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http://en.wikipedia.org/wiki/Yatagan (http://en.wikipedia.org/wiki/Yatagan)
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It consisted of a single-edged blade with a marked forward curve and a hilt formed of two grip plaques attached through the tang, the end of the hilt being shaped like large ears. The gap between the grips is covered by a metal strap, which is often decorated. The blade varies from 60 to 80 cm in length and is curved forward (like the Iberian falcata, or Greek kopis), sometimes reclining backwards again towards the very end. This blade form is often referred to as being 'recurved.' While the back of the blade is made of softer steel, the sharp edge is made of hard, tempered steel for durability.
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The hilt has no guard, 'bolsters' of metal connect the grips to the shoulder of the blade. The grip plaques are typically made from bone, ivory, horn or silver, and spread out in two 'wings' or 'ears' to either side at the pommel (a feature which prevents the sword slipping out of the hand when used to cut). Regional variations in the hilts have been noted: Balkan yatagans tend to have larger ears and are often of bone or ivory, whilst Anatolian yatagans characteristically have smaller ears which are more often made of horn. Sophisticated artwork on both the hilt and the blade can be seen on many yatagans displayed today, indicating considerable symbolic value. Having no guard, the yatagan fitted closely into the top of the scabbard; this was customarily worn thrust into a waist sash, retained by hook.
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So yataghan found some support from various sources..armor penetration thing seems to divert voters..so i am creating two version of stats..if admins decide to add yataghan to game they can choose the armor penetrating one(a new integration to the game and historicly accurate)..or the old style one(for game balance)..it is up to them now..
weight 1.50
requirement 9
spd rtng 99
weapon length 82 (87,5 cm)
swing damage 33*, cut
thrust damage 21 pierce
*Armor penetration
+1 (34)dmg to chain mails
+2 (35)dmg to plate mails
------------------------0------------------------
weight 1.50
requirement 9
spd rtng 99
weapon length 82 (87,5 cm)
swing damage 34, cut
thrust damage 21 pierce
7,753 gold
*Stats and price of the sword can change for balance
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Not sure bonus against armor can be done, as for the damage first time I saw 34c I was like "Damn, calm the fuck down" but then I noticed the 96 speed rating and it might make a bit of sense.
I find the length is a little too much though, maybe reduce it to somewhere around 90 and we might have a decent strong hitting 1 handed sword.
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Against.
(Nothing personal, I just don't like 19th century weapons in the game.)
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weight 1.50
requirement 8
spd rtng 96
weapon length 101
swing damage 34, cut
thrust damage 21 pierce
Bonus against Armor (not shield)
*numbers can change
Theres allready a 1hander like that, the peasant knife.
You're outta your mind.
That thing couldnt slice through a pair of chinese made sneakers.
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Lol this weapon was used from 16th century to 19th century (there are some informations about even 13th).. Janissaries in ottoman empire used this on sea and land battles..against barbarians to crusaders..
The weapons SOLE PURPOSE was to break bones and penetrate armors and did for centuries.. sneakers??lol!
anyway it seems this does not work.. you got elite scimitar but not yatagan..your call.
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The weapons SOLE PURPOSE was to break bones and penetrate armors and did for centuries.. sneakers??lol!
Break bones?
Sure, if the guy youre fighting is wearing a pyjamas, which they did in the 16-19th century.
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Your suggestion stats are overpowered, makes every other weapon useless.
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"Bonus against armour"?
Heh, no.
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Nothing wrong with more variety, and stats are easily tweaked for balance. It would be great for people that like playing Eastern themed characters, and it's not a fantasy weapon, so why the hate? It really is a beautiful weapon, especially this one :
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No. Can't we have some more Western shizzle? Specially polearms :/
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this sword seems to be very short, so 101 length is really over the top.
its length should be similar to the Falchion's 73.
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Lets add this one too.
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There's a potential issue with the shape too. This is only hearsay but I think curved weapons may actually have straight models. E.g. the curved blade of a scimitar is a decoy from the actual invisible straight blade. If this weapon is curved forward there may be an issue with it not hitting for a moment even though the visually curved model is intersecting with the models of enemy. Not necessarily a big issue, or even one at all, but something to consider.
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Sword is very sexy, ive been wanting a recurved sword for a very long time, should be 80 range, 98 speed, 32 cut, 18 stab pierce. Thats how it should be to run inline with others, cand still be nice itself.
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Bonus agaisnt armor is dumb
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stab attack IS a swords armour piercing ability TBH IMO. But thinking about the sword again, maybe stats should be 76 length, 101 speed, 30 cut, 18 piercestab. Make it 1h knifeyknife chopfest weapon, very needed, Niuweidao is best option for this this now, so maybe price should be 3.5k, make it comparable, but less length and cut makes it cheaper, but stab keeps it useful.
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Ok now.. I can see some good comments and bad comments..mostly are about stats that can be change easily..some of them seems Ethnocentric issues(like we want more western not eastern)So i will keep research and development of this sword..
