cRPG

Strategus => Strategus General Discussion => Topic started by: Arn De Gothia on March 11, 2012, 10:28:47 pm

Title: The Future of the NA Kingdoms
Post by: Arn De Gothia on March 11, 2012, 10:28:47 pm
Gamers, c-rpg players, lend me your ears.

Our continent has been wracked with war for weeks now, between the forces of red and green. Now, the Bear menace (Russians) has invaded our lands. I do not speak as a representative of HATE, or any other faction. Here is my suggestion. Once Chaos is/maybe destroyed by the Russians, how soon will their hungry gaze fall upon the red alliance? Will Chaos come to fight then for the reds? No, I think they will cackle at the destruction of their enemies. It is times such as these that forge heroes or broken kingdoms. Will the players of NA set aside their forum rage posts, clan splits, vindictive actions, and hate to achieve something  greater? I understand that if we all unite to drive out the Russians, wars will resume again, for that is the nature of humanity. But I ask you this, shall we, the men and women of NA lose our holdings to the EU Bears, over our vanity? Or for a brief glittering moment, stop our mutual hate and instead start a war cry for our people, and fight back together? This is what I put to you, in these dark days.

VICTORY OR DEATH


Thalen Geir of D'Haran Legion, Sworn member of HATE
Title: Re: The Future of the NA Kingdoms
Post by: Tears of Destiny on March 11, 2012, 10:30:17 pm
I think I am representing every EU clan when I say "I saw this coming."

Honestly I am going to blame this on the general xenophobic attitude of most NA clans. Too many people starting making things an "EU vs NA" mentality and with those mentalities, no surprise that the "bear and friends" came knocking.

Most EU may be quiet, but they do listen.

The above does not represent the opinion of the Fallen brigade nor anyone, just crazy ol' Tears of Destiny.
Title: Re: The Future of the NA Kingdoms
Post by: Blackzilla on March 11, 2012, 10:35:36 pm
I doubt anyone will leave CHAOS in the event we are completely wiped out.
Title: Re: The Future of the NA Kingdoms
Post by: Digglez on March 11, 2012, 10:35:50 pm
Kakaaaww said the Raven
Title: Re: The Future of the NA Kingdoms
Post by: Thovex on March 11, 2012, 11:06:07 pm
I doubt anyone will leave CHAOS in the event we are completely wiped out.

Why would you leave a clan over strategus anyway.
Title: Re: The Future of the NA Kingdoms
Post by: SeQuel on March 11, 2012, 11:07:28 pm
Was this really necessary to post this in both this and diplomacy.
Title: Re: The Future of the NA Kingdoms
Post by: Thovex on March 11, 2012, 11:08:16 pm
Was this really necessary to post this in both this and diplomacy.

Ooh so that's why it confused me I thought posts were removed.
Title: Re: The Future of the NA Kingdoms
Post by: Blackzilla on March 11, 2012, 11:53:53 pm
Why would you leave a clan over strategus anyway.
ATS broke apart due to strat. i think.
Title: Re: The Future of the NA Kingdoms
Post by: Thovex on March 12, 2012, 12:05:35 am
ATS broke apart due to strat. i think.

 :shock:
Title: Re: The Future of the NA Kingdoms
Post by: Kalam on March 12, 2012, 12:49:20 am
I think I am representing every EU clan when I say "I saw this coming."

Honestly I am going to blame this on the general xenophobic attitude of most NA clans. Too many people starting making things an "EU vs NA" mentality and with those mentalities, no surprise that the "bear and friends" came knocking.

Most EU may be quiet, but they do listen.

The above does not represent the opinion of the Fallen brigade nor anyone, just crazy ol' Tears of Destiny.

The only reason it seems that way is because they don't have a common first language to spout the same old generalisms with. All you have to do is take a look at their (grab a translator: I'm sure the Fallen have several who understand most of the represented languages) Teamspeaks, and you'll find the same sentiments are present in both groups.

The only real difference is NA's tendency toward fractionalism, which is more of a showcase for individualism in our culture as opposed to any greater degree of xenophobia.

Due to the greater willingness of EU clans to work with each other, it's not hard to come to the conclusion that they're going to look for a target they don't play with everyday.
Title: Re: The Future of the NA Kingdoms
Post by: Shadowren on March 12, 2012, 01:05:55 am
ATS broke apart due to strat. i think.

ATS never broke apart because of strategus...... They are a gaming community and when a game get to old for them most of them move on to another game.
Title: Re: The Future of the NA Kingdoms
Post by: Blackzilla on March 12, 2012, 02:05:57 am
ok.
Title: Re: The Future of the NA Kingdoms
Post by: Slamz on March 12, 2012, 02:34:53 am
Speaking of EU invasions, might I suggest all you NA people set your "night time" to be something like 10am - 6pm or so?

I think a lot of people set it for something like 2am - 10am but most EU attacks aren't going to come at 4am on NA time -- Euros are just getting to work around then.  Whereas they will happily attack you at 1pm, while you are at work and they are just entering prime time.


NA sleep time = Euro work time
NA work time = Euro prime time
NA prime time = Euro sleep time

Choose wisely!
Title: Re: The Future of the NA Kingdoms
Post by: Cowstomper on March 12, 2012, 04:26:17 am
Nope, everybody gonna die
Title: Re: The Future of the NA Kingdoms
Post by: Tanken on March 12, 2012, 08:39:17 am
I think what will most likely happen (if I was a dev apart of the process that is) is that Druzhina and their allies will cause the end of this season of Strategus. Obviously they have been able to grow strong and very large. They are going to be able to (more than likely) take over the Green Faction's lands. Hospitallers and Company are too weak to launch any offensive against Druzhina and would roll over just as bad if DRZ turned their attention that way. If Chaos is gone, and LLJK is as well (it appears), then that leaves in the North:

Hospitallers struggling to recuperate after a brush with death (don't feed me your shit about having vast armies and stockpiles of stuff--you're not fooling anyone)
United Kingdoms of Calradia
HATE
KUTT (No fief to our name)
And various other small factions.

The point of this is, we've spent so much time confronting one another and not holding hands with each other like those in the South have, that we've expended all of our troops, gold, armor, and weapons waging war on one another and fighting to gain a foothold in our own areas. It's no surprise that DRZ is going to dust their equipment off and come stomping across the lands with their armies, but from this we can probably expect a wipe of Strategus.


If for some reason DRZ takes only Chaos settlements, then what? So they own a huge empire, have vast amounts of weapons and people, and still could outweigh most of the combined forces of NA. Even if we stood together, I don't think there is enough unity or drive left on the NA Strategus campaign to even begin to put a substantial dent in the outcome. We've lost already, and Druzhina just goes to show that Slow and Steady wins the race, build your empire large and well-equipped and you will roll over the rest.

