cRPG

cRPG => Suggestions Corner => Topic started by: Oberyn on August 26, 2015, 07:44:55 pm

Title: Modifying cRPG
Post by: Oberyn on August 26, 2015, 07:44:55 pm
This is a two part suggestion

1- Make the launcher check certain files everytime you launch the game, and forbid from launching if not repaired to original spec, or some other solution to prevent cheating. And yes, I know chadz and co ruled long ago that moding the mod wasn't in itself breaking a rule, but I don't think there's a cRPG player who would say that turning off fog and weather, making it always be day, turning all weapons and ammo neon pink, making walls transparent, and a variety of other bullshit that they use solely to give themselves an advantage over every other player, isn't cheating. And this is only the shit that people have admitted to doing over the years. It's pure bundle of sticksry and should have been dealt with ages ago, it's a bigger issue imo than multiaccounting and on par with autoblocking.

2- Incorporate the heirloom pack directly into the mod. This is the biggest reason not to forbid game modifications, stuff like this which is purely comestic and provides no gameplay advantage (beyond being able to tell who is using loomed weaps/armor and who isnt, which isn't exactly game breaking). Unfortunately the usual cunts my old friendging up every multiplayer game ruin it for everyone else, as per tradition,.
Title: Re: Modifying cRPG
Post by: BlackxBird on August 26, 2015, 07:53:45 pm
I guess this would be a lot of work and think about those ones who use other archer crosshairs, other textures for the armors, but well even though you and many others like the heirloom pack, it does not everybody have to like it.. :/ But something u could tick when launching the game would be great! I guess when u think there is someone actually cheating u should contact an admin to get him doing a screenshot of the game^^
Title: Re: Modifying cRPG
Post by: POOPHAMMER on August 26, 2015, 08:02:49 pm
There are other texture mods and such that are not cheating (higher detail etc). I personally do not see this as a big deal.
Title: Re: Modifying cRPG
Post by: Jambi on August 26, 2015, 08:11:16 pm
This is a two part suggestion

1- Make the launcher check certain files everytime you launch the game, and forbid from launching if not repaired to original spec, or some other solution to prevent cheating. And yes, I know chadz and co ruled long ago that moding the mod wasn't in itself breaking a rule, but I don't think there's a cRPG player who would say that turning off fog and weather, making it always be day, turning all weapons and ammo neon pink, making walls transparent, and a variety of other bullshit that they use solely to give themselves an advantage over every other player, isn't cheating. And this is only the shit that people have admitted to doing over the years. It's pure bundle of sticksry and should have been dealt with ages ago, it's a bigger issue imo than multiaccounting and on par with autoblocking.

2- Incorporate the heirloom pack directly into the mod. This is the biggest reason not to forbid game modifications, stuff like this which is purely comestic and provides no gameplay advantage (beyond being able to tell who is using loomed weaps/armor and who isnt, which isn't exactly game breaking). Unfortunately the usual cunts my old friendging up every multiplayer game ruin it for everyone else, as per tradition,.
Oberyn, since you came on raging at me today about some pink dildo's or something, and accusing me of having CRPG modded.  I started making some screenshots especially for you, because alot of player witnessed you and  to prove your full of it.
Here you go.

(click to show/hide)

(click to show/hide)

(click to show/hide)

(click to show/hide)

(click to show/hide)
Oberyn Spectate mode, prolly the moment he lost it.
Funny how i actually got jokingly notified by someone ingame, about you making a post about this.

Cant find those neon pink arrows you were accusing me off? And how have i exactly modded my game? Not even a diffrent crosshair.
Doesnt matter how smart you try to come across, its clear you're  once again full of shit, and not creditable....
I disproved you, and you have no proof of others either whatsoever.  Everyone can admit to something, doesnt mean its always true.