Historicals facst:
Specifications
Weight ~0.85 kg
Length ~0.75 m
Blade length ~0.60 m
In service 16th-19th century
Used by Ottoman Empire
Wars Ottoman wars
single-edged, curved forward
pronged sideways towards pommel, no guard; typically made from horn, bone or metal (silver)
The yatagans used by janissaries (called varsak) and other infantry soldiers were smaller and lighter than ordinary swords so as not to hinder them when carried at the waist on the march.
In Ottoman period, yatagans were also made in all the major cities of the Ottoman Empire, particularly Istanbul, Bursa and Filibe.
One of the finest and earliest examples of the type was the weapon made for Suleyman the Magnificent, who ruled over the Ottoman Empire from 1522 to 1566. This sword now lies in the treasury of the Topkapi Palace in Istanbul and is of particular interest since it is not only dated 1526/7, but also has the name of the artist who made it, Ahmed Tekelü, on the back of the blade. The hilt is of ivory overlaid with gold delicately carved with cloudbands and scrolls.
weight 1.50
requirement 7
spd rtng 99
weapon length 79
swing damage 34, cut
thrust damage 21 pierce
Bonus against Armor (not shield)
*numbers can change
As i dig in history i found that this sword has many variations..like you can see in the picture there is some knife style yataghan (on the left) and swordlike yataghan.The first foundations of this sword lies even before ottoman empire which means Seljuks..
So..comments again?
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Looks like the sword used in Alexander: http://www.kingofswords.com/images/alexandersword.jpg
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Looks like the sword used in Alexander: http://www.kingofswords.com/images/alexandersword.jpg
It is Greek Kopis.. daggerlike and shapelike it may resemble..
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Against.
(Nothing personal, I just don't like 19th century weapons in the game.)
This.
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Why are people: a/ wanting more Euro trash, b/ moaning about historical dating of weapons. WE HAVE SIDE SWORD. Its ugly, overpowered, and is usually used with a huscarl shield, which makes it horrible to look at and so historically warped as to make archeologists vomit into their own mouths.
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Why are people: a/ wanting more Euro trash, b/ moaning about historical dating of weapons. WE HAVE SIDE SWORD. Its ugly, overpowered, and is usually used with a huscarl shield, which makes it horrible to look at and so historically warped as to make archeologists vomit into their own mouths.
I can't believe I agree with Grey, but he has a point. Also, it was pointed out the sword was used earlier, not only mentioned 19th century.
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Turkish weapons.. I like! :D
How would they make this.. Take an elite scimi and invert it? :shock:
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Euro stuff is great why do people ask for Eastern trash eh?
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For those who like euro stuff, just make a new thread with your suggestion :wink:
Calradia has numerous styles from the north, east, south and west (all of europe, mediterran, middle east and so on...).
There's no monopoly on what place the gear has to come from.
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Ottoman empire became the most powerful force in middle age..Yataghan has it's role in this..
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weight 1.50
requirement 7
spd rtng 99
weapon length 79
swing damage 34, cut
thrust damage 21 pierce
Bonus against Armor (not shield)
*numbers can change
As i dig in history i found that this sword has many variations..like you can see in the picture there is some knife style yataghan (on the left) and swordlike yataghan.The first foundations of this sword lies even before ottoman empire which means Seljuks..
So..comments again?
Its pretty much another scimitar. Im not against new weapons but the stats you give it are ridiculos and as wiki states "The majority of yatagans date from the period 1750-1860"
1750 is a long way from medieval.
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LOL?!
Here is the Wiki page for yataghan...
http://en.wikipedia.org/wiki/Yatagan (http://en.wikipedia.org/wiki/Yatagan)
It clearly dictates 16th - 19th... commonly..
If you look directly to the bot of page on wiki..it states: One of the finest and earliest examples of the type was the weapon made for Suleyman the Magnificent, who ruled over the Ottoman Empire from 1522 to 1566.
1522?? clearly middle ages..
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I don't get it. Why do we care so much about historical accuracy when the game takes place on an imaginary planet where everyone speaks English and there are six completely distinct and homogeneous ethno-cultural groups within five days ride from one another. We crossed a definite line when the samurai picked up huscarl shields; and I don't think there' much to be lost be implementing a sword from 1522.
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Cut should never have bonus against armour. Not one weapon anyway. This suggestion would disrupt game balance and as the current situation with 1h is rather crappy ATM i think it should be balanced before we introduce new modifiers which could screw the balance further.
Also more western equipment first.
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it's like a schimmy that can thrust :shock: I want it! make it the high end version price a 10,000g tag on it and let em rip.