End Game for Strategus is upon us.
Title: Re: The Future of the NA Kingdoms
Post by: [ptx] on March 12, 2012, 08:41:43 am
The only reason it seems that way is because they don't have a common first language to spout the same old generalisms with. All you have to do is take a look at their (grab a translator: I'm sure the Fallen have several who understand most of the represented languages) Teamspeaks, and you'll find the same sentiments are present in both groups.

The only real difference is NA's tendency toward fractionalism, which is more of a showcase for individualism in our culture as opposed to any greater degree of xenophobia.

Due to the greater willingness of EU clans to work with each other, it's not hard to come to the conclusion that they're going to look for a target they don't play with everyday.
You didn't quite follow the start of this Strat iteration, did you not?
Title: Re: The Future of the NA Kingdoms
Post by: KaMiKaZe_JoE on March 12, 2012, 04:30:57 pm
The end times are upon us.

Fucking Russians.
Title: Re: The Future of the NA Kingdoms
Post by: CrazyCracka420 on March 12, 2012, 05:06:27 pm
A strat wipe at this time would be pointless with the bugs that have been un-addressed, not to mention the general suggestions that have been great over the last 3 or 4 months have been ignored. 

So even if DRZ takes over the whole map, wiping strat is pointless if we're going to still have all the same familiar problems in strat 4.0
Title: Re: The Future of the NA Kingdoms
Post by: Hobb on March 12, 2012, 05:27:04 pm
This is why we need na eu split.. If the table was reversed im sure na would have invaded eu

The fact that the big eu factions wont fight eachother is their problem

Either split eu/na or add victory objectives like in a strategy board game to give incentives to attack eachother

Maybe give crpg gold/ exp to The faction that wins
Title: Re: The Future of the NA Kingdoms
Post by: Aseldo on March 12, 2012, 05:29:35 pm
This is why we need na eu split.. If the table was reversed im sure na would have invaded eu

The fact that the big eu factions wont fight eachother is their problem

Either split eu/na or add victory objectives like in a strategy board game to give incentives to attack eachother

Maybe give crpg gold/ exp to The faction that wins

Kind of like risk :) I likey
Title: Re: The Future of the NA Kingdoms
Post by: Rikthor on March 12, 2012, 06:19:14 pm
A strat wipe at this time would be pointless with the bugs that have been un-addressed, not to mention the general suggestions that have been great over the last 3 or 4 months have been ignored. 

So even if DRZ takes over the whole map, wiping strat is pointless if we're going to still have all the same familiar problems in strat 4.0

Seconding this sentiment, I mean its absolutely abysmal the way bugs have been addressed in Strat 2 and 3. Strat 4 won't be much different unless something changes. No amounts of suggestions will cover up underlying issues. I mean who can honestly say they didnt lose members of their clan to just how boring and unfun this iteration of Strat is. We lost a ton of people because it was a chadzonomics simulator instead of Strat 2. Strat 2 had bug issues and exploits of course but it was still a lot more fun.
Title: Re: The Future of the NA Kingdoms
Post by: dynamike on March 12, 2012, 07:13:39 pm
Not even to mention that there is by far not enough incentive for clans to take castles, much less cities. I mean we are discounting a huge portion of the game by having everyone just sit around in villages.

I WANTZ CITY SIEGES!  :mad:
Title: Re: The Future of the NA Kingdoms
Post by: CrazyCracka420 on March 12, 2012, 07:15:25 pm
So...in conclusion:

visitors can't see pics , please register or login
Title: Re: The Future of the NA Kingdoms
Post by: Turboflex on March 12, 2012, 07:41:21 pm
Not even to mention that there is by far not enough incentive for clans to take castles, much less cities. I mean we are discounting a huge portion of the game by having everyone just sit around in villages.

I WANTZ CITY SIEGES!  :mad:

Yeah this. That's part of the fact that the economic system isn't quite completed.

Another major issue is that prosperity is still just a random # instead of reflecting actual player activity. There should also be some downside to owning fiefs, especially unprosperous, unpopulated ones.
Title: Re: The Future of the NA Kingdoms
Post by: Garem on March 12, 2012, 07:49:33 pm
Oh lookie! DRZ is wiping out NA while Grey and Friends take out Templars.

Gasp! How ever could this have happened? Ye gads!

HOW COULD WE HAVE KNOWN THEY WOULD TRAMPLE EVERYONE?!?!?! The horror!!!1!%!one!

Oh wait, we've pretty much known for two months that this shit was happening, and frankly long before that because we're not all blind. (http://forum.c-rpg.net/index.php/topic,24150.0.html)
Title: Re: The Future of the NA Kingdoms
Post by: 22nd_King_Plazek on March 12, 2012, 08:48:16 pm
Wow Garem your such a smart guy.

Your foresight sure was useful.

Maybe you can use your crystal ball to help me win the lottery?
Title: Re: The Future of the NA Kingdoms
Post by: SeQuel on March 12, 2012, 08:50:36 pm
Wow Garem your such a smart guy.

Your foresight sure was useful.

Maybe you can use your crystal ball to help me win the lottery?

Me first.
Title: Re: The Future of the NA Kingdoms
Post by: Kalp on March 12, 2012, 09:08:37 pm
Oh lookie! DRZ is wiping out NA while Grey and Friends take out Templars.

Gasp! How ever could this have happened? Ye gads!

HOW COULD WE HAVE KNOWN THEY WOULD TRAMPLE EVERYONE?!?!?! The horror!!!1!%!one!

Oh wait, we've pretty much known for two months that this shit was happening, and frankly long before that because we're not all blind. (http://forum.c-rpg.net/index.php/topic,24150.0.html)
It seems poker's just not your game, Ike. I know: let's have a spelling contest!
Title: Re: The Future of the NA Kingdoms
Post by: Mannhammer on March 12, 2012, 09:36:58 pm
Oh lookie! DRZ is wiping out NA while Grey and Friends take out Templars.

Gasp! How ever could this have happened? Ye gads!

HOW COULD WE HAVE KNOWN THEY WOULD TRAMPLE EVERYONE?!?!?! The horror!!!1!%!one!

Oh wait, we've pretty much known for two months that this shit was happening, and frankly long before that because we're not all blind. (http://forum.c-rpg.net/index.php/topic,24150.0.html)

I love how the UIF gets all uppity when their transparent plans are revealed. 
Title: Re: The Future of the NA Kingdoms
Post by: Penguin on March 12, 2012, 10:35:09 pm
NA should unite and forge a temporary alliance. Fallen, Hate, Chaos, Hospi, LLJK all fighting alongside eachother to drive the EU menace out of our lands. We are better than that, if we are going to lose our lands, then let's go out swinging.

Do you want to roll over and let them steal everything you fought and bled for? Maybe I have misjudged you men, maybe you just want to run away, keep your precious equipment, and maybe own a small village somewhere in the far north...

