cRPG

cRPG => General Discussion => Topic started by: Mallets on January 27, 2013, 04:32:08 am

Title: cRPG > War of Roses & Chivalry... like way better
Post by: Mallets on January 27, 2013, 04:32:08 am
Logged on to cRPG for the first time tonight, after 8 months away.  What brought me back... was that in the past 2 weeks, I've tried out both War of Roses and Chivalry (at the behest of friends).  I was greatly disappointed in these games.  Not that they are both horrible games.  But certainly not an improvement on Warband (nor the cRPG mod).  No reason to play these games instead of cRPG.

War of Roses --  In my opinion... a poorly made game.  Why make a "new & improved" Warband... and not really improve the game?  Of course it has newer, better graphics?  But the game is certainly more acarde-like.  And to me, the combat is way less realistic.   There's some very strange, arcade-like skills in the game.  Namely, this one skill that allows the player (in full armor and all), to insanely sprint about 10 yards... basically he warps about 10 yards.  Also, the way armor and weapon deflection and penetration works... it's just stupid.  Whether a hit penetrates someone's armor is so random.  Basically, skill doesn't matter as much.  Fights are so random.  And with the crazy skills, all kind of ridiculous outcomes seemed to happen in that game.

Chivalry -- Honestly, Chivalry isn't a poorly-made game.  It's actually a decently well-made game, if not a really well-made game.  I was really impressed with the scenario-based battles.  And that the completion of one objective, led to another objective.  However, I don't feel that the combat is as skilled based, as it is in Warband (cRPG).  For one, there's not directional blocking.  To me, that's one of the defining aspects of cRPG and it's top players... the skill required to block.  Heck, I get more pumped in cRPG when I fend of 3 guys, blocking a dozen plus hits, before I'm eventually cut down... then I get from killing guys.  While Mount & Blades combat isn't totally realistic... it's the most skilled based melee fighting game that I know of.  And though not totally realistic... I dont' know a game that has more realistic combat.  Certainly not the case with both Chivalry & War of Roses... which is why I'm ultimately disappoint with these two game, that were made years after Mount & Blade.



All that to say... major, major respect to cRPG, Warband, and the original M&B.  It's sad that some company can't take all the great aspects of M&B, and build on from of it.  Disappointing that there's not a scenario PvP Mount & Blade.  And I long for an open-world, sandbox, MMO type of Mount & Blade.  Maybe one day?!

Major kudos to cRPG and it's team for making such a great, forward-thinking mod!!!
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: Shemaforash on January 27, 2013, 04:37:40 am
I think War of the Roses is a complete and utter shit game, really horrible. I can say this after nerding War of the Roses for a tournament on Dreamhack.

Chivalry on the other hand though is a really fun game, great for casual gameplay and social interaction. I just recently bought Chivalry 4-pack for me and my friends, enjoying it a lot so far. It's great for LAN and those friends of yours who are unable to learn blocking in an hour of gameplay. Because Chivalry requires about 1-2 hours of playing in order to be able to kick peoples asses.
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: Rumblood on January 27, 2013, 05:29:25 am
I saw the title and figured I was coming to infamy you. But the post was too well written. +1
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: Murmillus_Prime on January 27, 2013, 11:37:48 am
Over the past almost 2 and a half years I dare say I've played up to 3,000 hours of cRPG... (No life :( )....

I purchased WOTR last month... Steam says I've played 22 minutes.

Nuff said.
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: Umbra on January 27, 2013, 11:48:55 am
WotR is absolute rubbish, i actually requested a refund (didnt get one tho, curse you steam). Played it for like 15 minutes and nearly cried.

