cRPG

cRPG => Suggestions Corner => Game Balance Discussion => Topic started by: Ujin on May 29, 2012, 01:50:45 pm

Title: What's the primary weapon of an archer ?
Post by: Ujin on May 29, 2012, 01:50:45 pm
His bow and arrows ? Nope, it's his legs.

Solution - give archers more ways to fight back  and /or (optional) decrase their speed depending on the amount of wpf per say. Crossbowmen have their (still) op mace, but at  least it gives them a chance in a melee fight. Archers should not be the runaway whores everyone hates right now, they should be able to fight back instead of running away. Kudos to Tennenoth for doing exactly that .

Discuss.
Title: Re: What's the primary weapon of an archer ?
Post by: bruce on May 29, 2012, 02:04:37 pm
Give arrows 50kg weight. Want to run away? Drop the bow.

Problem solved. A decent weapon so they can defend themselves more effectively is also good.

Title: Re: What's the primary weapon of an archer ?
Post by: [ptx] on May 29, 2012, 02:07:27 pm
I had suggested a slightly better 0 slot melee weapon in IRC a day or two ago. Still inferior to 1 slot weapons, but with at least 70 length and so. The current 0 slot weapons are only useful for blocking a few attacks before getting a chance to run away.
Title: Re: What's the primary weapon of an archer ?
Post by: bruce on May 29, 2012, 02:08:54 pm
Solution: Make throwing lances cost 1 gold and require 0 slots and PT, so everyone has throwing lances. That'd work too.
Title: Re: What's the primary weapon of an archer ?
Post by: Ronin on May 29, 2012, 02:23:25 pm
I had suggested the exactly same thing before, so +1.

But I think the problem needs more thought to balance it properly. Decreasing their speed might be a bit crude, that running speed is not only for kiting; but also for the manueverability through the battlefield, fighting against cav, and even in hand to hand combat. I do not know the ultimate solution, but encouraging them to do melee is a good way to go while taking them something in return. Mostly the kiting ability, but not their running speed in general.
Title: Re: What's the primary weapon of an archer ?
Post by: Tot. on May 29, 2012, 02:31:14 pm
Decrease significantly athletics after shooting a bow for 10-15 sec.

Title: Re: What's the primary weapon of an archer ?
Post by: Leshma on May 29, 2012, 03:24:05 pm
Buffs:

1) Allow archers (and everyone else) to wear up to 15 kg total without losing wpp
2) Give 1 PS per 3 PD/PT (for free). Example: 6 PD archers will have at least 2 PS but max will still be 6 PS
3) Bastard sword, Heavy Bastard Sword, Katana, Longsword and Iron Staff - 1 slot weapons; Italian Falchion, Knobbed Mace, Spiked Mace, One Handed Axe - 0 slot weapons

Nerfs:

4) Increase bow weight by 300%, increase quiver weight by 30%

Title: Re: What's the primary weapon of an archer ?
Post by: BlackMilk on May 29, 2012, 04:10:54 pm
leshma i hope you arent serious
Title: Re: What's the primary weapon of an archer ?
Post by: Vexus on May 29, 2012, 04:16:35 pm
Make bastard sword 1 slot from 2.

The first bastard sword has low cut damage and it's not that long so it wouldn't be OP imo.

Ps. I never see anyone use it.
Title: Re: What's the primary weapon of an archer ?
Post by: PanPan on May 29, 2012, 04:18:17 pm
2 ps isnt enough leshma Archers would still run.
Title: Re: What's the primary weapon of an archer ?
Post by: Tomas on May 29, 2012, 04:23:36 pm
Double the ammo in a quiver but then limit archers to just 1 quiver each.

That will always leave 1 or 2 slots for a melee weapon without archers having to sacrifice ammo
Title: Re: What's the primary weapon of an archer ?
Post by: Zlisch_The_Butcher on May 29, 2012, 05:01:03 pm
The only way to make archers stop my old friendging out of melee IS removing their ability to run as fast as melee...
...then you can buff bow damage, buff bow accuracy, increase the arch of flight of arrows so aiming is harder...
...then you can heavily nerf greatswords and poleaxes...
...then you can fix shield forcefields so shielding arrows still requires some skillz or a board shield...
...then you can give cav native lance angle but make them so loud they can't sneak up from behind...
...then you can realize the mods balance is fixed and give me all your looms.
Title: Re: What's the primary weapon of an archer ?
Post by: Bobthehero on May 29, 2012, 05:04:29 pm
But what about swashbucklers then? They still get lower protection and worst weapon than everyone else.
Title: Re: What's the primary weapon of an archer ?
Post by: Zlisch_The_Butcher on May 29, 2012, 05:05:21 pm
But what about swashbucklers then? They still get lower protection and worst weapon than everyone else.
Italian Falchion is a fucking epic weapon.
Title: Re: What's the primary weapon of an archer ?
Post by: Bobthehero on May 29, 2012, 05:05:51 pm
No it isn't, long espada is the proper weapon.
Title: Re: What's the primary weapon of an archer ?
Post by: Wraist on May 29, 2012, 05:14:17 pm
No it isn't, long espada is the proper weapon.