And dying in your beds, many years from now, would you be willin' to trade ALL the days, from this day to that, for one chance, just one chance, to come back here and tell our enemies that they may take our lives, but they'll never take... OUR FREEDOM!
Title: Re: The Future of the NA Kingdoms
Post by: Richter on March 12, 2012, 11:07:39 pm
I say we fight them. I get the vibe they want us to. Might as well, eh?
Title: Re: The Future of the NA Kingdoms
Post by: Tears of Destiny on March 12, 2012, 11:42:40 pm
NA should unite and forge a temporary alliance. Fallen, Hate, Chaos, Hospi, LLJK all fighting alongside eachother to drive the EU menace out of our lands. We are better than that, if we are going to lose our lands, then let's go out swinging.

Oh I see, so now we are considered NA  :lol: I remember when we were considered "The EU Menace."

<3 you all still.
Title: Re: The Future of the NA Kingdoms
Post by: Garem on March 12, 2012, 11:49:44 pm
Penguin, Richter, I like your enthusiasm. However, there are two primary problems:

1. Too Little, Too Late
The numbers aren't there. I'd love to see the full calculation of how many troops and total assets the offending groups have right now so I could calculate how many man-hours it would take to equal that, discrediting the reality that their production won't be reduced but everyone else's will as they continue to steamroll over territory.

2. Addressing Symptoms, Not Diseases
That disease is carebear-ism and game mechanics that empower it. Instead of engaging in fun and competitive play, some of our community has opted for uncompetitive and mediocre (at best) play in order to win. Why? I don't know. But they get real defensive about it, and have the audacity to openly gloat when the myriad of lightweight boxers don't seem interested in stepping into the ring with the heavyweights anymore. If'n you follow the parallelism.


I'd argue that #2 is the more atrocious of the two. If any fun is to be salvaged from the ordeal, it would be at the enormous expense of those willing to attempt to organize the conglomerate resistance. But hell, at some point you just have to ask, "Why bother?"

Until the positive feedback mechanisms are changed, such as this insane trade system that grossly enriches only the largest organizations, then Strategus will continue to make the strong stronger and the weak weaker. Instead of battles depending on skill and tactics, battles are won by simply being bigger (and you don't even have to DO anything but be BIG). That this already clear problem is exacerbated by, at the very least, tacit complicity in movements between the largest organizations boggles my mind.

So to those who see the problem for what it is- fuck it. Enjoy the small victories, the small battles. The only joy to be had in Strategus is in utter spite of these people, certainly not because of them. Although their poor decisions affect us all, they're out of our control beyond our necessarily becoming the very same monster and making those very same poor decisions: wielding mass collaboration instead of the sword.
Title: Re: The Future of the NA Kingdoms
Post by: Penguin on March 13, 2012, 12:00:51 am
Penguin, Richter, I like your enthusiasm. However, there are two primary problems:
1. Too Little, Too Late
The numbers aren't there. I'd love to see the full calculation of how many troops and total assets the offending groups have right now so I could calculate how many man-hours it would take to equal that, discrediting the reality that their production won't be reduced but everyone else's will as they continue to steamroll over territory.

Is it not possible to rally all of our collective troops and steamroll them fief by fief until they are finally out of NA lands? We would have ping and skill advantage! You must not lose hope.
Title: Re: The Future of the NA Kingdoms
Post by: Tears of Destiny on March 13, 2012, 12:07:32 am
Is it not possible to rally all of our collective troops and steamroll them fief by fief until they are finally out of NA lands? We would have ping and skill advantage! You must not lose hope.

I'm not certain you understand the DRZ war machine, nor the power of The Grey Order. I'm certain you will run out of steam long before they or their allies do. Ping Advantage is clearly there, but DRZ has a reputation for archers. If in the past Hospitaller had trouble against Fallen archers, imagine the difficulty you will have against DRZ archers (who we learned from and grew our own tactics from). Grey order has some great shielders too. Not sure where you are getting the "skill" thing from, neither of those clans are pushovers. Say what you wish about them, but they know how to fight.
Title: Re: The Future of the NA Kingdoms
Post by: Arn De Gothia on March 13, 2012, 12:44:59 am
Warriors,

If  you don't play this game for a challenge (even against overwhelming odds), what glory is there? I suggest that a summit is held between NA Clan leaders, in a secure setting, where peace can be brokered, and battle lines drawn up. We may not win the war, but we will gain at the very least honor. And as we know, it is not only the victors of history who are remembered.

The Hot Gates
The Alamo
The Battle of Stamford Bridge
Bunker Hill

Do not occupy yourself with winning this war, instead, think of the progress we can make, by showing that devout enemies can make swords into plowshares, and plowshares into swords to fight a unified enemy!
Title: Re: The Future of the NA Kingdoms
Post by: RibaldRon on March 13, 2012, 12:50:04 am
Is it not possible to rally all of our collective troops and steamroll them fief by fief until they are finally out of NA lands? We would have ping and skill advantage! You must not lose hope.
No.  What's left of green is doing their best against DRZ while hosp armies are bent on assisting DRZ/themselves by mopping up Occitan (their former.. maybe current allies??) LLJK Etc.

I'm betting that hosp already allied themselves with DRZ, judging by the amount of trash talk on their end.  Or maybe some of their members are just THAT stupid though I find it hard to believe.  Anyway they won't work with us GG them.


^^^ completely my view I know for a fact a lot of the leadership doesn't agree with it blah blah blah ^^^
Title: Re: The Future of the NA Kingdoms
Post by: isatis on March 13, 2012, 12:55:21 am
well, you wouldn't have all this problem if you hadn't destroy Zagush Chaos guy! we were the main defense of NA side and now? Zagush is to a strange clan who let everyone pass by!!!

accept your faith!
Title: Re: The Future of the NA Kingdoms
Post by: Tomas on March 13, 2012, 01:31:20 am
For Garem - some numbers

Say there are 1500 Strat Players
- 750 of them are in Alliance A
- 250 of them are in Alliances B, C & D respectively

Example 1:  Each Alliance gains their own fair share of the map and then trades within it
- Alliance A will get max goods prices of approx 85 gold (travelling 75km).  With 750 members that is 1,500,000 gold per day at max efficiency
- Alliances B, C & D will get max goods prices of just 38 gold (travelling 25km).  With 250 members each that is only 300,000 gold per day each at max efficiency

Result:- Overall Alliance A has a 600,000 gold per day advantage over all the other alliances combined.  Even if Alliances B, C & D combined later to match Alliance A in numbers, they would never make up this lost gold and will always be behind

Example 2:  Alliance B and Alliance C get into a war from the start
- Alliances B & C spend their resources on attacking each other instead of taking fiefs.  They therefore only gain half of their fair share of the map.
- This limits Alliances B & C to max goods prices of just 30 gold = 180,000 gold per day
- Due to Alliance A's far superior number they are able to grab all the unclaimed lands giving them more than ther fair shar of the map.
- Now Alliance A can trade over 98km giving the max goods prices of 112 gold = 2,016,000 gold per day
- Alliance D meanwhile continues to get 300,000 gold per day from their fair share of the map

Result:- Alliance A now makes 1,356,000 gold per day more than the other alliances combined.  Alliances B & C have also been spending their gold on a war making them extremely weak targets.  In the space of just 1 week Alliance A will make nearly 13 million more gold than Alliance B or C on their own which is enough to equip an extra 40,000 heavily armoured troops with plenty of cash left over to pay for their upkeep. 

