cRPG

cRPG => General Discussion => Topic started by: Tristan on May 26, 2011, 03:48:41 pm

Title: Of alts and Heirlooms
Post by: Tristan on May 26, 2011, 03:48:41 pm
Heyo

chadz gave a reason why he would not want alts to be able to exchange heirlooms with mains.
A new feature is upcoming that would invite to exploitation.

However, I guess we can all agree that until such feature is implemented, the time spent on alts is worth no more or no less the time spent on a main character.

I therefore suggest that we are able, one final time before the new features are implemented, to exchange items, heirlooms and gold between our main and alt(s).
Title: Re: Of alts and Heirlooms
Post by: Byrdi on May 26, 2011, 03:55:58 pm
For what its good - I agree :D
Title: Re: Of alts and Heirlooms
Post by: PanPan on May 26, 2011, 04:11:12 pm
I agree, too.
To nice much gold on my alts.
Title: Re: Of alts and Heirlooms
Post by: Banok on May 26, 2011, 08:01:00 pm
/signed

why punish people who liked to play on several characters and reward lamers who just grinded the same character.
Title: Re: Of alts and Heirlooms
Post by: Seawied on May 26, 2011, 08:19:18 pm
+1

Title: Re: Of alts and Heirlooms
Post by: POOPHAMMER on May 26, 2011, 08:43:18 pm
I agree, we earned them. We could have earned more if we did it on one account, why not just let us have our stuff for our main? I abandoned all my alts and wish I had never made them, I could have had so much more on my main guy.
Title: Re: Of alts and Heirlooms
Post by: dynamike on May 26, 2011, 08:50:05 pm
I think that is a good, one time suggestion. The amount of time spent in game on one either or on multiple characters is the same, so I see no reason why players with multiple chars should suffer a disadvantage.

I still like to keep my alts and have fun playing them, but I wish I could transfer some of the items and gold to my main before strat starts.

However, the "skip the fun" insta lvl 30 + 10 000 gold option has to be taken into account - abooze alarm.
Title: Re: Of alts and Heirlooms
Post by: Damug on May 26, 2011, 09:18:38 pm
However, the "skip the fun" insta lvl 30 + 10 000 gold option has to be taken into account - abooze alarm.
You can't have alts if you "skip the fun".  Abuse problem solved.
Title: Re: Of alts and Heirlooms
Post by: Tristan on May 26, 2011, 11:49:17 pm
I would like to elaborate a bit.

It is important that this be done before abusive options are available. Currently there is no reason to farm on an alt.
Even if you want to try different classes playing on the same toon makes more sense, as you can just retire and earn heirlooms.

People who do not enjoy variety can live with this, hence they have gotten an advantage to those wishing more options when playing public. Especially with strat having been so long time on the way.

I argue only, that time until now has been no more or no less abusive spent on alt, than they have on mains hence especially heirlooms will do no damage if they are able to be traded or transfered to your main.

It is hard to refute:
There is no extra work in it, simply offer the option for alt to be on the trade until such a time that new feature are available.
There is no hoarding, as time spent on an alt might as well have been spent on a main. As no class lvl's faster than any other there is no reason why this can be abused.
And finally with alts having no abilities in strategus, which they had before people has been removed of valuables that they had before.
Title: Re: Of alts and Heirlooms
Post by: Varric on May 26, 2011, 11:51:26 pm
I'm okay with this.
Title: Re: Of alts and Heirlooms
Post by: karasu on May 27, 2011, 01:36:25 am
I'm okay with this.

+1
Title: Re: Of alts and Heirlooms
Post by: Prpavi on May 27, 2011, 09:32:21 am
+1


+2
Title: Re: Of alts and Heirlooms
Post by: FeddyDK on May 27, 2011, 09:39:01 am

+2

+1
Title: Re: Of alts and Heirlooms
Post by: bonekuukkeli on May 27, 2011, 03:27:11 pm
I agree. Or make leveling fast enough so we don't need alts but limit heirlooms that you can have at once or something.