Only if you have no sense of taste. Side Sword.
Title: Re: What's the primary weapon of an archer ?
Post by: Dezilagel on May 29, 2012, 05:44:16 pm
Make someone carrying a bow unable to sprint. Doesn't affect melee combat, hardly affects archer "duels" and makes my old friendging out impossible.

Reduce the need for maxing out WPF for archers a bit.

Tell the archers to "man up" and understand that fighting even with 0 wpf in melee is perfectly possible.
Title: Re: What's the primary weapon of an archer ?
Post by: Leshma on May 29, 2012, 06:47:58 pm
2 ps isnt enough leshma Archers would still run.

Better than 0 PS.

2:1 ratio would be exploited by STR archers...
Title: Re: What's the primary weapon of an archer ?
Post by: rabbit on May 29, 2012, 09:34:05 pm
NERF THEIR DAMAGES AND THEIR MOVEMENTS !
Title: Re: What's the primary weapon of an archer ?
Post by: Teeth on May 29, 2012, 10:01:24 pm
Alternatively, disable archers from reaching sprint speed (the sudden speed up you normally do after 3 seconds of purely running forward) This will still allow ye old shoot & sidestep and minor repositioning, but they can't outspeed infantry when they are carrying their bow. So if they want to run, they have to switch to their melee weapon, which in turn disables them to run and shoot and might actually motivate people to get melee proficiency and become a proper battle archer.

Apart from that I think the archer wpf system should be reworked so an archer can wear some decent armor and be somewhat decent in melee, while retaining their current archer strength. I am fine with archers as long as they stand and fight. Force archers to become light/medium bow armed soldiers, instead of the peasants with bows they are now.

visitors can't see pics , please register or login


Thats an archer.
Title: Re: What's the primary weapon of an archer ?
Post by: Uumdi on May 29, 2012, 10:51:27 pm
I think the slot system is broken.  The major issues were pocket pikes way back when before the no sheathing came into play - it balanced every 2her using an arbalest, which was great.  1-slot Crossbows became very useful and popular.

Though I don't want every archer carrying a 2h axe or greatsword, there is absolutely no reason why they can't carry a sheathed 1 hand sword.  Absolutely no reason.  If they pay the upkeep on an espada, they should be able to carry one.

Not to derail the thread, but they need to remove or lower the str requirements on most weapons too
Title: Re: What's the primary weapon of an archer ?
Post by: Tot. on May 30, 2012, 12:27:44 am
I don't think what we want here to achieve is to reproduce the native omnipotence of an archer as a ultimate ranged my old friend...fighter plus decent melee fighting capability (unless player sucks). We want them to be fucked if infantry or cav catches them.

The paradigm should change from "hoho I'm helicopter gunship, shooting, running, shooting, running, if anything what I can't deal with comes near - I just run away, HAH!" to "humm, I better make sure I have team support before I start shooting since if I don't then I won't be able to run away once I engaged".
Title: Re: What's the primary weapon of an archer ?
Post by: Adamar on May 30, 2012, 04:31:09 am
No such thing as team support, we have to stand on our own unfortunately.

Buff ranged melee abilities and make it so wearing armor doesn't lower accuracy too much. Then players will have the option of not kitting and they wont kite properly in armor. Melee players would still have the upper hand in a close encounter with the ranged player, if they had matching melee skills.

edit: I really dont think removing sprint from archers is a good idea: Team rushes forward, meleers run front, archers are left behind and raped by cav.
Title: Re: What's the primary weapon of an archer ?
Post by: Balton on May 30, 2012, 05:26:51 am
I had suggested a slightly better 0 slot melee weapon in IRC a day or two ago. Still inferior to 1 slot weapons, but with at least 70 length and so. The current 0 slot weapons are only useful for blocking a few attacks before getting a chance to run away.

