cRPG

Off Topic => General Off Topic => Topic started by: bilwit on November 27, 2011, 06:37:54 am

Title: Star Wars: The Old Republic
Post by: bilwit on November 27, 2011, 06:37:54 am
Over-hyped, generic, cliche, boring, etc.

Discuss.
Title: Re: Star Wars: The Old Republic
Post by: Earthdforce on November 27, 2011, 06:38:10 am
Already pre-ordered.
Title: Re: Star Wars: The Old Republic
Post by: bilwit on November 27, 2011, 10:35:52 am
I just played the beta for a total of like 12 hours starting Friday. Underwhelming to say the least, though I already did suspect it was a generic MMO with generic combat with the Star Wars theme before I played.
Title: Re: Star Wars: The Old Republic
Post by: Earthdforce on November 27, 2011, 11:06:03 am
Not every generic mmo has full voice acting
Title: Re: Star Wars: The Old Republic
Post by: Xant on November 27, 2011, 12:06:17 pm
Over-hyped, generic, cliche, boring, etc.

Discuss.

Yes, your generic boring-as-fuck MMO.
Title: Re: Star Wars: The Old Republic
Post by: Ganner on November 27, 2011, 01:04:35 pm
Not groundbreaking yet... but so far what I've experienced in the beta is enough for me to preorder it. 
Title: Re: Star Wars: The Old Republic
Post by: B3RS3RK on November 27, 2011, 01:57:56 pm
Ill wait for it to go f2p :D
Title: Re: Star Wars: The Old Republic
Post by: Earthdforce on November 27, 2011, 08:40:33 pm
Ill wait for it to go f2p :D
You'll be waiting until the next Star Wars saga comes out mate
Title: Re: Star Wars: The Old Republic
Post by: B3RS3RK on November 27, 2011, 08:50:05 pm
Nah I dont think so.The Way it is know, SWTOR wont be "Better" than WoW or any other generic MMO(Cept for the Story, which noone will stay Years for), so it will come down to hardcore Star wars fans etc. in a Year or two, meaning that other than closing down the game the Devs have only the chance to make it f2p.

2 years is my guess.
Title: Re: Star Wars: The Old Republic
Post by: Digglez on November 27, 2011, 09:39:32 pm
game is hugely flawed design from the beginning.  Trying to make an expansive universe & canon into a theme park game is just utter fucking fail.  Then throw that on top of antiqued server sharding system and you've managed to trivialize the best scifi backdrop in history.  Then to top it off, recycle the unimaginative class sytem that pigeon holes players into unrealistic and unfun terms.

oh ya, the map design and models are queer too
Title: Re: Star Wars: The Old Republic
Post by: bilwit on November 27, 2011, 10:08:38 pm
Not every generic mmo has full voice acting

That's a pretty trivial gimmick, not something to hang your hat on for originality or trend-breaking. All they really did was take the EQ/WoW standard MMO format and threw some cute gimmicks here and there under the Star Wars flag. It's pretty pathetic really. It's also funny that the linear story-aspect of the game which is supposed to be the main focus (still not original, as LOTRO and GW were main-story based) completely eliminates the Massively Multiplayer Online factor.

What gets me the most is the outdated and skill-less EQ combat where you spend 90% of time staring at your skill bar waiting for cooldowns instead of actually playing the game. Come on now, this is 2011 not 1998.

As for its future success, I believe it will be pretty successful and popular. It will have a stable release and it's a solid cookie-cutter MMO backed with legions and legions of rabid fanboys while having probably the most identifiable and popular IPs of all time. However, like WoW, just because its "successful" doesn't make it a good game.
Title: Re: Star Wars: The Old Republic
Post by: Earthdforce on November 27, 2011, 10:11:46 pm
Who said it was supposed to be original? I like it, if you don't that's fine.
Title: Re: Star Wars: The Old Republic
Post by: Babelfish on November 28, 2011, 08:51:49 pm
The amazing thing about this game, is that leveling does not feel like a grind. I had a blast leveling to 20+ during this weekend, never once felt like i was farming anything.
 Cant wait for the honeymoon period of this game, going to be awesome, and hopefully stay that way.


Title: Re: Star Wars: The Old Republic
Post by: Banok on November 29, 2011, 12:07:26 am
its a complete complete wow clone, but the voice acting is quite nice. if you can stand generic mmo's you'll like it.

Who said it was supposed to be original? I like it, if you don't that's fine.

me? bioware usually make good original games not just copy and paste another games mechanics 99%

also they ruined a great series (kotor).

seriously I'm getting sick of developers re-selling other peoples game design and being sucessful. they need to get patenting on game designs or something, all dota genre games are just reskins and its the same for most mmos. it just feels so unacceptable to me even tho I am not paying for it.
Title: Re: Star Wars: The Old Republic
Post by: Christo on November 29, 2011, 12:26:15 am
seriously I'm getting sick of developers re-selling other peoples game design and being sucessful. they need to get patenting on game designs or something, all dota genre games are just reskins and its the same for most mmos. it just feels so unacceptable to me even tho I am not paying for it.

Welcome to the MMO Industry. I.. guess.
Title: Re: Star Wars: The Old Republic
Post by: Vibe on November 29, 2011, 08:09:36 am
Every single MMO coming out lately is a WoW (EQ, whatever) clone. Who's to blame I wonder, the community who still fanaticly plays these games?
I am saddened that companies don't risk it a bit and actually try to create a unique game for a change.
Title: Re: Star Wars: The Old Republic
Post by: Gristle on November 29, 2011, 11:29:05 am
Yes, the combat is the same thing we've seen in MMOs for years. Not really groundbreaking at all, but is that really what you were interested in the game for? I am not going into this game expecting a WoW killer. I am going into this game viewing it as KotOR 3. I want interesting storyline. I would love a boss battle to be "fought" in a patented Bioware conversation. I am looking forward to playing out many group quest conversations. I am in it primarily for the plot, which has never been my focus in any other MMO. Most MMO players will skip right through the story and have no idea WHY they are being given a particular quest. They only focus on the combat and the grind. Well, TOR is the complete opposite of that. It is understandably not for everyone.

