Accurate early 19th century weapons, uniforms and environments
Massive multiplayer battles with up to 250 players
5 nations with more than 220 unique units to choose from
A wide range of artillery pieces ranging from field cannons to mortars, capable of firing a variety of missiles such as canister, explosive shells and even rockets - all fully controllable by players
Finely crafted game balance insuring player skill is the hero of the battlefield, not the gun or the sword
Construct barricades, dig trenches, and rig explosives with the multi-purpose Engineer class
Special musician units with drums, fifes, bagpipes or trumpets, able to play historically accurate tunes; all recorded and played by award winning musicians
Lead squads of soldiers against each other in the new commander battle mode
More than 40 classical background music tracks
- Musicians can now walk whilst playing, and even play the same tune together.
Wait a second, is this an "official" mod? Why is it titled as DLC and posted on Paradox?
EDIT: Oh I see this really is an official Talesworld thing.
http://www.youtube.com/watch?v=XPv56deYrsQ&feature=player_embedded#start=0:00;end=1:39;autoreplay=false;showoptions=false
discuss.
you know, for all the rage against EA/ubi/whoever for day 1 dlc and all that other shit they pull, at least they don't take mods that have been free for years and turn them into paid content
Funny how it is for Warband all of a sudden, and not for Wfas...Seems like they didnt sell too many of those, did they? :lol:
you know, for all the rage against EA/ubi/whoever for day 1 dlc and all that other shit they pull, at least they don't take mods that have been free for years and turn them into paid contentAFAIK, the devs of the mod were the ones who went professional with this. Can't blame Paradox for the decisions of modders. And it is not like there aren't many great games (CS, anyone?) that started out as mods...
This deserves some of my money.
*pukes*Have you ever played Mount & Musket? Play it with a group of people and feel the awesomeness drip out of your pores. And this is going to be even better than that.
Hope it wont happen with the rest of the mods.
Fucking musket shiet , I want better medieval combat not musket shit dlc's
AFAIK, the devs of the mod were the ones who went professional with this. Can't blame Paradox for the decisions of modders. And it is not like there aren't many great games (CS, anyone?) that started out as mods...
Seriously, is it possible something like this could happen to cRPG.
What happened with Mount & Musket? They just told him to switch off the servers?
From FREE mod, to PAID DLC, how lovely! NOT
Hope it wont happen with the rest of the mods.
The most retarded war age in a videogame, no thanks. :|
Have you ever played Mount & Musket? Play it with a group of people and feel the awesomeness drip out of your pores. And this is going to be even better than that.
Have you ever played Mount & Musket? Play it with a group of people and feel the awesomeness drip out of your pores. And this is going to be even better than that.
Nothing worst than meat walls of pewpew. Idiotic war period.I absolutely agree.
Also, combine this(Mod turning DLC) with Project Asinus... the plot thickens... or does it?! Duh-duh-duh-duh!:!: :!: :!:
Have you ever played Mount & Musket? Play it with a group of people and feel the awesomeness drip out of your pores. And this is going to be even better than that.
I want cRPG to become paid DLC.
Paradox is copying Valvevalve aren't the only ones, dice have hired modders.
The most retarded war age in a videogame, no thanks. :|
Because it's a DLC for the game?
Just an idea.
People who say the era is rubbish: you prefer mele and everybody respects that, you dont have to buy this DLC. for people who love MM and/or the setting, great! we are getting a pimped out MM, but with support of paradox.
People going on about DLC being not worth it: Wrong-o. warband itself is just a big piece of DLC for old mount and blade, and you dont whine about that. they get a mod, release it as DLC, mod makers get money, mod makers make games, games are good. this is a big chance for future game developers to really get into the business. if someone can go on there computer, buy a game, make a mod. and eventually end up with people paying for it? that is true greatness
Looks like M&B devs played to much of Total War games. I like those games too, but theres enough shooters out there. And this looks like you play vs the cpu with bots
People going on about DLC being not worth it: Wrong-o. warband itself is just a big piece of DLC for old mount and blade, and you dont whine about that. they get a mod, release it as DLC, mod makers get money, mod makers make games, games are good. this is a big chance for future game developers to really get into the business. if someone can go on there computer, buy a game, make a mod. and eventually end up with people paying for it? that is true greatness
ROOOOL BRITANYOH!Hurrah for Old Nosey!
With all due respect, calling adding multiplayer a big piece of DLC means you have no idea whatsoever of the work involved on the technical side and maybe should avoid talking about things you don't know well.Is expansion the right word? And wasn't there much more that was added with Warband than just the expansion. Haven't played Vanilla M&B in ages so I can't remember the details :/
Would be nice if Taleworlds could get behind cRPG and Strategus in the same way. Maybe a bit of financial backing would make the development a little sweeter. Or add deadline pressure. :lol:
The same developers who:
- left a (known and reported) bug affecting everyone that causes CTDs unfixed for months (and still counting)
- refuse to fix several game bugs because they would have to break network compatibility, forcing server owners to upgrade (gee, what a daunting task)
- promised several things to give more visibility to the modding community (dev blogs and such) and delivered nothing
- are so trusted to develop M&B2 in time that Paradox decided to publish War of The Roses
Thanks, but no thanks.
These are pretty minor quibbles for the game...
Taleworld relied on modders to drive game content since the beginning, and has continuously done major work to increase moddability. Are they perfect? No... Who is, but the bottom line is that M&B is a gem, and supports modders, and this is reflected cuz the game has a strong modding community still.
if your such a beast mod dev guy, why dont you just fix strat already
Because by the sounds of it they are working on bigger things? Or perhaps the fact this is a hobby for them and they have real lives to attend to as well? They work for free remember, in their own time, so they can very well do things in their own time as well.