Chivalry on the other hand is very good if you want a casual game you will play for an hour or so a day. The combat is very brutal and really fun. (killing 3 people with a sigle greatsword swing, hacking limbs/heads off etc.) But, alas, it gets dull after a while. There are only 4 classes, no lvls, and almost no costumization.

tl/dr C-rpg - long lasting fun, Wotr - rubbish, Chivalry - short bursts of fun

Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: Teeth on January 27, 2013, 12:22:38 pm
It's sad that some company can't take all the great aspects of M&B, and build on from of it.  Disappointing that there's not a scenario PvP Mount & Blade.  And I long for an open-world, sandbox, MMO type of Mount & Blade.  Maybe one day?!
http://meleegaming.com/

 :wink:
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: Grumbs on January 27, 2013, 02:17:57 pm
I was looking forward to WoR until I heard that the devs refereed to it as like the CoD of medieval combat games. That sent the wrong messages to me. Then when I saw videos the GUI put me off even more, there is way too much junk of the screen and theres even Quake style voiceover for some stuff. Then I heard all the negative stuff from M&B players so I never bought it.

Chivalry is something I wish I could get into more. I like it, but theres just something about the gameplay or the fast respawning that makes me lose interest quite fast while playing. I know i'm probably a newbie at it still but it feels like everyone I see playing is. I'd like to see high level players amongst mediocre players to see the difference. Just seems kind of random and spammy, trading hits and regening HP

http://meleegaming.com/

 :wink:

I'm hopeful, I even donated. But theres a good chance that Donkey crews idea of a good melee game is quite different to ours. I don't think they even like cRPG melee, at least I hardly see devs and when I do they use crossbows. Plus they don't really want even cRPG to be a melee type game
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: Leshma on January 27, 2013, 02:23:32 pm
I'm hopeful, I even donated. But theres a good chance that Donkey crews idea of a good melee game is quite different to ours. I don't think they even like cRPG melee, at least I hardly see devs and when I do they use crossbows. Plus they don't really want even cRPG to be a melee type game

Don't worry, cmp plays this game just like you do. Including backstabbing, running away from danger, always looking for a teammate, right swing spam etc.

chadz is hopeless when it comes to cRPG...

Harald is.. let's say he's active (won't reveal his in game nick). He's twohander.

Espu isn't playing anymore but his nick is Vargas, also very good twohander.

Meow was STR polearm abuser, after that he was an archer. Doesn't play anymore.

Paul has 27 alts but I don't believe him a word he says. He can be found on rageball, he's a shielder wearing nomad armor. Extremely good at melee.

Autobus is great player, one of the best.

Stig is epic player, blocking everything with 120 average ping. Twohander using light armor.

Shik is STR archer, very good player.

Fasader is... mostly drunk. But he's one of the best xbow ever in cRPG. Also decent at 2H.

Jacko is one part of Jacko/Jaako duo and both are xbow. Very good xbow, both of them are. Jaako is also known as Staffmaster, great melee player but he's not part of dev team.

Mustikki while not being a dev or part of meleegaming team is working on cRPG maps. He's an archer and polearmer. Has way too many alts and I know each one of them :mrgreen:

Ozin is, I think also xbow. Decent player.

Varric doesn't play anymore and I'm not sure he works on balance but he was cmp's carbon copy when it comes to build.

Final_Boss is a cool dude who used to play on EU server and he is 2H.

Mylet is an eye. Doesn't play anymore.

Punisher was 2H player using Miaodao. Great player, shame I'm not seeing him around anymore. Epic admin as well.

Tenne was dev for like two hours :D. We all know Tenne, don't we?

Main problem is that cmp is having huge influence on cRPG and he's wasn't in original dev team. Like chadz once said, cRPG exists because they wanted to play a game like that. How many of them you see playing these days? I'll tell you: Harald and Paul (maybe Shik). What that tells you?

Sources:

http://forum.meleegaming.com/general-discussion/credits/
http://meleegaming.com/
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: Grumbs on January 27, 2013, 02:56:02 pm
The team for the next game is smaller right? Its chadz & cmp, then Hadold, Ozin, Jacko, Shik, autobus and the Stig.

