We have enough ranged in this game as is. I'd be against adding guns.
We have enough ranged in this game as is. I'd be against adding guns.
Guns in Crpg would be fine as long as they are properly balanced I don't see a problem. I don't understand why people are so stuck on a certain time period in a fake world. If you are really concern that guns will change game play that much, simply make guns the same in all respects to crossbows. Use the same reload time, same damage and same shoot speed and problem solved. Guns without changing gameplay. You welcome :D.
But then what's the point? I don't think it's worth the effort of adding guns unless they actually fulfil some unique role.
Style.
http://www.youtube.com/watch?v=mG0v94DGQbk
Now, imagine how that'd look with a crossbow.
if there was a chance it could blow up in your face and insta-kill you.
Mount & blade : Warband : 1257.
The game offers very realistic weapons. I play the game for his realism.
think. In 1257, and around, could you see this kind of weapon ?
Take your xbow, or change game/mod.
Mount & blade : Warband : 1257.
The game offers very realistic weapons. I play the game for his realism.
think. In 1257, and around, could you see this kind of weapon ?
Take your xbow, or change game/mod.
RatherAND have working catapults, trebuchets and ballistae.
Rather have working catapults, trebuchets and ballistae.
I don't think it would f*ck up the gameplay, it just needs it's own place on the battlefield.
Rather have working catapults, trebuchets and ballistae.
Style.or guns even
http://www.youtube.com/watch?v=mG0v94DGQbk
Now, imagine how that'd look with a crossbow.
We have guns already, but they're called crossbows.
I would really love to see Matchlocks and/or Arquebuses, they could easily replace crossbows or just have the same stats, allowing people to pick one of them that fits their character better but sadly most people disagree with having these guns in-game even though we already have items from the same period.
EDIT: Might be worth to note that it would be possible to use the AoFI (http://forums.taleworlds.com/index.php/topic,152698.0.html) models.
when they are free to use i would use them and make a modded crpg for all people...the one who dont want guns didnt see them and the ones who want to see them or use them can use the modded crpg...are they free to use havent seen anything about that?
You can also use any models/textures that you want from AoFI if you give me credit.
Yes the models are free to use as long as you provide credits.
...but without permission i cant release it :P because of chadz and because i have used mount&musket weapons ;)And you've also put models for the early 19th Century into a game with no stuff later than 1500.
no no no no no no no no no no
And you've also put models for the early 19th Century into a game with no stuff later than 1500.first i put it in because of people who want guns(so other won`t be bothered by it because only people who want to see them ingame will see them)
I wouldn't mind seeing Mount & Musket type guns if there was a chance it could blow up in your face and insta-kill you.
Edit: These crazy old fuckers are hilarious.lol, best is that crazy laugh after he fired it in a row and the other guy keeps saying :" the Huns are defeated". crazy fuckers indeed.
lol, best is that crazy laugh after he fired it in a row and the other guy keeps saying :" the Huns are defeated". crazy fuckers indeed.
oh, and: "back in the old days, when wars were fought by real men" oh, dear.
Guns ???
...
...
...
THIS
...
IS
...
MEDIEVAL !!!!!!!!
For god sake go play any other multiplayer FPS...
Guns ???
...
...
...
THIS
...
IS
...
MEDIEVAL !!!!!!!!
For god sake go play any other multiplayer FPS...
Guns ???
...
...
...
THIS
...
IS
...
MEDIEVAL !!!!!!!!
For god sake go play any other multiplayer FPS...
I'm with you Momento, thats exactly what makes cRPG great. The more diversity the better!Indeed. But it should be a loud, slow and heavy weapon with a lot of damage but bad accuracy.
Indeed. But it should be a loud, slow and heavy weapon with a lot of damage but bad accuracy.
Why wouldn't it be? Its exactly what it was in history. If people are expecting it to be like the mm mod muskets they should know better. :rolleyes: It would be slower to reload and worse accuracy, only good part would be lots of damage.It would be a quite interesting weapon for sieges. A nice addition to the "getting-headbutchered-at-the-top-of-the-ladder"-thing...
ffs.. if you don't like the way cRPG is at the moment , go play something else instead of trying to change it ...
Go play a different mod/game if you want guns.
Thumbs up i fully agree, if u want guns u are playing the wrong game 8-) 8-)
Is that No one lives forever?(click to show/hide)
The same as a xbow?
Bullet speed is the same as bolt speed?
Bullet trajectory? Guns can shoot far away than xbow.
I play MandMusket, i can tell you that the guns in this mod don't behave as xbows.
But you're right about historical accuracy, that's bs, Calradia doesn't exist so no history at all...
In terms of balance, and fps like, sorry but guns will change the mod. First everybody will buy one, some will stack 3 guns (and hide camping), and how to balance that new weapon? It would be stronger than any ranged weapon (that's why we don't use xbow and bows anymore).
About low accuracy : it's bs, you don't need accuracy at point blank, "bang" you're dead. And what will you do when a clan (a smart one) will start to shoot in volley? 10 or 15 guns shooting in the same direction don't realy need accuracy, then we will see a new style of battles, but nothing related to cRPG.