about weapon lengths is about hitboxes, polearm hitboxes are ridiculous in that a guy can have what's considered a 31-33p attack at 1mm distances where his arm hasn't even extended all the way(if humans had automotive springs for arms maybe we could do this),

a 2h facehugging CANNOT hit you with a thrust, a polearm can do it multiple times because of the stun effect, it doesn't really matter if u have a tiny range advantage, just means one person has to block before the "dance" begins, also every weight advantage is with polearms so 2h's stun off everything so you generally have to block twice for every attack u get(katana after the weight nerf=worthless because of this)

also people like to say "Well my range 141 poleaxe actually has -xx range because of", NOT TRUE, thing is you just have a different THREAT RADIUS from your swing

let me explain, a guy with a bec swings, you're behind him, you die, why'd it happen, because of the fact the whole length of the polearm is dangerous when he swings, just because its maximum range of threat isn't as far doesn't mean it doesn't create a large area of hitting anyone, and sweeping enemies is very important


polearms are very good at that because they you may be able to say they don't extend 141 or 131 out from a thrust, but you can't say they don't threaten a larger area with each swing(they do, just some is behind to the side of where you think it is, good lolarmers use it to their advantage)


also the "poleaxe" has a better overall threat range than any greatsword(at 141), its why my Polearm alt has one heirloomed, and every similar sized polearm is heavier than every greatsword so you stun all of them so you usually get 2 strikes per 1 counter

Also changing great sword animations to be halfsword is stupid and unrealistic, read actual great sword fighting manuals(society of renaissance fighting is a good start), you'll see the stance they take with a thrust is=what we use ingame right now(sorry to the "pseudo-historians")
Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: Cyclopsided on July 13, 2011, 06:11:19 am
.... that "threat radius" would be his range, 2h have those too. And in your example the 2h would still have a larger one?
And yes, longer weapon always gets first hit and that is HUGELY important. You force them to take first block. You can't just shrug that aside as if it isn't important. That decides 40% of fights in public games alone.

pole hit boxes on swings aren't any different than 2h. On overheads player collision works differently for poles than 2h, true. The thrusts is different though. 2h has a full thrust hitbox, pole has only the tip of the weapon as the hitbox. That has many pros and cons for both of them, and 2h can stab point blank like poles can - it is actually easier since you can catch them with the side of your sword by dragging into them after thrusting past them.

Weight matters. Very true. Weight matters more than weapon speed up until a point. Nothing stopping you from using a goedandag/Sword Of War/Nodachi/ Bar mace/ Morningstar :o. They all weigh quite a bit :)
I mean, the pole axe cited weighs 3.3. Sword of war weighs 3. Nodachi weighs 3.5!
Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: Gortha on July 13, 2011, 09:52:00 am
IMHO: 2h lolstab needed a nerf. And Poles should stab a bit faster than 2handed Weapons.
But Poles should swing slower than 2handed weapons.
Title: Re: Why Polearms stab so much faster than 2h swords???
Post by: Roran Hawkins on July 15, 2011, 03:42:26 pm
IMHO: 2h lolstab needed a nerf. And Poles should stab a bit faster than 2handed Weapons.
But Poles should swing slower than 2handed weapons.

Poles were meant to stab in the first place, later there came pole-axes and stuff, but they still served well for the first, original purpose. At least better then 2h, which only had thrust as an additional option