I got in this past weekend's beta. Played a Consular to level 3, a Smuggler to 4 (liked what little I saw of the cover system), and a Sith Inquisitor to level 10 (I was told levels 6 to 10 would be a pain, but I only died twice and only because of bad positioning). I'll probably give more attention to the Smuggler next week, or maybe try one of the trooper classes. My goal is to play every class to level 10 through these beta weekends.

Bilwit, do you really want to discuss it, or just downvote people that actually like it? Seems kind of odd to start a thread for a game you hate.
Title: Re: Star Wars: The Old Republic
Post by: Xant on November 29, 2011, 12:17:26 pm
> interesting storyline
> MMO

ahahahah
Title: Re: Star Wars: The Old Republic
Post by: Gristle on November 29, 2011, 12:21:39 pm
Exactly. That's where TOR is different from other MMOs. It actually focuses heavily on the plot. If you have no interest in the story, I cannot recommend TOR to you. You will not enjoy it.

Nice quoting by the way, though I think you're on the wrong site?
Title: Re: Star Wars: The Old Republic
Post by: Vibe on November 29, 2011, 12:25:09 pm
While I agree that a meaningful story sure brings something else to MMO scene I have high doubts how this will work. Story is not endless, thus it will run out sooner or later. Someone who grinds 24/7 (and there's many of those in MMO scene) will go over it in under a month if you ask me. What then, back to same old gear grind?
An MMO needs continuity and if an MMO uses the same mechanic like every other MMO (gear grind) then sorry, I'm gonna call it a WoW clone.
Title: Re: Star Wars: The Old Republic
Post by: Xant on November 29, 2011, 12:29:21 pm
yay storyline, nothing you do influences anything because of the game's MMO nature. At most it's "grind until X, then you unlock the next piece of the story." It's like watching an anime except you have to grind for new episodes.
Title: Re: Star Wars: The Old Republic
Post by: LordBerenger on November 29, 2011, 12:32:54 pm
It's like watching an anime except you have to grind for new episodes.

And the females in The Old Republic voices doesn't sound like an young chick having an orgasm as soon as she speaks as well.
Title: Re: Star Wars: The Old Republic
Post by: Gristle on November 29, 2011, 12:48:40 pm
While I agree that a meaningful story sure brings something else to MMO scene I have high doubts how this will work. Story is not endless, thus it will run out sooner or later. Someone who grinds 24/7 (and there's many of those in MMO scene) will go over it in under a month if you ask me. What then, back to same old gear grind?
An MMO needs continuity and if an MMO uses the same mechanic like every other MMO (gear grind) then sorry, I'm gonna call it a WoW clone.

Oh, it is definitely a WoW clone in most regards. People who grind 24/7 will probably not like the game, but that's OK.

yay storyline, nothing you do influences anything because of the game's MMO nature. At most it's "grind until X, then you unlock the next piece of the story." It's like watching an anime except you have to grind for new episodes.

What I do in my storyline will influence my character, just like the other KotOR games. I didn't play KotOR to grind for gear either. This is actually a problem I've seen with the game since I first heard about it. They are trying to take major elements from their singleplayer games and combining them with typical MMO gameplay. All I wanted was KotOR 3. I don't know if I'll stick around for endgame content after I've played through the classes I like. I have no idea how that will turn out. It is an MMO that largely focuses on the leveling instead of endgame, and that's risky. For example, leveling the same class a second time will be even more tedious than in most MMOs. I hope they'll have something to address that, but I doubt it.
Title: Re: Star Wars: The Old Republic
Post by: Ujin on November 29, 2011, 07:47:30 pm
As bad as it sounds, i hope they fail with this one, learn a tough lesson (both from TOR and DA 2) and reconsider making kotor 3 or just a decent rpg for a change ( mass effect 3 is in a different category imo so i won't discuss it).
 I won't lie, i was quite interested when i first heard about this game, mainly because i was really fond of Star Wars Galaxies which was an amazing game before Sony destroyed it, but after a while i realised that it's  (TOR)  practically another expensive generic pile of MMO garbage. No offence to people who are/will be playing it, it's just not for me.
Title: Re: Star Wars: The Old Republic
Post by: Razzen on November 29, 2011, 08:19:01 pm
I would say that it might be fun to lvl a character from lvl 1 to lvl 50 one time, then do some pvp with that character, which is actaully pretty funny
(click to show/hide)
, then maybe you can take a sith next time if you were republic to get a different story, but when I tried the beta then I defitenely knew that I would never want to lvl the same class from lvl 1 again, so I agree that it have some good things about it, but it might die in 1-2 years.
Title: Re: Star Wars: The Old Republic
Post by: Vibe on November 29, 2011, 08:20:45 pm
SW:Galaxies was a beautiful sandbox-like game, SWToR is WoW type. That's the big difference.
Title: Re: Star Wars: The Old Republic
Post by: Gristle on November 29, 2011, 08:31:12 pm
I think most wish we could have another Galaxies. I love sandbox so much more than WoW clone.
Title: Re: Star Wars: The Old Republic
Post by: Leesin on November 29, 2011, 08:54:50 pm
I hope this game fails hard, just so I can punch my dogs uncle in the face.
Title: Re: Star Wars: The Old Republic
Post by: LordBerenger on November 29, 2011, 09:44:49 pm
Filthy cat lovah?

I think most wish we could have another Galaxies. I love sandbox so much more than WoW clone.

