Getting really fed up with all these zombie games coming out.
I think Last of Us hit the nail in the coffin due to its greatness, don't see any more games topping it.
Some games remain fun, and I imagine Day Z and stuff like that will always grow. But shit like State of Decay (okay was a semi-decent game) and the crap you see on KickStarter now and then really drives the whole theme into the dirt.
But free roam, you say? Might be fun for a bit.
I think Last of Us hit the nail in the coffin due to its greatness, don't see any more games topping it.The last of us for me was the best game i've ever experienced and probably ever will tbh.
Whats with all the woodkid in game trailers...
... definitely pirating this.
... better to pirate it than buy it.
PIRATE BAY IT
Played a couple of hours now, still at 2% story lol. No complaints here, looks like this game has quite some side stuff to do, or you can just randomly fuck around. I think I spent around 20 minutes yesterday standing on top of some stairs and kicking a zombie down every time he came to top of the stairs and watched him tumble into 3 other zombies and taking them all with him to the bottom :lol: :lol:
The only thing I really dislike is that weapons break way too fast (supposedly that gets better with more survival levels). I once stay outside long and it started getting really dark, 2spooky4me. Also I tried quarantine zone, too hard for my low level :rolleyes:
Loving it... and breaking weapons is actually kind cool in my book. It keeps the motivation up to actually search places for loot. Otherwise you'd just stick with something effective forever. Repair and breaking is okay for me.
I like the fact that crouching and sneaking makes sense to use.
I don't mind the mechanic overall, I just wished they didn't break so fast. It's not that big of a con either way.Yea, at the start it's pretty short lifetime but with the quick repair... when you get proper skills a bit later on, it's way less bad.
Bah, go full man mode run into group of zombies with a flying drop kick and start massacring everything around you with an iron stick and ninja kicks
They really did the melee well in this game. It "feels" right, which makes it fun. It feels like your blows have weight behind them and crap. That's like the #1 most important thing to get right.
the only torrents I can find of this on PB are 1 month old, that's a scam right?
PM me..
use kickassWhere the fack do I click?
Either you buy it on g2a, or you hack it (fgts).
But still, I think I'm going to "download" the DLCs, because it's a shame we're stuck with such a low amount of outfits for this price.
Another game which has DLCs straight away = better to pirate it than buy it. Pirates can even play multiplayer...
Yes, it works. There's a "MP-fix."
Pirated games now have multiplayer? We in teh future now m8Or the past
uw0tm8
Pirated games now have multiplayer? We in teh future now m8
Come on m8, I played pirated warband multiplayer when the game came out immediately.
People could join the games you have hosted :mrgreen:
Or the past
Then write more clearly, nubcake.
Just had a nice and fun coop session with Crymoar <3
2 hours gone before you know it. It's really great.
Next time with teamspeak and it's gonna be even better :D
Wait, we gotta create different saves for online playing ? Or we can have only one save and it'll be fine ? I don't have any clue of how it works...
I can't believe this is another game that only supports DorectX 11. What GPU would you recommend? I have i7 (870) and 6 GB of Ram. Would GTX660 be pretty good?
I can't believe this is another game that only supports DorectX 11. What GPU would you recommend? I have i7 (870) and 6 GB of Ram. Would GTX660 be pretty good?
I can't believe this is another game that only supports DorectX 11. What GPU would you recommend? I have i7 (870) and 6 GB of Ram. Would GTX660 be pretty good?
Shit, I might as well get a titan. Or a new PC for that matter, but I'm thinking a dog will be a more worthwhile purchase.
...and we had good fun :)
Well, mostly trying to get each other killed most elegantly was a blast! :lol:
Next up: trying to get Be The Zombie running, I guess.
just make sure u dont play with me or algarn cuz we die all the time
Yea, connections either fail or people are fgts and leave the game when you invade.Are you sure ^this isn't quote from Dark Souls thread?
Hope that gets better within the next days.
Are you sure ^this isn't quote from Dark Souls thread?
Good game but you get way too powerful way too fast. Most fun at levels 1-5, but right now at 13 or 14 survivalist level there's nothing to fear. Normal zombies are a joke, I have 50 medkits, I can 1v5 Nightmares at night and 1v1 they won't even get a hit in before they're dead, grappling hook will take me instantly to safety should I want to escape...
Kinda ruins the whole great atmosphere that the game had at first, especially the first few nights were great.
Good game but you get way too powerful way too fast. Most fun at levels 1-5, but right now at 13 or 14 survivalist level there's nothing to fear. Normal zombies are a joke, I have 50 medkits, I can 1v5 Nightmares at night and 1v1 they won't even get a hit in before they're dead, grappling hook will take me instantly to safety should I want to escape...
Kinda ruins the whole great atmosphere that the game had at first, especially the first few nights were great.
This is what i feared, is there no difficulty scaling option? Otherwise this game is probably a no go for me, even as a pirate :?
For some reason, when I tried to install the DLCs, I lost my saves, but when I uninstalled the game and re installed it, it went back as before.
Patch 1.5.0 (Hard Mode) release notesFrom the sound in the Steam forum, it boosts AMD performance significantly.
Features:
* Hard Mode added
* National outfits added
* 4 outfits as a reward for finishing the story campaign added
* Over 50 new weapons added
* New weapon rarity level – extremely rare Gold weapons added
Gameplay:
* Various balance tweaks of weapons, loot chests, shops and crafting
* Various improvements to game quests
* Improvements in natural movement flow
Technical:
* Resolved various stability issues including co-op
* Improved overall game performance
Visuals:
* Various improvements in world and character art
Be the Zombie:
* New option to enable zombie invasions with co-op disabled added
Linux specific improvements:
* Added AMD Radeon support (Please note - the NPC dialogue lip-sync will be enabled in a future patch)
* Improved performance significantly
* Fixed glitch when changing resolution
* Improved mouse scroll speed in map menu
* Disabled SSAO and AA options (TBD)
* Fixed minor rendering issues
* Fixed screenshots capturing
* Fixed crashed related to audio driver
Can confirm the performance boost on AMD cards.
Can run it comfortably on all settings max now, even that Nvidia frameworks crap turned. Good patch.
And hard mode is supposed to make the zombies more aggressive, loot less valuable and the overall experience more difficult.
So for most people Dying Light was boring because it was too easy and zombies died way too fast, for Nightmare it's apparently the opposite.This has nothing to do with difficulty.
If anything people said the exacty opposite. It does feel like actually hitting someone. I dunno wtf you are playing. So the physics arent exactly 100%, but they are still quite solid. The combat is actually frustrating for all the right reasons.
I think everything you just said was related to the fact that you are just bad at this game. The human opponents were pretty easy imo. Their throwingknifes missed me like 80% of the time, so I dunno what accuracy you are talking about and you could very easly take them out if you patiently watched their moves and performed based on that. If you randomly bashed them, yea its hard, but if you actually bother to figure it out, the humans are extremely predictable opponents. Their blocking is mildly disturbing, but it never really saves them in the end.
I remember that back in the days of dead island, when I hit a zombie, It acually fell down for exaple, or at least stumbled. I remember that with each well aimed strike I either cut-off limb or broke a bone. Zombies were threat because they were tough and numerous, not because of bad physics and bullshit grabs.