cRPG

Strategus => Strategus General Discussion => Topic started by: Moen on June 18, 2011, 08:05:52 am

Title: Class for strategus?
Post by: Moen on June 18, 2011, 08:05:52 am
The time of my retirement is coming, so i wonder, what class would be in most demand in strategus?
At the moment i am playing 2h/xbow and even tho i like it, i don't mind switching anywhere else
Title: Re: Class for strategus?
Post by: Gnjus on June 18, 2011, 08:47:09 am
Archer.
Title: Re: Class for strategus?
Post by: Gingerpussy on June 18, 2011, 09:15:41 am
Archer.
Nope i think Xbower is the best choice if u have the skills to use it.

Title: Re: Class for strategus?
Post by: Peasant_Woman on June 18, 2011, 09:22:34 am
Archer/Crossbowman/Shielder in that order.
Title: Re: Class for strategus?
Post by: Gingerpussy on June 18, 2011, 09:39:01 am
My opinion as a commander if i where to recruit for a strategus battle woud be.

Xbower ( if u have the money, xbow is expensive in strat)
Archer
Piker or mauler (2H or Pole)
Shielders
Title: Re: Class for strategus?
Post by: ThePoopy on June 18, 2011, 09:58:43 am
all u need is archers and pikes
Title: Re: Class for strategus?
Post by: Moen on June 18, 2011, 10:33:58 am
Thanks all for the responses, i think i ll go dedicated x-bow ;)
Title: Re: Class for strategus?
Post by: MountedRhader on June 18, 2011, 10:49:03 am
Cavalry! Save the dying class!!
Title: Re: Class for strategus?
Post by: Keshian on June 18, 2011, 04:12:29 pm
Have you guys been watching the big Ripper battle videos, where cav just tore them to shreds despite their archers and pikes?  Cavalry decides almost every fight in non-siege maps.  Go cav/shielder (polearm or 1h) and you will be in high demand, because even in sieges shielders are very useful.  The highest kills in all those fights was consistently by cav not archers.  If you go cavalry/shielder you will help your clan the most.
Title: Re: Class for strategus?
Post by: [ptx] on June 18, 2011, 04:40:15 pm
Cav are expensive. Now that strategus might be getting a proper economy, horses might not be that available. Basically, any class but throwers is in demand, as long as you are good at what you do, so just pick the class that you are most comfortable with and that you have the most fun with.
Title: Re: Class for strategus?
Post by: DarkFox on June 18, 2011, 04:55:08 pm
I think that 2h/pole without shields will struggle except defending the castle.
Title: Re: Class for strategus?
Post by: Reinhardt on June 18, 2011, 04:56:51 pm
These responses are from the old strategus, but I would predict that even in the new one, for teamplay a shield + 1h would be nice, polearms as well, perhaps an archer even. Xbow is a bit expensive, so you'll see them mid-strat probably.

I personally go for cav + inf (6 riding 6 ath), with 120 1h/120 pole. Diversity.
Title: Re: Class for strategus?
Post by: Keshian on June 18, 2011, 05:25:51 pm
These responses are from the old strategus, but I would predict that even in the new one, for teamplay a shield + 1h would be nice, polearms as well, perhaps an archer even. Xbow is a bit expensive, so you'll see them mid-strat probably.

I personally go for cav + inf (6 riding 6 ath), with 120 1h/120 pole. Diversity.

+1 if you include shield skill, fully agree.
Title: Re: Class for strategus?
Post by: Reinhardt on June 18, 2011, 06:24:19 pm
+1 if you include shield skill, fully agree.

Oh yeah, forgot about 5 shield. :D
Title: Re: Class for strategus?
Post by: Moen on June 18, 2011, 06:49:59 pm
Hmmm, so i guess i ll just make another hybrid, but instead of ironflesh i ll take shield, and 1h instead of 2h, that's fine i guess, as long as i keep my lovely well-made crossbow ( though, +2 soon)
Title: Re: Class for strategus?
Post by: Kazak on June 18, 2011, 08:07:24 pm
I personally go for cav + inf (6 riding 6 ath), with 120 1h/120 pole. Diversity.

18/24?
Title: Re: Class for strategus?
Post by: Reinhardt on June 18, 2011, 10:52:46 pm
18/24?