....I want Battlefront 3. And we won't need more games from then on as long as updates, DLC, you name it will still be there. And professional texture/map packs from developers and not from derp indie guys and/or modders.
Title: Re: Star Wars: The Old Republic
Post by: Digglez on November 29, 2011, 10:01:22 pm
Filthy cat lovah?

....I want Battlefront 3. And we won't need more games from then on as long as updates, DLC, you name it will still be there. And professional texture/map packs from developers and not from derp indie guys and/or modders.

Battlefront games all died within months of release.  They're just lazy push out of the door unsupported games. 

You need an MMO structured around galactic conflict with factions to choose and work from.  Look at EVE as a model for scifi games.  1 server shard, huge territory, supremely complex economy & crafting.  EVE has constantly improved and gained subscribers...the combat is just a bit boring.  Give it flavor of star wars with different factions (Sith, Republic, Neutrals; Hutts, Pirates, Independants, Traders, Separatists, etc) and game modes:  avatar combat, ground vehicle & low atmosphere combat, space combat, galactic conquest/strife, etc.

I dont get why companies keep making these shallow themepark games where the content expires within weeks of being released.  Entire zones and even server shards becoming ghost towns.
Title: Re: Star Wars: The Old Republic
Post by: Gristle on November 29, 2011, 10:10:25 pm
Galaxies was almost just that, Digglez. Before the dark times. Before the NGE.
Title: Re: Star Wars: The Old Republic
Post by: Ujin on November 30, 2011, 12:01:31 am
Galaxies was almost just that, Digglez. Before the dark times. Before the NGE.
*drops a single tear

sniff... i used to be a bounty hunter, killing jedi players for money
Title: Re: Star Wars: The Old Republic
Post by: B3RS3RK on November 30, 2011, 12:07:27 am
Battlefront games all died within months of release. 

Are you retarded?

1and a half Year ago The battlefront (The first one at least) Population was at about 500 still...And I bet i would astill find 1 or two servers with a few players If I´d bother to install and boot it up again.
Title: Re: Star Wars: The Old Republic
Post by: LordBerenger on November 30, 2011, 12:22:01 am
Are you retarded?

1and a half Year ago The battlefront (The first one at least) Population was at about 500 still...And I bet i would astill find 1 or two servers with a few players If I´d bother to install and boot it up again.

I miss Battlefront =/ I remember like 1 year ago getting Battlefront 2 again for PC and dammit there were still like 4 full servers and a couple of others laying around. After all who doesn't like Battlefield in a Star Wars universe? And the Heroes Assault mode was too sweet as well. Battlefront 1 had far better maps though imo. (not counting BFront2's space maps).
Title: Re: Star Wars: The Old Republic
Post by: Digglez on November 30, 2011, 04:07:20 am
Are you retarded?

1and a half Year ago The battlefront (The first one at least) Population was at about 500 still...And I bet i would astill find 1 or two servers with a few players If I´d bother to install and boot it up again.

of which 475 of those are bots

compared to other older games like TF2, CS, DoD, L4D that are more like 5k - 25k players during peak.
Title: Re: Star Wars: The Old Republic
Post by: Tomas_of_Miles on November 30, 2011, 04:27:00 am
SW:TOR should have just been Battlefront 3 engine MMO. Would have been so win.
Title: Re: Star Wars: The Old Republic
Post by: Xant on November 30, 2011, 06:31:58 am
So what happened to SW:Galaxies? What'd they do that killed it?
Title: Re: Star Wars: The Old Republic
Post by: Gristle on November 30, 2011, 09:05:02 am
Made it a WoW clone. The worst WoW clone ever released.
Title: Re: Star Wars: The Old Republic
Post by: Xant on November 30, 2011, 09:09:20 am
Yes but how? It wasn't a WoW clone before? Why?
Title: Re: Star Wars: The Old Republic
Post by: Vibe on November 30, 2011, 09:12:05 am
Well, it was kind of a sandbox. This part from wiki sums it up nicely:

Quote
Characters can erect, own and decorate a variety of buildings, including houses, cantinas, theaters, hospitals, guild halls and city halls. These buildings, when grouped, can be organized into cities. Players hold elections via ballot box for Mayor. Elected mayors grant city members certain rights to place structures within the city and disallow the use of various civic structures by individual players as needed. Elections are held every three weeks. If another player wishes to run for mayor they can add their name at any time to the ballot box to run against the incumbent. As cities grow in population, they become eligible to add services and facilities such as vehicle repair garages, shuttleports, cloning facilities, hospitals, cantinas and garden displays. They can show up on the planet maps alongside canonical cities such as Theed and Mos Eisley.

The gameplay design encourages realistic social institutions such as a dynamic player economy and other real-life social phenomena like a complicated division of labor. According to Star Wars Galaxies and the Division of Labor, the division of labor in Star Wars Galaxies around April 2005 produced in-game results similar to those in real life. Galaxies' original game design socialized players to specialize their characters by mastering one or two professions, and to join guilds, in which players relate to one another primarily in terms of their professions (e.g.: "I am the weaponsmith, so I make weapons for the guild") — just as in real life, people are tied to one another by organic solidarity.

Btw, SW:Galaxies is shutting down at 15th Dec :)

Here's an example of a player built city - http://www.youtube.com/watch?v=qoD1qsygS1w
Title: Re: Star Wars: The Old Republic
Post by: B3RS3RK on November 30, 2011, 09:14:54 am
of which 475 of those are bots

compared to other older games like TF2, CS, DoD, L4D that are more like 5k - 25k players during peak.

Regarding that Battlefront is wayyyyyy older than most of them(Its from 2004 dammit), and not nearly as popular, 500 palyers are pretty good.And I wasnt counting Bots.

Fpr A Star-Wars Battlefield Rip-off it was rather well populated.