Or maybe he just fails and he's asking one of the two non-web developers to do web developer stuff. :lol::lol:
Question is will the 104th regiment reform ?Definetly! If we're lucky we might get enough people to start off right after the game gets released today, if not, friday 104th event on Nditions TS. :twisted:
I think the African Space regiment should go to Napoleonic Wars.Weeaboo Fukushima African Space regiment to be precise.
On the advertisement about the M&B bundle it says: *Excludes Napoleonic Wars DLC
10 euros is too much. Waiting for a price drop.Had 3 hours of good fun with it tonight, thats a better cost/fun ratio than going to the cinema already.
10 euros is too much. Waiting for a price drop.
I can't be asked to read the whole thread, but does it have a Single Player campaign with the DLC?No. But there's a really well made tutorial. Also very funny ^^
Worth the money. really, it is. it doesn't even feel like warband any more. it really is an EXPANSION. and not a "downloadable content"Oh it's still a DLC and not an expansion. But it's what a DLC really should be; a really, REALLY fucking AWESOME extra content (in this case, a mod). Worth all the money I payed and more. Thinking of buying it 10 more times just so they can get my money!
How does it differ for example mount&musket? Price? Taleworlds credits? All these turk friends are doing is stealing modders' hard work, crediting it to themseles and selling it with shitty prices... ''4 games''... suck my asshole pissheads...Err... NW is from the developers of MM. 'Tis basicly MM remade with fancy new features.
How does it differ for example mount&musket? Price? Taleworlds credits? All these turk friends are doing is stealing modders' hard work, crediting it to themseles and selling it with shitty prices... ''4 games''... suck my asshole pissheads...Lawl.
How does it differ for example mount&musket? Price? Taleworlds credits? All these turk friends are doing is stealing modders' hard work, crediting it to themseles and selling it with shitty prices... ''4 games''... suck my asshole pissheads...
Someone who has no idea but is stupid enough to say something without thinking, congratz. Now back to your cave, Madame.Just saying linebattles will start in like 3 hours, so i would suggest joining a regiment like right now.
NW is a lot of fun. If you love it, join a regiment. Training + linebattles are much more fun and intense fighting. You will love it.
pft, 104th is the way to go :PHighest ban/playtime ratio of any regiment!
crpg players only :mrgreen:
Highest ban/playtime ratio of any regiment!:D
I'm in 51st since nearly a year. :)
No not at all, if we are playing and you feel like playing with the 104th, get the tag and join the ts.Just what is the tag? And is the regiment EU primarily?
Just what is the tag? And is the regiment EU primarily?104th_ is the tag, you can add a random rank after that and then your name. 104th_Murican_Earthdforce for example. We welcome all crpg players but wont play much outside of EU primetime. Probably an announced session soon.
Happened to me quite a few times last night. Surprisingly, on one of the servers there was actually a discussion on how blocking is useless. How "The system sucks promotes spamming". I was just playing around with the sapper bombs and was 1-9. (Axe melee kill when I couldn't ignite it in time). Decided to go officer for a sword and got fourth place on my team in two lives before the map ended. People just don't block...I feel like Goretooth 1shotting peasants left and right in there.Mhhmm, I know what you mean. Sometimes it feels just bad to even use a sabre biquet.
I just use the bayonet, the damage is insane and u can also use the up-attack wich can be tricky to spot at times :P
104th_ is the tag, you can add a random rank after that and then your name. 104th_Murican_Earthdforce for example. We welcome all crpg players but wont play much outside of EU primetime. Probably an announced session soon.Kewl. Wonder what rank I'm gonna use :/
104th_Master_bater_Curtis, officer of mastery of bating reporting in for duty!Goddammit, the enemy wont walk into our trap! Curtis, we need you and your baiting skills!
I've found the only thing ruining my blocking is lag. A server with 150-200 people on, which the servers don't seem particularly well suited to handle (constant shifting pings all around), can really screw me up sometimes. But with a good connection the bots are more dangerous than general NW players. The bayonets insane damage makes melee fights incrediblyfixed.easylame with any semblance of blocking.
If long reloads aren't your thing, use the Cavarly Musket. Taleworlds says it is less accurate, but I don't notice the diff. (Have double gunned in order to test)hehehe. I just LOVE riflebutting in this game. Sure, you deal 1/4 the damage as a bayonet (which is around 90-100) but since so few know what sideswings are, the speed is fast, and the animations are SWEEEEEEEEET, it's just so much more fun!
One things for sure, it reloads A LOT faster than the musket, not as fast as pistol obv. Also, melee is fun with it :). Takes 3-4 hits, but beating them down with the rifle while they try to bayonet you is priceless :). Especially cause blocking sideswings is so foreign to these players...
So is there anywhere you have to sign up to join the 104th or is it just anyone from crpg can join and put the tag in their name?pretty much anyone, sooner or later there will be an announcement by george in the events section about wich time we could meet up and rule a server rp style like we did in MM mod :D
So is there anywhere you have to sign up to join the 104th or is it just anyone from crpg can join and put the tag in their name?Dunno about the procedure... I added the tag. I'm 104th Wakandan Sapper Tomas
pretty much anyone, sooner or later there will be an announcement by george in the events section about wich time we could meet up and rule a server rp style like we did in MM mod :D
Dunno about the procedure... I added the tag. I'm 104th Wakandan Sapper Tomas