Ew. No. 18/18

6 ps
5 shield
6 ath
6 wm
6 riding
Title: Re: Class for strategus?
Post by: Gurnisson on June 19, 2011, 07:09:44 am
Reinhardt's build, I would say.
Title: Re: Class for strategus?
Post by: Boss_Awesome on June 19, 2011, 08:07:59 am
Have you guys been watching the big Ripper battle videos, where cav just tore them to shreds despite their archers and pikes?  Cavalry decides almost every fight in non-siege maps.  Go cav/shielder (polearm or 1h) and you will be in high demand, because even in sieges shielders are very useful.  The highest kills in all those fights was consistently by cav not archers.  If you go cavalry/shielder you will help your clan the most.

If you are talking about the Fallen/Shogunate/Risen/Grey Order battle, it was the archers that ruled the day there, they forced the action and put the enemy in a poor position, and wounded them significantly so the melee could wipe out the enemy.  The cav made desperate charges with high shock value, but ultimately died to pikes before they could change the course of the battle.
Title: Re: Class for strategus?
Post by: Dexxtaa on June 19, 2011, 08:17:52 am
Be a shock trooper.
Title: Re: Class for strategus?
Post by: Reinhardt on June 19, 2011, 08:19:40 am
If you are talking about the Fallen/Shogunate/Risen/Grey Order battle, it was the archers that ruled the day there, they forced the action and put the enemy in a poor position, and wounded them significantly so the melee could wipe out the enemy.  The cav made desperate charges with high shock value, but ultimately died to pikes before they could change the course of the battle.

I agree. Cavalry was almost useless in Strategus 1.0. I've seen hundreds, perhaps even a thousand cavalry charges get blown away by simple archers and pikes.
Title: Re: Class for strategus?
Post by: Cosmos_Shielder on June 19, 2011, 10:14:15 am
9 power throw , with heirloom war darts at a siege is a killing feast!
Title: Re: Class for strategus?
Post by: okiN on June 19, 2011, 12:56:08 pm
I agree. Cavalry was almost useless in Strategus 1.0. I've seen hundreds, perhaps even a thousand cavalry charges get blown away by simple archers and pikes.

Crazy talk from a cav lobbyist. :wink:

Riders won many battles in the open field; when one team had a serious cav advantage, they could totally dominate the other team's spawn. Pikes and archers can't do shit when there's a lance tip headed their way the second they pop up on the map.
Title: Re: Class for strategus?
Post by: Varyag on June 19, 2011, 03:37:18 pm
In strat 1.0 there were almost no open battles (and I participated in those few that happened) because there was no real point in loosing troops for nothing. Captains mostly fought for villages and castles. This may change though if chadz will make that caravan feature. In that case GK guys could become a real pain.
Title: Re: Class for strategus?
Post by: Keshian on June 19, 2011, 05:15:37 pm
Actually I was taking greater note of the Northern Empire scrimmage which showed more footage of the actual fight.  But you have to remember in Strategus 1.0 half the archers could 1 hit kill you or your horse and shoot again 1/2 second later and be able to shoot at long ranges without the arrow skewing left/right of where you aimed.  To equate that to cavalry being useless now that archers have been seriously nerfed 4 times since then is misleading.  Pre-January I would rather have 10 archers than any other class, now after the most recent patch I absolutely would rather have 10 cavalry in any non-siege fight than any other class, preferably lancers with shields.  And if I can afford it, equip all of them with coursers or arabian warhorses and not armored horses.

I remember outfitting my clan's armies a few times pre-January and the hardest decision was how to make sure we had enough of the most expensive bows/xbows even if it meant slightly worse armor and fewer/cheaper horses.  Now the key decision is how to afford enough of the mid-tier horses (no reason to waste money on the uber-expensive armored horses that are not as good as coursers and arabian warhorses) even if we need to scrimp on armor and use the cheapest arrows.
Title: Re: Class for strategus?
Post by: Reinhardt on June 19, 2011, 05:59:16 pm
Crazy talk from a cav lobbyist. :wink:

Riders won many battles in the open field; when one team had a serious cav advantage, they could totally dominate the other team's spawn. Pikes and archers can't do shit when there's a lance tip headed their way the second they pop up on the map.

Except for the fact that they didn't. Be honest, how many times can you recall cavalry charges actually not teamkilling half of their own guys (cav killing cav), not charging onto pikes, or not running into the invisible walls on the edge of the map?

I've seen so many failed charges. Yes, cavalry was good for shock tactics, but only if you used them extremely well and only if your enemy was bad at organization.