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I support addition of Yataghan sword, not only because I'm Turk :) but also the game needs some more eastern weapons and armors. There's already an ongoing discussion about Turkish armors and weapons in the forum: http://forum.c-rpg.net/index.php/topic,994.0.html
For those who disagree with the historical facts that yataghan is not medieval and therefore should not be added to the game, take a look at the side sword in the game. Its pretty much 15-17 th century which is no different than yataghan which is mid 16 - 19 th century ( according to wikipedia ) . I also would like to quote from wikipedia ( which is not a truly reliable source, but I'm using it because most people here take it as a source for their invalid arguments most of the times )
... But today scholars indicate yataghan type blades were used by Turks earlier than 12th century. Recurve blades and "eared" handles can be traced back to Central Asia, where this type of bronze knves were found in several Bronze Age archeological sites.
http://en.wikipedia.org/wiki/Yatagan
So, please stop being unnecessarily westernizer and enjoy the game with more variety.
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Well then I want that suit of armor along with that sword
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I already got the model of the sword somewhere...
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Yatağan is extremely supported :idea:
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make a poll :D
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Sure add the Yatagan in, but not with the bonus to armour, as I can hear the nerf cries from the 2 handers and polearm guys already. :D
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Sure add the Yatagan in, but not with the bonus to armour, as I can hear the nerf cries from the 2 handers and polearm guys already. :D
It doesn't need the bonus vs armor, I think it should be a style choice, really. If you play an eastern type character, then use it. It should be fine with just shortsword stats, since we've got 2 nordic swords in the same space, just replace one of them with the yataghan (OR a kindjal, which could double as a gladius for the roman guys :D)
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You still need someone to model it...
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weight 1.50
requirement 7
spd rtng 99
weapon length 82
swing damage 34, cut
thrust damage 21 pierce
Bonus against Armor (not shield)
7,253 gold
*numbers can change
I am now comparing this to elite scimitar..
weight 1.25
requirement 7
spd rtng 99
weapon length 100
swing damage 31, cut
thrust damage 0 pierce
6,243 gold
Well..i will put a poll now and ofc any one willing to model this sword is more than welcome..
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Translation : Yatagan without texture
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Nomad Sabre much?
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Whats this bonus against armour crap? If the sword is going to have a pierce stab attack, THAT IS IT's BONUS VS ARMOUR. I dont understand where the diea for a whole new mechanic for this weapon alone. I would like to see this weapon stulistically, simply because I like crpg for just that, everyone can look how they want, but saying things about how this sword will need an armour piercing bonus is the kind of thing that is going to guarantee it does NOT ever make it crpg....Just give it similar stats to niuweidao and a stabb attack, and its good to go. We are not reinventing the wheel here, just getting a new set of rims for the family hatchback.
Also, 1h is in a bad place now?? Ive not heard this before.....I can 1hit with left swing of my Sword of Whine (its still SWORD OF WHINE DONT CARE WHAT U SAY!!) vs most ppl in armour or not, and warhammer is supereffective, didnt even realise 1h was having a problem....
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Dude chill out.. It is still WIP and as historical facts i am thinking of game mechanics too.. lets say armor bonus can be +2 dmg to plate armor and +1 to chainmail..nothing to break balance..only to bring new blood and taste to cRPG.. If you guys dont want it we can simply delete armor dmg bonus..meh.
btw..
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Awesome job!
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Look, I dont care: I will continue to play with no melee weapon at all, in a blue tunic, and do my thing, so this doesnt affect me, but if you want the sword included for aesthetic reasons, it might well be included, but giving it abilities no other weapon has is going to keep it out. I want to see it in, cause I think it looks cool, and goes well with eastern helmets etc....but hate for armour bonus new mechanic will mean it either goes in as any other weapon, or all other weapons need revisiting to see which need armour piercing bonus and which dont, prices revised, etc. I was just offering advice to those who want it in, but if it HAS to have a gimpy "bonus to armour" tag and you can write a new mechanic like that into the game, get it accepted by devteam and chadz, good luck to you.
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hmmm, good work with the model, whoever made them (Noc?).
But IMO i think the yatagan needs some other colors, something like the wiki or google pics.
just some examples:
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hmmm, good work with the model, whoever made them (Noc?).
But IMO i think the yatagan needs some other colors, something like the wiki or google pics.
just some examples:
And a handle. I didnt write guard or pommel, but look at how beautiful the handles of the weapons photographed are. A thing of beauty and function, so like bastard swords, katanas, etc, some times so plain and stark colour/material contrast as to be artirstic, sometimes so laboured on as to seem plain from afar, but covered with "scrollwork" (best translation I could find for what I mean) when viewed from close.
Also, as long as noone wants crazy stats, I see no reason why anyone would hate on what is basically a massive knife! Knifey knifey!
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Good job Nocti, an awesome modification would be adding some golden scripts on the handle and on the blade itself like the original ones. Then it would be truly majestic ;) I believe someone also noted that.
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Thanks for your efforts mate.
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Alright..it seems armor penetration thing doesnt satisfy some of our friends..at this rate i added this speciality to minor dmg bonus ..
