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You can get to lvl21 in the LVL20-low-level server in... 1-2 hours, whilst playing against people with similar level characters.
You can get to lvl21 in the LVL20-low-level server in... 1-2 hours, whilst playing against people with similar level characters.Yes, but if you join that server with a really low level you get humiliated by level 19's. It has happened to me every single time I played on that server.
This.What he will do after 21 lvl? 21 level even on siege is total bulshit being just meat for 33level skilled monsters like ninjas , 2handers or my old friendchers.
So if im right it took you 10 hours to get to level 15? No offence man, I encouragenew players and all that but you must be doing something wrong, what mode do you play? I suggest you to play battle, if you die it leaves you time to do something on your desktop, thus making the peasant levels less of a drag. What is your build, i suggest you to go something balanced with a good amount of HP or enroll a shielder, even shields that req 3 s-skill can take quite a beating and ofcourse in your peasant levels you can really focus on manual blocking, since your damage output is so low.Battle is hardest mode in cRPG especially for newbies and low-level players. It full of backstabing horsemen, archers and xbowman, not mention of other classes. It is real frustration when you get killed in begining of battle, so all u have to do is trying to survive and its not fun at all!
Tl;dr: use your low level time usefull: learn blocking, gather money and just relax, when you die, unless you are the last one left or something, it leaves you enough time to browse the forum, make some coffee or do other shit.
Yes, but if you join that server with a really low level you get humiliated by level 19's. It has happened to me every single time I played on that server.I had same problem but then i discovered how one handed weapons and long spear or pichfork is deadly on that server. :lol:
My suggestion regarding this situation is to shorten the levelling curve, at least until level 24. This is a mod for Warband, a hack'n'slash game; it shouldn't resemble a MMO so much in that aspect.
Don't listen to Firebrand. DTV is not the place for new players. You should be playing on the battle server, it's the only server that you can get high multipliers and keep them for some time. Also, on battle, you can stick with a group of infantry with your pitch fork and rear horsemen who charge, or poke at enemies when they get close (to interrupt their attack and allow your friendlies to get a hit in). Or just stand next to an archer and try to protect them.Yes, you can listen not me but CrazyCracka420 cause i am newbe for this mod and he is probably 20-30 gen in cRPG, expirienced player having MW weapons and all that Lordly shit. I am sure that he can make some kills on battle server and joy killing some noob tincan with his loomed military scythe being a peasant. But u are not him, you have no expirience in this mod so most of time you will feel frustrations about helplessy against such monsters in lordly kuyaks with MW Danish or such shit. You will be oneshoted by any archer and xbowman. Even with lvl under 27-28 you will feel that. I did. So i said fuck it. I started play dtv - earn enough money, bough good stuff, get retired few times , loomed my main weapon and armor, and then i went on siege. And i can say to u - with all that shit in lvl 28 and above i feel really comfortable. I can manage to kill ppl and be in middle of scoreboard or above each round. So i feel now no frustrations but enjoy the battle. Only one thing pisses me off - is fucking multi system, u can in hours have only x1 and u cant do anything with this, - u cant switch the team so its just waste time. Why they cant give players some profit about your actions on map - killing enemies, making damage, capturing the flag and so on. Its just stupid system - if you were lucky to join good team you will earn easy xp, but if you were not so lucky so - just suck balls and enjoy your fucking x1 and x5 of the enemies!
You can get to lvl21 in the LVL20-low-level server in... 1-2 hours, whilst playing against people with similar level characters.
Yes, but if you join that server with a really low level you get humiliated by level 19's. It has happened to me every single time I played on that server.Use a cudgel + wear farmer rags till level 20 and write in chat your current level so all other players know your current level and you don't feel 'humiliated'.
You are dieing because you are a newbie and this game takes a fairly high amount of skill, it's not because you are low level. Many good players can post positive kill:death rations at lvl 10. As a newbie you have no sense of timing, awareness, footwork and other important combat techniques and tactics. while the guys you are up against are skilled gamers who have 1-2 years experience and knowledge of such things, and are drawing on these things to own you, not just raw power.so true, yet when will they ever listen.
No concessions need to be made nor should be made for new players.so true, yet when will they ever listen.
The fact of the matter is, if we made all new players level 35 and gave them a whole suite of masterwork items they would still get their asses kicked. Then they would just complain that the mod is "broken" and stupid.
