I pretty much abused the 1h thrust last gen, whenever I connected a hit I would do a quick left-thrust feint and turn into their face or torso. It is very reliable and does a lot of dmg.by left-thrust feint, you speak of feinting away from enemy body to the left, to make them believe the attack went into thin air to then actually attack with the thrust or do you speak of left-feint and then thrust attack? I mostly made left-feint or overhead-feint before thrusting , whereby for already stated reasons feinting with overhead to then proceed with another attack works best for me atm. Overhead-feint and placing then an actual overhead works as long i don't have to turn or turn too much, sure footwork plays a big part here, but that with the reduced hitboxes still makes in my mind overhead for shorter weapons at least a challenge.
And not to forget, kinngrimm, you have 12 STR. So if you are glancing with swords, don't be surprised.
insta stabs when you face hug people, the stab animation often instantly hits, leaving no time for reaction, just need to get the movement right on this one. 1 handers and shorter polearms seem to be able to do this with pierce stabs and W button, 2 handers cant pointblank stab, only lol/turn stab point blank.
@Miwiw99
If i am able to use that weapon, then it should work. If it is not supposed to work the requirements for using it should be higher. And anyhow, i have an agi build who are you to say that as it is, it isn't as it should be :wink: ? Again i refer to the nice introduction video of crpg. If you want freedom for playstyles you need less restrictions onto gear! If you make less restrictions onto gear you need to secure that they are working under any circumstances! There are still other ways for balancing then PS and glancing.
Only polearms can do this. If you see a 1h doing something that looks like it, it only means he started the attack way before being at facehug range, and ran towards the target.
I completely agree with kinn and odin, the only two strikes that are actually useful are the left and right one. I never devolve into leftswing spam, but I use the awesome reach of the right swing to surprise people quite often. It is however extremely slow and subject to very bad sweetspots at the start of the animation which makes it risky against fast opponents.
The overhead is only of minor usage since doing that in a duel with a non-crippled opponent is just rolling a dice. It's nice in clusterfucks, but that's it.
Also I can testify that clean swings and stabs with a +3 LEE and 6PS will bounce on 45+ armor. This is utter bullshit when you see katana and shortened spear ninjas absolutely never glancing. 1h sword shielders are forced to pump a lot of str just to avoid glancing on everything, but since they got among the shortest weapons in the game, they need the speed to fight properly (aka not having to block 3 swings in order to make one).
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D:
In your opinion, what is bullshit in my post ?
@Bjord
I didn't say you would have, i stated you implied.As to my knowledge which as it comes to no surprise has its limits ^^, "no offense" is used to make statements which could be missjudged because of more than one possible outcome by interpreting the give statement, a direction where it tells us it is not the possible offensive result, but just an attempt to state the facts. In your case there i see an implied judgment. If you now argue otherwise, with your history, with the history including myself, i just don't believe you here.
And ifisn't a typical start of an implication ,then you aren't real, you are just an illusion of a forum troll who i still see spilling crap in ingame chat about people, not me lately, but still. So Mr. Illusion this is talking about semantics which i am no hero in it and i am all for second and third chances so lets forget about it, but don't try to fool me anymore.
---right attack---
Pro: slightly more reach
It's not +45 compared to the left swing.
+45 now means ''slightly more reach''?
It's not +45 compared to the left swing.
its +45 reach and 2handed swords only give +25 reach on sideswings. so a 100 reach 1hand sword is the same effective length as a greatsword besides 2hand stab, except much faster. extremely powerfulIt has wonky sweetspots though unlike 2hers or polearms, so hitting at the right time is much harder. Still a great attack though, and with good footwork outreaching almost any weapon is possible
its +45 reach and 2handed swords only give +25 reach on sideswings. so a 100 reach 1hand sword is the same effective length as a greatsword besides 2hand stab, except muchYou ever used a 1h right swing? Slow as shit. You ever used a 1h? Weak as shit.fasterslower. extremelypowerfullow damage
its +45 reach and 2handed swords only give +25 reach on sideswings. so a 100 reach 1hand sword is the same effective length as a greatsword besides 2hand stab, except much faster. extremely powerfulSmoothrich. Please post where you got these numbers from, cause you are reading them wrong.
its +45 reach and 2handed swords only give +25 reach on sideswings. so a 100 reach 1hand sword is the same effective length as a greatsword besides 2hand stab, except much faster. extremely powerful
Regardless you can backpedal a greatsword user doing a sideswing then step in with a right swing and hit them from very far away, very common playstyle with 1hand duelists.