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loginweight 1.50
requirement 9
spd rtng 99
weapon length 82
swing damage 34, cut
thrust damage 21 pierce
7,753 gold
*numbers can changeI am now comparing this to elite scimitar..
weight 1.25
requirement 7
spd rtng 99
weapon length 100
swing damage 31, cut
thrust damage 0 pierce
6,243 gold
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http://www.hermann-historica.de/auktion/hhm60.pl?db=kat60_m.txt&f=ZAEHLER&c=121&t=temartic_M_GB&co=11
These are the photos that I'll use to texture the weapon. They are super high resolution and perfect for the texture, normal maps, specs etc. takes about an hour (tops) in total
Then its ready.
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I'm for it! (I support this from the bottom of my heart.) :D
@Noc
We know there are many variations of this weapon.
But the yataghan with the grip made from bone (with the typically ears at the grip) would be better. It has a better looking style, and the grip also makes it so special:
http://www.hermann-historica.de/auktion/hhm60.pl?db=kat60_m.txt&f=ZAEHLER&c=122&t=temartic_M_GB&co=18
http://www.hermann-historica.de/auktion/hhm60.pl?db=kat60_m.txt&f=ZAEHLER&c=124&t=temartic_M_GB&co=16
http://www.hermann-historica.de/auktion/hhm60.pl?db=kat60_m.txt&f=ZAEHLER&c=123&t=temartic_M_GB&co=17
However you'd have to edit them a little using Photoshop etc.. (The grips of the Yataghans have cracks, and are not as "bone-white" as original.)
I have uploaden an other high res. yataghan image for you. Actually, I had to do it before. But unfortunately, I have many orders and can create only a certain number of armor and helmets. And this only when I have some free time.
PS: More good news for my Clan-Mates. I have completed an other helmet (solak), and am doing the Janissary helmet.
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http://www.hermann-historica.de/auktion/hhm60.pl?db=kat60_m.txt&f=ZAEHLER&c=121&t=temartic_M_GB&co=11
These are the photos that I'll use to texture the weapon. They are super high resolution and perfect for the texture, normal maps, specs etc. takes about an hour (tops) in total
Then its ready.
That's actually gorgeous, very well done Noctivagant, great find! Hope to see it in-game very soon, looking just like that. :D
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Against.
(Nothing personal, I just don't like 19th century weapons in the game.)
tai its not 19th century weapon Sultan Süleiman the Magnicifent had yataghans and this sent it to 16th century ofc the weapon yataghan has too many variaitions especially alexander the great swords or eagpytian sword was like yataghan.the point is yataghan was last varition of that sword style.bonus against armour its ok cus yataghan was used against heavily armoured knights for kill them.
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I worry that a bonus against armour could be OP. Perhaps high cut damage but low-average speed? I dunno, other people are far better at stat stuff than I am.
I'm happy we're getting more middle-eastern-y weapons to complement the armours. cRPG has great diversity but clustering is nice too sometimes :D
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What about lightsabers? They could have a bonus against trolls. Or maybe just different bonus' for different colours?
weight .25
requirement 6
spd rtng 141
weapon length 92
swing damage 104, cut
thrust damage 104 pierce
750,000,000 gold
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So yataghan found some support from various sources..armor penetration thing seems to divert voters..so i am creating two version of stats..if admins decide to add yataghan to game they can choose the armor penetrating one(a new integration to the game and historicly accurate)..or the old style one(for game balance)..it is up to them now..
weight 1.50
requirement 9
spd rtng 99
weapon length 82 (87,5 cm)
swing damage 33*, cut
thrust damage 21 pierce
*Armor penetration
+1 (34)dmg to chain mails
+2 (35)dmg to plate mails
------------------------0------------------------
weight 1.50
requirement 9
spd rtng 99
weapon length 82 (87,5 cm)
swing damage 34, cut
thrust damage 21 pierce
7,753 gold
*Stats and price of the sword can change for balance
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+1 (34)dmg to chain mails
+2 (35)dmg to plate mails
Why would a long knife/sabre have bonus against mail or plate?
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PS: More good news for my Clan-Mates. I have completed an other helmet (solak), and am doing the Janissary helmet.
Oh yeah baby!
Why would a long knife/sabre have bonus against mail or plate?
Its the main reason behind yataghans' structure; to be able to inflict more damage due to its shape.
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the yatagan should not have any kind of bonus, because by already having high cut damage just like an axe, it has gotten the so called bonus you guys talk about.
the yatagan's blade has a similar function like an light axe, it can penetrate leather, chainmail etc., but not plate armor just like an axe.
i know some of you guys have a great passion for this blade, but that dosn't mean it can/has have greater ability's than an pickaxe against armor.
we have to think about game balance guys, so don't push it :mrgreen:
so now don't kill me for saying this :mrgreen:
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the yatagan should not have any kind of bonus, because by already having high cut damage just like an axe, it has gotten the so called bonus you guys talk about.
the yatagan's blade has a similar function like an light axe, it can penetrate leather, chainmail etc., but not plate armor just like an axe.
i know some of you guys have a great passion for this blade, but that dosn't mean it can/has have greater ability's than an pickaxe against armor.
we have to think about game balance guys, so don't push it :mrgreen:
so now don't kill me for saying this :mrgreen:
Wise words my friend..