Although I have seen one cavalry charge with the Shogunate army attacking some other random force with cataphract geared horse archers. :D The horror!

Actually I was taking greater note of the Northern Empire scrimmage which showed more footage of the actual fight.  But you have to remember in Strategus 1.0 half the archers could 1 hit kill you or your horse and shoot again 1/2 second later and be able to shoot at long ranges without the arrow skewing left/right of where you aimed.  To equate that to cavalry being useless now that archers have been seriously nerfed 4 times since then is misleading.  Pre-January I would rather have 10 archers than any other class, now after the most recent patch I absolutely would rather have 10 cavalry in any non-siege fight than any other class, preferably lancers with shields.  And if I can afford it, equip all of them with coursers or arabian warhorses and not armored horses.

I remember outfitting my clan's armies a few times pre-January and the hardest decision was how to make sure we had enough of the most expensive bows/xbows even if it meant slightly worse armor and fewer/cheaper horses.  Now the key decision is how to afford enough of the mid-tier horses (no reason to waste money on the uber-expensive armored horses that are not as good as coursers and arabian warhorses) even if we need to scrimp on armor and use the cheapest arrows.

I did mention old strategus however. But you're right, archers did rule 1.0. I hope to see more cavalry (actually being useful!) and less ranged camp. Hopefully running about as a group in squads delivering multiple blows to the enemy from different sides might actually prove useful this time around.

__________

Also, I've actually modeled my build to be cav/inf hybrid BECAUSE of Strategus and the fact that I could never use horses (Either due to commanders saying not to until a specific time or the commander didn't buy them.).
Title: Re: Class for strategus?
Post by: [ptx] on June 19, 2011, 07:22:14 pm
If you have a somewhat organised cavalry group, that actually follows orders, you can use it to keep your flanks clean and pick off any stray enemies before the main enemy force breaks up and charges. Did this in a field battle i lead, worked fine.
Title: Re: Class for strategus?
Post by: Reinhardt on June 19, 2011, 07:56:02 pm
If you have a somewhat organised cavalry group, that actually follows orders, you can use it to keep your flanks clean and pick off any stray enemies before the main enemy force breaks up and charges. Did this in a field battle i lead, worked fine.

True.
Title: Re: Class for strategus?
Post by: Appe on June 19, 2011, 11:11:18 pm
I once saw the chinese lose 200 plated chargers and full blacksets to a bunch of naked fallen archers with bows in a crappy village with a hill.. So... I wouldn't recommend cav for strat :P

Do a mauler :)

(click to show/hide)
Title: Re: Class for strategus?
Post by: VVarlord on June 20, 2011, 01:33:40 am
That looks like a crushing defeast of them appe lolz
Title: Re: Class for strategus?
Post by: Felix on June 20, 2011, 04:18:12 pm
I am going for cav-dedicated-hybred build

7 WM and Riding
5 PS, Shield and Athletics
This guy can fight with shield, on foot, with pike and on horseback. Not as good as specialists - but that's better than nothing i think :D

Cav is undervalued in Strategus 1.0 cause ppl only fought for fiefs. I think that will change lately. And i've seen at least 2 very succesful cavalry charge led by 22nd_Evgen :D
Title: Re: Class for strategus?
Post by: Oberyn on June 20, 2011, 04:36:07 pm
That was one of the battles for Halmar, the most disgusting crossfire box map I've seen out of any Town maps, not "a crappy village with a hill".
Title: Re: Class for strategus?
Post by: okiN on June 20, 2011, 04:39:02 pm
Actually, all the towns are pretty horrible and crossfirey. Nord towns are probably the weakest, but they're all bad. Halmar looks identical to that one town I fought with the Fallen to take, I forget which one it was.

Edit: I remember, it was Ichamur. Pretty much identical, yeah.
Title: Re: Class for strategus?
Post by: Jeez on June 20, 2011, 09:06:02 pm
I follow Reinhardt (surprise surprise), in his build as well, you can use a sword and a shield, a pike, a horse and a lance. even a crossbow... what else do you want?

lately, thanks to random plains on pecores server, I've seen a lot of spontaneous tactics happening, and some nice cavcharges, if you can time them right, they're devastating, but don't let cav just run straight on enemy pikes.
infantry remains the backbone of any army. shielders, pikemen and crossbows. With those three things you can beat any enemy.
archers and cav are support, bonus cards, a useful addition, but not necessary

So for strat you should have a hybrid build, being versatile is important.
Title: Re: Class for strategus?
Post by: VVarlord on June 21, 2011, 01:51:13 am
dedicated-hybred

 :shock:
Title: Re: Class for strategus?
Post by: Olwen on June 21, 2011, 12:37:01 pm
That was one of the battles for Halmar, the most disgusting crossfire box map I've seen out of any Town maps, not "a crappy village with a hill".