What a terrible idea that serves no real purpose. Most archers don't put points into powerstrike, and thus won't melee even with a German Greatsword. Those that do put points in it carry the 1slot mace and will melee as things stand now. No one is going to put points into PS just to wield a 0 slot weapon, unless it gets a significant buff (which would eliminate the whole idea behind it being 0 slot).

As someone already suggested, making the arrows weigh significantly more (double or something similar) would solve the problem, because they would only be able to run away from tincans (and let's face it, it would be silly of them not to).
Title: Re: What's the primary weapon of an archer ?
Post by: Tot. on May 30, 2012, 05:58:11 am
Then archers will have problems with keeping up with the team in general. I don't think the main point is to make them simply slow, it's just that to reduce the ability of skirmishing with impunity and force them to rely on their team to protect them while engaging instead of their own legs.

More teamwork, less lone wolf legolas heroes.
Title: Re: What's the primary weapon of an archer ?
Post by: FRANK_THE_TANK on May 30, 2012, 06:20:31 am
Problem: Builds are varied and some people do things other than hit everything with a big ol sword.
Solution: Go play native.

Forcing a melee weapon on them won't do shit, most won't take it.

1. You have to put WPF into something other than archery
2. You have to point into PS
3. There is no problem, stop crying.
Title: Re: What's the primary weapon of an archer ?
Post by: Black Wind on May 30, 2012, 08:29:10 pm
L2P issue.

Dodging > kiting.

This game really doesn't need more nerfing. If melee had it their way, the arrows would be plastic, and the lances would be pool-noodles. Serioisly, stop ye' bitchin'.


Edit: To all those people saying "give them a more feasible 0 slot weapon", you're all idiots. Why? If an archer is specced into archery, and therefore has 6 or 7 aths with 6 PD, and 0 ps, and 1 1h wpf, what do you expect, duels? Think again Jimmy Neutron.
Title: Re: What's the primary weapon of an archer ?
Post by: Old_Sir_Agor on May 31, 2012, 12:02:20 am
how funny people are, they want have str character with 70 hp and 60+ armor, no shield, some 2h or big axe and run with same speed as archers to kill easilly.
Title: Re: What's the primary weapon of an archer ?
Post by: Siberian_Wolf on May 31, 2012, 05:32:42 pm
You guys are so sad...

Everyone cried how archers were able to be so good in melee.... so they nerfed them. Now that they suck in melee and can only run, you want to give them something else youll cry about.

Youll always find a reason to cry when someone kills you, whether its their build, stuff in your eye, their weapon is op yours is up, what ever. Just sit down and admit

 1. they are better then you... yeah, it happens
 2. that there are counters to your class... so look around and find a teammate ( shielder or archer hunter would be nice )
 3. Everyone cries, maybe go fill a bucket and come back and play after?

Title: Re: What's the primary weapon of an archer ?
Post by: Spa_geh_tea on May 31, 2012, 05:57:53 pm
^ exactly that, buffing their melee would only encourage more archers.
Title: Re: What's the primary weapon of an archer ?
Post by: bruce on May 31, 2012, 07:34:15 pm
You guys are so sad...

Everyone cried how archers were able to be so good in melee.... so they nerfed them.

True that, that was idiocy. They shouldn't have nerfed their melee capabilities overly much (well, ok, the old old old archers in fullplate and strbuild and great maul when PD gave accuracy, but that was ages ago=.
Title: Re: What's the primary weapon of an archer ?
Post by: Black Wind on May 31, 2012, 07:40:35 pm
1. they are better then you... yeah, it happens

Not on my watch!
Title: Re: What's the primary weapon of an archer ?
Post by: Ronin on May 31, 2012, 07:48:09 pm
Not on my watch!
L2P sucka :D
Title: Re: What's the primary weapon of an archer ?
Post by: Ronin on May 31, 2012, 08:10:42 pm
Hmm how about this?

Make 150 wpf accurate

Make every rus bow and long bow 3 slot, and every other bow 2 slot. So this leaves them with 1 quiver of arrows and a 1slot-0slot melee weapon.
Title: Re: What's the primary weapon of an archer ?
Post by: Siberian_Wolf on May 31, 2012, 08:25:42 pm
Hmm how about this?

Make 150 wpf accurate

Make every rus bow and long bow 3 slot, and every other bow 2 slot. So this leaves them with 1 quiver of arrows and a 1slot-0slot melee weapon.