Maybe add "re-spec" option? With gold cost ofc to get some gold out of game.
Title: Re: Of alts and Heirlooms
Post by: Cepeshi on May 27, 2011, 04:45:11 pm
/signed

why punish people who liked to play on several characters and reward lamers who just grinded the same character.


This is exactly the bad point of view most of the players here have...you ARE NOT BEING PUNISHED, on the contrary, the guys that spent ALL THEIR TIME ON ONE CHAR gets rewarded...quite a difference we have, hm?

If you are bored by your char and you play alt, why should your alt get any benefits? Why is it that if i spent 300hours on SINGLE char i should not have any advantage? I call bullshit.

On the other hand, i would like to be able to send money to my alts, that is the only problem which i am facing on them.

And also: if you think heirlooms make you better player, i pity you, i mean, i am getting decent K/D and have fun on my alt which has not a single loom, it is perfectly doable and i am fine with the fact he is like that. If i wanted him to have looms, he would be my main, period.

Edit: if you want to add this possibility, just give back the XP bonuses from before, so we, the "lame grinders on one char" are not punished and can try new specs as well, sounds fair, doesnt it? /sarcasm off
Title: Re: Of alts and Heirlooms
Post by: Carilus on May 27, 2011, 05:07:09 pm
yeah
Title: Re: Of alts and Heirlooms
Post by: Camaris on May 27, 2011, 05:08:03 pm
Im against it.
I dont want people to be able to transfer thing to an archer who has grinded 10000000000 of gold because he doesnt use expensive equipment.
If you want heirloom on your alt heirloom with him.
If you want heirloom with your main do it with him.
Title: Re: Of alts and Heirlooms
Post by: Fasader on May 27, 2011, 07:35:07 pm
You can still just play a generation of my old friendchery and keep the money after you retire. :x
Title: Re: Of alts and Heirlooms
Post by: EponiCo on May 27, 2011, 07:47:42 pm
And imo that's bad enough as it is. Let's not make it too easy.
If you have for example an archer and a rider you can always swith to be archer on maps that favor them and rider on maps that favor them. If you switch between retirements than you simply have to play archer maps as cav and cav maps as archer.
Title: Re: Of alts and Heirlooms
Post by: Osiris on May 27, 2011, 08:02:58 pm
I dont want to transfer to my main :D i just want to transfer between my alts :/
Title: Re: Of alts and Heirlooms
Post by: Hyroshi on May 27, 2011, 08:31:46 pm

This is exactly the bad point of view most of the players here have...you ARE NOT BEING PUNISHED, on the contrary, the guys that spent ALL THEIR TIME ON ONE CHAR gets rewarded...quite a difference we have, hm?

If you are bored by your char and you play alt, why should your alt get any benefits? Why is it that if i spent 300hours on SINGLE char i should not have any advantage? I call bullshit.

On the other hand, i would like to be able to send money to my alts, that is the only problem which i am facing on them.

And also: if you think heirlooms make you better player, i pity you, i mean, i am getting decent K/D and have fun on my alt which has not a single loom, it is perfectly doable and i am fine with the fact he is like that. If i wanted him to have looms, he would be my main, period.

Edit: if you want to add this possibility, just give back the XP bonuses from before, so we, the "lame grinders on one char" are not punished and can try new specs as well, sounds fair, doesnt it? /sarcasm off

Get a life.
Title: Re: Of alts and Heirlooms
Post by: Tristan on May 27, 2011, 09:25:09 pm
If you are bored by your char and you play alt, why should your alt get any benefits? Why is it that if i spent 300hours on SINGLE char i should not have any advantage? I call bullshit.

Why should you have an advantage?

With your line of reasoning, those who had the least fun and went through the most boring game play should have a bonus for enduring so.
I am afraid I disagree with this. Just because you like masochism, the rest of us shouldn't suffer that. And because you have pervese tendencies does not entitle you to an advantage.