Because of this i presented 2 types of this sword.. it is up to admins now to use any of them for game balance..(or even adding it on 1h weapons)
As historical fact even i can not understand how a sword (60 cm - 90cm)can cut through plate armor..but if you go to Turkey or Bulgaria or Russia you can find evidence in their museum..plate armors cut with this sword (cause the engineering and idea was to have an edge for ottoman light infantry agains heavy armored western knights-Yatagan's sole purpose was to penetrate heavy armor..also to be a light weapon)
I just want to use this sword in cRPG nothing more.. :)
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Its the main reason behind yataghans' structure; to be able to inflict more damage due to its shape.
Fancy words, but wheres the reason or science behind it?
Its just another knife, infact it should do far less damage vs mail or plate since its a ligt cut weapon.
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Fancy words, but wheres the reason or science behind it? Its just another knife
:|
- added weight to the head gives it more power in the right place, rather than being heavy or light throughout
- when striking along the bottom of the blade one is using both a swinging and pulling motion. This generates far more force than swinging alone.
I only went to grade ten physics so that's the best I can explain it. I think I got the main concepts there but I can't articulate how they work :(
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You dont kill people in plate armor with 1 handed cutting weapon, except in game, for balance.
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You dont kill people in plate armor with 1 handed cutting weapon, except in game, for balance.
You are sort of correct. the blade crushes, for the most part. you also have to take into consideration that not all plate of that age was steel, or even high quality steel.
The shape of the blade provides a much higher psi rating at the tip then straight weapon. even though the weapon only weighs 2-3lbs it feels much heavier in your hand due to the fact that most of the weight is concentrated near the head of the blade. Like an axe. and like an axe it delivers all that kinetic energy in a very tight area.
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- added weight to the head gives it more power in the right place, rather than being heavy or light throughout
- when striking along the bottom of the blade one is using both a swinging and pulling motion. This generates far more force than swinging alone.
Weight is an advantage versus plate because it creates blunt damage.
This sword is very light compared to other swords, so while it might be heavier at the tip its still pretty fucking light, according to wiki it doesnt even weigh more than a kg.
Its just a sword/knife and swords do NOT penetrate plate armor and many of them hardly penetrates mail.
All this talk about having a bonus vs plate or whatever is ridiculos, especially considering that its not even possible to do that.
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Hmm..lets talk about sword types than..
If the blade is STRAIGHT than the purpose is to 'PIERCE'
(Like all western weapons..my words get confirmed if you look after medieval swords..they are like thin piercing swords..)
If the blade is CONVEX than the purpose is to 'CUT'
(Like some of the eastern weapons also axe like weapons in west)
If the blade is CONCAVE than the purpose is to 'BREACH'
(Only Turkish weapons..)
I wont continue to defend a historical truth anymore.. Just try to understand it pls..
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Thats thin as hell and couldnt cut anything :rolleyes:
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Weight is an advantage versus plate because it creates blunt damage.
This sword is very light compared to other swords, so while it might be heavier at the tip its still pretty fucking light, according to wiki it doesnt even weigh more than a kg.
Its just a sword/knife and swords do NOT penetrate plate armor and many of them hardly penetrates mail.
All this talk about having a bonus vs plate or whatever is ridiculos, especially considering that its not even possible to do that.
You can't really understand past -first grade physics, can you ? A hammer shouldn't be able to bang nails in any kind of surface, it's so fucking light !
Anyways, +1 for this weapon being made and getting in cRPG , a very unique blade which will add to variety. Stats can be further discussed, i'd make it a good cutting weapon. No bonuses fcourse .
P.S. give falchion a bonus vs shields ! =)
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Thats thin as hell and couldnt cut anything :rolleyes:
Easy solution..
Open google..write : western swords 15th century
your blade will show up..
than open google ..write: western swords 18th century.. (or 19th..)
TA-DAAA
thin blades:)...so..with time..western swords get thinner..end of story
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medieval swords..
western swords 18th century.. (or 19th..)
Medieval =/= 18th century
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The "curve" on the blade increases the torque transmitted to the tip of the sword compared to the straight blades. While considering a swing maneuver ( imagine a from-right-to-left swing) , curved blade satisfies a longer continious arc of cutting edge. This can also be explained as a longer "time" of cutting, as while the blade follows the trajectory of the swing, arc still penetrates the target because of the circular shape. Combining these two properties, 1) higter torque on tip of blade 2) longer penetration interval, you have a very effective cutting sword.
As the western unit types are favored by full plate or mails, eastern units preferred these curved blades to increase their chances in inflicting more damage agains these armors. As the weakest spots on these armors are the body joint locations, such as gap between helmet and neck cover, arm and armpit gaps, knee cover gaps ... such curved blades were effectively used on these points. This might be the reason why some friends here insist on armor bonus points.