Naturally this makes it easy for alliance A to stomp either alliance B or C and take their fiefs.  What makes it worse is that due to the nature of the goods bonuses, every km of trading distance gained for Alliance A is worth far more to them than the same km was ever worth to Alliance B or C when they held it.  In other words the 99th km of trade distance is worth more than the 24th km, so being big enough to get 98km and then capturing another km of trading distance makes a larger faction even more powerful.


Obviously these number are somewhat exaggerated as my figures are based on maximum activity of players and maximum crafting efficiencies.  The 40,000 troops will also take much more than 1 week to equip and will require people to be crafting things other than goods.  However even halving my numbers (which imo would be an under estimate) the numbers are still a galling illustration of a highly flawed economic system.  Remember that I have also ignored inter-alliance trade deals and the non-uniformity of the map which allow Alliances to gain greater goods prices than those I have quoted.

Finally a point on Mega alliance strategy.  Once you know that you control half the map and half the playing population it is very easy to split off your opponents and in the long run weaken them even further.  Offering them trade deals greatly improves their economies without ever letting them surpass your own economy.  The cancellation of those trade deals however is only detrimental to the smaller opposing alliance and not to the Mega alliance since the Mega Alliance will loose far less gold from it than the opposing alliance.


Please note - this is not a criticism of those that have managed to achieve and sustain a Mega Alliance in Strat - it is a criticism of the short sighted game mechanics that promote Mega Alliances. 



Title: Re: The Future of the NA Kingdoms
Post by: Garem on March 13, 2012, 03:24:49 am
Please note - this is not a criticism of those that have managed to achieve and sustain a Mega Alliance in Strat - it is a criticism of the short sighted game mechanics that promote Mega Alliances.

Using a clearly broken game mechanic is an abuse of a system, a flaw in character in collusion with the flaw in design. You're nicer about it than me.

Thanks for the detailed examples, those were exactly the points I was trying to make. Strategus is currently based on two flawed theories, one of human behavior and one of the game mechanics.

The human behavior theory is that everyone will fight, since that's what the game is about. This failed because it didn't take into account what I'll politely call poor sportsmanship, the desire to win no matter the cost.

The game mechanics theory was that positive feedback mechanisms (more territory -> more production) will drive people to war and reward them for conquest. This didn't take into account carebear-ism, which gives the same rewards for the exact opposite- peacefully doing NOTHING at all.

To be totally fair, I must admit that independently, a single one of these issues alone doesn't cause nearly the amount of damage as these two problems do in tandem. If players played this game in good faith with motivations to have fun over simply squashing the competition, the broken system wouldn't matter. And if the system weren't broken, their bad faith efforts would not be rewarded by the game mechanics.

For the record, I'm not the type to just bitch about a problem and expect others to find solutions. I've got a 14 page long proposal written on how many of these issues could be fixed, along with a myriad of other Strategus issues. I hoped to work with several other people on the subject of overhauling Strategus, a prospect that still interests me, although I couldn't motivate interest in a sizable team. If anybody wants to read it, at this point, what the hell? Send me a PM and I'll distribute the proposal. I'd do it publicly, but an extremely vocal minority of this community are awful human beings and I don't feel like wading through the filth.
Title: Re: The Future of the NA Kingdoms
Post by: RibaldRon on March 13, 2012, 03:32:47 am
The human behavior theory is that everyone will fight, since that's what the game is about. This failed because it didn't take into account what I'll politely call poor sportsmanship, the desire to win no matter the cost.

The game mechanics theory was that positive feedback mechanisms (more territory -> more production) will drive people to war and reward them for conquest. This didn't take into account carebear-ism, which gives the same rewards for the exact opposite- peacefully doing NOTHING at all.
No I'm pretty sure Strategus played out exactly as the developers intended.  One side conquered lands and was prosperous for quite some time and now they are sweeping across the rest of the server with their surplus.

I wish that it was faster paced with more room for competition but unfortunately, many even matches spread over time is not how you win.  You can win a conflict but not the entire game this way.  Ultimately it comes down to controlling the largest portion of the map for a long time and that comes down to diplomacy and forging mega alliances.

This is the problem with having the map broken into two segments - one will inevitably become stronger than the other, and there are no restrictions (a la travian) such as attacks coming from, and returning to, a point of origin inbetween waves.  With a faster pace, this would be less of an issue, as an army coming from one side of the map may actually be met with some resistance.

I am not opposed to the free XP we're getting from DRZ (18k exp ticks?!?! that's more than NA vs NA!!!) but I wish that the battles could last longer, and were more fun.  That said I am not personally invested in Strategus other than a means of fun, and I will obviously hope for a reset if/when it turns into a simple stalemate, as fiefs are production hubs and one side will seemingly soon lose their productive capabilities.
Title: Re: The Future of the NA Kingdoms
Post by: Abay on March 13, 2012, 11:02:47 am
Well, I just see that signing any pact with any NA kingdom doesnt make any other clan convinced cos there are 2 civil war in last 2 strat versions. We trust someone in Na and their idiot civils betray our agreements. So NA clan must keep their stability at first. They must not sign any pact without it. We cannot be sure about future unless you do that. Damn rebels!!!
Title: Re: The Future of the NA Kingdoms
Post by: BADPLAYERold on March 13, 2012, 11:13:37 am
Well, I just see that signing any pact with any NA kingdom doesnt make any other clan convinced cos there are 2 civil war in last 2 strat versions. We trust someone in Na and their idiot civils betray our agreements. So NA clan must keep their stability at first. They must not sign any pact without it. We cannot be sure about future unless you do that. Damn rebels!!!

We supported BashiBazouks all along, I kapikulu üzerine cihad çağrı!
Title: Re: The Future of the NA Kingdoms
Post by: Tomas_of_Miles on March 13, 2012, 11:15:01 am
All is not lost.
Title: Re: The Future of the NA Kingdoms
Post by: Tomas on March 13, 2012, 01:55:18 pm
Using a clearly broken game mechanic is an abuse of a system, a flaw in character in collusion with the flaw in design. You're nicer about it than me.

I wouldn't say the mechanic is "broken".  It works just fine and therefore cannot be "abused" imo.  You can't expect people to go through Strat saying to their friends "I'm sorry we can't ally with you because that would give us 3 more fiefs and 20 more members than the faction we are currently at war with, which is unfair on them."

It is the mechanics that need to change so that you can make whatever deals you feel like without being restricted, but those deals will not automatically give you a significant advantage over your smaller enemies on their own. 