Just play, and start behaving and take your pills. Simply because you got banned 7-8 times, does not mean you have to drag others with you. Or have to start acting like your such a good boy and wish the best for this mod, cause you dont.
Too bad i didnt made screenshots from you trying to TK me, after your horse crossed my arrow's path on accident, and you reporting me for it instantly....giving me no chance to excuse myself for the accident.
And this was 1 day after you're ban was lifted.  means you shit on your bans and the admins that warn you.. and the rules over and over. Your bans are mostly about the same incidents, yet you suggest things to change you're ways... but arent putting any effort in changing yourself.
I indulge any non biased Admin to look into this evenings logs. And spot Oberyn his poor behaviour. And from a few days back, where he went full retard once again in chat for no reason other then spite and hate speech... the usual stuff.
I believe Fin was on few days back when it happened.

Whats next? You want  players banned, that are using the newer mouses/keyboards that have macro record keys?

I have a two part suggestion for you.

1: Calm the fuck down, and play.
2: When you feel your going to rage, go do something else... since your current activity is prolly causing it.

And seriously... is it realy necessary to call me out everytime you see me playing?
Title: Re: Modifying cRPG
Post by: McKli_PL on August 27, 2015, 01:52:31 am
Jambi hax!! :D no hairs on char ban him :mrgreen:
@ Oberyn this game is bit old to do some pk2/pk3 file checking in serwer, but in new bannerlord or other multiplayer combat game, yea it should be some anti 3rd party program to checking sh1t, like it was with cod1/cod2/cod4 or Quake making own Uac or Vac anti cheating stuff etc and i hope in new donkey crew game :mrgreen: there should be some rule like on ClanBase or old Esl that even with player is dogdy as fuck and all Vac/Uac can't find any proof of player hacking, he should play 1 week on twitch with all recorded stuff if not perma ban (good old sql Clanbase rule)
Title: Re: Modifying cRPG
Post by: Oberyn on August 27, 2015, 01:25:17 pm
Jambi, if this does not apply to you, why are you even posting here? And shittalking my old friendchers isn't a bannable offense, you wilting fucking daisy. If you can't take some shittalk, go play Hello Kitty Online. Abloobloo someone said mean words to me, go fuck yourself.
I very often automatically report ranged tw, ask other Mercs or any ranged playing crpg. It was not personal, you're just a ranged bundle of sticks. If I had wanted to tk you, I would've. I always "fake attack" people or shield bump them after they tw or tk me, I couch at other cav at the start of round and stop at the last second, I thrust around other cav's heads. If you hadn't 360 jumped like a paranoid pussy as soon as I got near you you would have noticed I wasn't trying to kill you.

Anyways, the side drama is totally irrelevant, especially if Jambi isn't modifying the game files to make all weapons neon pink as he himself admitted to and posted pics of back in the day. I'm glad you reformed yourself into not being a cheating bitch Jambi. I can only hope everyone else is as upstanding and moral, but frankly I doubt it. The things I mentioned are, afaik, completely doable, always have been, and not "against the rules", even though they should be.
Title: Re: Modifying cRPG
Post by: Oberyn on August 27, 2015, 01:43:21 pm
There are other texture mods and such that are not cheating (higher detail etc). I personally do not see this as a big deal.

You don't see modifying the game files to provide an obvious mechanic advantage as a big deal? Well fuck, we should make autoblock scripts kosher as well. It's about as big a deal as autoblock, could even make the case some of the possible modifications provide even more of an advantage than autoblock would.
Title: Re: Modifying cRPG
Post by: Jambi on August 27, 2015, 01:43:34 pm
Jambi, if this does not apply to you, why are you even posting here? And shittalking my old friendchers isn't a bannable offense, you wilting fucking daisy. If you can't take some shittalk, go play Hello Kitty Online. Abloobloo someone said mean words to me, go fuck yourself.
I very often automatically report ranged tw, ask other Mercs or any ranged playing crpg. It was not personal, you're just a ranged bundle of sticks. If I had wanted to tk you, I would've. I always "fake attack" people or shield bump them after they tw or tk me, I couch at other cav at the start of round and stop at the last second, I thrust around other cav's heads. If you hadn't 360 jumped like a paranoid pussy as soon as I got near you you would have noticed I wasn't trying to kill you.