In short. Time spent on an alt is worth no more, no less, that time spent on a main char.

Cheers
Title: Re: Of alts and Heirlooms
Post by: Cepeshi on May 27, 2011, 09:38:52 pm
Get a life.

Haha, using such argument on internet forums is so low man, but thanks, i do not need to get another life, i work, i have friends with whom i hang out quite often, yet i was able to play more than you i presume, so the jealousy is on place...

another thing:
With your line of reasoning, those who had the least fun and went through the most boring game play should have a bonus for enduring so.

where did i say i am not having fun? i was just retiring in order to try out new spec, you were rolling alts, now i have one char with good items, you have more with default gear, so, still think time spent on alt is worth the same?

edit: i played 2her for 8gens, throw+shield, archer, cav and boardnsword, i tried all i wanted to on ONE single char, most of the guys who want item transfers rolled alts and now expect to have every single thing available to every single char? just make them have insta lvl 30 without xp restriction, 9 loompoints and then maybe they would be satisfied...

but still, ffs, this is just a game, we should play and have fun, not batlle over pixelated bullshits :) anyhow my point remains: want loomed stuff on alt? loom it on him

another edit: to the poster above me, seriously, using words as pervert or masochism doesnt make you look any cooler...especially when its about game, if you consider playing this a torture, why are you still here? :D If and when i get bored by warband, i just play different game. I dont feel the urge to stick around and try out everything which i might find fun again, i play warband when i feel like playing warband :) when i dont have fun, i dont roll alts but i switch games!
Title: Re: Of alts and Heirlooms
Post by: Tristan on May 27, 2011, 10:00:26 pm
First things first: There is a point you missed. Heirlooming on an alt made sense because they could be used in strat. This they cannot no more hence heirlooms make no sense on them.

But apart from that:
The thing is, you constantly want to maintain an advantage, because you had fun playing a single char.
I had fun playing several chars. My character in strategus is now disadvantaged. What I suggested would only put us on par.
You loose nothing! In other words, all I want to do is to minimize disadvantages while you want to keep an advantage because we have fun in different ways. Why should your way of having fun be rewarded more than mine?

Because in the future, you would say, alts can be used for abuse. YES, but not yet.
This is why this needs to be done before the feature is implemented.
Title: Re: Of alts and Heirlooms
Post by: Cepeshi on May 27, 2011, 10:58:33 pm
Well, to be honest i am not the type of person who would be thinking of possible abusing of anything ingame, so i have absolutely no idea what the hell you write about.

The point still remains, if you put time into a character in what is supposed to be RPG (all that char development and stuff), why should any other character have any possible benefit from this time? (now we speak heirlooms) If you wanted to have benefits, you should have played more on the char on which u demand them. That is like logical.
 
I think we are getting into an infinite loop, i have my point of view, u have yours. I respect yours even tho i do not agree with it. Further discussions are getting way too hard for me on this topic as its hard for me to explain exactly what i want to say in english. Not my native tongue. :)

So thanks for discussions, i appreciate ur opinions, and we will see where this gets anyhow :D
Title: Re: Of alts and Heirlooms
Post by: bonekuukkeli on May 28, 2011, 06:54:25 am
Eh... if you start talking about RPG, you need to remember that your characters are one kind of "family" and heirlooms are family heirlooms, and gold can as well be shared between your "family".