The average skill level is just much higher than Native. Native has some excellent duelists, but the average Native player is dramatically worse than the average CRPG player.
Tears, stop the blue font already! :evil:
I just retired today and I went on EU_5. Spawned late and saw one of my allies fighting a 2hander with a claymore (sigh, dickheads). Did my ninja-run up behind him and slashed him with my khyber knife. He died. Lvl 1, first round and a kill. Fuck yeah!
And then I killed you with my bastard sword.Jarlek deserved it for being a killstealing noob.
I admit it, I felt mean.
And then I killed you with my bastard sword.You killed my as I was running and typing "FUCK YEAH, LVL 1 KILL IN FIRST ROUND!", but it ended up being said in deadchat, so you didn't see it xD
I admit it, I felt mean.
You killed my as I was running and typing "FUCK YEAH, LVL 1 KILL IN FIRST ROUND!", but it ended up being said in deadchat, so you didn't see it xDNow I feel even more mean :(
Now I feel even more mean :(because it's gay as fuck and makes you look like a attention whore.
I think I'm going to adopt green text... because.. why not.
because it's gay as fuck and makes you look like a attention whore.
You are dieing because you are a newbie and this game takes a fairly high amount of skill, it's not because you are low level. Many good players can post positive kill:death rations at lvl 10. As a newbie you have no sense of timing, awareness, footwork and other important combat techniques and tactics. while the guys you are up against are skilled gamers who have 1-2 years experience and knowledge of such things, and are drawing on these things to own you, not just raw power.This is why Age of Conan's PvP drew me back - learning while everyone else had years of experience and full gear. There was no need to call him a newbie though.
I don't like idea to give anyone any advatage i didn't get as bigginer.That's as if our ancestors who didn't have the same civil rights we have now claimed we shouldn't have them because they didn't have them in their lifetime.
And I repeat: levelling should be a lot faster until level 24 or so.
I think a certain percentage of the market tax should go into a pot for new players and they get around 10k to buy equipment, maybe just after hitting lvl 15 or 20 or something like that.I WONDER WHY THAT SOUNDS TERRIBLY FAMILIAR?
Vibe's got plenty of love for everyone, big, small, young, old..
24/m/calradia
pm
My reasoning is:For example, it would be nice to have a link to Tears of Destiny's guide for beginners in the character website, for those who aren't familiar with the forums.
Because c-RPG is so hard anyway, no matter levels and looms, we should give new players bonuses like free respecs, easy leveling, some cash, and very importantly "push" them into the beginners guide forums, or show/write them a good guide and put it in their face.
Vibe's got plenty of love for everyone, big, small, young, old..
24/m/calradia
pm
A new main character receives the following bonuses:
- 15-20k gold starting equipment
- optionally enough XP to reach level 20 (just press a button and confirm)
- as many free respecs as he wants, up to level 20
- no upkeep until level 20
- selling items in the shop for the full price up to level 20
- no option to use the marketplace until level 20 (to prevent players with more accounts of taking advantage of the noob features)
In my opinion cRPG should also cater those REALLY casual casuals.
In my opinion cRPG should also cater those REALLY casual casuals
I don't know if I want to discuss further if you keep that condescending and cynic attitude (towards new players, not me)... :?
Don't try to Strawman me. My response to you wasn't about New Players and you know it. We are talking about, in your own words, REALLY casual casuals.
I don't know if I want to continue talking about it with you if you want to try to pull these bullshit debate team tactics. This is a discussion, not a high school event.
STF can in no way be the solution, as it completely removes the important aspect of grind for heirlooms, which is an important part of the motivation for many players.
Thread starting to float into my "To long to read posts" category.
There are no too long posts, only too lazy users :P
I'm not here to read, I'm here to make short unlogical, out of subject, spam messages.
Quit contradicting yourself. These players are REALLY casual casuals and therefore have NO interest in a grind be it for heirlooms or level or anything else. They just want to jump in and play.
You can't argue that motivation for them and so your point is invalid. Either they care about grinding and are NOT REALLY casual casuals, or they don't and therefore STF(renamed to INSTANT MAX LEVEL) works perfectly for them.