Anyways, the side drama is totally irrelevant, especially if Jambi isn't modifying the game files to make all weapons neon pink as he himself admitted to and posted pics of back in the day. I'm glad you reformed yourself into not being a cheating bitch Jambi. I can only hope everyone else is as upstanding and moral, but frankly I doubt it. The things I mentioned are, afaik, completely doable, always have been, and not "against the rules", even though they should be.

Ooh Oberyn, if only you had made this post prior to calling me out and talking shit to me, and accusing me of modding and neon pink shit ingame, infront of so many others.... your post might have been picked up as nothing personally or simply "Oberyn Rage". But it is now, since you choose for poor social tactics.
Title: Re: Modifying cRPG
Post by: Oberyn on August 27, 2015, 01:44:29 pm
Ooh Oberyn, if only you had made this post prior to calling me out and talking shit to me, and accusing me of modding and neon pink shit ingame, infront of so many others.... your post might have been picked up as nothing personally. But it is now, since you choose for poor social tactics.

So, you've never modified the game files in such a way then?
Title: Re: Modifying cRPG
Post by: Jambi on August 27, 2015, 01:46:08 pm
So, you've never modified the game files in such a way then?

Huge contradiction there Oberyn. Since you said your post wasnt anything personally, why make it personal now?
Title: Re: Modifying cRPG
Post by: Oberyn on August 27, 2015, 01:49:12 pm
Huge contradiction there Oberyn. Since you said your post wasnt anything personally, why make it personal now?

I didn't mention your name once in this thread. But yes, now that you're here, self-righteously claiming your goodwill and innocence, and so disapointed in being pointlessly "attacked", I had very good reasons to think that you were cheating, given that, well, you fucking admitted to it and posted pics of you doing it. It's like, if you fucked a 3 year old baby years ago, but are no longer fucking 3 year old babies, and someone accuses you of being a pedophile, maybe the accusation isn't coming out of the fucking blue.
Title: Re: Modifying cRPG
Post by: Jambi on August 27, 2015, 01:53:46 pm
Again, let me repost this. Since you seem to have a hard time, making posts without insulting or cussing others lately.

May i remind you folks about the forum rules.

http://forum.melee.org/announcements/forum-rules/

Be polite, keep the cursing to a minimum; adding insults to your arguments does not make them better.

No racism, sexism, discriminatory speech, images or similar.

Some certain individuals seem to think these rules dont apply to them.
Title: Re: Modifying cRPG
Post by: Oberyn on August 27, 2015, 01:56:46 pm
Sanitized version for Jambi, wouldn't want to force him to retreat to his feinting couch:

I didn't mention your name once in this thread. But yes, now that you're here, self-righteously claiming your goodwill and innocence, and so disapointed in being pointlessly "attacked", I had very good reasons to think that you were cheating, given that, well, you admitted to it and posted pics of you doing it. It's like, if you made love to a 3 year old baby years ago, but are no longer making love to 3 year old babies, and someone accuses you of being a pedophile, maybe the accusation isn't coming out of the blue.
Title: Re: Modifying cRPG
Post by: Jambi on August 27, 2015, 01:58:29 pm
I didn't mention your name once in this thread. But yes, now that you're here, self-righteously claiming your goodwill and innocence, and so disapointed in being pointlessly "attacked", I had very good reasons to think that you were cheating, given that, well, you fucking admitted to it and posted pics of you doing it. It's like, if you fucked a 3 year old baby years ago, but are no longer fucking 3 year old babies, and someone accuses you of being a pedophile, maybe the accusation isn't coming out of the fucking blue.

If you compare pedophiles with crpg modding, Ooh god Oberyn. Seems like having a proper discussion with you is pointless.
Just the thought of your mind.. thinking about crpg modding.. and ending up with babies and pedophiles.... seriously.
Title: Re: Modifying cRPG
Post by: Oberyn on August 27, 2015, 02:01:25 pm
If you compare pedophiles with crpg modding, Ooh god Oberyn. Seems like having a proper discussion with you is pointless.