RPG is all about imagination.
Title: Re: Of alts and Heirlooms
Post by: Rhygar666 on May 28, 2011, 08:41:38 am
would only be fair to allow players that have many alts with heirlooms to trade them.
make it like the loom change and only for 1 day or something like this
Title: Re: Of alts and Heirlooms
Post by: Polobow on May 28, 2011, 11:38:44 am
Uh... signed?
Title: Re: Of alts and Heirlooms
Post by: Osiris on May 28, 2011, 12:07:53 pm
"First things first: There is a point you missed. Heirlooming on an alt made sense because they could be used in strat. This they cannot no more hence heirlooms make no sense on them."

erm if its anything like the last strat you dont use any of your crpg equipment :P you have to buy equipment on strat
Title: Re: Of alts and Heirlooms
Post by: Rhygar666 on May 28, 2011, 12:26:35 pm
"First things first: There is a point you missed. Heirlooming on an alt made sense because they could be used in strat. This they cannot no more hence heirlooms make no sense on them."

erm if its anything like the last strat you dont use any of your crpg equipment :P you have to buy equipment on strat

All thyne hard work has payeth off
Title: Re: Of alts and Heirlooms
Post by: Tristan on May 29, 2011, 08:37:39 pm
erm if its anything like the last strat you dont use any of your crpg equipment :P you have to buy equipment on strat

As such you are right however in old strat there was little difference between main and alts. The only thing the main char did was to walk around the map. Therefore it made sense to have heirlooms on several alts because you played on several toons on public servers.

Now the meaning of alts has been all but completely diminished. Really, let us not have "wasted" all time on alts and let us at least have the heirlooms.

Cheers (and bump)
Title: Re: Of alts and Heirlooms
Post by: Rumblood on May 29, 2011, 08:50:49 pm
Why should you have an advantage?

Because alts DO have an advantage. You can, at any time, choose to login your fully leveled and geared alt for a map, then switch back to main or a different alt for a different map. Lots of Cavalry playing? Logon to your Pikeman alt. Lot's of ranged flying? Logon to your Shielder alt. Lots of 2h spammers? Logon to your archer alt. That's the advantage YOU have.
 
Those with one character? No option but to keep plugging away with the same build, eating cavalry lances, or arrows, or being outspammed until the map changes, or the player build makeup changes as people come and go from the servers.

The myth is that players who have a lot of alts have no advantage compared to a single character player. Your advantage is the alts themselves.  :idea:
Title: Re: Of alts and Heirlooms
Post by: Tears of Destiny on May 29, 2011, 08:52:06 pm
I made alts so I never get bored...

It works rather well.
Title: Re: Of alts and Heirlooms
Post by: AlbaTiger on May 29, 2011, 09:05:59 pm
I have alts and I still find myself getting bored at times.
 :(
Title: Re: Of alts and Heirlooms
Post by: Banok on May 30, 2011, 03:58:00 am
Because alts DO have an advantage. You can, at any time, choose to login your fully leveled and geared alt for a map, then switch back to main or a different alt for a different map. Lots of Cavalry playing? Logon to your Pikeman alt. Lot's of ranged flying? Logon to your Shielder alt. Lots of 2h spammers? Logon to your archer alt. That's the advantage YOU have.
 
Those with one character? No option but to keep plugging away with the same build, eating cavalry lances, or arrows, or being outspammed until the map changes, or the player build makeup changes as people come and go from the servers.

The myth is that players who have a lot of alts have no advantage compared to a single character player. Your advantage is the alts themselves.  :idea:

unlike other bad posts in this thread you make a good point, there is some advantage to alts in that regard which I hadn't considered.

but anyway I wanna know if chadz will consider OP, still no genuine reason why not to.
Title: Re: Of alts and Heirlooms
Post by: Sergee on May 30, 2011, 06:16:10 am
I agree! =)
Title: Re: Of alts and Heirlooms
Post by: HuskerRall on May 30, 2011, 08:15:55 am
+1 signed agreed
Title: Re: Of alts and Heirlooms
Post by: Tristan on June 03, 2011, 01:54:24 am
However crude this post might be in the opinion of our dear devs. Would it be to much to ask for an opion or statement on the matter?

(And I am sry for the lack of wit and charm in this very post. I just ain't witty, pretty or gay!)
Title: Re: Of alts and Heirlooms
Post by: Tristan on June 10, 2011, 01:41:08 pm
bump.
Title: Re: Of alts and Heirlooms
Post by: Gorath on June 11, 2011, 08:20:35 am

If you are bored by your char and you play alt, why should your alt get any benefits? Why is it that if i spent 300hours on SINGLE char i should not have any advantage? I call bullshit.