The first 2 simple steps in this are to link crafting more closely with activity and to make it so the maximum trade bonuses are achievable at much shorter distances.  This first change will mean alliances beyond a certain members size will lead to your own players missing out on rosters and therefore limiting their crafting output.  Meanwhile the second change will mean alliances beyond a certain territorial size will cease to gain further trade bonuses.  You are still free to make these alliances but they will not benefit you beyond a certain point.

Title: Re: The Future of the NA Kingdoms
Post by: dynamike on March 13, 2012, 02:10:05 pm
All is not lost.
Title: Re: The Future of the NA Kingdoms
Post by: Ufthak on March 13, 2012, 10:50:56 pm
A reply to something Tears said earlier in this thread, the NA on the former green side are not in fact xenophobic. Smoothrich and I both dealt with EU clans plenty, tried to help them find NA land after being displaced, etc. It was actually members on Hospitan's side (Arowaine, I'm sure you know I'm talking about you!) that gave us guff for giving EU's NA land. Why would I bother hating EU's for being EU when there's so many people to hate on NA that I actually know? I mean, I never even got around to attacking Huseby again!

I can also honestly say that I still love Nebun's accent and in hindsight, Nebun's soviet Russia jokes were what made strat 2 fun for me.
Title: Re: The Future of the NA Kingdoms
Post by: BoneSaw on March 18, 2012, 04:58:42 am
           Curse the Russians and their Horde! I shall be assisted in suicide before I bend knee to those Godless Mongols! As for the Hounds of Chulainn, we shall always fight on as long as there is the smell of Kuyaks on the field! "Remember, kid, there's heroes and there's legends. Heroes get remembered, but legends never die".. Long Live the North!
Title: Re: The Future of the NA Kingdoms
Post by: Nebun on March 18, 2012, 05:08:20 am
           Curse the Russians and their Horde! I shall be assisted in suicide before I bend knee to those Godless Mongols! As for the Hounds of Chulainn, we shall always fight on as long as there is the smell of Kuyaks on the field! "Remember, kid, there's heroes and there's legends. Heroes get remembered, but legends never die".. Long Live the North!

where is your village? :)))
Title: Re: The Future of the NA Kingdoms
Post by: BoneSaw on March 18, 2012, 05:39:20 am
I've been defeated by greater men that you Vodka Merchant! Attacking us from your alien timezone is the only reason you draw air to those rusty lungs this day! Attacking men in their sleep is not victory! That's how goat herders fight!"
 
Title: Re: The Future of the NA Kingdoms
Post by: Nebun on March 18, 2012, 06:03:00 am
Then come to EU and attack us during ur time :)
Title: Re: The Future of the NA Kingdoms
Post by: BoneSaw on March 18, 2012, 06:58:41 am
Only when NA is Split from EU will this be a equal playing field. Til then I guess...
Title: Re: The Future of the NA Kingdoms
Post by: Bothersome_Aldryk on March 19, 2012, 08:28:36 am
Wow, so strat is still going on? You guys are gluttons for punishment.
Title: Re: The Future of the NA Kingdoms
Post by: Jeff Russell on March 19, 2012, 08:58:10 am
Why would you leave a clan over strategus anyway.

Let me tell you the story of the Goon..
Title: Re: The Future of the NA Kingdoms
Post by: FRANK_THE_TANK on March 19, 2012, 09:26:39 am
I've said it before I'll say it again. All attacks should be resolved inside a 5 hour prime time window. If you attack in NA its in their window vis versa EU. If you need more servers on any given day to deal with the attacks just sub in another server from the list.

All attacks against 49 troops or less are the last off the list, attacks of greater than that get priority and fiefs take priority over all battles. Simple, done, blam. Why pre-tell do I think this is both good and necessary I hear you ask?

Simple, that is when most people are on, which means more people will get involved in the battles, which will mean better more interesting battles, which will mean more people will play strat which will mean more battles for more people to get involved in which will mean more activity in strat which will... you get the obvious and simple idea.
Title: Re: The Future of the NA Kingdoms
Post by: Nebun on March 19, 2012, 12:13:14 pm
then there will be no attackers and :)) since no one will attack not in their prime time

i can only imagine when NA clan attacks us on EU in our prime time, which means they got poor team of those who can participate and shit ping, while we get our best players on with our ping :)) that sounds like mission impossible and it doesn't matter how big of an army it would be, defenders could just take flags

some would say, but u can have eu allies fighting for u :) but then attacker won't participate in war :) which sucks and makes no sence

don't get me wrong, we attacked to entertain our clan members, so we attack in our prime time... and I doubt any NA clan would choose to attack EU clan in EU prime time :)))
though we understand that its tough, can imagine. maybe it would really be for the best to split EU and NA, though we would miss FCC and the way Matey quits TS (when he doesn't like what he hears) and coming back multiple times to try again.
But the split would stop making people fight at impossible times.
Title: Re: The Future of the NA Kingdoms
Post by: Harpag on March 19, 2012, 02:47:46 pm
Nebun - No... Building reserves for the NA Indians is an artificial method. Free competition is the only way. They say that UIF is too strong, that new mechanisms should be introduced to the game, that spliting  map to UIF / EU / NA is a necessity. The truth is that the UIF is only a few semiactive clans, and the map is good. It's just the rest of the community is unable to cooperation.

NA - cry more or get to work lazy bastards ... Empty villages, naked people, poor players (you should destroy us with your ping, even naked), spam on the forum (brilliant ideas to improve the game) and pretensions to the throne  - that's all you have to offer... From NA only Hospitalers and "former" EU clans seem to be solidly managed. It's very likely that if didn't exist a constant threat of war from UIF side, Kapikulu (respect) and the rest of "former" EU clans, they would be able to take all your land with little effort...

Go Green guys, but this time more common sense please... you have a huge number of random players to use, but of course you are not interested... It is better to complain on the forum... I'm now a little snappy, but it is because we are disappointed with the lack of resistance from your side... It would be long and difficult war, and came out as always  :rolleyes:
Title: Re: The Future of the NA Kingdoms
Post by: Turboflex on March 19, 2012, 04:04:28 pm

"NA" isn't a team, most of NA doesn't like each other and would never join together. Nobody is playing strat to be forced to fight alongside idiots they dislike, to do fights against players with bad pings, and at crazy times.  It's not NA's fault that EU signed a mega network of carebear truces, and now got so bored they decided it was better to attack people on servers across an ocean with 8 hour time difference instead of breaking their truces. Go find your war on the EU side, cuz you're not going to find it on NA, NA is fine fighting itself, and there is zero motivation to ally up to try and beat some EU carebear zerg that is 20 times richer than NA because they have been stocking up pixel gold for months while NA fought instead. You clowns are just one more thing showing us how broken Strategus currently is, which has already caused all kinds of NA factions to /quit.