Its called an analogy, used to highlight your "oooh I'm so OFFENDED that you dared accuse me of cheating in front of my peers, how daaare you!" hypocrisy, when you very well know you're completely capable of doing it, in fact have done it in the past, so proud of it that you had to post pics of it and encourage others to use it as well. Still not once have you admitted to it in this thread, but you don't have to, your obvious dancing around trying to avoid it is plain and clear.
Title: Re: Modifying cRPG
Post by: Jambi on August 27, 2015, 02:04:12 pm
Its called an analogy, used to highlight your "oooh I'm so OFFENDED that you dared accuse me of cheating in front of my peers, how daaare you!" hypocrisy, when you very well know you're completely capable of doing it, in fact have done it in the past, so proud of it that you had to post pics of it and encourage others to use it as well.

I never said i was proud. And i made the screenshots, because i have been playing with you for a long time... and i know the likes of you.
+ i never aid i felt offended or whatever you claimed to be my reasons. It seems to be all in your head.

Simply intuition and knowing you, and noticing your behaviour past few weeks. Gave me enough incentive, to realise you were brewing up some shitstorm.

Its called an analogy, used to highlight your "oooh I'm so OFFENDED that you dared accuse me of cheating in front of my peers, how daaare you!" hypocrisy, when you very well know you're completely capable of doing it, in fact have done it in the past, so proud of it that you had to post pics of it and encourage others to use it as well. Still not once have you admitted to it in this thread, but you don't have to, your obvious dancing around trying to avoid it is plain and clear.
Like i said.. thats one messed up analogy you used there.
Wich comes back to the first thing i said. Knowing you.. and knowing when your losing it again.
Title: Re: Modifying cRPG
Post by: Oberyn on August 27, 2015, 02:08:46 pm
Really, a suggestions thread with +3 upvotes is a "shitstorm"? More than half this thread now has been devoted to your feeeewwwings and how they're hurt or whatever bundle of sticksry you've been trying to get across, I'm still not quite sure why you felt the need to post in a thread that didn't even mention you.
And what was my response when you showed me those pics, Jambi? Did I not call you a bundle of sticks cheating piece of shit at the time? What are the "likes" of me, Jambi?
Title: Re: Modifying cRPG
Post by: Oberyn on August 27, 2015, 02:13:42 pm
If by messed up you mean completely accurate, sure. Here, let me censor it again so as not to offend your delicate sensibilities: just replace pedophilia with literally any other crime you can think of. Theft, larceny, littering, whatever you think is appropriate. It's the same analogy. I'm sorry your victorian standards of decency prevent you from seeing the obvious point.
Title: Re: Modifying cRPG
Post by: Jambi on August 27, 2015, 02:38:59 pm
Really, a suggestions thread with +3 upvotes is a "shitstorm"? More than half this thread now has been devoted to your feeeewwwings and how they're hurt or whatever bundle of sticksry you've been trying to get across, I'm still not quite sure why you felt the need to post in a thread that didn't even mention you.
And what was my response when you showed me those pics, Jambi? Did I not call you a bundle of sticks cheating piece of shit at the time? What are the "likes" of me, Jambi?

Ooh the tantrum you gave to me ingame yesterday, was witnessed by many others. And the fact that someone else notified me about you're post, pretty much proves some others knew you were upto something... since those jimmies you showed were rustled.

You accusing me of modding etc ingame - 5 minutes later you rage quitting, making a post about the same subject. Pretty much like i said, poor social tactics. And as i said above... i was not the only one to make this connection, others saw it coming as well.
Common social observation skills realy.

And about you're use of language, and portraying me as being meek or something, you are very wrong. It has nothing to do with being all the above you said, but its simply the rules of this forum.
In fact it comes straight back to what i said earlier, you not caring about set rules etc etc.  By you behaving the way just as you are now, you're only proving my point.

If by messed up you mean completely accurate, sure. Here, let me censor it again so as not to offend your delicate sensibilities: just replace pedophilia with literally any other crime you can think of. Theft, larceny, littering, whatever you think is appropriate. It's the same analogy. I'm sorry your victorian standards of decency prevent you from seeing the obvious point.