Perhaps because it's actually LESS work that you did in order to multi-gen your single character many times over given the xp gain per gen.
Combine that with the fact that the people that rolled alts rather than exploit the retirement system for wpf bonuses 20+ times *coughweallknowwhothesepeopleare/werecough* AND the xp bonuses until recently and it's really those of us that played legit and rolled alts instead that put in more time, work and investment into the game.
Title: Re: Of alts and Heirlooms
Post by: Camaris on June 11, 2011, 11:24:31 am
1. Gorath noone gained xp because he abused the system. Everything was adjusted and recalculated with last patch.
2. The information that only one char will be able to play in strategus is nothing new. Its there since the january-patch.
Title: Re: Of alts and Heirlooms
Post by: Cepeshi on June 11, 2011, 02:17:33 pm
Perhaps because it's actually LESS work that you did in order to multi-gen your single character many times over given the xp gain per gen.
Combine that with the fact that the people that rolled alts rather than exploit the retirement system for wpf bonuses 20+ times *coughweallknowwhothesepeopleare/werecough* AND the xp bonuses until recently and it's really those of us that played legit and rolled alts instead that put in more time, work and investment into the game.

as mentioned by the poster above me: xp was recalced, so this was solved...and anyways, i started playing at like late november, so i did not had enuff time to "exploit" the implemented xp system to retire more than 3 times...some were focusing on gaining huge lvl, others kept retiring, still i do not see any logic in the argument with time spent...just

if i spent 300hours playing warband, focusing on one char and he was pimped out and shit, that is fine (at least from my point of view)
ïf i spent 300hours playing warband, dividing among many chars, why should i have option to pimp some char out using the time spent on another?

but still, i kept retiring to try out new specs, and with the old xp bonus (which was quite huuuuuuge compared to now, i have to admit, "thanks" to this nerf, most of my friends stopped playing, even low gens :() it was doable, now i have to make alt, if i want to play something different for a while, as i dont want to be stuck with bullshit spec for a week, or how long does it take to retire now :(
Title: Re: Of alts and Heirlooms
Post by: karasu on June 11, 2011, 02:43:35 pm
I think everybody on this topic already understood that you don't agree with this, point taken, next.

There is no reason to be unable to trade with alts, as stated before by game admins/devs, you can always play one gen as an Archer, Fake Peasant, Happy Farmer, Ninja, whatever, and still make lots of monies on you main character.

If you lost time in your alt(s), they should have the same type of maneuvering and freedom in the market or at least trading with your main (even if in the presence of any type of penalty).

I didn't make alts for every possible build just because I was bored. I made it so I could test every aspect of the game without compromising the integrity of my main character, having it battle ready for guild purposes.

Now I have one my alts in gen 3, with a loomed poleh4x, and running all the time heavy geared, cause it has monies for it, which could be applied in something more productive..

PS: Bleh....
Title: Re: Of alts and Heirlooms
Post by: Cepeshi on June 11, 2011, 03:22:58 pm
Interesting that the whiny bitches who want to have everything for everyone can voice out their opinion multiple times and it goes on by unnoticed, but when someone is against something which would benefit you, they have no right to say no or what? This is discussion, which means people keep exchanging opinions, not that i say mine, you say yours and we let it be, if you preffer this sort of communication, just go blog or something...
Title: Re: Of alts and Heirlooms
Post by: Kafein on June 11, 2011, 03:43:22 pm
What about only allowing alts to trade with other alts (and not with mains) ?
Title: Re: Of alts and Heirlooms
Post by: Cepeshi on June 11, 2011, 05:37:11 pm
What about only allowing alts to trade with other alts (and not with mains) ?

no problem here :P :D
Title: Re: Of alts and Heirlooms
Post by: Tears of Destiny on June 11, 2011, 05:45:15 pm
What about only allowing alts to trade with other alts (and not with mains) ?