When we talk about "recurve" as in yataghan, this modification still kept the previous skills of curved blades, but also increasing the durability of the blade. I also remember reading in a journal that those recurved blades were very effective for beheading :)
I'm not sure whether this satisfies your scientific needs but if you are really interested in learning the details, I suggest you to open and read some militaristic books ;)
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I sitll doubt that knife would cut through plate maybe its more effictive agaisnt mail but no way its going to cut agaisnt the plate, also the heavy armor in cRPG are already crippled enough dont have to add more icing on top of the poisonned cake...
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You can't really understand past -first grade physics, can you ? A hammer shouldn't be able to bang nails in any kind of surface, it's so fucking light !
Oh i see, a hammer can hit nails so therefore a curved sword can cut through plated metal?
You dont seem to understand that a sword cannot cut through plate armor, which is what OP and others are suggesting.
The hammer i got in the toolbox is probably heavier than this knife we're discussing.
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curved blades to increase their chances in inflicting more damage agains these armors. As the weakest spots on these armors are the body joint locations, such as gap between helmet and neck cover, arm and armpit gaps, knee cover gaps ... such curved blades were effectively used on these points. This might be the reason why some friends here insist on armor bonus points.
That makes absolutely no sense, why would a curved blade be better at striking weak spots like joints when its designed to cut and not pierce.
Plate armour was virtually sword-proof. It also protects the wearer well against spear or pike thrusts and provides decent defence against blunt trauma. The evolution of plate armour also triggered developments in the design of offensive weapons. While this armour was effective against cuts or blows, their weak points could be exploited by long tapered swords or other weapons designed for the purpose, such as poleaxes and halberds.
A long pointy sword is apparently effective against plate armors weak spots, the complete opposite of this yataghan sword.
Yeah the sword is pwetty and turkish, i get it, but treating it like a lightsaber is silly cus its not.
You guys are starting to sound like the weeabos claiming that katanas can cut through a mountain cus ITS SO SHARP DUDE!
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hmm.. you are just trolling this topic..
btw it is not a knife ... it is a 60cm to 90 cm SWORD..
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Noone trolling we are just giving you cold hard facts about armor, and how that sword couldnt cut through it...
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That makes absolutely no sense, why would a curved blade be better at striking weak spots like joints when its designed to cut and not pierce.
A long pointy sword is apparently effective against plate armors weak spots, the complete opposite of this yataghan sword.
I'm quoting from Turkish wiki:
Yatağan'ın bıçak eğimi, İspanyol "falcata"sı, Mısır "kopesh"i ve Yunan "kopis"iyle benzerlik göstermektedir. Yarımay biçimide bir gövdenin, iç kısmı keskin, dış kısmı ise küttür. Yatağan, görünüş itibariyle doğu esintileri taşısa da, kullanımı daha ziyade Romalıların "gladius"larına benzer. Zira, pala, şimşir gibi kılıçlar, darbe enerjisini bıçağa yayarak, kesme üzerine odaklanırken, düz kılıçlar daha çok enerjiyi kılıcın ucuna yakın odaklayarak, daha sert darbeler vurma eğilimindedir. Yatağanda ise, kılıcın ucu keskin kenar üzerine yatırılarak, uç kısımın açısı değiştirilmiş, kılıç daha çok baş-boyun bölgesine vurulması için geliştirilmiştir. Boyna inen sert bir darbe, bu bölgede zaten zayıf olan ortaçağ zırhlarından pek etkilenmeden hasmı öldürebilir. Avrupalılar bu kullanım tarzına istinaden, bir çift yatağana "kelle makası" demişlerdir.
Unfortunately I couldn't find the English version of it but you can translate it with google. The text above basically says that, the recurve at the end of the yataghan tip is solely designed for hitting head/neck areas of the target. With a strong hit, the sword can easily cut the flesh which is protected by weak parts of medieval armor. Therefore Europeans called this sword, if used with double hands, "head scissors" :) Actually your quote from the wiki also denotes that "other weapons" designed for this purpose also penetrates the weak spots of the armor.
Well, the thing is, we are only supporting this sword because its stylish and effective and we want to use it. I'm not a swordmaster to argue about why the yataghan sword is good or bad, and neither can you. So the best thing is to stop arguing about the historical facts and hope someone finishes the models and dev team includes this baby in the next patch.
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Well, yes, add them, but just give them standard sword stats. Something like Große Messer.
The problem with exotic weapons with great stats is pretty much obvious when you look at the Sidesword.
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Oh i see, a hammer can hit nails so therefore a curved sword can cut through plated metal?
You dont seem to understand that a sword cannot cut through plate armor, which is what OP and others are suggesting.
The hammer i got in the toolbox is probably heavier than this knife we're discussing.
No, you don't really see , at all. And don't put words in my mouth next time we speak please.Cheers.
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I'm for it! (I support this from the bottom of my heart.) :D
@Noc
We know there are many variations of this weapon.