I know very much what you meant. But like i said, if a person can conjure up these sorts of obscene twists to make an argument, id rather have a more proper discussion with a more decent individual.
Title: Re: Modifying cRPG
Post by: Jambi on August 27, 2015, 02:53:27 pm
I always "fake attack" people or shield bump them after they tw or tk me,

You're ban history tells a diffrent story Oberyn. You're not fooling anyone.
Again you once more prove my  "you're full of shit" point.

For example, you're last ban

http://forum.melee.org/eu-%28official%29/ban-oberyn/

Fake attacks and shield bumps always... uhu uhu
Title: Re: Modifying cRPG
Post by: POOPHAMMER on August 27, 2015, 03:18:35 pm
It's like, if you made love to a 3 year old baby years ago, but are no longer making love to 3 year old babies, and someone accuses you of being a pedophile, maybe the accusation isn't coming out of the blue.

What the actual fuck dude...

Seriously?
Title: Re: Modifying cRPG
Post by: Bronto on August 27, 2015, 03:26:44 pm
visitors can't see pics , please register or login
Title: Re: Modifying cRPG
Post by: Oberyn on August 27, 2015, 03:45:04 pm
You're ban history tells a diffrent story Oberyn. You're not fooling anyone.
Again you once more prove my  "you're full of shit" point.

For example, you're last ban

http://forum.melee.org/eu-%28official%29/ban-oberyn/

Fake attacks and shield bumps always... uhu uhu

Again, if I had wanted to tk you, I would've, and I wouldn't have pretended it was an accident. Look at every single one of my bans, do I ever pretend it wasn't completely deliberate?
Title: Re: Modifying cRPG
Post by: Oberyn on August 27, 2015, 03:47:48 pm

I know very much what you meant. But like i said, if a person can conjure up these sorts of obscene twists to make an argument, id rather have a more proper discussion with a more decent individual.

Well obviously that's not true or you would've shut the fuck up already. You obviously were offended at being accused of cheating, or you wouldn't have barged in here whining about it. And it is pure hypocrisy, because you ARE a proven cheater. Yeah, how dare I accuse you of modifying game files for your advantage, all I had was actual proof that you had gleefully done so in the past for quite a long period of time, so insensitive and asocial.
Title: Re: Modifying cRPG
Post by: Jambi on August 27, 2015, 03:50:06 pm
Again, if I had wanted to tk you, I would've, and I wouldn't have pretended it was an accident. Look at every single one of my bans, do I ever pretend it wasn't completely deliberate?

You failed the message of that post. I wasnt talking about the incident we had. Im talking about you saying one thing, and facts prove the other.

Well obviously that's not true or you would've shut the fuck up already. You obviously were offended at being accused of cheating, or you wouldn't have barged in here whining about it. And it is pure hypocrisy, because you ARE a proven cheater. Yeah, how dare I accuse you of modifying game files for your advantage, all I had was actual proof that you had gleefully done so in the past for quite a long period of time, so insensitive and asocial.
How am i a proven cheater? IF i had used those mods you accuse me of in the past, was it against the rules?
Seems your making your own rules for CRPG to what is and what is not cheating.
Title: Re: Modifying cRPG
Post by: Oberyn on August 27, 2015, 03:52:34 pm
You failed the message of that post. I wasnt talking about the incident we had. Im talking about you saying one thing, and facts prove the other.

And i congratulated you on turning your e-life around, no longer being a cheating piece of shit. Truly you are a moral and good person. You are no longer modifying your game files for a technical advantage, even though you saw no problem with it all in the past and in fact encouraged others to do the same. Praise Jeebus! I'm glad you saw the error of your ways.
Title: Re: Modifying cRPG
Post by: Oberyn on August 27, 2015, 03:54:10 pm
Adding poll: Does modifying game files (turn walls transparent, turn weapons and ammo bright neon colours, remove wheather effects, etc) constitute cheating in your opinon?
Title: Re: Modifying cRPG
Post by: Jambi on August 27, 2015, 03:55:53 pm
Adding poll: Does modifying game files (turn walls transparent, turn weapons and ammo bright neon colours, remove wheather effects, etc) constitute cheating in your opinon?