Title: Re: The Future of the NA Kingdoms
Post by: Tomas_of_Miles on March 19, 2012, 04:35:19 pm
EU isn't one team either... there may be a big alliance from EU servers... but we aren't all in it together.  :?
Title: Re: The Future of the NA Kingdoms
Post by: Nebun on March 19, 2012, 04:42:56 pm
stocking up :)) we lost by far more troops then one side of NA fighting another (or maybe all sides together in all wars on NA so far:))), it was about 6k-8k with mercs and 3k more lost due to bug and all the equip with it and then taking all the towns and castles... what are you talking about :))) most castles took us 2.5 - 3k troops with best equip we had.

i don't know what other clans lost but this is what druzhina lost so far.
so 5 castles lets say 2k (take it minimum) = 10k, + 2 towns is about 6k, and another attack on neutral town which we decided not to take after 1.5k.
so it goes to about 27.5k and if u consider that we took so many villages too :) and now on NA about 5-6k gone :) so 33k... even if u remove 10 from it, its sill a lot!!!

who's stocking up?

Title: Re: The Future of the NA Kingdoms
Post by: Hobb on March 19, 2012, 04:53:33 pm
Na does not want to fight Eu.....

we dont want to fight eu on na ping during eu primetime, we dont dont want to fight eu on na ping in na primetime

the difference between Errmerica and eu is we want to fight eachother.
TKoV just fought a battle against the union, some eu faction most of us have never heard of, and although the batte was really fun it lacked what we what we like to call down her' in da south as some good ol talk shit
I didnt even right my rp story about "the battle of big tree" because we were figthing some eu clan

we want to fight eachother. we want to troll eachother on the forums and in game.

I find it funny that people think that Na was suprised when drz invaded. This is the same thing that happened last strat, except worse because all of Na is on one corner of the map. We just would rather have fun by fighting anther na faction then sit and wait for russia to finally get bored and invade

changing game mechanics to stop big alliances wont change anything because Eu will still carebear and na will still kill eachother.

if you dont want to split the map because na has like 5 active strat factions with more than 10 people then give us a little island with 10 fiefs off the coast and let us have fun while Eu plays European union simulator and takes turns bailing out greece

weve tried to work together, but there is just one huge difference between us. We want to fight for fun, you want to fight to win
pink text and posting a picture of your fief as your wallpaper doesnt mean that much to Na


i hope the devs can get it right in strat 4... and TKoV will give you fight until we have nothing left... you have run a great strat campaign so far and you have our respect for that

see you on the battlefield!!

                                                                                                                         
                                                                                                                           
                                                                                             
Title: Re: The Future of the NA Kingdoms
Post by: Lt_Anders on March 19, 2012, 05:55:37 pm
stocking up :)) we lost by far more troops then one side of NA fighting another (or maybe all sides together in all wars on NA so far:))), it was about 6k-8k with mercs and 3k more lost due to bug and all the equip with it and then taking all the towns and castles... what are you talking about :))) most castles took us 2.5 - 3k troops with best equip we had.

i don't know what other clans lost but this is what druzhina lost so far.
so 5 castles lets say 2k (take it minimum) = 10k, + 2 towns is about 6k, and another attack on neutral town which we decided not to take after 1.5k.
so it goes to about 27.5k and if u consider that we took so many villages too :) and now on NA about 5-6k gone :) so 33k... even if u remove 10 from it, its sill a lot!!!

who's stocking up?

Hm lets disprove this, shall we?
(click to show/hide)

(click to show/hide)

Overall losses 14.5 k, with the last losses being sustained on january 20th, 2 months ago, so you had 1.5 months to build and trade and do whatever the hell you wished before invading Chaos. Don't try and bullshit that you lost 30k troops. You just barely lost 20k yet if you consider your "6k lost on NA". Also if each village was a decent fight(don't feel like checking those, that's at most 5k more, bringing you up to 25.5k total losses at this point in time, still 2k under your  initial 27k losses and FAR under your 33k in losses.)
Title: Re: The Future of the NA Kingdoms
Post by: Slamz on March 19, 2012, 06:14:33 pm
Plus, aren't castle attacks usually a net gain, given how much money they have?  Esp if you can arrange an easy win.
Title: Re: The Future of the NA Kingdoms
Post by: Turboflex on March 19, 2012, 06:18:30 pm
For a while NPC attacks got really easy too, cuz at the time people weren't getting exp/gold for strat battles so people stopped signing to defend NPC fiefs/castles/towns they didn't really care about. I assume most of DRZ's EU truce buddies weren't signing up to defend NPC locations from them?
Title: Re: The Future of the NA Kingdoms
Post by: CrazyCracka420 on March 19, 2012, 06:22:15 pm
So if Anders research is correct and you can make so much money from taking over castles and towns, why haven't more factions done the same thing?

Also besides the lack of xp/gold for a while, factions generally are worried that if they show up in force for an AI/neutral fief, then the attacking faction will come after them.

You should be anonymous when you fight for AI defense, or at least make it so that the other team only see's anonymous names in the scoreboard/kill alerts.
Title: Re: The Future of the NA Kingdoms
Post by: Hobb on March 19, 2012, 06:24:02 pm
So if Anders research is correct and you can make so much money from taking over castles and towns, why haven't more factions done the same thing?

it only works if you dont have a large resistance of mercs working against you

**oh now i understand why the UIF is so gamebreaking**
Title: Re: The Future of the NA Kingdoms
Post by: Smoothrich on March 19, 2012, 07:02:55 pm

NA - cry more or get to work lazy bastards ... Empty villages, naked people, poor players (you should destroy us with your ping, even naked), spam on the forum (brilliant ideas to improve the game) and pretensions to the throne  - that's all you have to offer... From NA only Hospitalers and "former" EU clans seem to be solidly managed. It's very likely that if didn't exist a constant threat of war from UIF side, Kapikulu (respect) and the rest of "former" EU clans, they would be able to take all your land with little effort...


Err.. we were busy fighting the Hospitallers, and wrecking them.  We even had less resources then those guys, because they were being funded by EU clans all of strat.  But due to better commanders and skill, despite worse gear, we were handidly winning our war by getting nearly 2:1 kds on offense or defense against them.

Unsurprisingly, after a few weeks and when all of our allies were in position to move in the Steppes and really take the offense, like 20k UIF troops came crawling in and wrecking our fiefs.  What the hell kind of resistance did you expect, when all of our armies were somewhere else?  Everyone has pretty much sent everything they had already at the DRZ stacks, and we lost every battle, due to thousands of more troops, some good players, and absurd amounts of lordly crutch plate.