/edit: Star Wars Galaxies sounded so much fun back in the days!I wish I would have been able to play it then.
Title: Re: Star Wars: The Old Republic
Post by: HKinematix on November 30, 2011, 09:17:17 am
Well the game was dieing and also they have a new Star Wars MMORPG coming out so that's probably why. Also I'm not sure if it's true since I haven't really played it myself, but I hear the game became broken as fuck which made players quit Galaxies. So I assume they are trying to star fresh with Old Republic.

I am somewhat excited for SW:TOR, I've played WoW 2004-2011 and quit this year around January, and I have to say ever since I quit I have yet to find one damn MMORPG that stuck on. I am hoping that this could be a good one as I am a fan of Biowares games and a SW fan. From what I have seen it does look pretty good, it was in the beta so can't give a final verdict yet but I am excited for it.

Going to play this and GW2!

Should really give the game a try before really saying anything about it. I mean if I didn't try a game and just based it on what I've "seen" I probably wouldn't have gotten Warband!
Title: Re: Star Wars: The Old Republic
Post by: Gristle on November 30, 2011, 10:12:04 am
Galaxies was probably the best sandbox MMO made so far. There were no starting classes. You made a character, then leveled whatever skills you thought would be best for you. There were people who were only vapor farmers, or maybe had a bit of droid tinkering on the side. There were players who were only musicians. They would gain experience by having people listen to them play songs. And it was a grindfest. That shit took ages. It took over a year for someone to finally unlock the first jedi, which was a special second character you could play. If the character died 3 times, he became a force spirit forever. Pretty hardcore.

In a sea of Everquest/WoW clones, it was unique. I still highly distrust SOE for how they fucked it up.
Title: Re: Star Wars: The Old Republic
Post by: B3RS3RK on November 30, 2011, 10:15:03 am
I want Star wars galaxies 2.
Title: Re: Star Wars: The Old Republic
Post by: Ujin on November 30, 2011, 12:36:28 pm
I used to be in an imperial russian clan in SW Galaxies. We had a player-built city on one of the planets, with small houses for soldiers, estates for high-ranking officers, a bar, a shop and a guildhall. Every single building was manually decorated. We ordered the uniform (black for soldiers, grey for officers etc), which was manually crafted by a girl (not in a clan i mean) who played a pure- tailor merchant and had a factory on another planet.

I played a carbineer-rifleman bounty hunter. You could actually hunt down jedi players and if you killed them you'd get a very decent money reward. You could track them down and ambush them as they left their houses in their guild towns or as they were having a chat with other players at the bar in the capital city etc. Once i had to hunt down this one jedi for 3 straight hours.

A clanmate of mine crafted a very expensive rifle for me and an armor set (don't remember the name), which i fully customize , including the colour. Same goes for the bike or any other transport you could have in the game (you could also buy a trained mountable pet from a beast-trainer player).

Not mentioning many other things you could do in the game , like the space pilot quests you could do together with your mates for example.

Sorry, just a bit of a nostalgia and a quick glance for people who never played the game.

A big FU to SoE for dumbing it down and generally ruining it.
Title: Re: Star Wars: The Old Republic
Post by: Xant on November 30, 2011, 12:58:17 pm
Sounds great.
Title: Re: Star Wars: The Old Republic
Post by: Xtrah on November 30, 2011, 01:40:40 pm
Sounds great.

Agree, never tried it, but seems like it was a different game with success. Too bad they're shutting it down. I'd love to try it.
Title: Re: Star Wars: The Old Republic
Post by: Vibe on November 30, 2011, 01:48:21 pm
There's so little games of SW:Galaxies caliber, it's a shame to watch a game being ruined by their companies.. freaking impossible to find a good sandbox MMORPG these days.
Title: Re: Star Wars: The Old Republic
Post by: Xtrah on November 30, 2011, 01:51:21 pm
There's so little games of SW:Galaxies caliber, it's a shame to watch a game being ruined by their companies.. freaking impossible to find a good sandbox MMORPG these days.

Thumbs up ^

Give a shoutout if you find one  :D
Title: Re: Star Wars: The Old Republic
Post by: Vibe on November 30, 2011, 01:58:06 pm
Well I tried a lot (if not all) so called sandbox MMORPGs, there just isn't a worthy one out yet. I was most impressed by Haven and Hearth though (if you don't mind the graphics).

I tried:

- Haven&Hearth
- Ultima Online
- Wurm
- A Tale in the Desert
- Dawntide
- Galaxies
- Mortal Online
- EVE online
- Darkfall
- Fallen Earth
- Face of Mankind
- Saga of Ryzom

and a ton of others I forgot about. For now it's safe to say that singleplayer sandbox games are the only sandboxes worth playing (Dwarf Fortress, Minecraft, Terraria).
Title: Re: Star Wars: The Old Republic
Post by: Tomas_of_Miles on November 30, 2011, 02:59:51 pm
Well I tried a lot (if not all) so called sandbox MMORPGs, there just isn't a worthy one out yet. I was most impressed by Haven and Hearth though (if you don't mind the graphics).

I tried:

- Haven&Hearth
- Ultima Online
- Wurm
- A Tale in the Desert
- Dawntide
- Galaxies
- Mortal Online
- EVE online
- Darkfall
- Fallen Earth
- Face of Mankind
- Saga of Ryzom

and a ton of others I forgot about. For now it's safe to say that singleplayer sandbox games are the only sandboxes worth playing (Dwarf Fortress, Minecraft, Terraria).
Dunno about Dwarf Fortress, but I find the multiplayer the best part of Minecraft and Terraria.
Title: Re: Star Wars: The Old Republic
Post by: Vibe on November 30, 2011, 03:20:32 pm
Dunno about Dwarf Fortress, but I find the multiplayer the best part of Minecraft and Terraria.