If there is a rule for it , its cheating. If there isnt any rule for it, anything goes.  Simple concept Oberyn.
If there isnt law, you cannot commit crime. If there isnt a rule, you cannot break them.
Title: Re: Modifying cRPG
Post by: Jambi on August 27, 2015, 04:02:07 pm
And how would you treat when various graphic cards can cause colouring, wall invisible issue's etc? Like graphics not rendered by your system?  Without actually user modifications installed.

The poll is very narrowminded. The three examples you stated, for me are all of another degree.
Coloured arrows sure, they give an advantage, or simply be a tool for visual impaired users.
Invisible walls, clearly has no use other then giving you an advantage.
Remove weather effects. It depends, removal of fog i can see as an advantage.

Overall the discription of the poll, is written in such a way to again give you an advantage in your supposed suggestion.
Title: Re: Modifying cRPG
Post by: Jambi on August 27, 2015, 04:28:57 pm
And i congratulated you on turning your e-life around, no longer being a cheating piece of shit. Truly you are a moral and good person. You are no longer modifying your game files for a technical advantage, even though you saw no problem with it all in the past and in fact encouraged others to do the same. Praise Jeebus! I'm glad you saw the error of your ways.

Again.. language Oberyn .. language.
And again accusations.
And how about some proof , of me telling others they should cheat? Or you just raging away again, and shouting random bull?
Title: Re: Modifying cRPG
Post by: Nehvar on August 29, 2015, 06:24:23 pm
I really don't want to get involved with the ongoing argument but I do feel the need to drop my opinion here.

Any third-party modification designed to give you an advantage over other players is cheating.  You don't need the developers to tell you this because it is common-sense.  I mean, seriously, we aren't little kids here...right?
Title: Re: Modifying cRPG
Post by: McKli_PL on August 30, 2015, 01:38:26 am
2H who was camping in a ->bush<-
its called 'banner trick' dont hide in a bush or unsolid cover, if pewpew is smart he will hs player veriiii fast :wink: :lol:
Title: Re: Modifying cRPG
Post by: Nightingale on August 30, 2015, 01:47:59 am
Its cheating. I'd rather have all modified textures gone (including heirloom pack) than have people running around with neon weapons and armor, transparent walls/bushes etc.
Title: Re: Modifying cRPG
Post by: Dupre on August 30, 2015, 02:08:28 pm
Wtf
Title: Re: Modifying cRPG
Post by: Leshma on August 30, 2015, 02:40:23 pm
Must admit I've done some modifying myself in recent years. Only to force daytime (doesn't work perfectly every time but helps). Not sure how to remove fog so I was stuck with it. Never was interested in seeing through walls, trees, bushes or glowing weapons. Did my "hack" because of health reasons, because cmp is stubborn mofo who won't listen even when something makes perfect sense for many, many people (such as option to remove horrible weather effect from Warband). Not that he is the only stubborn gamedev, those Star Citizen guys think smudge that simulates g forces is way to go. Another battle to be fought I guess :D
Title: Re: Modifying cRPG
Post by: Grumbs on August 30, 2015, 02:44:40 pm
If there is a rule for it , its cheating. If there isnt any rule for it, anything goes.  Simple concept Oberyn.
If there isnt law, you cannot commit crime. If there isnt a rule, you cannot break them.

You don't need someone to tell you when something is morally wrong. Modifying game files that result in an ingame advantage is morally/ethically scummy. It doesn't need someone to tell you that and have it written in the rules. Not having it in the rules sucks, but "common sense" rule should be enough. There are unwritten rules everywhere in life. You can break them, but you don't because you know its not right.

