It's sad that some company can't take all the great aspects of M&B, and build on from of it. Disappointing that there's not a scenario PvP Mount & Blade. And I long for an open-world, sandbox, MMO type of Mount & Blade. Maybe one day?!http://meleegaming.com/
http://meleegaming.com/
:wink:
I'm hopeful, I even donated. But theres a good chance that Donkey crews idea of a good melee game is quite different to ours. I don't think they even like cRPG melee, at least I hardly see devs and when I do they use crossbows. Plus they don't really want even cRPG to be a melee type game
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PanosLeshma, you have some serious issues. I thought you were cool, but something is terribly wrong with you man.
Shik is STR archer, very good player.
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I lol'd. If he's a very good player, then the rest of these devs must be god awful..
Have you seen Shik play recently? He's quite good, would probably beat you in duel too.
http://meleegaming.com/
:wink:
The crazyest part is that M&B is basically one of best games ever and was made originally by 3 turks in their basement.
The crazyest part is that M&B is basically one of best games ever and was made originally by 3 turks in their basement.
To be honest, don't even compare chivalry with warband, then you will find yourself liking it a lot more. Think it as a completely different medieval game. It's a friendly and fun game that way.
consider the time sink of crpg, thousands of hours wasted grinding for stats.
at least with wotr and chivalry you can play 15 minutes and feel satisfied.
playing warband is like revsiting an old nintendo game with 16 bit graphics.
some games are for stat whores, others are just for fun.
Mount & Blade: Warband can be a very overwhelming game given the sheer amount of complexity, but gamers who stick with it and get past the steep learning curve will have a good time.
Here's the best explanation so far that I've found.QuoteMount & Blade: Warband can be a very overwhelming game given the sheer amount of complexity, but gamers who stick with it and get past the steep learning curve will have a good time.
The thing with games like Chivalry is that there IS no learning curve except for the 1-2 hours, while in warband I'm still becoming a better player after 2500 hours. Also a reason why Chivalry will become a more liked game by the majority of gamers, while we know what a gem Warband is and what they're missing out on.
I certainly don't play for stats! I play because this game is a blast! From your comments, "consider the time sink of crpg, thousands of hours wasted grinding for stats", it seems you're concerned with stats. I've never felt like I'm grinding... cause I don't think twice about stats or leveling up. I just care about getting better at fighting... blocking, footwork, feinting. All which I suck decently at. But I have gotten better. And I have had a blast doing so.
it is available for beta testing.
"I've never had so much fun, sucking at a game!"
We are aiming high - we are aiming for creating the most advanced melee combat system ever - one that beats Chivalry, Warband and WotR. This means that it's easy to learn, and hard, or even impossible, to master perfectly. There will be no skill ceiling, no neverending duels, because in the end, one will do that deadly mistake.yeah sure lol good luck guys with 35,000 € when chivalry got more than $85,934 on kick starter but it costed rly more .. and it was a pro team ...
will have better graphics than Warbandsure warband engine have 9 years it should not be too hard
Ploughs are really THE most important assets in a melee combat game. Especially the wheels of ploughs.
just few things who maked me laugh so hard about future chadz project :
from : http://meleegaming.com/yeah sure lol good luck guys with 35,000 € when chivalry got more than $85,934 on kick starter but it costed rly more .. and it was a pro team ...sure warband engine have 9 years it should not be too hard
but look those screen (look at wheels) :
melee gaming project :(click to show/hide)
warband (low graphics) :(click to show/hide)
Hahahaha! Yeah, agreed!
It seems only 12 year-old (or at least those with that mindset) would put graphics as the pinnacle mark for games! Sure it's nice! If a game looks good... great! But for those who know what truly makes a good game... they understand that graphics below many other aspects. Gameplay and physics certainly rank higher... along with several other aspects.
The fact that Chivalry may look better... so what! Is it a well made game... yes! Is it better made than M&B (or cRPG)... nope!
** Not saying it's worse, or much worse... but it's certainly not better. And for my opinion... overall, cRPG was a better made game!
There's a reason we're all addicted to a mod based off a game made by 2 turkish dudes in a basement....and it isn't graphics.
i m just surprised to see so poor screenschot from his project