We might aswell make all good melee weapons 3 slots as well, and make the less good /1handers 2 slot. And make xbows 2 slots and HC and arbalist 3 slot... and so on.

What your talking about ALSO will  not change anything. They will just go to the most powerful 2 slot bow, pack 2 quivers and do the same thing except have more agi since they only need 5 PD max instead of 6.

My friend, you just made things worse.
Title: Re: What's the primary weapon of an archer ?
Post by: XyNox on May 31, 2012, 08:30:19 pm
Make shields 4 slot
Title: Re: What's the primary weapon of an archer ?
Post by: Siberian_Wolf on May 31, 2012, 08:32:54 pm
I believe a better solution would have to come with the core issue.
Thats the wpf system.

If an archer wants 6 pd he will need a good amount of WPF in it to be any accurate, this leaves out room for wpf in melee and leaves them feeling in capable and unwilling to stand and fight. Other then that to get more wpf they need high AGI which in return, they put points into athletics.

I say lower the penaltie of powerdraw to wpf and lower damage to bows by 2 or 3 to compensate that the archer communtiy will go for harder hitting builds.
But in return, because they CAN go for harder hitting builds, less points will be spent on agi.

And because you lowered the damage to all ows by 2 or 3 they will do the same damage with 7 or 8 PD then they did with 5 or 6. BUT they will have leas agi.


Its a hidden nerf, disguised as a buff.
Title: Re: What's the primary weapon of an archer ?
Post by: Leshma on May 31, 2012, 09:15:21 pm
Date Registered: April 23, 2012, 16:35:24

stfu
Title: Re: What's the primary weapon of an archer ?
Post by: Siberian_Wolf on May 31, 2012, 11:07:17 pm
stfu

So the date I registered an account on the forums says how long Ive been playing?
Shows your intelligence.

Ive been playing 2 years, but have recently made a forums account so I could see people say the stuff you say.

Either way, could I get some real feedback on this? Constructive criticism, comments, rebutles? It would be nice to really get to the core of this kiting issue with a semi mature approach at the very least.
Title: Re: What's the primary weapon of an archer ?
Post by: Adamar on June 01, 2012, 03:45:51 am
Dont you have to register when you start playing?  :|
Title: Re: What's the primary weapon of an archer ?
Post by: Siberian_Wolf on June 01, 2012, 04:06:37 am
Dont you have to register when you start playing?  :|

No, you don't.
Title: Re: What's the primary weapon of an archer ?
Post by: Tennenoth on June 01, 2012, 06:05:14 am
I was going to downvote you Ujin until I noticed your "kudos".  :mrgreen:

This is the age old "fight" between melee and ranged, I won't get too far into it but anything that you can't hit back with in melee is frustrating, believe me I can understand that, that's where I get my kicks from being an archer. If I run off, and you can't catch me, it makes me grin but personally I find that gets boring, and I get bigger kicks from killing off my aggressors with my melee weapon.

It's down to the player, their style of play and how they react to situations.

Being brutaly honest, this isn't a problem. The game is more balanced than it has ever been, but there are always going to be people who find something unfair, my personal bugbear is the ridiculousness of cavalry and their "bump-stabs" with lances, that's just so frustrating, they can do something that I can't, they're difficult to avoid, and once that horse even brushes against you, you're helpless to defend.

Same thing with the ranged, as a 2 hander/polearms fellow, you're helpless to defend from an arrow or bolt, but at the end of the day, you chose to be slow and only hit things within arms reach, whereas we chose to be fast and hit things from a range. Both of those have their heavy disadvantages, yours being your lack of range and slow movement speed while ours is our lack of any proper armour or melee capabilities.

It's a real grey area, some people will say it's a problem, and others such as myself won't see one, because it's someones disadvantage and some elses advantage.

I am merely re-itterating what many many people have said before and the likelihood that it will change is probably very slim, the people more detatched from individual classes, those with many alts who play many different styles and are far more versatile will be able to pick up on flaws much easier than those, such as myself once again, or a lot of you melee players who will see only their way so, forgive me if I sound biased!  :wink:

Regardless of all that, range will always piss melee off, cav will always piss everyone off etc etc and that's the way it is. There are many different classes that one can chose to be, Crossbowman, Archer, Lancer, 1H Cavalry, 2H Cavalry, 2H Swordsman, Sword & Board, Pikeman, Phalanx, the list goes on, they all have their pros and cons and they won't always be suited to taking down another given class.