But the yataghan with the grip made from bone (with the typically ears at the grip) would be better. It has a better looking style, and the grip also makes it so special:
http://www.hermann-historica.de/auktion/hhm60.pl?db=kat60_m.txt&f=ZAEHLER&c=122&t=temartic_M_GB&co=18
http://www.hermann-historica.de/auktion/hhm60.pl?db=kat60_m.txt&f=ZAEHLER&c=124&t=temartic_M_GB&co=16
http://www.hermann-historica.de/auktion/hhm60.pl?db=kat60_m.txt&f=ZAEHLER&c=123&t=temartic_M_GB&co=17
However you'd have to edit them a little using Photoshop etc.. (The grips of the Yataghans have cracks, and are not as "bone-white" as original.)
I have uploaden an other high res. yataghan image for you. Actually, I had to do it before. But unfortunately, I have many orders and can create only a certain number of armor and helmets. And this only when I have some free time.
PS: More good news for my Clan-Mates. I have completed an other helmet (solak), and am doing the Janissary helmet.
Never-ever use Pshop for texturing, just use Mudbox or Body Painter bro. Far better and normal maps are so easy. I'm kinda waiting a bit developer interest in this topic. Then I'll finish it model is ready for the game just texture is not there yet.
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So how can i have a developers interest in this topic?..do we have some mailing or pming order or they will just pop in check the poll..
btw poll is %75 right now..
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You need to have a relatively good model and OK textures, then I don't know.
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No admin movement yet so far.. :/
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No admin movement yet so far.. :/
why is your avatar PinkBeard The Pirate?? Cool and all.....
Anyway, GET admin movement, go on mirc and ask one of the devs to take a look if you want to see movement so bad.
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PinkBeard The Pirate??..WTF :D
He is Hayreddin Barbarossa an Ottoman admiral who dominated the Mediterranean for decades.. for information : http://en.wikipedia.org/wiki/Hayreddin_Barbarossa (http://en.wikipedia.org/wiki/Hayreddin_Barbarossa)
İ dont need any movement badly.. i just want to know if this work is any good to this mod.. If they say..we dont care then i wont continue to my research about medieval weapons..if they say we are interested than i will work on my second project..thats all :)
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Looks like a giant steak knife :D I did vote yes however, more weapons the better.
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PinkBeard The Pirate??..WTF :D
He is Hayreddin Barbarossa an Ottoman admiral who dominated the Mediterranean for decades.. for information : http://en.wikipedia.org/wiki/Hayreddin_Barbarossa (http://en.wikipedia.org/wiki/Hayreddin_Barbarossa)
Dude, Barbarossa means pinkbeard, and Ottaman Admiral = Spanish Pirate. Just like Sir Francis Drake = English Admiral = Spanish Pirate.
EDIT: have not read about it since school, But Barbarossa became his actual name I believe, even among his fellow turks.
Was a good commander, but as always, and especially with the bloody religious battles between ottomans and spain, one countries heroes are the other countries baddies.
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Looks like a giant steak knife :D I did vote yes however, more weapons the better.
Thats what it is, but according to several historians and scientists on here it can slice through plated metal.
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Thats what it is, but according to several historians and scientists on here it can slice through plated metal.
Dude you are such a determined troll :)
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Dude you are such a determined troll :)
I just think its funny that people claim it be some magic sword, like the weeaboos claim the katana to be.
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Some more information who wants to learn more.. pls stop trolling..
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Yatagan of Suleyman I, 1526, length 66cm, Topkapi Museum.
Masterwork Yatagan :D
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Handle detail, yatagan of Suleyman I, 1526, Topkapi Museum
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Detail from the blade, yatagan of Suleyman I, Topkapi Museum.
YATAGAN, THE TURKISH SWORD
The yatagan, a type of Turkish sword (which indeed became known in other countries as the 'Turkish sword') used from the mid-16th to late 19th centuries, was decorated with the same degree of craftsmanship as used to ensure the strength and sharpness of its blade. The yatagan is distinguishable from other types of swords by various characteristics. The pommel of the bone, horn, ivory or silver hilt spreads out in two wings to either side, a feature which prevents the sword slipping out of the hand in battle. A broad thick metal band covers the join between the hilt and blade. The richest yatagans have hilts of silver or copper gilt set with coral, emeralds, rubies and other precious stones, and similar decoration adorns the scabbards. Yatagan blades vary from 60 to 80 cm in length and are slightly curved towards the sharp edge. While the back of the blade is made of iron, the sharp edge is made of steel for strength. The flat of the blade is frequently engraved or inlaid with motifs or inscriptions, the latter sometimes literary, such as a line of poetry or reference to an epic legend, sometimes religious in content, such as a verse from the Koran or a prayer, and sometimes words expressing the thoughts of the sword's owner. There may also be the mark of the swordsmith, the declaration of God's unity, and words identifying the ruler of the time and wishing him victorious. Often the blade also has a Seal of Solomon motif consisting of a star formed by two superimposed triangles. The damascened inlay work on these swords was executed by engraving the design or inscription, filling the grooves with molten gold or silver, and finally grinding the surface smooth. Another method used for silver decoration was to lay fine silver wire to form the outline of the design, and it is this technique which is found most frequently on yatagan blades. A single sword was created by a number of craftsmen, each specialising in a particular field. While one made the iron and steel blade, another made the hilt, another the scabbard, and still another did the decoration, which as well as engraving and inlaying, included filigree and granulation.