If everyone is on the same page more or less though game mods are fine. If we agree X is fine and people adopt it as the norm, I don't see a problem with that
Title: Re: Modifying cRPG
Post by: Leshma on August 30, 2015, 02:52:29 pm
About hiding in bushes. If I recall right (haven't played for some time), you can turn banners on both enemies and friendlies. WSE2 allows you to make friendly banners glow, which helps tell them apart. If you are capable of getting used to play like this, you'll always spot someone hiding in bushes and being hidden somewhere far away sniping. And that is not a cheat, just an option in cRPG ingame settings.
Title: Re: Modifying cRPG
Post by: Nightingale on August 30, 2015, 07:47:57 pm
About hiding in bushes. If I recall right (haven't played for some time), you can turn banners on both enemies and friendlies. WSE2 allows you to make friendly banners glow, which helps tell them apart. If you are capable of getting used to play like this, you'll always spot someone hiding in bushes and being hidden somewhere far away sniping. And that is not a cheat, just an option in cRPG ingame settings.

I've always hated that change.
Title: Re: Modifying cRPG
Post by: Jambi on August 31, 2015, 07:28:27 pm
I think modifying your game is also cheating but not all. Removing bushes, transparent walls, removing weather effects, in my oppinion is.
But i can see how modifying colours / crosshairs or boosting up sounds would help visual / hearing  impaired users, in acceptable proportions. Or simply to compensate and old game, by adding newer graphics for those that care about cosmetics. But this is my opinion based on thinking further then just myself.

By presenting the extremes in the poll it ends up being very misleading.

The opposite:
In example http://forum.melee.org/beginner's-help-and-guides/mods-compatible-with-crpg-%28updated-sticky%29/  complete with making horses sound louder etc.
A dedicated thread updated hardly a year ago for compatible mods for crpg. Upvoted many times, and been given good reviews by a couple of admins... not a single complaint. And even stickied the post.

Either make a very straight forward list, of what is and what is not "cheating" and present it to the donkey for a thumbs up. Or stop accusing/blaming people for "cheating" since they have modified files.

You don't need someone to tell you when something is morally wrong. Modifying game files that result in an ingame advantage is morally/ethically scummy. It doesn't need someone to tell you that and have it written in the rules. Not having it in the rules sucks, but "common sense" rule should be enough. There are unwritten rules everywhere in life. You can break them, but you don't because you know its not right.

If everyone is on the same page more or less though game mods are fine. If we agree X is fine and people adopt it as the norm, I don't see a problem with that

So why wasnt the "common sense" rule applied to the thread i linked, when it created and updated several times? Instead it was praised by many players /admins and stickied. If it was against the "common sense" rule, then i believe action would have been taken back then. You think the admins/devs totally missed out on "morally/ehtically scummy wrong" about this, or simply didnt think it was?
Its easy to use you're interpetation of the "common sense" rule in attempt to give you're statement more leverage, and ontop of that, it is only conflicting with the current fact presented.

*edit* nor does excessive typing in some fancy colour, for whatever reason.
Title: Re: Modifying cRPG
Post by: Havelle on August 31, 2015, 09:16:11 pm
But i can see how modifying colours / crosshairs or boosting up sounds would help visual / hearing  impaired users, in acceptable proportions. Or simply to compensate and old game, by adding newer graphics for those that care about cosmetics. But this is my opinion based on thinking further then just myself.

I'm learning impaired, can I get an autoblock?
Title: Re: Modifying cRPG
Post by: Jambi on August 31, 2015, 09:17:41 pm
I'm learning impaired, can I get an autoblock?

No, not in my opinion. You'l simply have to learn to play.. even if it takes a little longer :P
Title: Re: Modifying cRPG
Post by: Havelle on August 31, 2015, 09:19:34 pm
No, not in my opinion. You'l simply have to learn to play.. even if it takes a little longer :P

But it would really help me enjoy the game as a gamer with a disability.
Title: Re: Modifying cRPG
Post by: Jambi on August 31, 2015, 09:26:53 pm
I'm learning impaired, can I get an autoblock?

But it would really help me enjoy the game as a gamer with a disability.

Well, autoblockers have been banned in the past. I cannot tell you what you can and cannot do.
If you want to use an autoblock , its up to you. But i warned you :)

I suggest you ask around, we have alot of players that are learning impaired. Ask them how they deal with it.

Alas, i cannot help you here.