Well true, I was actually thinking about Massively Multiplayer when I called those games "singleplayer" games :) Dwarf Fortress doesn't have a multiplayer I believe.
Title: Re: Star Wars: The Old Republic
Post by: bilwit on November 30, 2011, 06:34:36 pm
Well the game was dieing and also they have a new Star Wars MMORPG coming out so that's probably why. Also I'm not sure if it's true since I haven't really played it myself, but I hear the game became broken as fuck which made players quit Galaxies. So I assume they are trying to star fresh with Old Republic.

I am somewhat excited for SW:TOR, I've played WoW 2004-2011 and quit this year around January, and I have to say ever since I quit I have yet to find one damn MMORPG that stuck on. I am hoping that this could be a good one as I am a fan of Biowares games and a SW fan. From what I have seen it does look pretty good, it was in the beta so can't give a final verdict yet but I am excited for it.

Going to play this and GW2!

Should really give the game a try before really saying anything about it. I mean if I didn't try a game and just based it on what I've "seen" I probably wouldn't have gotten Warband!

GW2 will pwn. SWTOR is solid, but I'm not willing to dump ~$100 on another copy/paste EQ clone. The tough part is that all my friends are going to get this game and want me to play with them :mad:
Title: Re: Star Wars: The Old Republic
Post by: Digglez on November 30, 2011, 06:38:48 pm
Well I tried a lot (if not all) so called sandbox MMORPGs, there just isn't a worthy one out yet. I was most impressed by Haven and Hearth though (if you don't mind the graphics).

I tried:

- Haven&Hearth
- Ultima Online
- Wurm
- A Tale in the Desert
- Dawntide
- Galaxies
- Mortal Online
- EVE online
- Darkfall
- Fallen Earth
- Face of Mankind
- Saga of Ryzom

and a ton of others I forgot about. For now it's safe to say that singleplayer sandbox games are the only sandboxes worth playing (Dwarf Fortress, Minecraft, Terraria).

The problem is, not 1 major studio/publisher has put equivalent resources to make a worthy sandbox game to compete with the boring themepark wow clones.  The titles you listed are from a small start up besides StarWars Galaxies & Ultima, both of which were profitable but too old for newer players to bother trying.  Lets see a AAA sandbox game with 100 million investment to compete with these tired old themepark games.

Some would argue APB was a sandbox, but in reality was much closer to a themepark.  It wasnt anywhere near opened ended enough.  No FFA pvp area, territory control, street races, crafting, bounties, etc etc etc.  It was far too scripted & restrictive

Title: Re: Star Wars: The Old Republic
Post by: SixThumbs on November 30, 2011, 09:37:45 pm
Maybe I'm just being cynical but it seems like we can't have sandbox MMO's that involve vast customization because we wouldn't want people being creative just for the sake of creativity or have a system for division of labor with sound economic foundations involving some logical thought-process because people might wonder why such things don't happen in the real world and god forbid someone puts two and two together and decides to create something outside of an established framework.
Title: Re: Star Wars: The Old Republic
Post by: Tomas_of_Miles on November 30, 2011, 09:41:16 pm
Gonna hijack a post and ask anyone who likes PVP in open areas (particulary the epic setting of Gotham/Metropolis) and say join mah DCUO league. It's full of randoms, but it got made before my account goes premium, and I'd love to see some of you fellas alongside me as I battle evil level 30 gank squads.
Title: Re: Star Wars: The Old Republic
Post by: HKinematix on November 30, 2011, 09:56:30 pm
Lol I actually just started playing DC Universe until Star Wars: Old Republic comes out.
But I could care less on peoples' general idea of the game right now. I want to try it myself before giving judgement on it. This isn't galaxies so of course it's not the same. Plus I'll be playing with a good other 6 cRPG players so that will probably make it a bit more fun to play with peeps from here.

Then when GW2 comes out (If SW:TOR doesn't flop) I'll be playing both then! :D
After all GW2 is free so no skin off my bone!

But yeah Galaxies did seem like a good game but eventually every MMORPG has to come to an end. The fact was the game was becoming less popular and from what I heard they fucked up the game somehow in the end. I played a bit of it when it was still up and it sure seemed like it would have been a fun game. =/
Rest in Piece Galaxies. D;
Title: Re: Star Wars: The Old Republic
Post by: Gristle on November 30, 2011, 09:57:36 pm
The problem with DCUO is that open world PVP has no consequences. After level 9 you can get back to where you died in less than 30 seconds, you spawn with full health/mana, and you don't lose exp or money for dying. Still, I've been playing casually with a friend, and we enjoy the challenge of ganking people 10 levels above us. It's very easy in that game for 2 level 4s to beat a level 14. It's all about the CC.
Title: Re: Star Wars: The Old Republic
Post by: Tomas_of_Miles on November 30, 2011, 10:00:11 pm
The problem with DCUO is that open world PVP has no consequences. After level 9 you can get back to where you died in less than 30 seconds, you spawn with full health/mana, and you don't lose exp or money for dying. Still, I've been playing casually with a friend, and we enjoy the challenge of ganking people 10 levels above us. It's very easy in that game for 2 level 4s to beat a level 14. It's all about the CC.
CC is pretty cool. I'm still trying to find identity in a niche character combination. I rolled a 2h nature (plant) dude who flys around smashing shit and tanking with healing, but it's pretty common. I keep finding myself drawn to gadgets when I make a new character.
Title: Re: Star Wars: The Old Republic
Post by: Gristle on December 01, 2011, 12:25:11 am
Gadgets has a lot of CC and the ability to stealth. Pretty good for world PVP. Another strong combo is Fire and Ice. My friend and I were beating level 20 people when we were level 6 with that combo. It's just silly. I have not tried 2H or nature yet, but 2H seems slow.
Title: Re: Star Wars: The Old Republic
Post by: Tomas_of_Miles on December 01, 2011, 02:25:09 am
Gadgets has a lot of CC and the ability to stealth. Pretty good for world PVP. Another strong combo is Fire and Ice. My friend and I were beating level 20 people when we were level 6 with that combo. It's just silly. I have not tried 2H or nature yet, but 2H seems slow.
2h is slow, but pretty damn powerful. Nature is fun, but I haven't tried the beasty side, only the plants.
Title: Re: Star Wars: The Old Republic
Post by: bilwit on December 01, 2011, 02:53:45 am
The problem with DCUO is that open world PVP has no consequences. After level 9 you can get back to where you died in less than 30 seconds, you spawn with full health/mana, and you don't lose exp or money for dying. Still, I've been playing casually with a friend, and we enjoy the challenge of ganking people 10 levels above us. It's very easy in that game for 2 level 4s to beat a level 14. It's all about the CC.

