If people want to work towards something, I recommend heirlooms. Retirement will be back soon, and the only condition will be level 31.
I don't know if heirlooms are currently strong or hardly worth it, if it's the latter, they might get a buff. I'll check with the items team.
Also, there will be a, how should I put it without revealing too much, very special set of "skills" that you can acquire soon, in another way than simply leveling. This should make things very interesting for people that want to have more persistance to their char.
Now let me get back to finishing that patch, just dropped in here to announce this :).
If people want to work towards something, I recommend heirlooms. Retirement will be back soon, and the only condition will be level 31.
I don't know if heirlooms are currently strong or hardly worth it, if it's the latter, they might get a buff. I'll check with the items team.
Also, there will be a, how should I put it without revealing too much, very special set of "skills" that you can acquire soon, in another way than simply leveling. This should make things very interesting for people that want to have more persistance to their char, without breaking the balance that the game has currently recieved (aka not making them godlike).
Now let me get back to finishing that patch, just dropped in here to announce this :).
It seems that Haraldrx will be forced to update the eyecandy script again. How long will it take this time? 10 minutes? One hour? Two? Maybe a whole day? Place your bets!
31? That's going to be a loooot of pain. :|
Yeah its taking me LOOOONG to get to 31, like as long as it took to get to 30.....
Looking forward to the return of retirement. I have one question regarding heirlooms however, will be able to have our current heirlooms refunded? I've made a topic suggesting this (here (http://forum.c-rpg.net/index.php/topic,360.0.html)) and another one was created today (here (http://forum.c-rpg.net/index.php/topic,677.0.html)) and it seems a lot of people support the option to "refund" heirlooms. Thanks for the great work.bumpity
I suggest that retirement gives +1 skill point for an even and +10 wpf points for an odd generation number, so hopeless grinders have something to grind for. Maybe limit this bonus to 10-30 generations then.
Can we do:Would be nice imo, some people want to change their builds cause the mechanics have changed drastically (archers+ha for example), why force them into grinding ?
level 30 gives you the ability to retire - keep your gear, reset of stats
level 31 gives you a better retire- same thing but you also get an heirloom
This way players that just want to try out new builds/stats can do that without too much pain. And players who want to grind hardcore can do so and get a small reward for it.
Sweet. wonder what mystery skills are!
I think 31 is personally is way too high but I guess it will keep grinders happy
its pretty unfair since us guys got hierlooms pre patch fairly easy, but guess that cant be helped.
Yeh, it was a LOT easier to retire pre-patch for a lot more benefits. Now its really difficult for very little benefit. Level 30 is tough enough to do in 1 week, let alone 31, whereas even making 25K-30K pre-patch took less effort.
Level 30 was originally proposed adn made sense, because you make xp slower, but gold quicker then pre-patch.
This heavily favors people who have retired before and not new players. At this point I would only consider ( may or may not) retiring my main character not my gen 4 alts as 11 retirements (+110% xp) makes it a slightly bearable grind rather then just a freakish annoyance. I couldnt imagine being a new player with gen 1 trying to get to level 31 under the new xp system, would be like 3-4 weeks and would you really want to do it all over again for just a minor improvement to 1 weapon?
Why didnt he keep it at level 30 like he mentioned before when discussing the patch in early dec./late nov.?
I'm cool with this but please buff heirlooms a bit since it is clear the intention is to make them more rare. :)
Heirlooms - particularly weapons - are very strong generally speaking. Heirloom a weapon a few times and it's the equivalent of a extra level of powerstrike (consider you've got a level cap practically speaking now, this is big), and they're a bit faster on top.
Can we do:
level 30 gives you the ability to retire - keep your gear, reset of stats
level 31 gives you a better retire- same thing but you also get an heirloom
This way players that just want to try out new builds/stats can do that without too much pain. And players who want to grind hardcore can do so and get a small reward for it.
^So the whole point is to let people with heirloomed gear continue to dominate those without it because their weaponry is better and their armour mitigates more?
that's the whole point
To make retiring a nontrivial affair. Else a typical grinder could retire every week.
Bulzur: with the removal of WPF being traded to next gen, why is it different to fight 6th or 2nd generation now?
More xp, better gear ?