Good job, every NA clan but Hospitallers are bad at the game, right.  I don't think most of us will mind not playing this game again either, not only is Strat 3.0 shit compared to the second one, the attitudes and alliance making of people like you, bragging about winning Strat every time.. grats, you can have strat. I want nothing to do with this shit game and the shitty community that ruins it.
Title: Re: The Future of the NA Kingdoms
Post by: BoneSaw on March 19, 2012, 07:28:02 pm
Well put Smooth! HoC will be stepping away from this stress ball and focusing on anything besides strat! We'll still fight and merc but our days of land running is over. I'd like to say it was a good run but it wasn't. Hundreds of hours invested to just be attacked while we are all at work or asleep. Not the game for me or any hard working American I know of.  EU and their record unemployment might have something to do with this too? Who knows, who cares. Peace out Strat.
Title: Re: The Future of the NA Kingdoms
Post by: Turboflex on March 19, 2012, 07:36:33 pm
we need a NA rageball league for some healthy competition until strat is fixed.
Title: Re: The Future of the NA Kingdoms
Post by: RibaldRon on March 19, 2012, 08:14:32 pm
NA - cry more or get to work lazy bastards ... Empty villages, naked people, poor players (you should destroy us with your ping, even naked)

...

I'm now a little snappy, but it is because we are disappointed with the lack of resistance from your side... It would be long and difficult war, and came out as always  :rolleyes:
Wow.  Just wow.  You obviously have no idea what's been going on in the NA lands.  :mrgreen:

And Nebun, too.  We were destroying 1,500 tickets repeatedly, why do you think hospitallers were literally buying so many armies from other players until you stepped in to squash us?

You guys only have to blame yourself for us "lacking resistance" we were in the middle of a neverending war with the hospitallers, pretty evenly matched I might add, when you came knocking.  Sorry that our 26 damage bamboo spears pretty much perma-glance on your full sets of Lordly 60-70 armor value.  :rolleyes:  We'd have lost that if you hired the most incompetent players possible.  But no, you're going to insult us instead of realize that YOU GUYS ARE GOOD.  Well, whatever.
Title: Re: The Future of the NA Kingdoms
Post by: Federal on March 19, 2012, 08:40:42 pm
NA is like tribal warfare native americans, then rich sophisticated Europeans who come kill us with their riches
Title: Re: The Future of the NA Kingdoms
Post by: RibaldRon on March 19, 2012, 08:43:59 pm
NA is like tribal warfare native americans, then rich sophisticated Europeans who come kill us with their riches
Wow, this is surprisingly accurate.

Don't forget the biological warfare though.  Come on guys why you gotta play so dirty?  :cry:
Title: Re: The Future of the NA Kingdoms
Post by: Harpag on March 20, 2012, 12:19:04 am
Guys, if I offended you, I did it unintentionally. I didn't  know that you are so gentle. My english is poor, so sometimes my posts look strange. But generally  I don't change my opinion. After losing the campaign, you looks for a fault in the attitude of other people or in the game mechanics, rather than to correct your own actions. This is your problem. At the time of the attack from the EU, you can probably use the truce and unite against a common enemy. It was obvious that you will be attacked. You don't live in a vacuum and this must be taken into consideration. You have to get organized. Otherwise you will be at the stage of tribal fighting. I'm trying to provoke you into a hot fight, and not to discourage the game ... I wish you good luck.

PS. The truth always hurts the most. Sorry.
Title: Re: The Future of the NA Kingdoms
Post by: RibaldRon on March 20, 2012, 12:29:43 am
I'm trying to provoke you into a hot fight, and not to discourage the game ... I wish you good luck.
You're not understanding how the game works, I guess?

EU had 2 1/2 months uninterrupted to prepare for the fight against us.

During that time, we were battling with another faction.


Now you say that it's our fault that we didn't give you guys a fight.  You guys crushed an already weakened faction, and you say we are to blame, which is utter nonsense.  Hospitallers initiated the attack on us, and allied themselves with you.  Fact of the matter is that you guys won, plain and simple.  We are merely suggesting that the broken game mechanics which allowed this to happen should be changed.

At the end of the day, I had fun.  I will continue to play Strategus, regardless of if there's a reset, or regardless of if things change if there is a reset.

In the event that there is a reset, I hope that our suggestions will be taken to heart, and the game will be more balanced and fun for everyone in the future.  If you honestly believe that the mechanics are all fine, magically dandy and balanced right now, you are an idiot.
Title: Re: The Future of the NA Kingdoms
Post by: Blackzilla on March 20, 2012, 12:51:30 am
Guys, if I offended you, I did it unintentionally. I didn't  know that you are so gentle. My english is poor, so sometimes my posts look strange. But generally  I don't change my opinion. After losing the campaign, you looks for a fault in the attitude of other people or in the game mechanics, rather than to correct your own actions. This is your problem. At the time of the attack from the EU, you can probably use the truce and unite against a common enemy. It was obvious that you will be attacked. You don't live in a vacuum and this must be taken into consideration. You have to get organized. Otherwise you will be at the stage of tribal fighting. I'm trying to provoke you into a hot fight, and not to discourage the game ... I wish you good luck.

PS. The truth always hurts the most. Sorry.


I'm just glad hospitallor didnt beat us and we lost to the all mighty DRZ!
Title: Re: The Future of the NA Kingdoms
Post by: Goretooth on March 20, 2012, 01:41:28 am
lol so sad all the crying over losing internet lands.
Title: Re: The Future of the NA Kingdoms
Post by: Bothersome_Aldryk on March 20, 2012, 01:44:47 am
I would like to repeat myself. Wow, so strat is still going on. You guys are gluttons for punishment.
Title: Re: The Future of the NA Kingdoms
Post by: Tears of Destiny on March 20, 2012, 01:50:45 am
I would like to repeat myself. Wow, so strat is still going on. You guys are gluttons for punishment.

Yes, you have made your point, we all saw it the first time. I would like to point out that some people enjoy the punishment (as ridiculous as it is, hence why i have fought a grand total of maybe 5 Strat fights in the latest Strategus, and perhaps a dozen at best for the one before that).
Title: Re: The Future of the NA Kingdoms
Post by: RibaldRon on March 20, 2012, 02:29:05 am
I would like to repeat myself. Wow, so strat is still going on. You guys are gluttons for punishment.
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Knocked down round for round.


But that XP keeps carrying me higher.  :mrgreen:
Title: Re: The Future of the NA Kingdoms
Post by: Nebun on March 20, 2012, 01:12:59 pm
(click to show/hide)

it was aprox number and 25 is good enough... did u lose as much? :)))
and on the gold count ur numbers are wrong, 2mils from each town and there was only 2, and 150-170k from each castle :) castles didn't pay off because we spent as much on equip
i'd say we end up with 5mil :)

and Hobb, what you want doesn't concern us, because for as long as game allows it we may come up there and raid TKoV :) And it doesn't matter if u shit your pants in the process
Title: Re: The Future of the NA Kingdoms
Post by: Lt_Anders on March 20, 2012, 04:32:34 pm
(click to show/hide)

it was aprox number and 25 is good enough... did u lose as much? :)))
and on the gold count ur numbers are wrong, 2mils from each town and there was only 2, and 150-170k from each castle :) castles didn't pay off because we spent as much on equip
i'd say we end up with 5mil :)

and Hobb, what you want doesn't concern us, because for as long as game allows it we may come up there and raid TKoV :) And it doesn't matter if u shit your pants in the process

Either way you gained a TON of equipment from those two final battles worth lots of gold, and it wasn't shit equipment either.

