Can you give me an example of a map that's particularly bad? I can try and profile it to see what's killing the performance.
Here is my laptop config
core i5 2430m (3.0 ghz)
6giga memory
gtx560m 2g
15,6 screen
a player laptop, i play at bf3 on ultra/skyrim ultra with enb settings on the highest/shogun 2 and the witcher 2 ultra.
BUT damn god, i can play fluently to crpg ( here is my settings => first_time = 0
texture_detail = 30
render_buffer_size = 15
max_framerate = 130
start_windowed = 0
use_pixel_shaders = 1
use_vertex_shaders = 1
fake_reflections = 1
show_framerate = 0
use_ondemand_textures = 0
use_ondemand_textures_mt = 1
disable_music = 0
disable_sound = 0
disable_frequency_variation = 0
cheat_mode = 0
enable_blood = 1
enable_edit_mode = 0
force_single_threading = 0
debug_mode = 0
display_width = 0
display_height = 0
display_bits = 32
antialiasing = 2
sample_quality = 0
alpha2coverage = 1
force_vsync = 0
shadowmap_quality = 1
shader_quality = 0
postfx_dof = 1
postfx_hdr = 1
postfx_autoexp = 1
flora_degrade_distance = 90.2354
flora_lod_detail = 0
use_instancing = 1
use_secure_connection = 0
max_number_of_connections = 16
look_for_server_on_this_machine = 0
music_volume = 0.0000
sound_volume = 0.1673
mouse_sensitivity = 0.6867
invert_mouse = 0
enable_lighting = 1
enable_particles = 0
enable_blood = 1
enable_character_shadows = 1
enable_accurate_shadows = 1
number_of_corpses = 0
grass_density = 20
combat_speed = 4
friend_combat_difficulty = 0
adapter_format = 0
reduce_combat_ai = 0
reduce_campaign_ai = 1
combat_difficulty = 0
display_labels = 1
display_targeting_reticule = 1
display_attack_direction = 1
turn_camera_with_horse_in_first_person = 2
verbose_damage = 1
verbose_shot_difficulty = 1
battle_size = 0.4651
attack_direction_control = 2
defend_direction_control = 1
lance_control = 0
anisotropic_filtering = 1
enable_environment_shadows = 1
verbose_casualties = 1
verbose_experience = 1
realistic_shadows_on_plants = 2
number_of_ragdolls = 0
gamma = 2.0010
character_detail = 0.2138
character_shadow_detail = 0.2067
control_mouse_movement_y_scale = 1.5000
blood_stains = 0
use_winmm_audio = 0
enable_version_check = 1
enable_aspect_ratio_control = 1
realistic_headshots = 0
auto_gfx_quality = 0
And i play between 70 and 121 fps. But on some maps i drop to 30! . For exemple : Swadian City, canals of our city (unplayable) glacier valley (unplayable too), and some other map i dont remember.
For me the problems startet after adding the new Byzantium-Armorsets, I think.
Could it be that those textures are done in a higher resolution or are differently optimized?
I noticed that lowering Texture "detail" (or a similiar option in the graphics menu - not sure about the exact term) to 75% or lower and lowering the "character detail" setting to the same setting is helping the performance on my rig quite a bit.
Lowering the "visible corpse" setting has a good impact either.
Those things seem to point to texture-memory issues.
I think my performance issues started right after that patch too. Before I've been able to play with almost max quality. Now if I put everything to low, I still get occasional (and deadly :() drops to fps. The weird thing is that the drop doesn't show on the warband fps counter.
It's worst on EU1 but happens on smaller servers too.
ATI HD4890
i7 920
6GB RAM
Vista 64bit