So according to Leshma's info, xbow, pole, 2hander, xbow, xbow, archer, various (?), 2 hander. How much weight people carry for balance we don't really know though
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: [ptx] on January 27, 2013, 03:21:40 pm
Whenever i think that Leshmale couldn't get any creepier and weirder, he proves me wrong.
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: Leesin on January 27, 2013, 03:26:39 pm
Yeah we all knew WoTR sucked massive cock, but you say that you are dissapointed with Chivalry because it's less realistic than Warband combat, well I don't think they ever intended it to be "realistic" and I can assure you Warband ( and CRPG ) combat is far from "realistic too" lol. Chivalry is a good game, but IMO it's something to play every now and then for short periods of time, it doesn't have much content but it does have awesome, fast paced gorey combat.

War of the Roses shouldn't even be mentioned next to these two games regardless, it's just that fucking bad, infact we should probably be downvoted just for talking about it.
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: Joker86 on January 27, 2013, 03:45:20 pm
(click to show/hide)

Panos Leshma, you have some serious issues. I thought you were cool, but something is terribly wrong with you man.

 :P
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: Leshma on January 27, 2013, 03:53:46 pm
*POST REMOVED*

Making stalker jokes isn't something higher ups like, just the reminder for the rest of you guys :wink:
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: Joker86 on January 27, 2013, 03:57:10 pm
I bet you don't know my alt names  :P

(If you do I know you have access to the character data base  :shock: )
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: Murmillus_Prime on January 27, 2013, 04:11:43 pm
LESHMA IS A HACKER!!! WHERE'S RANTREX!!!
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: Equal on January 27, 2013, 04:33:29 pm

Shik is STR archer, very good player.


I lol'd. If he's a very good player, then the rest of these devs must be god awful..
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: Tibe on January 27, 2013, 04:34:17 pm
(click to show/hide)

Hah, im so happy I got to play Chivalry during the beta. I was superhyped before I got the key for it, started it instantly and 1 hour later I realised I had closed WotR 55 minutes ago and played C-rpg the entire time. Man...my hype has never been gone so fast. Happy they gave me the betakey,found out it was shit without even wasting a dime. To be honest after that first terrible impression the only reason why I played it occasinally during the beta was it was cause I got it for free. It wasnt even worth playing for free tbh.
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: Kaoklai on January 28, 2013, 12:19:55 am
I lol'd. If he's a very good player, then the rest of these devs must be god awful..

Have you seen Shik play recently?  He's quite good, would probably beat you in duel too. 
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: Tears of Destiny on January 28, 2013, 01:36:45 am
Have you seen Shik play recently?  He's quite good, would probably beat you in duel too.


In melee? Sure, but with with any range weapon he is anything but. I'm not sure if it was him using those odd builds as an archer (Like the super PD build of his) or him being new to HA or whatever, but anytime he grabs a range weapon with any of his builds he somehow manages to blend in. I'm sorry but I'm still having memories of him being a HA stuck in my mind and they are hardly flattering.
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: Mallets on January 28, 2013, 04:38:25 am
http://meleegaming.com/

 :wink:

First time seeing this.  Thanks for this link!!!  Will definitely look to donate very soon!
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: The_Bloody_Nine on January 28, 2013, 01:39:00 pm
invest.  :wink:
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: Molly on January 28, 2013, 01:41:49 pm
*cough*
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: Turboflex on January 28, 2013, 04:39:56 pm
The crazyest part is that M&B is basically one of best games ever and was made originally by 3 turks in their basement.
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: Murmillus_Prime on January 28, 2013, 04:48:27 pm
The crazyest part is that M&B is basically one of best games ever and was made originally by 3 turks in their basement.

There's alot that can be achieved from 3 life forms in a basement on a diet of kebabs. I think kebabs are the magic ingredient.
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: CrazyCracka420 on January 28, 2013, 05:37:46 pm
I didn't like WotR at all, was way too gimmicky.  Also the lack of feedback (other than numbers and colors above people's heads) was really frustrating.  There didn't appear to be any difference if I swung and hit someone, swung and missed, or swung and was blocked.  I could still spam at the same speed on all 3 scenarios.  There was also terrible sound feedback as well.