P.S. Things that automates gameplay functions is something entrirely diffrent then modifications.  :P
Title: Re: Modifying cRPG
Post by: Jambi on August 31, 2015, 09:56:21 pm
I did recall a strange instance on a village map of you immediately running around a corner and headshotting a 2H who was camping in a bush, there's no way you would have been able to see him to aim that shot since he was completely covered by the bush texture.

It happened agian recently. I was chasing two players around the corner, one wearing a green tunic, and the other some matellic colored armor. When i went around the corner, i only noticed the one armored person still running. So i figured the guy in green must have been hiding somehwere. The bush in the corner of the two buildings was the most obvious hiding spot.
These hiding tactics happen alot in CRPG, you get used to them... almost automated to shoot at bushes when you seen someone gone missing. Or as such shooting at bushes when you just received a xbow bolt, and cant spot him, chances are they be hiding there.

Some good xbowers swap their armor around, according to the map they playing on. If you know someone wearing blue tunic on a water map, or green tunic on a bushy map, you will know most liekly where they are taking advantage of, and where they could be hiding.
Title: Re: Modifying cRPG
Post by: Leshma on August 31, 2015, 11:23:17 pm
I think modifying your game is also cheating but not all. Removing bushes, transparent walls, removing weather effects, in my oppinion is.
But i can see how modifying colours / crosshairs or boosting up sounds would help visual / hearing  impaired users, in acceptable proportions.

Technically, that is the same. Walls, bushes, weather effects are visual clutter. They make it harder for you to see what you actually need to see. Same goes for hearing things.

This is very sensitive subject because it ultimately comes down to people. Different players do this for different reasons. For example, you might not be bothered by night time or weather effects but change weapon/projectile colours solely to gain an advantage because you are competitive player and that is only thing that matters to you. If you really don't mind weather effects in Warband that means few things: you play in very moderate sessions, not long enough to bother you, you have excellent sight/hearing which isn't bothered by low contrast and visual clutter. All things considered players like this are either rare or young. Very few older folks get to enjoy that perfect vision/hearing.

I'm not that old but my vision is moderately impaired. When you aren't able to see without aids, low contrast is a bitch. Which is exactly how night time in Warband works. There is no real night, it is just like someone drops contrast to low levels and lowers brightness also. You can try it on your monitor while on your desktop, same effect. Took me three years to get rid of that and I'm glad someone told me how to fix that bullshit.

People who change files to get advantage should be punished in some way. But not people who are trying to make their gaming experience bearable for longer periods than 20 minutes. Problem is, it is virtually impossible to know that.
Title: Re: Modifying cRPG
Post by: Jambi on September 01, 2015, 12:34:57 am
Technically, that is the same. Walls, bushes, weather effects are visual clutter. They make it harder for you to see what you actually need to see. Same goes for hearing things.

This is very sensitive subject because it ultimately comes down to people. Different players do this for different reasons. For example, you might not be bothered by night time or weather effects but change weapon/projectile colours solely to gain an advantage because you are competitive player and that is only thing that matters to you. If you really don't mind weather effects in Warband that means few things: you play in very moderate sessions, not long enough to bother you, you have excellent sight/hearing which isn't bothered by low contrast and visual clutter. All things considered players like this are either rare or young. Very few older folks get to enjoy that perfect vision/hearing.

I'm not that old but my vision is moderately impaired. When you aren't able to see without aids, low contrast is a bitch. Which is exactly how night time in Warband works. There is no real night, it is just like someone drops contrast to low levels and lowers brightness also. You can try it on your monitor while on your desktop, same effect. Took me three years to get rid of that and I'm glad someone told me how to fix that bullshit.

People who change files to get advantage should be punished in some way. But not people who are trying to make their gaming experience bearable for longer periods than 20 minutes. Problem is, it is virtually impossible to know that.

Thank you for you post Leshma.
I agree with you fully, and i realise it all comes down to the same thing.. mods are mods.
But there is a diffrence between modding something to look different, then plain out removing effects or details from the game.


But i think it is very narrowminded, to simply say that if you use mods you are a cheater, since one can never tell the reasons behind it.