+1, halmar's probably the worst city to conquer, mostly when you look at nords'ones
Title: Re: Class for strategus?
Post by: Bjarky on June 21, 2011, 05:35:50 pm
yeah, we wasted alot of troops on that one, when we took it from the npc way way back and there wasnt even glitchin  :shock:
Title: Re: Class for strategus?
Post by: Ujin on June 21, 2011, 06:23:32 pm

Although I have seen one cavalry charge with the Shogunate army attacking some other random force with cataphract geared horse archers. :D The horror!
I believe you're talking about our battle vs Searaiders, which at that time meant a battle vs Searaiders + DRZ+22nd and so on.
 By that time their coordinated archer spam + flanking tactics won them most of their battles against Templars&co so we figured we had to come up with something different to beat them in an open field, hence destriers (if i remember it right) for lancers + cataphracts for horse archers. We've decided to use coordinated cav + infantry charges and keep the enemy under constant pressure. It worked well until we started running out of horses + we didn't have an exactly perfect roster (many random mercs). Battle ended with us losing and Searaiders having about 10 tickets left. I still believe it was one of the most fun battles i've been in and well -played by both sides.

Cavalry can be a major factor on the battlefield in Strategus, but only if used right and if the commanders are willing to spend quite alot of money on it. Archers were (and probably  still will be) the most cost-effective units. + Don't forget the fact that teamwork and awareness are cav's two worst enemies, and for most of the time they were several levels higher than in your average cRPG battle.

I'd say archers, shielders (maybe shielder+xbow combo or shielder+cav) and pikemen would be the most useful classes in Strat.
Title: Re: Class for strategus?
Post by: Gurnisson on June 22, 2011, 06:14:24 pm
Ugh, I remember that siege. Our team was doing decent, but the bows ran out after the my second death. The rest of the battle was walking up ladders and getting smashed by boulder on sticks. :?
Title: Re: Class for strategus?
Post by: Kafein on June 23, 2011, 01:15:39 am
Most Strategus fights will be sieges and stupid ultra-mountainous village battles. So it will logically be exactly like it was a few months ago. 20 archers on roofs/mountains = autowin, as archers got nerfed since then but not enough to counter this.

Cav sure can have a role to play in a battle. If the map is flat. If enemy pikemen don't do their job. If enemy archers are not far enough from each other (3 archers at 30m from each other = cavarly nightmare).
Title: Re: Class for strategus?
Post by: Gnjus on June 23, 2011, 09:12:11 am
Most Strategus fights will be sieges and stupid ultra-mountainous village battles. So it will logically be exactly like it was a few months ago. 20 archers on roofs/mountains = autowin, as archers got nerfed since then but not enough to counter this.

Cav sure can have a role to play in a battle. If the map is flat. If enemy pikemen don't do their job. If enemy archers are not far enough from each other (3 archers at 30m from each other = cavarly nightmare).

I keep saying this to my lads for months now. They are all too eager for new Strat but i predict that many will be disappointed cause i don't see a way (or the dev's will for that matter) to avoid it turning into another roof/hill/any-other-high-ground-you-can-think-of camping archery festival.
Same shit as before: the team with more archers = win. Tactics ? All down to avoiding zillions of arrows as much as you can, so your K:D ratio doesn't end up too bad and that you don't waste too many tickets & gear. Unless, ofc, you're an archer yourself, in that case the tactic is to find a good spot and get as many headshots (from a safe place miles away) as you can.