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The good Yatagans are forged from pattern welded Damascus steel in a pattern known as Turkish ribbon
The yatagans used by janissaries and other infantry soldiers were smaller and lighter than ordinary swords so as not to hinder them when carried at the waist on the march. It is named after the town of Yatagan in southwest Turkey which was conquered by a Seljuk commander and blacksmith named Osman Bey, whose cognomen was Yatagan Baba. Yatagan Baba later settled there, and gave his name not only to the town, but to the famous swords which were produced there. The swords of Yatagan are frequently mentioned in historic books and documents, and confirm oral accounts of the town's history, although yatagans were also made in all the major cities of the Ottoman Empire, particularly Istanbul, Bursa and Plovdiv.
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Oh c'mon who are those 14 people who rejected this baby? Your eyes are blind my friends, sorry ... :)
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No offence, but how can blade without guard have thrust attack? Your hand just slide up, and you wound yourself.
Also, without guard you'll have big troubles when blocking. You can kiss goodbye to your fingers.
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No offence, but how can blade without guard have thrust attack? Your hand just slide up, and you wound yourself.
Also, without guard you'll have big troubles when blocking. You can kiss goodbye to your fingers.
Guard or no guard, the sword could kill 3 elephants with one thrust, just ask the turkish guys.
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Special attacks or god-like-should-have-conquered-the-world-but-didn't-for-some-reason weapon notwithstanding, it's a beautiful weapon, and I hope there is always room for those in crpg. Let the devs decide the stats and special abilities, just get the awesome model in the game, k?
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1) how can blade without guard have thrust attack? Your hand just slide up, and you wound yourself.
2) Also, without guard you'll have big troubles when blocking. You can kiss goodbye to your fingers.
1) You grip it tightly. Spears work the same way.
2) My guess is that this weapon would often be used with a shield. Just a guess though.
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There are no wonder swords - just shit swords and good swords of most types.
The stuff about variable grade steels was used from Saxon/Viking times onwards in any decent sword. You simply cannot get the sharpness without brittleness otherwise. There were various methods, but for a decent sword something would be done. Guy called Oakeshot has published definitive books on swords and their manufacture if anyones genuinely interested in swords.
I collect swords, a good longsword (eg Gen 2 Black Prince) can do anything a katana can (eg the cutting bamboo standard tests it can do to the highest level with green or dry bamboo) - though its not quite as fast and well balanced since its heavier for use vs metal armour, against which a katana is useless (buy one and try it if you dont believe me). However vs non metal Katana is awesome.
Introduce this one as a matter of style but despite the mythology and the assertion of every culture that its sword was the best, its not really that different from any short sword from a waisted gladius on.
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Once again up.. no word from devs or admins so far.. :)
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{delete}
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%70 thumbs up vote! :D..
This weapon and some other equipments will be send to dev team as i heard..i hope we can see more weapons in cRPG..
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up..
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I like all these works...I hope this weapon and our other armours will be added this game...Cool variations are always acceptable like DRZ's armours...
Also,We have to thank someone who are working on these...
THANKS.
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ı liked this sword ;) YES ı want it in game..lol
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up
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wow...old thread.
- pretty picture, 3D model needs work
- currently proposed stats need work
- based on people's reactions, the originally posted stats were superduper OP lol
Fix stats and sure, why not?
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This was such a beautiful item suggestion, if the stats are worked on, it should go in.
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Also they could give us the good old Shashka back! :<
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Bonus agaisnt armor is dumb
And already exists. It's called blunt, or pierce.
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:|
Its dumb to give pierce damage on the slashes of a sword.
Happy now?
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Also they could give us the good old Shashka back! :<
Add old Shashka with some curves to inside and change its name as Yatagan :wink:
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Hello from WFaS. Better move crpg into WFaS. More stylish.
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Add old Shashka with some curves to inside and change its name as Yatagan :wink:
Deal but let us still Stab with it!! :) i miss the curved stab attack of the shashka :(
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Deal but let us still Stab with it!! :) i miss the curved stab attack of the shashka :(
yeah, why not..
now, we did a nice assist to the devs. Devs must shoot it to goal :D
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fucking fantasy/////
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fucking fantasy/////
actually it is real and rare
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actually it is real and rare
this shit http://3.bp.blogspot.com/-Dg-NqjXQTXU/ToZJ2sZS6-I/AAAAAAAACMw/Ru2JvzcGw50/s1600/zulfikar_kilici_Hz_Ali_ra.jpg
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There's sidesword in this game, so why not a yatagan... both aren't medieval weapons.
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this shit http://3.bp.blogspot.com/-Dg-NqjXQTXU/ToZJ2sZS6-I/AAAAAAAACMw/Ru2JvzcGw50/s1600/zulfikar_kilici_Hz_Ali_ra.jpg
well, it is not a masterpiece ofc :lol: