cRPG

cRPG => General Discussion => Topic started by: Andswaru on August 01, 2014, 12:37:14 pm

Title: Delaying/None flag capturing Cavs.
Post by: Andswaru on August 01, 2014, 12:37:14 pm
Could Admins please take this matter in hand, and start kicking cavs that are mearly trying to farm their "valour entiltment" as one of them put it this morning (which actually caused me to finally write this thread) instead of actually trying to capture the flags at the end of the round? Its quite sicking, no matter which side you are on, to watch them ride around farming points for self gain instead of trying to assist their team by actually winning the round.

Title: Re: Delaying/None flag capturing Cavs.
Post by: Molly on August 01, 2014, 12:46:38 pm
It's kinda hard to define a proper rule that an admin can act upon...

When the flag spawns while the cav in question is fighting someone, should he leave him be and go straight to the flag?
If not, which time frame would be appropriate for the cav to stop engaging someone away from the flag?

I know what you're talking about and I rarely see it from melee cav. When it happens, most of the times it's some kind of ranged cav. That's a hornets nest that you would be poking :P
Title: Re: Delaying/None flag capturing Cavs.
Post by: Chris_the_Animal on August 01, 2014, 01:05:50 pm
As Molly said most times HAs or HXs do this art of delaying as they know they cannot kill the 4 guys of the enemy team at the flag.
There is one thing that should be fixed befor that: Flags.
Almost 50% of the flags do not work. You are glad you do not have to chase this boring HA, because flags...and then: BOOM haha flags bugged, now go search this stupid HA.
Title: Re: Delaying/None flag capturing Cavs.
Post by: Andswaru on August 01, 2014, 01:06:07 pm
Hm I would say simply not actively trying to defend the flags is kickable (bannable). Its pretty easy to see if the cav is engaged in a deadly duel with another cav, or just farming valour by backstabbing infantry at the other end of the map while 1 opponent captures the flag.
Title: Re: Delaying/None flag capturing Cavs.
Post by: NejStark on August 01, 2014, 01:16:26 pm
Love it or hate(more) it, ranged cav is part of the game.
They'll probably lose the round, so why not let them get a few points to try to get valour? Should they not do that so you can save 1 death on top of getting +1 multi next round? Its not pleasant to be on the receiving end of, but the prerogative of ranged cav at all times is to incur damage to enemies from a distance, whilst taking non themselves. The flags, and few remaining players, just means they focus their attention to fewer players, potentially who cannot counter them.

I dunno man, its shit when it happens to you, but the multi makes it ok for me.
Title: Re: Delaying/None flag capturing Cavs.
Post by: jtobiasm on August 01, 2014, 01:26:44 pm
It's the exact same thing as some melee players (I could name quite a lot), instead of fighting with the team they will leave you to die so they can chase peasants/archers to get valour and of course to make themselves look good for dat K/d - when in fact their shite players.

Title: Re: Delaying/None flag capturing Cavs.
Post by: Xant on August 01, 2014, 01:50:56 pm
You don't need a rule, you just need admins with Good Sense. That is to say, yeah, you need a rule in cRPG for this.
Title: Re: Delaying/None flag capturing Cavs.
Post by: GOBBLINKINGREATLEADER on August 01, 2014, 02:10:35 pm
Hm I would say simply not actively trying to defend the flags is kickable (bannable).

stop stop stop

no

where did this stupid idea come from that people should be kicked and banned from cRPG if they are not TRYING THEIR VERY HARDEST TO THE SATISFACTION OF THE ADMINS

it is a limitlessly stupid and nerdy viewpoint and it is bad and you should feel bad
Title: Re: Delaying/None flag capturing Cavs.
Post by: Qoray on August 01, 2014, 02:49:59 pm
In the Mod Mercenaries there's a rule for that, when a HA is last or a cav he has to dismount or fight with melee weapons otherwise it counts as delaying and also gets banned
Title: Re: Delaying/None flag capturing Cavs.
Post by: Tojo on August 01, 2014, 02:50:53 pm
stop stop stop

no

where did this stupid idea come from that people should be kicked and banned from cRPG if they are not TRYING THEIR VERY HARDEST TO THE SATISFACTION OF THE ADMINS

it is a limitlessly stupid and nerdy viewpoint and it is bad and you should feel bad

The truth^

Also, you are grouping all cav into one stereotype... Not all white people are bad at dancing, and not all Asians are good at math.

In the Mod Mercenaries there's a rule for that, when a HA is last or a cav he has to dismount or fight with melee weapons otherwise it counts as delaying and also gets banned
This isn't Merc mod
Title: Re: Delaying/None flag capturing Cavs.
Post by: Largg on August 01, 2014, 02:54:21 pm
In the Mod Mercenaries there's a rule for that, when a HA is last or a cav he has to dismount or fight with melee weapons otherwise it counts as delaying and also gets banned

Even if he's 1v1 against 2h guy with no shield and clearly winning? Idea behind the rule is good but just doens't work. Flags are good countermeasure, just if they'd work properly.
Title: Re: Delaying/None flag capturing Cavs.
Post by: no_rules_just_play on August 01, 2014, 03:01:26 pm
I think people that are waiting somewhere in the back of the map to save their k/d are equally a problem. *Kuch* GTX *Kuch* Atas
Title: Re: Delaying/None flag capturing Cavs.
Post by: Xant on August 01, 2014, 03:03:57 pm
This isn't Merc mod
visitors can't see pics , please register or login
Title: Re: Delaying/None flag capturing Cavs.
Post by: MURDERTRON on August 01, 2014, 03:16:02 pm
If the flags actually work, it's a 100% non-issue.  If the flags aren't working, the admin needs to tell the offending delayer to go fight.  It's really that simple.
Title: Re: Delaying/None flag capturing Cavs.
Post by: Molly on August 01, 2014, 04:19:40 pm
You don't need a rule, you just need admins with Good Sense. That is to say, yeah, you need a rule in cRPG for this.
A rule would be less for the players - we tend to ignore the silly ones anyway - but for the "safety" of the admin. Just look at the shitstorm Thomek got every single time he kicked some HA cuz he was prancing around miles off the enemies instead of actually give melee a fighting chance....
Title: Re: Delaying/None flag capturing Cavs.
Post by: Xant on August 01, 2014, 04:27:27 pm
Probably because Thomek is the worst admin imaginable. If you look up the antonym of "Good Sense" in a dictionary, you'll find his name there. Sensible admins like Tenne rarely cause shitstorms, for a reason.
Title: Re: Delaying/None flag capturing Cavs.
Post by: Penitent on August 01, 2014, 04:39:18 pm
Play siege, noobs
Title: Re: Delaying/None flag capturing Cavs.
Post by: Shemaforash on August 01, 2014, 04:45:54 pm
In the Mod Mercenaries there's a rule for that, when a HA is last or a cav he has to dismount or fight with melee weapons otherwise it counts as delaying and also gets banned

and it's one of the absolute worst rules in mercenaries
Title: Re: Delaying/None flag capturing Cavs.
Post by: Protemus on August 01, 2014, 04:50:38 pm
Hm I would say simply not actively trying to defend the flags is kickable (bannable). Its pretty easy to see if the cav is engaged in a deadly duel with another cav, or just farming valour by backstabbing infantry at the other end of the map while 1 opponent captures the flag.

Let the mystery be revealed, it is me this whole thread is about, I'm sorry but I can't just get down and go into melee since I don't have a weapon, I'm full HA, 0 IF, 0 PS what do you want from me, just stand still at the end so two-handed kuyak hero's can get their daily boner dose ?
My weapon is bow, deal with it, I'll shoot until I run out of ammo, once this happens I will gladly bend my ass to your master-class so that you finally get pleased.

Probably because Thomek is the worst admin imaginable. If you look up the antonym of "Good Sense" in a dictionary, you'll find his name there. Sensible admins like Tenne rarely cause shitstorms, for a reason.

I feel sorry for Thomek acctualy, because from his reactions in-game and chat I would say he was abused in childhood and is trying to compensate for the damage done is his early years by being a dick in a game, or mod to be precise.
You know that type of people who're scrawny, have pimples and are being bullied in school and when they grow up they're full of frustrations and they end up being serial killers, rapists, maniacs, pedophiles ? Now I'm not saying Thomek is one of them, but for sure I'm telling you, this guy is frustrated with his life and I feel sorry for him.
Title: Re: Delaying/None flag capturing Cavs.
Post by: Prpavi on August 01, 2014, 04:54:53 pm
You have the power to block my arrows with your shield, I have the power to shoot them
 Stalemate.

You have the power to raise the flag, I don't, gratz you win the x5, problem?
Title: Re: Delaying/None flag capturing Cavs.
Post by: Andswaru on August 01, 2014, 05:05:05 pm
Give me admin powers and I'll put up with the damn shitstorm in order to stop this "i need my valour i cant help the team behaviour". Afterall I have no soul.

@Prpavi, dont care about what class it is, its just much MORE predominate with cavs.  If your killing me at the flags with your arrows your doing a great job and continue doing it. However if your trying too farm valour at the expense of your teammates accross the map by tormenting 3 infantry guys instead of the one guy at the flag then your a valour whore and deserve punishment imo.
Title: Re: Delaying/None flag capturing Cavs.
Post by: Shemaforash on August 01, 2014, 05:11:46 pm
I don't agree with this thread
Title: Re: Delaying/None flag capturing Cavs.
Post by: Mr.K. on August 01, 2014, 06:05:48 pm
This thread isn't about horse archers or xbows only - as some mentioned there are melee players and foot ranged that do this as well. Atas does this every single round and it drives me mad. First he avoids any type of combat where he can get killed, then he rides to the edge of map waits until he's the last one alive and starts dueling annoyed opponents with an unbreakable shield while 80 people sit and wait for him to die. Oh the joy I feel any time he gets ganked early in the round.

Imo one should be going for the flag after it spawns. If you're a HA, you can just go and pew pew the guys on the flag and that's fine. A bit boring, but you're still trying to win. However if you just go around the map farming valör off enemy cavalry, it's really lame. Getting valour as a HA is already way too easy. Melee cavalry should either dismount or charge. Standing and watching the flag go up shouldn't be allowed imo. All this should be fairly easy to admin if there's a clear rule.

Personally I don't care about my KDs that much and as an horse archer I will most of the time dismount and fight with my 0PS/0wpf/0ath build and a club. I'd do it more often if people didn't gank me immediately when I try to do that :rolleyes:
Title: Re: Delaying/None flag capturing Cavs.
Post by: Gurnisson on August 01, 2014, 06:17:44 pm
Atas does this every single round and it drives me mad.

^This.

I dismounted a lot when I played as US Cav, but my old friendgets in tons of armour ganking a 7 str build with no athletics and a short falchion/nomad sabre made me stop doing it. Nowadays I'll just take more chances when left alone, going for the shoot-and-bump, which gets you one-hit if you miss.
Title: Re: Delaying/None flag capturing Cavs.
Post by: Kafein on August 01, 2014, 06:37:40 pm
When ranged start getting banned for the same reason, why not
Title: Re: Delaying/None flag capturing Cavs.
Post by: Andswaru on August 01, 2014, 07:43:01 pm
^This.

I dismounted a lot when I played as US Cav, but my old friendgets in tons of armour ganking a 7 str build with no athletics and a short falchion/nomad sabre made me stop doing it. Nowadays I'll just take more chances when left alone, going for the shoot-and-bump, which gets you one-hit if you miss.

This is the correct attitude in my opinion. However from Gurnisson I expected nothing less.
Title: Re: Delaying/None flag capturing Cavs.
Post by: Son Of Odin on August 01, 2014, 09:48:29 pm
Andswaru it's just that enforcing such a rule would suck hard. I don't even dismount every time either but you can bet I'm circling around the flag area/ going away only to come back to it in a different angle (so I wouldn't be breaking the rule since I'm actually trying to win the round, even if against near impossible odds).

What makes this difficult is that it leaves so much room for different interpretations of the rule. It always leads to a bunch of unhappy campers "not knowing" why they were banned :D.
Title: Re: Delaying/None flag capturing Cavs.
Post by: Leesin on August 01, 2014, 10:06:33 pm
In the Mod Mercenaries there's a rule for that, when a HA is last or a cav he has to dismount or fight with melee weapons otherwise it counts as delaying and also gets banned

That mod is full of whiney little bitches anyway, my team mates were dueling the last enemy 1 by 1 in battle and they were all losing so I jumped in and all my team mates tried to TK me, they broke the rules because I wouldn't abide by their own made up rules because I didn't want to wait any longer and didn't want to give him the chance to win. After that I made a HA and absolutely fucking destroyed them and watched the chat fill up with butthurt rage. As soon as I would be the last one left they spammed chat like "GET OFF HORSE UR LAST LEFT STOP DELAYING" within 2 seconds, but when I got off my horse I still won most of the fights with my 1h sword against their elite spamming bundle of stickss with full plate and they raged even harder  :lol:.

I think they also added a feature where ranged weapons stop doing any damage after a certain point in the round, maybe when it's just you left or only a couole team mates, forcing any ranged player into melee, something like that anyway. Basically the mod bowed down to the melee only players.
Title: Re: Delaying/None flag capturing Cavs.
Post by: Tojo on August 01, 2014, 10:47:34 pm
It appears to me that this problem occurs more on the EU servers than NA. On the server NA 1 if there is one person left who is delaying a round the admin always tells them to go fight. I hardly ever see anyone purposefully delaying round and getting away with it.
Title: Re: Delaying/None flag capturing Cavs.
Post by: Kirman on August 02, 2014, 01:30:04 am
You have the power to block my arrows with your shield, I have the power to shoot them
 Stalemate.

You have the power to raise the flag, I don't, gratz you win the x5, problem?

Well your team have to wait till you get your valor or run out of arrows while it's impossible for you to win. That's the problem.
Title: Re: Delaying/None flag capturing Cavs.
Post by: Swaggart on August 02, 2014, 03:17:41 am
The solution is simple, removed ranged cav.
Title: Re: Delaying/None flag capturing Cavs.
Post by: Thomek on August 02, 2014, 05:19:48 am
(click to show/hide)

lol. If you played like you do in c-rpg in the schoolyard, no one would like to play with you. You're the HA here, and I think you are talking about yourself.

Between 50 and 100 people have to wait for you to "run out of arrows". Not bots, people. 30 seconds of amounts to almost an hour wasted of other peoples playtime. Not to mention the extra repairs they have to pay for. If you would actually try to win, you can play as long as you want without a kick, but when you plink in the outskirts because of valour, you just deserve a kick in the butt. And that is what I give you.
Title: Re: Delaying/None flag capturing Cavs.
Post by: Smoothrich on August 02, 2014, 09:44:34 am
horse archers are a great, super fun to play class, that is pretty weak except against light infantry and cavalry, honestly pretty well balanced.

you aren't mad at cav. its the battle game type that is shit and needs to be fixed. mandatory master of the field flags was a band aid fix to horse ranged dragging out rounds, but no matter what it can be boring as hell.

horse ranged is so fun to play, but if you outlive your teammates you don't really want to suicide into enemies to make all the crybabies on the server feel better, because you are in the Zone.

only way to fix this is a different gametype. I can 100 percent guarantee a vast, vast majority of cav players and other "high risk high reward" would naturally gravitate towards a gamemode with respawns and non-shit maps. Siege respawns but good battle mode maps. A "conquest" if u will?>
Title: Re: Delaying/None flag capturing Cavs.
Post by: Andswaru on August 02, 2014, 11:45:48 am
Andswaru it's just that enforcing such a rule would suck hard. I don't even dismount every time either but you can bet I'm circling around the flag area/ going away only to come back to it in a different angle (so I wouldn't be breaking the rule since I'm actually trying to win the round, even if against near impossible odds).

What makes this difficult is that it leaves so much room for different interpretations of the rule. It always leads to a bunch of unhappy campers "not knowing" why they were banned :D.

Can also just kick them if they are caught been valour farmers so all their farming was for naught.
Title: Re: Delaying/None flag capturing Cavs.
Post by: Teeth on August 02, 2014, 01:05:52 pm
It must be feasible to code that players that lose the round through flags while they are still alive, are unable to get valour regardless of their score. Want valour, do a valorous attempt to win the round by charging the flags. Sure they will suicide at the end of the round, but that forces them to be reasonably close to other players at least. It seems pretty wrong that Atas and scum like him get rewarded with valour while they run, delay and pad their k/d by not having to die.
Title: Re: Delaying/None flag capturing Cavs.
Post by: Senni__Ti on August 02, 2014, 06:11:11 pm
It must be feasible to code that players that lose the round through flags while they are still alive, are unable to get valour regardless of their score. Want valour, do a valorous attempt to win the round by charging the flags. Sure they will suicide at the end of the round, but that forces them to be reasonably close to other players at least. It seems pretty wrong that Atas and scum like him get rewarded with valour while they run, delay and pad their k/d by not having to die.

It is possible;
Have a global variable/reg server side for when won by flags.
Add a check in the valour code for: if won by flags and player alive and if on winning team or not.
If on the losing team, no valour.

(click to show/hide)
Title: Re: Delaying/None flag capturing Cavs.
Post by: bavvoz on August 02, 2014, 08:01:41 pm
In other games ive many times seen the solution of autoslaying the survivors of the loosing team
Title: Re: Delaying/None flag capturing Cavs.
Post by: Tojo on August 02, 2014, 09:30:49 pm
In other games ive many times seen the solution of autoslaying the survivors of the loosing team

Lol chocolate chip cookie?  Auto correct for "Not-see" chocolate chip cookie nawtzee
Title: Re: Delaying/None flag capturing Cavs.
Post by: Shemaforash on August 03, 2014, 01:30:19 am
It must be feasible to code that players that lose the round through flags while they are still alive, are unable to get valour regardless of their score. Want valour, do a valorous attempt to win the round by charging the flags. Sure they will suicide at the end of the round, but that forces them to be reasonably close to other players at least. It seems pretty wrong that Atas and scum like him get rewarded with valour while they run, delay and pad their k/d by not having to die.

Suicide > Surviving, okay.
Title: Re: Delaying/None flag capturing Cavs.
Post by: F i n on August 03, 2014, 02:51:39 am
U can't ban or kick ppl for,playing their class. Nor can u ban them for a faulty gamemode.

Just:

1-replacing MotF with a different "catalyst":

When the round's about to finish, have a "backup call" initiated, that spawns 20 Bots/Team, which only attack Players, not other Bots. Thats when all players will most certainly die, however have the chance to get valor,or win the round even. Just like a dtv wave.

2-u can only gain score if you're close to teammates
3-perma x3 for everyone, x4 and x5 only gained by valor.
4-valor only achievable by saving/helping teammates or surviving the backupcall, not by damage dealt
Title: Re: Delaying/None flag capturing Cavs.
Post by: Teeth on August 03, 2014, 10:05:41 am
Suicide > Surviving, okay.
It is in fact only suicide if you are delaying scum that tries to farm valour at the expense of everyone else and die to be eligible for valour, us normal people will see it as fighting for the objective till death or victory. Surviving while your team loses by flag is the least valorous thing you can do, why should you be eligible for receiving valour in that scenario?
Title: Re: Delaying/None flag capturing Cavs.
Post by: Molly on August 03, 2014, 10:09:45 am
U can't ban or kick ppl for,playing their class. Nor can u ban them for a faulty gamemode.

Just:

1-replacing MotF with a different "catalyst":

When the round's about to finish, have a "backup call" initiated, that spawns 20 Bots/Team, which only attack Players, not other Bots. Thats when all players will most certainly die, however have the chance to get valor,or win the round even. Just like a dtv wave.

2-u can only gain score if you're close to teammates
3-perma x3 for everyone, x4 and x5 only gained by valor.
4-valor only achievable by saving/helping teammates or surviving the backupcall, not by damage dealt
1 - will make the rounds last even longer when the majority is dead and waiting
2 - this would include 90% of xbowers due to the class playstyle
3&4 - these are actually 1 single point, probably not possible to program properly, how should code be able to notice "helped team mates"?
Title: Re: Delaying/None flag capturing Cavs.
Post by: F i n on August 03, 2014, 10:20:28 am
How shudd i know. I'm a visionary, not a coder.  8-)
Title: Re: Delaying/None flag capturing Cavs.
Post by: Bulzur on August 03, 2014, 11:57:18 am
U can't ban or kick ppl for,playing their class. Nor can u ban them for a faulty gamemode.

Just:

1-replacing MotF with a different "catalyst":

When the round's about to finish, have a "backup call" initiated, that spawns 20 Bots/Team, which only attack Players, not other Bots. Thats when all players will most certainly die, however have the chance to get valor,or win the round even. Just like a dtv wave.

2-u can only gain score if you're close to teammates
3-perma x3 for everyone, x4 and x5 only gained by valor.
4-valor only achievable by saving/helping teammates or surviving the backupcall, not by damage dealt

1- : Will advantage cavs even more, since they can definitely run around, they don't care that much about being swarmed. They can delay their own demise, and wait for the valiants footmen to die at the "flag". Very bad idea.

2- : There's already that sort of implementation, is there not ? And i'm afraid if you do it more drastically, it will just favor zergling over smart plays. I like, for instance, to stay behind with my thrower and fight the spawnraping cavs, taking advantage of the late spawner to get easy kills (scums). When i'm done (and not dead) i'll then go to fight, and, analysing the situation, may go hunt ranges from behind, since they're focusing the main melee group, or whatever. Score only with close teammates favors shielders, sticking together with no real threat to themselves, advancing together to the ennemies. They can even get proximity bonuses just by holding their shield near the fight... I don't want more of that.

3- : Why not. It will indeed reduce the difference between clan stacking, valor farmers and casuals.

4- : Yep, impossible to code that "helping/saving teammate". It's already pretty satisfying in itself when you save someone and he [T]hanks you. No need to add valor to that equation. We shouldn't fight to get valor in the first place, we should fight as best as we can, and be rewarded with valor if we did really well, against odds, and still died. This "died" is the key :
-if you didn't die, then you're either in the winning team, or a delayer.
-if you die, you can be in the winning team or the loosing team, it makes no difference. If you sacrifice yourself for the team, you deserve the valor.

And to all the "you favor suiciding instead of surviving" :
- This is a damn game already, where your death has absolutely no significance. Except a k/d scores, that only very few elitists care about.
- We give thoses guys the "choice" of either surviving (and probably boasting about their k/d to people who don't care), or suiciding (by trying to take out as many as he can), and earn the respect of the players.

I don't see where the problem is.
Title: Re: Delaying/None flag capturing Cavs.
Post by: STR_aD_Sargon_eqv on August 03, 2014, 12:28:55 pm
Could Admins please take this matter in hand, and start kicking cavs that are mearly trying to farm their "valour entiltment" as one of them put it this morning (which actually caused me to finally write this thread) instead of actually trying to capture the flags at the end of the round? Its quite sicking, no matter which side you are on, to watch them ride around farming points for self gain instead of trying to assist their team by actually winning the round.

shielders are ivented to survive on the battlefield.

the guys without shield are cannon fodder.
and they have only themselfs to blame here.
Title: Re: Delaying/None flag capturing Cavs.
Post by: Andswaru on August 03, 2014, 12:42:20 pm
hm im not complaining about any class been overpowered or not.. I actually enjoy the balance. I just dislike people who dont try for their team.