P.S. I do have a solution for this but it would surely be considered a bit.....radical, people just don't like balance by realism and they like camping hills and roofs too much, take it away from them and you've got yourself a rebellion.
Title: Re: Class for strategus?
Post by: Idzo on June 24, 2011, 06:57:16 pm
I never played strat, but from what I see on servers, too much arrows are flyin' all over around.
I got a feeling that every one is using Barret M82 not bows or crossbows.
Battle against dozens of Robin Hood's and dozens of Legolas's will kill this game soon...
Nerf the crossbows, reduce the archers accuracy for at least 60-70%, get this game finally realistic.
I think that's what all wants (expect archers (: )
Title: Re: Class for strategus?
Post by: Reinhardt on June 24, 2011, 07:40:11 pm
I believe you're talking about our battle vs Searaiders, which at that time meant a battle vs Searaiders + DRZ+22nd and so on.
 By that time their coordinated archer spam + flanking tactics won them most of their battles against Templars&co so we figured we had to come up with something different to beat them in an open field, hence destriers (if i remember it right) for lancers + cataphracts for horse archers. We've decided to use coordinated cav + infantry charges and keep the enemy under constant pressure. It worked well until we started running out of horses + we didn't have an exactly perfect roster (many random mercs). Battle ended with us losing and Searaiders having about 10 tickets left. I still believe it was one of the most fun battles i've been in and well -played by both sides.

Cavalry can be a major factor on the battlefield in Strategus, but only if used right and if the commanders are willing to spend quite alot of money on it. Archers were (and probably  still will be) the most cost-effective units. + Don't forget the fact that teamwork and awareness are cav's two worst enemies, and for most of the time they were several levels higher than in your average cRPG battle.

I'd say archers, shielders (maybe shielder+xbow combo or shielder+cav) and pikemen would be the most useful classes in Strat.

Of course cavalry is effective if used right. But good sir, how many times have you seen cavalry actually being used to its maximum effectiveness in strategus? The cost clearly outweighs the usefulness (in 99% of situations). I plan to see a few factions with cav, but I'm sure it will fade. :/ I doubt it will be used right. Perhaps by veteran factions or those factions who use teamwork, but otherwise... meh.

I never played strat, but from what I see on servers, too much arrows are flyin' all over around.
I got a feeling that every one is using Barret M82 not bows or crossbows.
Battle against dozens of Robin Hood's and dozens of Legolas's will kill this game soon...
Nerf the crossbows, reduce the archers accuracy for at least 60-70%, get this game finally realistic.
I think that's what all wants (expect archers (: )

You see this because of the strongbow... needs a nerf IMO.
Title: Re: Class for strategus?
Post by: Segd on June 24, 2011, 08:08:14 pm
Best classes for Strategus are:
Dedicated thrower
2h\pole without shield skill
Dedicated crossbowman

Why? Cause UIF wants all Calradia! :) Resistance is futile...
Title: Re: Class for strategus?
Post by: Dezilagel on June 25, 2011, 01:53:16 am
If I'd make a strat army it would atm consist of 100% horse xbow/1h hybrids...
Title: Re: Class for strategus?
Post by: H4rdn3ssKill3r on June 25, 2011, 01:54:38 am
If I'd make a strat army it would atm consist of 100% horse xbow/1h hybrids...

OHMAHGAWADDD thats what I am, woopie me!
Title: Re: Class for strategus?
Post by: Kafein on June 25, 2011, 01:22:15 pm
Cav WILL be useless on sieges, and most village maps. Furthermore, half the random plains maps are more like random mountains, which are even worse for cav than village maps, and better for ranged.

So if Strategus is up again, exactly as it was, with very few open battles and many sieges and village taking, cav isn't going to rule anything more.

The classes may be more balanced than before, but the situational advantage of archers is still the same. And I don't see why a few groups of archers camping on different mountains around a village couldn't dominate that map (the famous DRZ tactic).

IF and only if the accuracy was a bit more realistic could these situational advantages be toned down a bit (currently it's a bit sad that more archers than the other team + a roof = autowin).
Title: Re: Class for strategus?
Post by: Sarosu on June 25, 2011, 02:53:05 pm
THIS WILL OVERCOME EVERYTHING:

    Strength: 30
    Agility: 6

    Skills to attributes: 2

    Ironflesh: 10
    Shield: 2
    Athletics: 2
    Riding: 2
    Horse Archery: 1
    Power Draw: 10
    Weapon Master: 2

    Archery: 125


I AM SURE OF IT
Title: Re: Class for strategus?
Post by: Keshian on June 25, 2011, 04:15:41 pm
Cav WILL be useless on sieges, and most village maps. Furthermore, half the random plains maps are more like random mountains, which are even worse for cav than village maps, and better for ranged.

So if Strategus is up again, exactly as it was, with very few open battles and many sieges and village taking, cav isn't going to rule anything more.