Rumblood, the players we are talking about are NOT the hardcore/love steep learning curves/joining forums guys. Basically: THEY ARE NOT LIKE US. :)If video games were drugs:
So it makes a lot of sense that US at the forums are opposed to such ideas like easy learning curve etc.. :P cause we hate that, personally.
Thing is, WE/US that are hardcore players in a sense.. will not suffer from more noobs to kill. Neither will the gameplay.
You cannot give heroin to any young naive fellow, he will simply refuse. You gotta start soft, with some weed, some speed, some E's, coke, mushrooms etc.. Eventually they are ready for heroin, and then their asses are ours. Cause cRPG is a bit like heroin.. Big leap to get into, but once you're hooked it gets you by the balls.
What do you want? A download a year's worth of reflexive Warband skill, just follow this link? It should be easier to kill those skilled players? How? By making the game less skilled?
When you start out you want to progress, think most people play their STF's when their mains are all loomed up.
What do you want? A download a year's worth of reflexive Warband skill, just follow this link? It should be easier to kill those skilled players? How? By making the game less skilled? Sorry, I wouldn't want to play that game, no matter how many people are playing it. I don't play World of Warcraft or similar games.In fact, cRPG resembles WoW in the sense of levelling (slow and tedious). We are talking about the opposite: faster levelling. Not like the origin of cRPG, but something in between.
In fact, cRPG resembles WoW in the sense of levelling (slow and tedious). We are talking about the opposite: faster levelling. Not like the origin of cRPG, but something in between.
It really has very little to do with gear or level. Once you're around lvl 20 and have mid-tier gear, you've got a good enough setup to be able to contribute. The problem is that the playerbase is 90% veteran players (by which I mean people who have been playing for a year or more, let's not get into a terminology debate :P) and even of that 10% remaining, most of them have been playing for a few months. So what we end up with is a situation where any new players are going up against people with vastly more experience. No matter what you do for them, it's going to suck until they get some practice. If you don't occasionally "air-out" the playerbase in a game as skill-dependent (or gear dependent), you will inevitably end up with a situation like this.
I don't have an answer for what we can do about this. The obvious solution is a huge influx of new players, and a steady stream of them after that. The only problem is we have very little control over that sort of th
Char level is most important, then gear, then skill.
Now that you are all enlightened, please close this thread (it's the same one that pops up every week).
not everybody loves running around as a helpless peasant
Gear matters. A player will get more kills, survive longer due to dead enemies, in direct proportion to the speed and base damage of their weapon. This is a fact of crpg.
A player will survive more hits and force more glances in direct proportion to their armor value. Surviving longer to get more kills. This is also a fact of crpg.
Some players are use to certain weapons and armor weights than others. But I know for a fact that if I use a hatchet in a tunic I will not survive as long or kill as many if I was in mail with a broad axe.
Char level is most important, then gear, then skill.
I agree with your solution, get more noobs. Perhaps have a gen 1-3 only server instead of a 1-20 level.
Or a general no looms tdm server(more chances to die, kill, learn than battle or siege).
So what I said about attitude is 100% on topic. That's the wrong attitude to have. You're not a helpless peasant at gen 1, level 1. You can very much contribute and help your team win rounds.
If you go up 1v1 versus Cyranule as a level 1 peasant with a pitchfork, then yes, you are helpless. But you ideally wouldn't be in that situation until your teammates were all dead. You should be fighting (insert good melee char here) with a group of your teammates, not by yourself.
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This should be saved and posted in every one of these threads.(click to show/hide)
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OP quit or hit at least level 27 and stopped whining? :D But seriously I think Dexxtaa sums these threads up nicely :).
Watch OP become the next big cRPG name.
Then he'll look back at this thread, mouse hovering over the "delete thread" button, and scoff at his former self, asking for a gentler learning curve.
A muttered "silly me" emerges from his lips, as he realizes how those hours spent dying at the hands of other combatants has taught him lessons he couldn't have learned otherwise. Lessons of patience, of perseverance and of communication.
The mouse moves away from the delete button, and he browses the rest of the forums, eager to find the next new fighter to the mod, and enthusiastically give them advice and empower them to be patient. Because in time, this young fighter will learn the same lessons he did; the lessons no one could tell him, but must be experienced.
He replies to the young fighter complaining about being killed too easily, and links this thread with the appended comment "I too, was once in your place. And you - such as I before you - will rise."