I really liked Chivalry when I played it for about 2 months, but have stopped playing it now.  can't really say why I stopped playing, I had a really good time with it.  The only two complaints I had were the blocking (which isn't terrible, it's nice you have to aim in the correct area to block the hit, but directional blocking would have been better).  Also I hate how you always swing from the right side first, you can never start a swing from the left side.   3rd complaint would be more maps for the game modes they have.  Not sure if the game is moddable, but if it is, then I still have high hopes for it.

cRPG is still my favorite, and by far. 

Also, shawarmas > kebabs
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: Anal Bleeding on January 28, 2013, 08:34:36 pm
consider the time sink of crpg, thousands of hours wasted grinding for stats.
at least with wotr and chivalry you can play 15 minutes and feel satisfied.
playing warband is like revsiting an old nintendo game with 16 bit graphics.
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: Tore on January 28, 2013, 10:17:11 pm
Both Chivalry and Wotr are horrible compared to Warband.
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: Shemaforash on January 28, 2013, 10:31:09 pm
To be honest, don't even compare chivalry with warband, then you will find yourself liking it a lot more. Think it as a completely different medieval game. It's a friendly and fun game that way.
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: Hunter_the_Honourable on January 28, 2013, 11:00:50 pm
WOTR was better in the alpha/beta stages then out of no where it got infested by people who have no idea how to block, feint or have any idea of footwork. Sadly now everyone plays 1 hander with sheild spams the shield bash and the two handed claymore is basically a light saber, polearms.... well polearms are really shit because its so hard to hit someone bashing your face with a shield and stunning you while another guy cuts through you like a knife to hot butter.

Chivalry on the other hand is always fun, the gore and in-your-face style I find just awesome and when 40 people are all screaming and shouting just before they clash just sends a shiver down my spine... then you see limbs flying/rolling around ^_^
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: Mallets on January 29, 2013, 01:02:09 am
The crazyest part is that M&B is basically one of best games ever and was made originally by 3 turks in their basement.

It truly is one of the best games ever made... and I don't say that lightly.

1)  Single-player: the fact that you can have battles that you lead with hundreds of bots on the field.  I've not seen that done before M&B.  And if I'm missing some game, was it done so well.

2)  Multi-player:  the same reason as above.  Can fight on a battlefield with hundreds of real players.  I'm not sure if there's many FPS mods out there that allow 100+ players.  And to have it for a melee game... brilliant!

3) The open world, truly sandbox style of gameplay is something very few games have done (single-player, of course).  The fact that you go around and recruit the guys in your army.  The fact that they level up as well.  You get companions!  You can truly play the game in several different ways.

4)  The combat!!!  Ok, I'm going to say this here and now.  M&B's combat was revolutionary... and still is!  Certainly no game before offered such diverse, skill-based melee combat.  And I think no game since.  Can't say game like Skyrim have done so.  People keep complaining that it's a dated combat system.  Well... it is several years old now... but tell some game out there that has better, more diverse, and more skill-based melee combat than M&B.  Including Warband & it's MODs... which leads me to #5.

5)  The fact that the creators open this game up to the community.  Brilliant of them!  It's truly what has made a very, very good game... into an all-time great!  You see so many companies being shit-heads... EA comes to mind with BF3.


All that to say... well done to the creators!  Brilliant game that I've spent countless hours on... from playing the singleplayer game in beta in '08, through many singeplayer mods, to Warband, and eventually cRPG.  Not many games offer both such a rich singe-player & multiplayer experience!  Guess that's what happens when you create an amazing, revolutionary game... that you also open up to the community.  Well done indeed!!!


To be honest, don't even compare chivalry with warband, then you will find yourself liking it a lot more. Think it as a completely different medieval game. It's a friendly and fun game that way.