Just role an OP tank and don't ever worry about CC ever again. Tanks have more CC than Gadgets and are inherently 100% immune to receiving it.

DCU seriously has the best combat system for an MMO ever. Ever. Real time action versus reaction combat. They completely threw out the cookie-cutter EQ "stare and skillbar and cooldowns while standing stationary" bullshit and actually made something fun and innovative. There really isn't any other MMO out there that requires as much skill in combat. It's pretty much the Mount & Blade of MMOs. Too bad they've recently nerfed their own combat system to cater for noobs and virtually everything else about the game is void.

Also, it's hilarious to see that everyone new to the game (including review sites) look at the "combo" attacks and assume they're supposed to be spamming them and it's just button-mashing combat. If you're spamming combos without even thinking about what you're opponent is doing you're going to get owned badly (assuming the person knows how to play the game). I've sparred a lot of noobies who literally kill THEMSELVES by attacking me while all I'm doing is blocking and they have no idea wtf just happened at the end  :lol:
Title: Re: Star Wars: The Old Republic
Post by: Tomas_of_Miles on December 01, 2011, 03:01:54 am
Agreed, I try to promote this game but no dice. The experience players can read the attacks through all the crazy effects etc. The noobs fall to my CC.  :mrgreen: Character looks can be deceiving too. If you wanted you could have a tiny naked zombie fella and he could be a level 30 fire tank. :D
Title: Re: Star Wars: The Old Republic
Post by: HKinematix on December 01, 2011, 04:51:30 am
Yeah, DC universe combat system is amazing.
I enjoy the world pvp and what-not and it is great better then expected.
I just play to pass the time til Star Wars TOR and GW2 come out but glad I've tried the game certainly is fun. Especially when you quest and then notice some fellow players are in need of a gank and just go all super hero and save them. :D
Title: Re: Star Wars: The Old Republic
Post by: Mordand on December 01, 2011, 05:24:20 am
Best sandbox game = Shadowbane
Title: Re: Star Wars: The Old Republic
Post by: HKinematix on December 01, 2011, 05:33:20 am
It sucks that Shadowbane closed down a long time ago.
It looked really cool but all good things must pass!
Title: Re: Star Wars: The Old Republic
Post by: Banok on December 01, 2011, 06:10:49 am
Welcome to the MMO Industry. I.. guess.
Probably been playing mmo's longer and morererer than you :P I just dont play themeparks of course.

I am going into this game viewing it as KotOR 3.

I was hoping to play and enjoy tor as just that, but it does not work at all. Its way worse than the kotor games, infact its barely anything like them. way more a sequel to world of warcraft.

I wish they just made kotor 3. good story games and multiplayer will just NEVER work. skyrim would be UTTER trash if it was multiplayer. (and by multiplayer I dont mean just co-op).

theres no imersion for a start when your the chosen one, but there are 100 clones of you walking past with the identicle companions.
Title: Re: Star Wars: The Old Republic
Post by: Oberyn on December 01, 2011, 06:31:55 pm
Do you necessarily have to be "the chosen one" and the center of the entire universe for a game to be immersive though? I pretty much agree with you as far as this MMO goes, I'll prob give it a chance once a free trial comes along, but I don't see why they didn't just build on what the franchise is known for instead of yet another attempt to cash in on that giant revenue renewable market that WoW dominates.
Title: Re: Star Wars: The Old Republic
Post by: B3RS3RK on December 01, 2011, 06:42:03 pm
+1 would be nice once in a while to play a normal person in an RPG or something.
Title: Re: Star Wars: The Old Republic
Post by: bilwit on December 03, 2011, 09:06:21 am
Every single person at launch is going to be running around with black lightsabers (preorder item):

http://i39.tinypic.com/2vkjol5.jpg

LOL @ themepark game
Title: Re: Star Wars: The Old Republic
Post by: HKinematix on December 04, 2011, 12:38:09 pm
OOOHH Black Lightsaber?! Can I has?!?
Well I'm not rollin' Jedi so it doesn't matter to me anyway. :P
Title: Re: Star Wars: The Old Republic
Post by: Gristle on December 05, 2011, 10:30:24 am
That's fine, those crystals will work in blasters, too! Everyone gets black and yellow lasers!

And since DCUO has been discussed here, I made a thing: http://www.youtube.com/watch?v=OCUuVWBqk34
Title: Re: Star Wars: The Old Republic
Post by: Earthdforce on December 08, 2011, 02:25:20 am
The thought of black blaster bolts makes me pants wet.

In other news...

"Early Game Access will begin on December 13th at 7:00AM EST, 2011 and ends on December 19th, 2011 at 10:01PM EST. During this time, we will be emailing invitations to join Early Game Access based on the order in which you redeemed your Pre-Order Code. Pre-load the game client now, so you're ready to play when your Early Game Access invitation arrives. Note that download time can vary and may take awhile."

