Author Topic: cRPG > War of Roses & Chivalry... like way better  (Read 4307 times)

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Offline Equal

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Re: cRPG > War of Roses & Chivalry... like way better
« Reply #15 on: January 27, 2013, 04:33:29 pm »
+2

Shik is STR archer, very good player.


I lol'd. If he's a very good player, then the rest of these devs must be god awful..
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Offline Tibe

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Re: cRPG > War of Roses & Chivalry... like way better
« Reply #16 on: January 27, 2013, 04:34:17 pm »
+1
(click to show/hide)

Hah, im so happy I got to play Chivalry during the beta. I was superhyped before I got the key for it, started it instantly and 1 hour later I realised I had closed WotR 55 minutes ago and played C-rpg the entire time. Man...my hype has never been gone so fast. Happy they gave me the betakey,found out it was shit without even wasting a dime. To be honest after that first terrible impression the only reason why I played it occasinally during the beta was it was cause I got it for free. It wasnt even worth playing for free tbh.
« Last Edit: January 27, 2013, 04:38:19 pm by TiberiusX »

Offline Kaoklai

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Re: cRPG > War of Roses & Chivalry... like way better
« Reply #17 on: January 28, 2013, 12:19:55 am »
-2
I lol'd. If he's a very good player, then the rest of these devs must be god awful..

Have you seen Shik play recently?  He's quite good, would probably beat you in duel too. 
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Offline Tears of Destiny

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Re: cRPG > War of Roses & Chivalry... like way better
« Reply #18 on: January 28, 2013, 01:36:45 am »
+1
Have you seen Shik play recently?  He's quite good, would probably beat you in duel too.


In melee? Sure, but with with any range weapon he is anything but. I'm not sure if it was him using those odd builds as an archer (Like the super PD build of his) or him being new to HA or whatever, but anytime he grabs a range weapon with any of his builds he somehow manages to blend in. I'm sorry but I'm still having memories of him being a HA stuck in my mind and they are hardly flattering.
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Offline Mallets

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Re: cRPG > War of Roses & Chivalry... like way better
« Reply #19 on: January 28, 2013, 04:38:25 am »
+1
http://meleegaming.com/

 :wink:

First time seeing this.  Thanks for this link!!!  Will definitely look to donate very soon!

Offline The_Bloody_Nine

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Re: cRPG > War of Roses & Chivalry... like way better
« Reply #20 on: January 28, 2013, 01:39:00 pm »
+2
invest.  :wink:

Offline Molly

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Re: cRPG > War of Roses & Chivalry... like way better
« Reply #21 on: January 28, 2013, 01:41:49 pm »
0
*cough*
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Offline Turboflex

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Re: cRPG > War of Roses & Chivalry... like way better
« Reply #22 on: January 28, 2013, 04:39:56 pm »
+6
The crazyest part is that M&B is basically one of best games ever and was made originally by 3 turks in their basement.

Offline Murmillus_Prime

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Re: cRPG > War of Roses & Chivalry... like way better
« Reply #23 on: January 28, 2013, 04:48:27 pm »
+6
The crazyest part is that M&B is basically one of best games ever and was made originally by 3 turks in their basement.

There's alot that can be achieved from 3 life forms in a basement on a diet of kebabs. I think kebabs are the magic ingredient.
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Offline CrazyCracka420

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Re: cRPG > War of Roses & Chivalry... like way better
« Reply #24 on: January 28, 2013, 05:37:46 pm »
-1
I didn't like WotR at all, was way too gimmicky.  Also the lack of feedback (other than numbers and colors above people's heads) was really frustrating.  There didn't appear to be any difference if I swung and hit someone, swung and missed, or swung and was blocked.  I could still spam at the same speed on all 3 scenarios.  There was also terrible sound feedback as well.

I really liked Chivalry when I played it for about 2 months, but have stopped playing it now.  can't really say why I stopped playing, I had a really good time with it.  The only two complaints I had were the blocking (which isn't terrible, it's nice you have to aim in the correct area to block the hit, but directional blocking would have been better).  Also I hate how you always swing from the right side first, you can never start a swing from the left side.   3rd complaint would be more maps for the game modes they have.  Not sure if the game is moddable, but if it is, then I still have high hopes for it.

cRPG is still my favorite, and by far. 

Also, shawarmas > kebabs
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Re: cRPG > War of Roses & Chivalry... like way better
« Reply #25 on: January 28, 2013, 08:34:36 pm »
0
consider the time sink of crpg, thousands of hours wasted grinding for stats.
at least with wotr and chivalry you can play 15 minutes and feel satisfied.
playing warband is like revsiting an old nintendo game with 16 bit graphics.