The classes may be more balanced than before, but the situational advantage of archers is still the same. And I don't see why a few groups of archers camping on different mountains around a village couldn't dominate that map (the famous DRZ tactic).

IF and only if the accuracy was a bit more realistic could these situational advantages be toned down a bit (currently it's a bit sad that more archers than the other team + a roof = autowin).


This is a definite exaggeration.  Most open plains maps, even if they had hills, the cav could do very well and with all ranged gimped, limited slots so fewer pikes, and higher riding skills than pre-January they will tend to dominate.  Every map in the end is a cav map with their OP stats right now.  Town - turn fast corners with a couched lance, kill, and ride away before retaliation and repeat.  Hilly - Ride behind the hill so cant be shot then turn the corner with couched lance, kill and ride away before retaliation.  Full open plain - Wait till melee engaged and mass charge utterly decimating engaged enemy troops, then ride away with super-jet fueled coursers and repeat.

There was only 1 truly mountanous viullage map I wouldn't recommend cav (though I did see a few do okay) and that was Gisim up in the Northwest.

Siege is the only place where cav gets off their horse and thats why the recommended 1h/polearm riding combo with shield skill.  Shielders will be even more useful now as fewer ladders (take up so many equipment slots) and not as easy to ladder spam.  So just pull out pick and shield and you are good for a siege or use a xbow with 1 wpf on defense like half the teams will probably be doing as do so much damage without needing to wear light armor or have skills in it.

Main thing is don't go 2h/polearm- no shield, no riding.  Very little need for those unless you are the absolute best or they are specifically hiring you as dedicated pikeman.  Throwing right now is also a bad way to go.
Title: Re: Class for strategus?
Post by: Tears of Destiny on June 25, 2011, 05:04:43 pm
THIS WILL OVERCOME EVERYTHING:

    Strength: 30
    Agility: 6

    Skills to attributes: 2

    Ironflesh: 10
    Shield: 2
    Athletics: 2
    Riding: 2
    Horse Archery: 1
    Power Draw: 10
    Weapon Master: 2

    Archery: 125


I AM SURE OF IT

Not enough wpf per PD, the game will scream a nasty message every round.
Title: Re: Class for strategus?
Post by: H4rdn3ssKill3r on June 26, 2011, 04:10:37 am
Not enough wpf per PD, the game will scream a nasty message every round.

Immaa prettyyy sure thats for Throwing not archery :/
Title: Re: Class for strategus?
Post by: Keshian on June 26, 2011, 06:20:54 am
Immaa prettyyy sure thats for Throwing not archery :/

No, it applies to both.  You can always go xbow and use it with 1 wpf though and be deadly and accurate.
Title: Re: Class for strategus?
Post by: Tears of Destiny on June 26, 2011, 07:03:33 am
Immaa prettyyy sure thats for Throwing not archery :/

14 wpf per point of PD is needed, according to devs.
As for other tptb and randomers the amount per throwing is supposedly only 12 or so, some say 13, some say 11. I dunno about the exact number for wpf/PT because the latest patch messed up my thrower (shield plus throwing equals bad, though to my credit I did have 120 wpf in throwing) so I don't play him anymore and thus cba to remember anything about throwing besides stack sizes.
Title: Re: Class for strategus?
Post by: Gurnisson on June 26, 2011, 10:46:35 am
No, it applies to both.  You can always go xbow and use it with 1 wpf though and be deadly and accurate.

If that's accurate for you, then you're just a 'hit and hope' kind of ranged player. I'm not happy until I have a crosshair where it'll only be my fault if I miss a headshot. Crossbows at 1 wpf? Like a hooker's.
Title: Re: Class for strategus?
Post by: H4rdn3ssKill3r on June 26, 2011, 01:02:09 pm
Even I with 170 wpf in Xbow my crosshair is still fucking huge
                           @
its like from here @      @ to here, not zoomed in.
                           @ 
Title: Re: Class for strategus?
Post by: [ptx] on June 26, 2011, 01:04:44 pm
At 130 WPF, my xbower has such crosshair when moving about ;d
Title: Re: Class for strategus?
Post by: H4rdn3ssKill3r on June 26, 2011, 01:14:03 pm
What is the meaning of this?

Well I do guess I walk around in Heraldic mail :/
Title: Re: Class for strategus?
Post by: Bulzur on June 26, 2011, 03:14:06 pm
What is the meaning of this?