That's a whole extra 2 days for early access for those that get in!
Title: Re: Star Wars: The Old Republic
Post by: Banok on December 08, 2011, 05:03:52 am
Do you necessarily have to be "the chosen one" and the center of the entire universe for a game to be immersive though? I pretty much agree with you as far as this MMO goes, I'll prob give it a chance once a free trial comes along, but I don't see why they didn't just build on what the franchise is known for instead of yet another attempt to cash in on that giant revenue renewable market that WoW dominates.
]

I think this was in regards to my post. in which case, no infact the opposite. its much more imersive atleast in a mmo when you aren't the chosen one. however story games are more interesting when you are. hence why story and mmo wont work.

infact swtor's only inovation has been done before within the mmorpg genre, and pherhaps better implemented, although not as thorough.

AoC has many voice acted quests, and class story quests where you were chosen one etc. but they were at least way more subtle. no seeing people walk around with the same companions.





anyway on mmos I'm looking forward too, incase anyone cares.

guildwars 2: probably not as good as gw1 but at least no sub fee so prolly worth buying.
archeage: asian mmo yes, but looks like a solid sandpark, lots of cool sandbox features in with themparkness.
salem: haven and hearth 2 basically. ace sandbox, rubbish combat/gfx

mmo's I still follow are;
darkfall: waiting for 2.0, will be best mmo ever or utterfail. questionable progress.
mortal online: steady progress.
xyson: haven and hearth + minecraft. cool but needs alot more content/work. slow progress.
Title: Re: Star Wars: The Old Republic
Post by: bilwit on December 10, 2011, 09:29:09 pm
I'm going to pass on this game for the sole reason that it takes virtually no skill to play in PvP. Even games like LOTRO has mechanics that promote player skill: positional damage bonuses, having to out maneuver your opponent in combat throughout the entire fight, etc. ToR has none of those things. Everything is a heat-seeking missle and you're pretty much forced to stand in the same place throughout the fight.
Title: Re: Star Wars: The Old Republic
Post by: Meow on December 10, 2011, 09:43:15 pm
fucking germ lovers
Title: Re: Star Wars: The Old Republic
Post by: Gmnotutoo on December 14, 2011, 08:33:36 am
I got early access today.   :D
Title: Re: Star Wars: The Old Republic
Post by: Vibe on December 16, 2011, 09:34:58 am
Just tried early access on friends account yesterday. Only played for an hour or so, here's my first impressions:

+ superb voice acting
+ melee animations, also some cool force animations
+ story/decisions

- not really open world, places feel linear
- kill/collect x/y quests
- dull places/textures/graphics (sith academy is yawn)
- instanced world
- WoW

Don't know much about late game content, I'm mostly interested in PvP but SWTOR doesn't seem to offer anything special there (instanced pvp zones).
Title: Re: Star Wars: The Old Republic
Post by: Gristle on December 17, 2011, 04:28:57 am
Well, there are generally 2 kinds of RPGs: linear and sandbox. Most MMOs go the linear route.

I've got my Sith Sorcerer to level 13 right now. Enjoying the storyline so far. The first Flashpoint (group instance) dark side has is doable at level 10, and it was very fun and cinematic. Not too difficult, takes 30-40 minutes, but never gets boring (unless you hate the conversations, but then why are you playing?). I've done it a few times now. Hope the other Flashpoints are as entertaining. We only had a 3 man group, so I used my NPC to tank (a full group is 4 members, no NPCs at that point), while I healed it when needed. Worked well enough. We were a little overleveled though.

Before I tried that, I checked out the PVP. The PVP warzones seem like they actually reward you too much. I did 2 games and went from level 10 to level 12. That's 2 games, no more than 15 minutes each, roughly 6000exp and 1000 credits both times. I did win both, but I hear you don't get much less for losing.
Title: Re: Star Wars: The Old Republic
Post by: Vibe on December 21, 2011, 09:12:54 am
My buddy got me to buy SW:ToR :(

Anyway having fun so far, I don't care if it has a generic combat system really, the story is great and voice acting is wonderful.

Playing Sith Sorcerer, lvl 10 atm :D

One of the reasons I bought it is the planet battles (aka Open World PvP, planet Ilum for example), which I haven't noticed before... seems like a good PvP option, before I thought SWToR only had instanced PvP (aka warzones), well this made me buy the game (and friends begging).

One questions though, is this planet battlefield thingy already ingame, released?
Title: Re: Star Wars: The Old Republic
Post by: Gristle on December 21, 2011, 09:28:45 am
I've just finished up the second planet (first 2 planets are your faction only), so I haven't seen any world pvp yet, but I think I'll be seeing it soon. I do know it's already possible. People were doing world pvp in beta.

I respecced to the Madness tree when I realized it was similar to an Affliction Warlock (one of my favorite WoW specs), with a focus on periodic damage and a bit of self healing. Also, Force Lightning with no cooldown!
Title: Re: Star Wars: The Old Republic
Post by: Vibe on December 21, 2011, 09:35:20 am
I've just finished up the second planet (first 2 planets are your faction only), so I haven't seen any world pvp yet, but I think I'll be seeing it soon. I do know it's already possible. People were doing world pvp in beta.

I respecced to the Madness tree when I realized it was similar to an Affliction Warlock (one of my favorite WoW specs), with a focus on periodic damage and a bit of self healing. Also, Force Lightning with no cooldown!

I'll be going Madness too, seems like the best option for leveling. When I was talking about world pvp I didn't mean the normal world pvp you encounter when doing quests and stuff, but objective based open world pvp - if you youtube planet ilum for example you'll see it's a giant battlefield with many vs many and objective based where republic and empire fight for control. Imagine something like Open RvR zone from Warhammer Online or Wintergrasp/Tol Barad from WoW.
Title: Re: Star Wars: The Old Republic
Post by: GreasySausageSandwhich on December 24, 2011, 01:06:29 am
The best spec I've seen for Sorcs are a madness/lightning hybrid.