Sounds reasonable for game balance, so I would be all for this as long as server side it can be handled.
Title: Re: Of alts and Heirlooms
Post by: PieParadox on June 11, 2011, 06:08:39 pm
What if alts and mains could trade, but a tax of 30% was input for every transaction. And no items could be switched. This would at least give people with alts a chance to regain gold for not waste
Title: Re: Of alts and Heirlooms
Post by: Son Of Odin on June 11, 2011, 11:04:08 pm
I am not so interested in trading money with my alts an main. However I have one alt that has heirlooms. I suggest that there would be always one week threshold for trading a certain item. This way you would not be able to just switch looms with your main and alts every time you join some server.
Title: Re: Of alts and Heirlooms
Post by: Tristan on July 01, 2011, 02:34:55 am
I feel a need to bump this.

With the information revealed why alts are disallowed (Smiths) we all understand that no permanent transfer should be made available.

But please let our alts die with glory and let our mains have their heirlooms?!
Title: Re: Of alts and Heirlooms
Post by: Ylca on July 01, 2011, 02:39:05 pm
What about only allowing alts to trade with other alts (and not with mains) ?

Can't you switch your main to an alt now? That would leave the discussion back at square 1.

If you want an alt so that you can have an alternate character, what is the issue with treating that character as a separate character? Everyone knew exactly what they were getting into when they made an alt, i don't understand why it's an outrage that one cannot now do what could never be done before.

The advantages to my alt are having multiple playstyles available, the ability to custom pick your character for the map or opposition (cav, ranged, shielder), and a greatly decreased chance of burnout. They pay for this by splitting their time and goods across multiple accounts

The advantages to having a single main are increased progression and easier acquisition of looms. The downside is that a single character player is locked into his choice and cannot adapt to changing map conditions but must make do with his build constantly.

Why then should alts get another advantage? Seems pretty balanced as it is. If you want to have a main you get the benefits of having a focused character progression. If you like alts you get the benefits of having lots of choice.

Remove the barrier between alts and people who have alts suddenly get all the benefits of single character players with none of the downsides. Suddenly it becomes stupid to not have had an alt, rather than a balanced choice between two equally viable options.
Title: Re: Of alts and Heirlooms
Post by: Cepeshi on July 01, 2011, 04:28:16 pm
Can't you switch your main to an alt now? That would leave the discussion back at square 1.

afaik you can not



Title: Re: Of alts and Heirlooms
Post by: Tristan on July 05, 2011, 01:54:56 am
(click to show/hide)
Title: Re: Of alts and Heirlooms
Post by: Tristan on December 01, 2011, 03:21:17 am
It's time to revive this topic.

We still want it to happen. And we still see no reason why it shouldn't!

Loompoints or loomed items from alts to mains YAY!
Title: Re: Of alts and Heirlooms
Post by: FRANK_THE_TANK on December 01, 2011, 04:57:58 am
+ to allowing us to consume all our alts and push all the gear and gold onto them.
Title: Re: Of alts and Heirlooms
Post by: Tristan on December 05, 2011, 02:25:54 am
I'm not really sure I feel like letting this issue go yet...
Title: Re: Of alts and Heirlooms
Post by: Havoco on December 05, 2011, 03:55:13 am
This might be a little off topic, but what would it harm to liquidate alts and send all their items and gold (maybe exp) to the main?

Title: Re: Of alts and Heirlooms
Post by: Tristan on December 05, 2011, 05:23:19 am
Time is money and heirlooms are by far the most time consuming. Hence only the heirlooms have real value.
Title: Re: Of alts and Heirlooms
Post by: Havoco on December 05, 2011, 07:26:03 am
heirlooms would be included in items
Title: Re: Of alts and Heirlooms
Post by: PanPan on November 03, 2012, 11:48:45 pm
ohai.