Well I do guess I walk around in Heraldic mail :/

Fail.  :twisted:
Title: Re: Class for strategus?
Post by: Keshian on June 26, 2011, 05:25:50 pm
If that's accurate for you, then you're just a 'hit and hope' kind of ranged player. I'm not happy until I have a crosshair where it'll only be my fault if I miss a headshot. Crossbows at 1 wpf? Like a hooker's.

Not really I don't use xbow anymore, but with 1 wpf a lot of people just shoot 1 second before the reticule fully closes and it will shoot dead on straight in the center of the reticule, which not even archer's arrows do consistently with 150 wpf.
Title: Re: Class for strategus?
Post by: VVarlord on June 26, 2011, 07:05:23 pm

Dedicated thrower


Good luck with that one
Title: Re: Class for strategus?
Post by: Kafein on June 26, 2011, 11:30:38 pm

This is a definite exaggeration.  Most open plains maps, even if they had hills, the cav could do very well and with all ranged gimped, limited slots so fewer pikes, and higher riding skills than pre-January they will tend to dominate.  Every map in the end is a cav map with their OP stats right now.  Town - turn fast corners with a couched lance, kill, and ride away before retaliation and repeat.  Hilly - Ride behind the hill so cant be shot then turn the corner with couched lance, kill and ride away before retaliation.  Full open plain - Wait till melee engaged and mass charge utterly decimating engaged enemy troops, then ride away with super-jet fueled coursers and repeat.

There was only 1 truly mountanous viullage map I wouldn't recommend cav (though I did see a few do okay) and that was Gisim up in the Northwest.

Siege is the only place where cav gets off their horse and thats why the recommended 1h/polearm riding combo with shield skill.  Shielders will be even more useful now as fewer ladders (take up so many equipment slots) and not as easy to ladder spam.  So just pull out pick and shield and you are good for a siege or use a xbow with 1 wpf on defense like half the teams will probably be doing as do so much damage without needing to wear light armor or have skills in it.

Main thing is don't go 2h/polearm- no shield, no riding.  Very little need for those unless you are the absolute best or they are specifically hiring you as dedicated pikeman.  Throwing right now is also a bad way to go.


You got some points, but you are also over exagerating. We are speaking about Strategus, not some random public matches. First, horses won't be +3 heirloomed in Strategus, and that means a lot for AirArabia JetPonies. Furthermore, they still cost a fuckload of money. Third, most horses go down in 3 arrows, less if they are heading towards the archer. Cav that try to go rampage turning around houses in a village map will be confronted to pikes and roofcamping archers. Even doing one kill is hard in that kind of situation. The couched lance is extremely risky. Even onehanders can take you down with correct timing.

In any village, an organised defensive force will camp roofs with as much archers as possible and put pikes on the sides, cav is basically nullified in those situations. Defensive cav can manage to get a few kills but will soon get shot by attacking archers or die trying to flank the infantry near the village.

The only possible spot for cavalry are battles on flat terrain. If the infantry clash actually happens before the battle is settled, then cav can be useful. But if it's not, mainly because of hilly terrain, then cav can just hope not to get shot. If both teams camp hills, whoever has the best ranged wins.
Title: Re: Class for strategus?
Post by: Tears of Destiny on June 27, 2011, 12:06:47 am
For large scale battles, those who watched or participated (or can catch a recording) can see a taste of how the new patch effects things in open-field from the recent Multi-Clan tournament.
Title: Re: Class for strategus?
Post by: Elindor on July 13, 2011, 05:01:58 pm
so, im hearing basically 2h sword build in strategus is not good at all :(
Title: Re: Class for strategus?
Post by: Keshian on July 13, 2011, 05:08:30 pm
so, im hearing basically 2h sword build in strategus is not good at all :(

In old strategus, yes.  But with the crazy amount of archer nerfs, the expensiveness of the xbows and the limited ammo of the throring weapons, being a 2her might ctually become the dominant class along with polearms.
Title: Re: Class for strategus?
Post by: Elindor on July 13, 2011, 05:18:52 pm
my longsword is cheap :)
Title: Re: Class for strategus?
Post by: Camaris on July 14, 2011, 01:16:16 am
And if you are defending a castle or town 2handers actually can kill a lot.
Its just not soooo funny if you have to attack.
Title: Re: Class for strategus?
Post by: Elindor on July 14, 2011, 01:30:12 am
actually have a nice 1h+shield/2h blend in mind that could work....will test it out in siege