Agreed.  Yeah, that was hard for me to when I played this game.  When I played Chivalry, I hadn't played cRPG in 8 months (since moving to a new city, started a new job).  Basically just made me hunger for cRPG.  I think if I would have played it, alongside playing cRPG, I would have appreciated it more.  Of course, cRPG (and M&B altogether) certainly trumps Chivalry... in my book.


consider the time sink of crpg, thousands of hours wasted grinding for stats.
at least with wotr and chivalry you can play 15 minutes and feel satisfied.
playing warband is like revsiting an old nintendo game with 16 bit graphics.

You're the kind of person that makes me think... oh yeah, that's why the world sucks so much!  Seriously... won't play the game cause the graphics are dated... and really not that dated.  And your the kind of person who'd take 15 minutes of spastic, hyper gameplay... over a well-made, expansive game.  I could never feel satisfied with any amount of time in WOTR.  And while Chivalry is not a bad game... I can't be satisfied when I know cRPG is out there.
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: Anal Bleeding on January 29, 2013, 04:32:42 am
some games are for stat whores, others are just for fun.
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: Mallets on January 29, 2013, 05:30:34 am
some games are for stat whores, others are just for fun.

I certainly don't play for stats!  I play because this game is a blast!  From your comments, "consider the time sink of crpg, thousands of hours wasted grinding for stats", it seems you're concerned with stats.  I've never felt like I'm grinding... cause I don't think twice about stats or leveling up.  I just care about getting better at fighting... blocking, footwork, feinting.  All which I suck decently at.  But I have gotten better.  And I have had a blast doing so.

Different opinions surely.  But odd that someone who thinks this is a waste of a game keeps up the the forums regularly.  Why not spend that time, "not grinding" in those hyper-paced, "built for a 12 year old" type games.
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: Zox_Fury on January 29, 2013, 11:32:25 am
So true that M&B is one of the best strategic game ever made.

When you see that creators were independents and did a masterpiece like that you can just be affraid by their skills. I played more like 5xx hours and M&B in native expansion  and never be fed up of the gameplay and the depth...

It s just a beautiful present we got with this M&B serie.
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: Shemaforash on January 29, 2013, 12:51:16 pm
Here's the best explanation so far that I've found.
Quote
Mount & Blade: Warband can be a very overwhelming game given the sheer amount of complexity, but gamers who stick with it and get past the steep learning curve will have a good time.

The thing with games like Chivalry is that there IS no learning curve except for the 1-2 hours, while in warband I'm still becoming a better player after 2500 hours. Also a reason why Chivalry will become a more liked game by the majority of gamers, while we know what a gem Warband is and what they're missing out on.
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: Mallets on January 29, 2013, 04:03:03 pm
Here's the best explanation so far that I've found.
Quote
Mount & Blade: Warband can be a very overwhelming game given the sheer amount of complexity, but gamers who stick with it and get past the steep learning curve will have a good time.

The thing with games like Chivalry is that there IS no learning curve except for the 1-2 hours, while in warband I'm still becoming a better player after 2500 hours. Also a reason why Chivalry will become a more liked game by the majority of gamers, while we know what a gem Warband is and what they're missing out on.

+100

Said perfectly!  And without 18 paragraphs... as I tend to do!
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: Turboflex on January 29, 2013, 05:40:53 pm
M&B is kind of out of steam as far as growth potential because of it's age. That's just the way it is. Fortunately even Taleworlds knows this so they are making M&B2, which will hopefully just take all the best things of M&B (the 5 points Mallets listed) and just improve them in a way they could do with a new engine & bigger budget while not doing anything stupid like limiting the open sandbox to rails, killing the modability or dumbing down the combat for the CoD crowd.

And of course I also hope the Donkey crew can deliver also, the more games attempting to bring this the merrier.
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: Elindor on January 29, 2013, 07:28:49 pm
I would truly be sad if the kind of melee combat that is possible only in MB:warband and cRPG were to die out because this one became "too dated" (i'd probably still play it) and no new games were able to keep that same mechanics and experience.

You are right - NO other game has this right now. 

MB:Warband and cRPG are easy to learn (left click does this, right click does that)....ALMOST IMPOSSIBLE to master....and thats what makes it so amazing of a game.   As new players struggle through the different challenges of swing directions, timing, footwork, feinting, manual blocking, chambering, etc....they slowly see themselves getting better.

It just takes people that can see the the potential and the skill in the system, and put in the diligence and self discipline to get there....which, albeit is not much of the gaming population....but enough.

I really hope neither MB2 or chadz&co sell out on ANYTHING.  This melee combat system we have right here in cRPG is TOO unique and great to let die out.
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: TheAppleSauceMan on January 29, 2013, 07:35:14 pm
I certainly don't play for stats!  I play because this game is a blast!  From your comments, "consider the time sink of crpg, thousands of hours wasted grinding for stats", it seems you're concerned with stats.  I've never felt like I'm grinding... cause I don't think twice about stats or leveling up.  I just care about getting better at fighting... blocking, footwork, feinting.  All which I suck decently at.  But I have gotten better.  And I have had a blast doing so.

I play for both, fun and stats. Unfortunately RPG's and MMO's have spoiled me a bit. If a game doesn't have something to constantly work for (leveling up, unlocking things, etc.) then I lose interest quickly or as soon I unlock it all I stop playing it, even if it's a good game (chivalry is a good example). So I think the constant progression in c-rpg, paired with the insane amount of fun it is, has kept me addicted since the day I installed.
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: CrazyCracka420 on January 29, 2013, 07:42:23 pm
I've never been a big fan of grinding games, or "unlocks", I prefer to play the games for what they are, and let people's individual skill be the deciding factor (more so than how many leet items/perks you've unlocked).  I do like the customization of your stats/atts that make the game so unique, but the main reason I'm even playing cRPG is because of the robust single player for M&B and Warband, and the sweet mods that came with it.  Native MP was a lot of fun too (even with all it's glaring flaws).

There's just no combat system like this in any other games i know of.  Who wouldn't love playing internet knights slaughtering peasants?
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: Anal Bleeding on January 30, 2013, 07:14:43 am
the new chivalry content update is awesome. it makes M n B graphics look like poop in comparison.
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: Anal Bleeding on January 30, 2013, 04:54:28 pm
it is available for beta testing.
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: TheAppleSauceMan on January 30, 2013, 05:03:02 pm
it is available for beta testing.

Heard a little about it a month or two back. Will they be adding new unlocks or anything of the sort? If so I'll get back into it, until I unlock it all in 2 days again that is  :cry:
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: Anal Bleeding on January 30, 2013, 06:14:49 pm
each class gets a new weapon.
also there are more attack direction options like left swing.
new maps and duel mode.
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: Mallets on January 30, 2013, 11:43:12 pm
Yeah, I could see myself enjoying Chivalry every now and then... with friends.  Playing a good game, with fun pals, is always the best.

However, I can play cRPG for hours... all by my lonesome.  Which is very rare for me.  Without the company of friends, I usually tire of games fairly quickly.  However, I've played tons of cRPG without any friends.  I started playing with friends.  And they stuck around for a weeks.  But even after they were long gone, I found myself still loving this game.  Still playing it everyday.  A new job (thus moving to a new city) ended my playing for a good while.  But now after 8 months away, I'm back... and loving it as ever.

I've always said this about cRPG... it's my own defining quote about the game/mod.

Quote
"I've never had so much fun, sucking at a game!"