My faction has probably lost somewhere along 8k troops over this strats course.

You're only happy the 25 is good enough because that's making 2 assumptions. I haven't counted your War versus NA, but it hasn't been 5k losses, it's closer to 3k. If you'd like I could play detective to prove my self right, but you've BARELY lost 20k troops total, and you're trying to cry woe is me.(ok maybe not truely like that, but don't say you've lost a lot). I wonder how much you'd cry if you actually fought someone who would slaughter your armies. Cause you really haven't had much of a war versus anyone(except mercs, and the crying there was over a battle bug)

Maybe if we add in losses from your other buddies who crossed the line, we might push you up to 25k or even 30k total strat losses....
Title: Re: The Future of the NA Kingdoms
Post by: Nebun on March 20, 2012, 05:09:41 pm
I didn't even see your faction participate. To whom u lost 8k troops?

PS: Do what you want, but i'd prefer if u stop whining and do something about the situation :) Just a lot of crying on forum with no results.
Title: Re: The Future of the NA Kingdoms
Post by: Tears of Destiny on March 20, 2012, 05:11:01 pm
I didn't even see your faction participate. To whom u lost 8k troops?

HATE is the metafaction that he is part of.
Title: Re: The Future of the NA Kingdoms
Post by: Nebun on March 20, 2012, 05:13:51 pm
and they really had 8K? was it fallen who took hate village without any resistance?
Title: Re: The Future of the NA Kingdoms
Post by: Lt_Anders on March 20, 2012, 05:19:19 pm
I didn't even see your faction participate. To whom u lost 8k troops?

Early on in strat, our war with tkov, then our assist in knocking Fallen out of steppes, and then our brief occupation of kwynn.

during our war, and all that jazz with Tkov, we lost 2500 tickets, we lost another 1500 taking those villages. We lost about 400 fighting fallen in the steppes, we lost a random amount to the goons (never counted), we lost another 700 when we lost kwynn to fallen, 250 to chaos, 450 to the furyblades. So rough count it's 5.7k, yea not 8k but i'm sure if i counted a lot of our battles we lost more, but those are just the big ones. We'll probably lose another 900 or so at some point.

and that doesn't count the fact we never had much money to fund armies after getting driven from our initial holdings.

(Faction is HATE, we are kinda independent. We've worked with Hosp for awhile now)

And it's not a META faction, it's only 33 guys and that's including our 8 inactives....
Title: Re: The Future of the NA Kingdoms
Post by: Tears of Destiny on March 20, 2012, 05:20:50 pm
and they really had 8K? was it fallen who took hate village without any resistance?

There was resistance, they just messed up and allowed us to do a spawn cap and captured 500 tickets due to it. They also had some appreciable armies outside that we had to take care of or that wandered away on their own. I can give you the link to our recording of that amusing village fight if you wish. HATE did have sizable armies though.
Title: Re: The Future of the NA Kingdoms
Post by: Lt_Anders on March 20, 2012, 05:23:40 pm
There was resistance, they just messed up and allowed us to do a spawn cap and captured 500 tickets due to it. They also had some appreciable armies outside that we had to take care of or that wandered away on their own. I can give you the link to our recording of that amusing village fight if you wish. HATE did have sizable armies though.

Sizable, but not geared, most of our geared guys where further south prepping for a green push. So, we were a little out of it when fallen broght 2.5k troops to our little section. Realizing we were out gunned, we ran with as much troops and good gear as possible. Kwynn wasn't worth it so it just gave us the final incentive to leave it and make our planned move somewhere else.
Title: Re: The Future of the NA Kingdoms
Post by: Xant on March 20, 2012, 05:34:34 pm
I love how some people are acting like it's the whole EU attacking "NA."

And of course there are no wars going on in EU. Except for the Nords/Greys vs Templars and allies one, that's about equal numbers for both sides, 200 players vs 200 players. Should count as "pretty big" by NA standards...
Title: Re: The Future of the NA Kingdoms
Post by: 22nd_King_Plazek on March 20, 2012, 05:38:37 pm
Don't be silly Xant. The Maericans know much more about what goes on in EU than we do!
It is eternal peace and prosperity down here. We have ended war and prejudice and we all live happily together.

Title: Re: The Future of the NA Kingdoms
Post by: Vibe on March 20, 2012, 05:39:36 pm
I love how some people are acting like it's the whole EU attacking "NA."

And of course there are no wars going on in EU. Except for the Nords/Greys vs Templars and allies one, that's about equal numbers for both sides, 200 players vs 200 players. Should count as "pretty big" by NA standards...

Xant that's UIF in you speaking, resist it Xant

RESIST IT
Title: Re: The Future of the NA Kingdoms
Post by: naruto_goku_sephiroth_420 on March 20, 2012, 05:51:08 pm
Well put Smooth! HoC will be stepping away from this stress ball and focusing on anything besides strat! We'll still fight and merc but our days of land running is over. I'd like to say it was a good run but it wasn't. Hundreds of hours invested to just be attacked while we are all at work or asleep. Not the game for me or any hard working American I know of.  EU and their record unemployment might have something to do with this too? Who knows, who cares. Peace out Strat.

all your crates are ours
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Title: Re: The Future of the NA Kingdoms
Post by: Kafein on March 20, 2012, 06:01:08 pm
It's always funny to realise the shift between that feudalistic, cutthroat, decentralized and geopolitically interesting strategus dream we had, and the reality of strat 3 and it's modern carebear geopolitics.

I know most of the players aren't the ones to blame (except the cheaters of course, yes we all know who they are, but that's not my point). The game mechanics are the problem. In the current system, allying with people is a big win-win with very little rational reason not to. Nash equilibrium is cooperating, and the game became extremely uninteresting as people realised that. There is a lack of incentives to fight each other.

Btw, are there any factions left on the map that are not part of the alliance now that the greens are gone ? Sounds like some interesting gameplay.
Title: Re: The Future of the NA Kingdoms
Post by: Xant on March 20, 2012, 06:17:59 pm
Xant that's UIF in you speaking, resist it Xant

RESIST IT

UIF is shiAAAAAAAARGH

(click to show/hide)

the best
Title: Re: The Future of the NA Kingdoms
Post by: RibaldRon on March 20, 2012, 06:47:59 pm
Don't be silly Xant. The Maericans know much more about what goes on in EU than we do!
It is eternal peace and prosperity down here. We have ended war and prejudice and we all live happily together.
You DO realize that we can actually see the upcoming battles right?

I don't think WATAGA's caravan raids count as a non-UIF faction at war in this case.  :rolleyes:

I'd also go so far as to say that you sometimes crushing other EU factions doesn't count either.



And don't pretend like anybody has a chance against your alliance anyway.  I still support ANT, they are at least doing the right thing in this whole mess.  So.. yeah.  Last 2 1/2 months has been peace and prosperity for you.