Add senni__Ti's codechange to the game!
Title: Re: Delaying/None flag capturing Cavs.
Post by: Protemus on August 03, 2014, 06:03:28 pm
hm im not complaining about any class been overpowered or not.. I actually enjoy the balance. I just dislike people who dont try for their team.

Add senni__Ti's codechange to the game!

So from what you're saying HA's and HX's should all be kicked everytime they are last man standing or should I say riding AND that they are useless and do nothing to help their team ?
You sir should go ask for professional help for you just might be suffering from autism.

Now if you're able with that kind of illness search the General Discussion on this forum, I will underline it specifically for you, I'm sure you will find a thread called "Horse Archery is to strong" made by another fellow autist by the name Teeth (He is however, a whole another story)

I hope that until now you were able to concentrate on the words I wrote and that you haven't started drooling or showing other signs of this illness. For the sake of your health I will try and make space between sentences because I actually care about you and your mental condition.

You see there, many people discussed about how Horse Archers are to powerful and that they should be nerfed in one way or another, there are even screenshots made as a proof of it, like for example turkling named Kistray who had 160+ score on the end of a map.

Now one stable and mentally healthy human being would come to a logical conclusion that HA's are not only TRYING for their team but they are doing that WAY TO GOOD as you can probably see by their score in-game which means they need some kind of modification to their builds.

I hope I was clear with my post and that I haven't worsened your condition Andswaru.

Title: Re: Delaying/None flag capturing Cavs.
Post by: Thomek on August 03, 2014, 06:25:14 pm
Seems HA's are just as great cunts in RL as I imagine them to be.
Title: Re: Delaying/None flag capturing Cavs.
Post by: Prpavi on August 03, 2014, 06:54:44 pm
Seems HA's are just as great cunts in RL as I imagine them to be.

My heart is broken Thomek
Title: Re: Delaying/None flag capturing Cavs.
Post by: Shemaforash on August 03, 2014, 07:10:46 pm
It is in fact only suicide if you are delaying scum that tries to farm valour at the expense of everyone else and die to be eligible for valour, us normal people will see it as fighting for the objective till death or victory. Surviving while your team loses by flag is the least valorous thing you can do, why should you be eligible for receiving valour in that scenario?

I think valour (the name) should be changed so you don't misinterpret it, it's supposed to show your impact in battle. Survive > Suicide
Title: Re: Delaying/None flag capturing Cavs.
Post by: Senni__Ti on August 03, 2014, 07:49:35 pm
Seems HA's are just as great cunts in RL as I imagine them to be.

:S
Title: Re: Delaying/None flag capturing Cavs.
Post by: Teeth on August 03, 2014, 08:25:05 pm
I think valour (the name) should be changed so you don't misinterpret it, it's supposed to show your impact in battle. Survive > Suicide
I literally do not see how avoiding the objective of your team > fighting for that objective. Once again, only the people that delay for valour will see dying to get valour as suiciding, all the non-cunts will see it as doing what you can to win, even if the odds are terrible. Surviving on the losing team = delaying, as you avoided the objective of the round, therefore your impact on the battle was crap.
Title: Re: Delaying/None flag capturing Cavs.
Post by: Shemaforash on August 03, 2014, 08:40:15 pm
If you're fighting off somewhere else and you realize oh shit your team died, why would you suicide run to the flag? I don't see the point.
Title: Re: Delaying/None flag capturing Cavs.
Post by: Protemus on August 03, 2014, 08:41:01 pm
Seems HA's are just as great cunts in RL as I imagine them to be.

Hahahaha, that one made me laugh real hard Thomek, never thought something you'll say will make me laugh tho.

"Cunt" ha, well I can't be bigger cunt then you, I will never forget that moment, 2 years ago maybe even more, when you used to kick Spectators just because you have powers to do it, I still remember, it was 50+ active players and about 15 Spectating that day for whatever reason, and there was max 100 players on server at that time, absolutly no reason for kicking yet you did it.

Haven't you asked yourself why's there always shitstorms around you Thomek, is it really that we're all wrong and you're right ?

I guess you're just to arrogant to see the truth, how bad of an Admin you are, and how much abusing you did in all this years of your terror over cRPG community, one good deed for every hundredth bad.
And how did you even get Admin powers makes me wonder even more, I guess it was like all stupid blond girls do...you know, under the table.