And in truth, I've never had so much fun trying to get better at a game!
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: Blackbow on January 31, 2013, 01:39:02 am
just few things who maked me laugh so hard about future chadz project :

from : http://meleegaming.com/
Quote
We are aiming high - we are aiming for creating the most advanced melee combat system ever - one that beats Chivalry, Warband and WotR. This means that it's easy to learn, and hard, or even impossible, to master perfectly. There will be no skill ceiling, no neverending duels, because in the end, one will do that deadly mistake.
yeah sure lol good luck guys with 35,000 € when chivalry got more than $85,934 on kick starter but it costed rly more .. and it was a pro team ...
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will have better graphics than Warband
sure warband engine have 9 years it should not be too hard

but look those screen (look at wheels) :
melee gaming project :
(click to show/hide)

warband (low graphics) :
(click to show/hide)
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: zagibu on January 31, 2013, 02:58:39 am
Ploughs are really THE most important assets in a melee combat game. Especially the wheels of ploughs.
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: Mallets on January 31, 2013, 03:43:23 pm
Ploughs are really THE most important assets in a melee combat game. Especially the wheels of ploughs.

Hahahaha!  Yeah, agreed!

just few things who maked me laugh so hard about future chadz project :

from : http://meleegaming.com/yeah sure lol good luck guys with 35,000 € when chivalry got more than $85,934 on kick starter but it costed rly more .. and it was a pro team ...sure warband engine have 9 years it should not be too hard

but look those screen (look at wheels) :
melee gaming project :
(click to show/hide)

warband (low graphics) :
(click to show/hide)

It seems only 12 year-old (or at least those with that mindset) would put graphics as the pinnacle mark for games!  Sure it's nice!  If a game looks good... great!  But for those who know what truly makes a good game... they understand that graphics below many other aspects.  Gameplay and physics certainly rank higher... along with several other aspects.

The fact that Chivalry may look better... so what!  Is it a well made game... yes!  Is it better made than M&B (or cRPG)... nope!

** Not saying it's worse, or much worse... but it's certainly not better.  And for my opinion... overall, cRPG was a better made game!
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: Blackbow on January 31, 2013, 04:58:25 pm
Hahahaha!  Yeah, agreed!

It seems only 12 year-old (or at least those with that mindset) would put graphics as the pinnacle mark for games!  Sure it's nice!  If a game looks good... great!  But for those who know what truly makes a good game... they understand that graphics below many other aspects.  Gameplay and physics certainly rank higher... along with several other aspects.

The fact that Chivalry may look better... so what!  Is it a well made game... yes!  Is it better made than M&B (or cRPG)... nope!

** Not saying it's worse, or much worse... but it's certainly not better.  And for my opinion... overall, cRPG was a better made game!

so for u when chadz say : will have better graphics than Warband
"It seems only 12 year-old (or at least those with that mindset) would put graphics as the pinnacle mark for games lol"

ofc graphics is not the things who make a good game but i m just surprised to see so poor screenschot from his project
when he say we will do better.... and i see something rly bad...

but nvm here it smell like some pigeons who love get fuck by donkeys for 50 € ...
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: Vodner on January 31, 2013, 05:01:48 pm
Any models at this point would likely be placeholders.
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: Bronto on January 31, 2013, 05:14:52 pm
Dude those ploughs must be master worked. i bet you can sow two rows at a time!
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: Elindor on January 31, 2013, 05:41:54 pm
[As for chivalry]....there's a reason we're all addicted to a mod based off a game made by 2 turkish dudes in a basement....and it isn't graphics.

About the cart screenshots....placeholders I assume.
But if the combat is as good as crpg or better....i dont give a flying @*$^ if the final carts do have square wheels.

If you want cutting edge graphics go play a major release arcade style shooter with unlocks and 12 year old kiddies on in game chat.
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: Mallets on January 31, 2013, 05:42:51 pm
There's a reason we're all addicted to a mod based off a game made by 2 turkish dudes in a basement....and it isn't graphics.

Amen!!!
Title: Re: cRPG > War of Roses & Chivalry... like way better
Post by: zagibu on January 31, 2013, 08:31:03 pm
i m just surprised to see so poor screenschot from his project

So you saw an untextured render of a model of a plough shortly after announcement of a new game and you use it to judge its final graphics. It's probably not even rendered in the game's engine.

It's people like you that make most developers think twice whether to release work in progress material or not.