Reducing the archers running speed will do nothing, it'll just make them more reluctant to get close to their enemies and you will probably catch less due to the fact that they will literally throw down their arms and retreat while allowing them to have melee capabilities will only fuel more rage against them, because they will be the "perfect multi-class of range & melee" which suits no one.

Sorry for the long post but this is all I will say on the matter, it's been gone over so many times that there isn't anything I can say that won't have already been said but on top of that, I don't want to get into an argument with anyone. I'm sure we all have better uses of our time!  :) I readily admit that I have a biased view but I try and compromise in game anyway!
Title: Re: What's the primary weapon of an archer ?
Post by: bruce on June 01, 2012, 09:07:03 am
Tenne, you got a point.

And erm. While the round endings are somewhat frustrating to watch (when a few archers kite people) in general combat (before running away starts) archery is just fine, and needed. If you go around with a big axe and no shield, well, there should be a disadvantage to that too. The game isn't just melee fighting.

Naturally, it's annoying when you get killed by a class you cannot really counter. But people could also play more tactically, and use cover, too; there is no need to always run after the three remaining archers if your team has no ranged or cavalry left.
Title: Re: What's the primary weapon of an archer ?
Post by: Leshma on June 01, 2012, 03:17:59 pm
As Dezilagel once said ingame, very few players actually fight in cRPG nowadays. I'm not one of them.

Situation is a lot better on NA servers though.

On EU I spot an enemy, he sees me, turn around and run. Doesn't matter what class he is. Until he gets backup then they chase me.

Huge majority of players won't attack an enemy unless he's not aware of them or they don't have greater numbers.

It's sad.
Title: Re: What's the primary weapon of an archer ?
Post by: Black Wind on June 01, 2012, 03:42:38 pm
As Dezilagel once said ingame, very few players actually fight in cRPG nowadays. I'm not one of them.

Situation is a lot better on NA servers though.

On EU I spot an enemy, he sees me, turn around and run. Doesn't matter what class he is. Until he gets backup then they chase me.

Huge majority of players won't attack an enemy unless he's not aware of them or they don't have greater numbers.

It's sad.

Wow, really? I guess charging is just for the elite.

As legend foretold, that some beast-men, had the PK gene, and that they, would charge any opponent regardless of stature, and engage in an unfair fight against normal men. This quality is what it means to be, a PK. This foretelling came to reality in the year 2010.

PK is based around the skills, and bravery of many internet-swordsmen. We never slash the unaware, and kick them with use of the e key, if we approach someone, or an army, who somehow, missed such a spectaclular warrior (rare scenario). Then it becomes a duel, often just one PK against the whole enemy team (still a PK biased fight), and then within seconds it's GG, and everyone resumes hating on the c-RPG heroes of today.

Talk about sad. It's hard being down in the frontline, showing them how it's done, then being neglected on the forums for it.

PK for president.
Title: Re: What's the primary weapon of an archer ?
Post by: Teeth on June 01, 2012, 05:07:19 pm
As Dezilagel once said ingame, very few players actually fight in cRPG nowadays. I'm not one of them.

Situation is a lot better on NA servers though.

On EU I spot an enemy, he sees me, turn around and run. Doesn't matter what class he is. Until he gets backup then they chase me.

Huge majority of players won't attack an enemy unless he's not aware of them or they don't have greater numbers.

It's sad.
Thats what you think happens, but actually its just you running. You are extremely picky when it comes to fighting, its disgusting to watch.
Title: Re: What's the primary weapon of an archer ?
Post by: Leshma on June 01, 2012, 06:00:45 pm
Thats what you think happens, but actually its just you running. You are extremely picky when it comes to fighting, its disgusting to watch.

Like I give a damn what you or your clan think of me :)
Title: Re: What's the primary weapon of an archer ?
Post by: Logen on June 01, 2012, 07:22:30 pm
It's sad.
And, coming from you, its ironic.
Title: Re: What's the primary weapon of an archer ?
Post by: n445 on June 01, 2012, 07:24:38 pm
NERF MELEE
Title: Re: What's the primary weapon of an archer ?
Post by: Arrowblood on June 01, 2012, 08:18:03 pm
NERF MELEE
Title: Re: What's the primary weapon of an archer ?
Post by: Brutal on June 01, 2012, 08:34:02 pm
Huge majority of players won't attack an enemy unless he's not aware of them or they don't have greater numbers.