Offline Tore

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Re: cRPG > War of Roses & Chivalry... like way better
« Reply #26 on: January 28, 2013, 10:17:11 pm »
0
Both Chivalry and Wotr are horrible compared to Warband.

Offline Shemaforash

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Re: cRPG > War of Roses & Chivalry... like way better
« Reply #27 on: January 28, 2013, 10:31:09 pm »
+1
To be honest, don't even compare chivalry with warband, then you will find yourself liking it a lot more. Think it as a completely different medieval game. It's a friendly and fun game that way.
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Offline Hunter_the_Honourable

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Re: cRPG > War of Roses & Chivalry... like way better
« Reply #28 on: January 28, 2013, 11:00:50 pm »
+1
WOTR was better in the alpha/beta stages then out of no where it got infested by people who have no idea how to block, feint or have any idea of footwork. Sadly now everyone plays 1 hander with sheild spams the shield bash and the two handed claymore is basically a light saber, polearms.... well polearms are really shit because its so hard to hit someone bashing your face with a shield and stunning you while another guy cuts through you like a knife to hot butter.

Chivalry on the other hand is always fun, the gore and in-your-face style I find just awesome and when 40 people are all screaming and shouting just before they clash just sends a shiver down my spine... then you see limbs flying/rolling around ^_^
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Offline Mallets

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Re: cRPG > War of Roses & Chivalry... like way better
« Reply #29 on: January 29, 2013, 01:02:09 am »
+8
The crazyest part is that M&B is basically one of best games ever and was made originally by 3 turks in their basement.

It truly is one of the best games ever made... and I don't say that lightly.

1)  Single-player: the fact that you can have battles that you lead with hundreds of bots on the field.  I've not seen that done before M&B.  And if I'm missing some game, was it done so well.

2)  Multi-player:  the same reason as above.  Can fight on a battlefield with hundreds of real players.  I'm not sure if there's many FPS mods out there that allow 100+ players.  And to have it for a melee game... brilliant!

3) The open world, truly sandbox style of gameplay is something very few games have done (single-player, of course).  The fact that you go around and recruit the guys in your army.  The fact that they level up as well.  You get companions!  You can truly play the game in several different ways.

4)  The combat!!!  Ok, I'm going to say this here and now.  M&B's combat was revolutionary... and still is!  Certainly no game before offered such diverse, skill-based melee combat.  And I think no game since.  Can't say game like Skyrim have done so.  People keep complaining that it's a dated combat system.  Well... it is several years old now... but tell some game out there that has better, more diverse, and more skill-based melee combat than M&B.  Including Warband & it's MODs... which leads me to #5.

5)  The fact that the creators open this game up to the community.  Brilliant of them!  It's truly what has made a very, very good game... into an all-time great!  You see so many companies being shit-heads... EA comes to mind with BF3.


All that to say... well done to the creators!  Brilliant game that I've spent countless hours on... from playing the singleplayer game in beta in '08, through many singeplayer mods, to Warband, and eventually cRPG.  Not many games offer both such a rich singe-player & multiplayer experience!  Guess that's what happens when you create an amazing, revolutionary game... that you also open up to the community.  Well done indeed!!!


To be honest, don't even compare chivalry with warband, then you will find yourself liking it a lot more. Think it as a completely different medieval game. It's a friendly and fun game that way.

Agreed.  Yeah, that was hard for me to when I played this game.  When I played Chivalry, I hadn't played cRPG in 8 months (since moving to a new city, started a new job).  Basically just made me hunger for cRPG.  I think if I would have played it, alongside playing cRPG, I would have appreciated it more.  Of course, cRPG (and M&B altogether) certainly trumps Chivalry... in my book.


consider the time sink of crpg, thousands of hours wasted grinding for stats.
at least with wotr and chivalry you can play 15 minutes and feel satisfied.
playing warband is like revsiting an old nintendo game with 16 bit graphics.

You're the kind of person that makes me think... oh yeah, that's why the world sucks so much!  Seriously... won't play the game cause the graphics are dated... and really not that dated.  And your the kind of person who'd take 15 minutes of spastic, hyper gameplay... over a well-made, expansive game.  I could never feel satisfied with any amount of time in WOTR.  And while Chivalry is not a bad game... I can't be satisfied when I know cRPG is out there.