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All the time.
It's my hobby.
But I leave out the larp aspect and the padded weapons.
I'm in for the fight and the adrenaline, not the roleplay.
Because there's nothing like bashing someones head in with a mace, or get your own head bashed in with a mace.
Or a sword. Or an axe. Take your pick.
(click to show/hide)
All the time.
It's my hobby.
But I leave out the larp aspect and the padded weapons.
I'm in for the fight and the adrenaline, not the roleplay.
Because there's nothing like bashing someones head in with a mace, or get your own head bashed in with a mace.
Or a sword. Or an axe. Take your pick.
Oh snap, not the "come and see!11" comeback.Sorry, but if a person obviously doesn't know what he's talking about, it's the only way of enlightening.
Sorry, but if a person obviously doesn't know what he's talking about, it's the only way of enlightening.
First you used the argument of "must be bad maces, then", after I proved that wrong, you jumped to the next argument trying to dumb me down.
Sorry, but you're grasping for straws. Please stop trying to troll.
I have plates all over me even as I write.
Which, for the record, is fine. Whatever floats your boat. I just find it highly amusing that you think you're "fighting" not roleplaying.
I find it highly amusing that you're completely ignoring the martial arts part of the trade.
"Critical hits" that's a proper "martial arts" term right there.
To make it safe it's necessary for it to be roleplaying.
So basically what you're doing is bashing eachother's armor with ineffective weapons? What I'm trying to say in a roundabout way is that you're roleplaying just as much as the LARPers and padded weapon users, don't fool yourself.
Even back in the day they would've had non-lethal training Xant...nobles spent their entire lives training (at least in the early days of Feudalism when being a noble=warlord), men-at-arms had training as well. Tournaments were all non-lethal too...But meh, MMA is "non-lethal". That doesn't mean it isn't a bloody, violent and adrenaline filled sport.
Even back in the day they would've had non-lethal training Xant...nobles spent their entire lives training (at least in the early days of Feudalism when being a noble=warlord), men-at-arms had training as well. Tournaments were all non-lethal too...But meh, MMA is "non-lethal". That doesn't mean it isn't a bloody, violent and adrenaline filled sport.
According to your definition Xant any medieval combat training with wooden swords are roleplay. Same goes for solders training for combat as they shoot blank shots. Roleplay? Paintball..... Roleplay?
No, people just completely overestimate the killing power of maces and blunt weapons in general.
(one handed) blunt weapons were used to demolish your opponents armour so much that he couldn't fight anymore, not to kill.
We don't expect that pathetic mainstreamers understand what moves us fight clubbers and we will not explain it. Do not try to invent an explanation for our actions and don't tell us that you can somehow understand or tolerate us. We don't like you because you are the scum that makes this world so ugly.
No, SixThumbs -- if you cannot see the difference between soldiers training skills for combat that will very likely save their lives
Soldiers should not be overrated, in my personal opinion. Every human is different, and not every soldier will be able to fight for his life as hard as a trained combatant in our group. Of course there are completely hard-ass soldiers that would whoop my ass, but it's not the majority.
The part I like least about soldiers is the indoctrination.
Soldiers follow orders. Soldiers are indoctrinated.
Warriors aren't indoctrinated. Warriors don't follow orders, but do what they feel is right.
I'd rather be a warrior, thank you.
ThucydidesSparring is something we could agree on.
Only armor Xant wears is the chastity belt given to him by Siiem.
I got the keys.
Quiet now u bitches. 8-) :D
No, people just completely overestimate the killing power of maces and blunt weapons in general.
(one handed) blunt weapons were used to demolish your opponents armour so much that he couldn't fight anymore, not to kill.
Of course two-handed hammers and maces had enough power to snap a neck, but if we're talking one handed blunt instruments, nope, maces are not the knight-killers everyone thinks they are. There is a reason for why most fights ended on the ground, with people being stabbed by armour-piercing daggers, after being completely exhausted.
The only real effective knight killers were the crossbow, the military pick, or any hammer with that crow-shaped spike, and heavy flails.
Is there any maximum weight limit for the maces?
Well, it only really proves that the guy in the video didn't seriously injure or kill you with hits from a mace with his power and technique.
Of course you could do it so much better, I forgot.
:lol:
Naturally, but it'd be unfair to expect anyone to perform as well as me. That's not the point though, the point is that you can hardly call the video proof of anything because there are so many unknown factors.
But I can call a ridiculous troll and stop replying to you at all. :|
The truth is that real life plate armor is a lot more powerful than in cRPG. Even maille armor is, in combination with undergarment it would probably make mostly immune to drawn cut weapons like scimi and katana as well as most ranged. Plate would protect from anything but dagger to the armpit or bec to the head.
But if would would make it that powerful we'd also have to increase the upkeep to like 100k per repair. There are thoughts to buff plate to almost that level of protection in Strat though.
I have been K.O. with a sword (1h) hit to the helmet.
this.
Plate armor protects you well from cuts, but even getting hit by a sword in the head will make your brain ring.The sheer force will make it a devastating blow.
We analized this whole vid once in IRC with a few guys.
You.. analized.. it?
shit happens.
What I would like to have for a better plate armor feeling would be a dualistic damage system like in XCOM with lasting mortal damage and recoverable stun damage, which has its max at the normal health left. With that plate users would mostly receive stun damage, which they could recover over time or with a special time consuming, exposing action. If a player takes as much stun damage as he has health left, he falls unconscious and is out of the round as with a normal death.
Plate users can't really outrun their opponents and people in lighter armor would mostly receive mortal damage. With that kiting away to recover wouldn't be that much of a problem. It might be a problem with tin cans on horses though.
Well, not to forget armor-piercing (!) daggers, of course.:D
http://www.youtube.com/watch?v=EDkoj932YFo&feature=related
(http://www.youtube.com/watch?v=EDkoj932YFo&feature=related)
well.. Katana beats the longsword in the thrust because it is stiffer (thicker).
The katana beats the longsword in cutting because of curved blade.
etc.
For Elric_de_Melnibone, Work on your feet! the feeeeeeeet! Feet are the basics.