It's sad.
And what would you think happenned IRL ?  :rolleyes:
People have been playing this game a long time and have learned what is stupid to do and what is not.
The skill levels of player is less disparate than b4 and game much more balanced, so Rambo-ing doesn't work that often anymore. (except if you use a little bitchy high level agibuild, but still very risky)
Title: Re: What's the primary weapon of an archer ?
Post by: Leshma on June 01, 2012, 09:03:34 pm
And, coming from you, its ironic.

(click to show/hide)

Also, this is what I'm planning to do:
1) retire (when chadz makes it worthwhile)
2) sex and name change
3) build change
4) never again speak on game chat and turn it off completely using StigUI
5) stop posting on forums

You'll have to find someone else to bother :wink:
Title: Re: What's the primary weapon of an archer ?
Post by: BlackMilk on June 01, 2012, 10:07:55 pm
6) stop playing crpg forever
Title: Re: What's the primary weapon of an archer ?
Post by: Zlisch_The_Butcher on June 01, 2012, 10:18:31 pm
(click to show/hide)

Also, this is what I'm planning to do:
1) retire (when chadz makes it worthwhile)
2) sex and name change
3) build change
4) never again speak on game chat and turn it off completely using StigUI
5) stop posting on forums

You'll have to find someone else to bother :wink:
Won't miss you, you really ain't that odd... ...Logen is way more memorable as some depressed english speaking noneabusing Russian.
Title: Re: What's the primary weapon of an archer ?
Post by: BlindGuy on June 01, 2012, 10:21:28 pm
The only way to make archers stop my old friendging out of melee IS removing their ability to run as fast as melee...
...then you can buff bow damage, buff bow accuracy, increase the arch of flight of arrows so aiming is harder...
...then you can heavily nerf greatswords and poleaxes...
...then you can fix shield forcefields so shielding arrows still requires some skillz or a board shield...
...then you can give cav native lance angle but make them so loud they can't sneak up from behind...
...then you can realize the mods balance is fixed and give me all your looms.


WHY is this not applied yet?
Title: Re: What's the primary weapon of an archer ?
Post by: Logen on June 01, 2012, 11:01:59 pm
7) Die
Title: Re: What's the primary weapon of an archer ?
Post by: Zisa on June 01, 2012, 11:05:07 pm

WHY is this not applied yet?
Because it's not a good idea.
Title: Re: What's the primary weapon of an archer ?
Post by: Leshma on June 01, 2012, 11:25:17 pm
7) Die

Won't happen anytime soon. But IP ban on Russia, that might happen.
Title: Re: What's the primary weapon of an archer ?
Post by: Zlisch_The_Butcher on June 02, 2012, 12:18:13 am
The only way to make archers stop my old friendging out of melee IS removing their ability to run as fast as melee...
...then you can buff bow damage, buff bow accuracy, increase the arch of flight of arrows so aiming is harder...
...then you can heavily nerf greatswords and poleaxes...
...then you can fix shield forcefields so shielding arrows still requires some skillz or a board shield...
...then you can give cav native lance angle but make them so loud they can't sneak up from behind...
...then you can realize the mods balance is fixed and give me all your looms.
WHY is this not applied yet?
Especially the part in fat text.
Seriously though, devs, fix balance!
Title: Re: What's the primary weapon of an archer ?
Post by: Logen on June 02, 2012, 12:45:02 am
But IP ban on Russia, that might happen.
Won't happen anytime soon.
Title: Re: What's the primary weapon of an archer ?
Post by: Leshma on June 02, 2012, 12:56:16 am
You don't play, why do you care?

Also, you suck. Wear some helmet for odin's sake.
Title: Re: What's the primary weapon of an archer ?
Post by: Logen on June 02, 2012, 01:08:07 am
Only if you give me a +3 gotland helmet
Title: Re: What's the primary weapon of an archer ?
Post by: Leshma on June 02, 2012, 01:34:15 am
You also have no style...

You know what you should wear: Vaegir War Mask!

(click to show/hide)
Title: Re: What's the primary weapon of an archer ?
Post by: Zlisch_The_Butcher on June 02, 2012, 12:53:31 pm
Only if you give me a +3 gotland helmet
Now I might just buy a 3+ gotland helmet...
Title: Re: What's the primary weapon of an archer ?
Post by: OpenPalm on June 06, 2012, 01:52:00 pm
(click to show/hide)

Also, this is what I'm planning to do:
1) retire (when chadz makes it worthwhile)
2) sex and name change
3) build change
4) never again speak on game chat and turn it off completely using StigUI
5) stop posting on forums

You'll have to find someone else to bother :wink:

leshma I will miss your avatar