Guess I misremembered, but there's like 4 different spreadsheets out there for bonus reach on animations that I can find offhand, and most of them give about 10 extra reach on 1hand rightswing over 2hand sideswings. Still brings 1hand swords to within 10 or so reach of greatswords, and that right swing has some crazy range on it, no one can deny that.My guess is that you are mixing values from two different tests that had different animation as "0". Probably the one I posted (where 0 is the reach gained by the 1h left swing) and the one I mentioned (where 0 is the reach gained from the polearm stab).
I looked all this stuff up a month or two ago and could've sworn I saw an "updated" chart of bonus reach that put 1hand right swing at 40, leftswing at 10, stab at 65, with 2hand sideswings at 20 and stab at 80 but I probably got some numbers crossed.
Regardless you can backpedal a greatsword user doing a sideswing then step in with a right swing and hit them from very far away, very common playstyle with 1hand duelists.I know. I use it myself a lot. That doesn't mean you have the longer reach, though. It means you use footwork and a higher speed rating to get a hit in first. (badly worded, sorry).
Guess I misremembered, but there's like 4 different spreadsheets out there for bonus reach on animations that I can find offhand, and most of them give about 10 extra reach on 1hand rightswing over 2hand sideswings. Still brings 1hand swords to within 10 or so reach of greatswords, and that right swing has some crazy range on it, no one can deny that.
I'm sure these numbers are bullshit. No way the 1h stab has 42 more reach than the rightswing. If anything the right swing is longer. Oh and also polearm overhead is its longest attack, not its shortest.(click to show/hide)
I'm sure these numbers are bullshit. No way the 1h stab has 42 more reach than the rightswing. If anything the right swing is longer. Oh and also polearm overhead is its longest attack, not its shortest.Actually, pretty damn sure the 1h stab is longer, issue is just that since the glancing is totally retarded with it when you hit with it at the stage of the anim where it is longer it'll just glance, however, it's barely longer.
I'm sure these numbers are bullshit. No way the 1h stab has 42 more reach than the rightswing. If anything the right swing is longer. Oh and also polearm overhead is its longest attack, not its shortest.As I wrote, those numbers are the native ones. cRPG has changed some of them, stabs mainly IIRC. We were talking about 1h and 2h swings though, and I'm very certain that they have remained unchanged (animation wise).
who cares about 2h right swing when you have left swing...reach on left swing = reach on right swing.
left swing is really long
Everytime I see someone say backpedal spam a 2hander with a 1hander I just want to shoot myself in the face... Any two hander with half a brain won't fall for that. Most spammer newbies won't fall for that...Also, what? I do this on Farfalle against 2hers and polearmers that backpedal and kick. If you force them to have to use their w key, it makes closing the gap much easier. It also makes you harder to be kicked, not having to mash w for as long.
reach on left swing = reach on right swing.nvm
I lost all my respect to you if you are 2h.Yeah?
Left swing is longer, much more longer.
after 20 gen as 2h boy I can find out my self what attack is longer. I actually can make guide my selfwhy would I when Arkonor did it already?
Right attack is really fast but not that long some 1h can outreach longsword really easy and with good footwork also DGS.
but left swing is long like hell, you still cant outreach longest pole-arms but almost every 1h.
I cant give you how much is that longer but its pretty massive difference.
I remember then overhead have awesome reach but thats is really risky to try that witch greatswords due
high miss chance.
buy some 2h weapon take friend and go on eu3 to make some tests.
What? Was he trying to hit the same spot while mounted, but not compensating for his height difference? The two emboldened ones should be exactly the same. Not sure these numbers are credible anymore, even if they do seem correct.
2. Turn Nerf, adjust it that it takes weapons range into account, Longer Weapons have more problems while turning and hitting, that is surely in RL that way, but atm it is quite the opposite in this game.(Yeah i know i will get a lot of crap for this, bring it on bitches, i am not here to get love but to state my opinions and observations)