I despise you Thomek, you and your actions over all this years.
Title: Re: Delaying/None flag capturing Cavs.
Post by: Teeth on August 03, 2014, 08:47:40 pm
If you're fighting off somewhere else and you realize oh shit your team died, why would you suicide run to the flag? I don't see the point.
The point is to prevent players like Atas and every single horse ranged from farming valour while prolonging the round by running away to the edge of the map and farming easy points from chasers. Last session I played he literally did it every single round for about 1,5 hours straight, delaying the round significantly and getting rewarded for it fairly consistently. It is a real issue. In the case you described, which is far less common, you either do your best to get to the flags and win or die, or you survive but lose your chance at valour. Which I think is fair for not even bothering to try to make your team win.
Title: Re: Delaying/None flag capturing Cavs.
Post by: San on August 03, 2014, 08:47:58 pm
Damn you Thomek, that time 700+ days ago where you kicked a few spectators!
Title: Re: Delaying/None flag capturing Cavs.
Post by: Prpavi on August 03, 2014, 09:50:16 pm
Hahahaha, that one made me laugh real hard Thomek, never thought something you'll say will make me laugh tho.

"Cunt" ha, well I can't be bigger cunt then you, I will never forget that moment, 2 years ago maybe even more, when you used to kick Spectators just because you have powers to do it, I still remember, it was 50+ active players and about 15 Spectating that day for whatever reason, and there was max 100 players on server at that time, absolutly no reason for kicking yet you did it.

Haven't you asked yourself why's there always shitstorms around you Thomek, is it really that we're all wrong and you're right ?

I guess you're just to arrogant to see the truth, how bad of an Admin you are, and how much abusing you did in all this years of your terror over cRPG community, one good deed for every hundredth bad.
And how did you even get Admin powers makes me wonder even more, I guess it was like all stupid blond girls do...you know, under the table.

I despise you Thomek, you and your actions over all this years.

Leshma in the making, dis gon be fun.

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Title: Re: Delaying/None flag capturing Cavs.
Post by: F i n on August 03, 2014, 10:15:09 pm
Damn you Thomek, that time 700+ days ago where you kicked a few spectators!

I did not know that :o

Now i despise you too thomek.
Title: Re: Delaying/None flag capturing Cavs.
Post by: Switchtense on August 03, 2014, 10:18:27 pm
Damn you Thomek, that time 700+ days ago where you kicked a few spectators!

Seriously?

Why does Thomek not have his admin removed already?!

This is just unacceptable!
Title: Re: Delaying/None flag capturing Cavs.
Post by: Bulzur on August 03, 2014, 11:33:47 pm
Seriously?

Why does Thomek not have his admin removed already?!

This is just unacceptable!

Agreed.
Everybody knows spectators have to be banned for 3 days at least, not just kicked.
Title: Re: Delaying/None flag capturing Cavs.
Post by: Shemaforash on August 04, 2014, 12:15:02 am
The point is to prevent players like Atas and every single horse ranged from farming valour while prolonging the round by running away to the edge of the map and farming easy points from chasers. Last session I played he literally did it every single round for about 1,5 hours straight, delaying the round significantly and getting rewarded for it fairly consistently. It is a real issue. In the case you described, which is far less common, you either do your best to get to the flags and win or die, or you survive but lose your chance at valour. Which I think is fair for not even bothering to try to make your team win.

So basically what you're saying is that you want to boost winning teams and nerf losing teams, so I can't be rewarded for good play unless I'm a winner, I don't like that.
Title: Re: Delaying/None flag capturing Cavs.
Post by: karasu on August 04, 2014, 12:32:43 am
Common Sense is the rule.

   If you have low to none chances to win a round and just trying hard to farm valor making a server (which is an average 60 players) look at you for minutes and minutes you're having none of this common sense, and you get warned for that. You keep the ass act, you get removed.

   If the flags bug out (again, about 3 in 5 flags bug), you're even risking more.

   Atas tries an even more disgusting method to farm valor, during the round as long as he's engaging, no problem, it's his free time he's wasting.
But when the round is about him vs several enemy players (which is 86% of the times) and forces the full server pop to watch him try to farm this so precious valor to him wasting everyone's time, he gets the same treatment. Specially since he often avoids the flags and runs from them. Warn, and a friendly bump out of the server.

It's all about common sense, you're entitled to act like a dick, it's your freaking problem, but when you make it everyone's problem, you get the boot in the ass.
Title: Re: Delaying/None flag capturing Cavs.
Post by: Shemaforash on August 04, 2014, 01:11:22 am
I'm not defending Atas with what I'm writing and I agree with what you say Karasu.
Title: Re: Delaying/None flag capturing Cavs.
Post by: Thomek on August 04, 2014, 02:09:43 am
Hahahaha, that one made me laugh real hard Thomek, never thought something you'll say will make me laugh tho.

"Cunt" ha, well I can't be bigger cunt then you, I will never forget that moment, 2 years ago maybe even more, when you used to kick Spectators just because you have powers to do it, I still remember, it was 50+ active players and about 15 Spectating that day for whatever reason, and there was max 100 players on server at that time, absolutly no reason for kicking yet you did it.

Haven't you asked yourself why's there always shitstorms around you Thomek, is it really that we're all wrong and you're right ?

I guess you're just to arrogant to see the truth, how bad of an Admin you are, and how much abusing you did in all this years of your terror over cRPG community, one good deed for every hundredth bad.
And how did you even get Admin powers makes me wonder even more, I guess it was like all stupid blond girls do...you know, under the table.

I despise you Thomek, you and your actions over all this years.

Seems you are not just a cunt, but a lying cunt.
Title: Re: Delaying/None flag capturing Cavs.
Post by: MURDERTRON on August 04, 2014, 02:18:10 am
Common Sense is the rule.

   If you have low to none chances to win a round and just trying hard to farm valor making a server (which is an average 60 players) look at you for minutes and minutes you're having none of this common sense, and you get warned for that. You keep the ass act, you get removed.

   If the flags bug out (again, about 3 in 5 flags bug), you're even risking more.

   Atas tries an even more disgusting method to farm valor, during the round as long as he's engaging, no problem, it's his free time he's wasting.
But when the round is about him vs several enemy players (which is 86% of the times) and forces the full server pop to watch him try to farm this so precious valor to him wasting everyone's time, he gets the same treatment. Specially since he often avoids the flags and runs from them. Warn, and a friendly bump out of the server.

It's all about common sense, you're entitled to act like a dick, it's your freaking problem, but when you make it everyone's problem, you get the boot in the ass.

Can we all just agree the common sense rule is bullshit, and you might have to go ahead and put some effort in to writing real rules?
Title: Re: Delaying/None flag capturing Cavs.
Post by: Prpavi on August 04, 2014, 02:22:20 am
Can we all just agree the common sense rule is bullshit, and you might have to go ahead and put some effort in to writing real rules?

Sorry to burst your bubble but if it didn't happen already in this 4 years, it sure as hell won't happen now
Title: Re: Delaying/None flag capturing Cavs.
Post by: karasu on August 04, 2014, 02:32:58 am
Feel free to contact the mod overlords with that issue. (And by contact, I mean spam with PM's, IRC queries, posts, life threats, etc).

Meanwhile, we act with the tools given to us.


Quoting cmp's official rule post:  "No drawing/delaying the round on purpose"
Title: Re: Delaying/None flag capturing Cavs.
Post by: MURDERTRON on August 04, 2014, 03:34:29 am
"No drawing/delaying the round on purpose"

If the HA kills everyone, it's not delaying on purpose...

And that's why you need a rule.
Title: Re: Delaying/None flag capturing Cavs.
Post by: Thomek on August 04, 2014, 04:34:10 am
We're not talking about HA or anyone that tries to kill everyone or win the round here. We're talking about those that do it for valor, or even worse, pure spite. If HA has a chance  and goes for it, he will not be kicked, ever.
Title: Re: Delaying/None flag capturing Cavs.
Post by: Shemaforash on August 04, 2014, 04:37:43 am
I think It's difficult to understand since I've never experienced it myself, but I'm sure you know what you're talking about and probably not the "common sense" case he's hinting about.
Title: Re: Delaying/None flag capturing Cavs.
Post by: MURDERTRON on August 04, 2014, 07:25:31 am
We're not talking about HA or anyone that tries to kill everyone or win the round here. We're talking about those that do it for valor, or even worse, pure spite. If HA has a chance  and goes for it, he will not be kicked, ever.

So you can properly judge if a HA is shooting you to kill you or just to get valor?
Title: Re: Delaying/None flag capturing Cavs.
Post by: Andswaru on August 04, 2014, 08:56:25 am
Yes its preety easy, if hes shooting you to win hes within a decent radius of the flag, however if hes pratting about miles away from the flag hes obviously not helping his team? Or in the case of a footsoldier camped on a hilltop waiting for the flags to fail.
Title: Re: Delaying/None flag capturing Cavs.
Post by: Swaggart on August 04, 2014, 04:44:17 pm
Can we all just agree the common sense rule is bullshit, and you might have to go ahead and put some effort in to writing real rules?

It's not that the common sense rule is bullshit. You just have some young kids (who happen to be part of the worst generation of self-absorbed, we are all special and unique, get a medal for merely participating, you can't hurt anyone's feelings and I am free to be who I am because my parents believe in letting me run around screaming in a shopping mall without any discipline) who don't have any fucking common sense that play this game.
Title: Re: Delaying/None flag capturing Cavs.
Post by: Death_Dealer on August 20, 2014, 07:18:21 pm
We're not talking about HA or anyone that tries to kill everyone or win the round here. We're talking about those that do it for valor, or even worse, pure spite. If HA has a chance  and goes for it, he will not be kicked, ever.
you kicked me when i was hax 1 vs 8(including cav and archer) i was always close to the enemy shooting/bumping and trying to win. i can or cant doesnt matter. you cant punish me bc the rest of my team is dead.

edit = there was no valour system when that happened.