The main points are up to at least Wrath in madness, and up to Chain Lightning+Lightning Barrage in lightning.  Lot's of great sustained damage with the capability to put out some rediculous burst.
Title: Re: Star Wars: The Old Republic
Post by: Stabby_Dave on December 24, 2011, 02:49:43 am
Got the game but never played an MMO in my life so im pretty damn confused right now. I have a basic hang of combat but a lot of the MMO terms are lots on  me lol.
Title: Re: Star Wars: The Old Republic
Post by: Vibe on December 25, 2011, 04:29:03 pm
Got the game but never played an MMO in my life so im pretty damn confused right now. I have a basic hang of combat but a lot of the MMO terms are lots on  me lol.

Never played an MMO? Wow :D

Well if you never played another MMO, you're going to enjoy this one for sure :D
Title: Re: Star Wars: The Old Republic
Post by: Gristle on December 25, 2011, 07:38:28 pm
We talked Kesh into buying it. He has also never played an MMO before. I think he's a keyboard turner!
Title: Re: Star Wars: The Old Republic
Post by: Vibe on December 25, 2011, 11:14:53 pm
People that have never played an MMO... after so many years of MMO's released....
Title: Re: Star Wars: The Old Republic
Post by: Angantyr on December 27, 2011, 09:44:02 am
I haven't played an MMO since the very first one; Ultima Online.

Primarily it is a distate for grind and an ideological aversion for games that you have to pay for past the original sales price. I played Neverwinter Nights RP servers for at least 6 years and have played Warband for 2 and it has never cost me anything but the time I've invested.

I'm very seriously considering making this my first since Ultima though, as I'm a big expanded universe fan and have some friends playing it. I also hear good things about the 'SP' questlines and pvp. Just a shame that it is LucasArts and EA that is getting my money, probably two of the most unscrupulous gaming companies there is.
Title: Re: Star Wars: The Old Republic
Post by: Vibe on December 27, 2011, 09:56:20 am
I'm usually the first one to complain about grind. I can say for myself that as far as the leveling process goes, this is the most fun I ever had in an MMO. The story really spices things up, even though a lot of quests are kill x, collect y, it doesn't feel anything like grind. And the space combat is a fun thing to do if you're fed up with ground combat :)

The class storyline (singleplayer in a way) is great, I did Sith Inquisitor (only to lvl 13) and now doing Bounty Hunter (lvl 18 atm) and both stories are great. Each class has it's own story up to level cap. Side quests are shared with all classes within your faction.

As for PvP, I only did one Warzone (instanced pvp area) and it seemed fine and balanced. There isn't really an overpowered class that dominates everyone. I can't wait to try out the PvP planet (Ilum), looks great and large scale from videos.

Also stuff like crafting and companions make the game a bit more special than your standard generic hotkey MMO.
Title: Re: Star Wars: The Old Republic
Post by: Stabby_Dave on December 27, 2011, 11:30:13 am
The reason I never played an  MMO before is because I have always refused to pay a subscription for a game I have already bought, the same as the above guy said. In addition quests always tend to be pretty generic compared to a single player RPG and the multiplayer aspect of questing together and joining guilds and whatever has never really interested me.

I got star wars since I like the universe and so would be a good way to dip my toe into the genre. If I end up not enjoying it after the first 30 days though I just wont renew my subscription. So far my general opinion is just slightly above meh.
Title: Re: Star Wars: The Old Republic
Post by: Vibe on December 27, 2011, 11:32:11 am
So far my general opinion is just slightly above meh.

Tell more :)
Title: Re: Star Wars: The Old Republic
Post by: Gristle on December 27, 2011, 12:21:43 pm
Been focusing more on my Slicing, and I understand why this profession was already nerfed twice. I'm doing 20 minute missions that bring me 2k, 3k, or even 4k credits now. I just hit level 22 and already have more than enough for my mount + training (I'm over 60k and have nowhere to go but up). Guess I'll start focusing on an actual craft now that I can afford it. Since most crafted items seem lackluster compared to what you can get just while questing, my plan is to go Cybertech. It looks to be very similar to  Engineering, which was my favorite WoW profession. It makes a lot of crap, especially for gun users, but is somewhat selfish in what it crafts, like custom mounts that can't be sold.

We finally formed our guild. We couldn't decide on a name, but came up with a simple, obvious one. Look for "Free Companies" on Jung Ma. There have also been reports of ATS members here, but on Republic side. That might produce some extra fun.
Title: Re: Star Wars: The Old Republic
Post by: Vibe on December 27, 2011, 12:33:41 pm
I'm a Cybertechnician :)

Yeah, Cybertech provides a good deal of useful stuff, like mods, armoring, earpieces, robot armor and ship armor. Nothing you can't buy with your vast amounts of credits from slicing though :)
Title: Re: Star Wars: The Old Republic
Post by: Gristle on December 27, 2011, 12:43:42 pm
Except that mount. :wink:

I love this video (and dance):
http://www.youtube.com/watch?v=jz0hvpUTcGU
Title: Re: Star Wars: The Old Republic
Post by: Kenji on December 27, 2011, 01:26:54 pm
Server under maintenance, the unbearable pain!

I'm located in the only RP/PVP server on west coast, so far the community is still warming up for the game, no signs of heavy RP-ing yet.

Dark Sided Republic Medic is pure win.

I'm usually the first one to complain about grind. I can say for myself that as far as the leveling process goes, this is the most fun I ever had in an MMO. The story really spices things up, even though a lot of quests are kill x, collect y, it doesn't feel anything like grind. And the space combat is a fun thing to do if you're fed up with ground combat :)

The class storyline (singleplayer in a way) is great, I did Sith Inquisitor (only to lvl 13) and now doing Bounty Hunter (lvl 18 atm) and both stories are great. Each class has it's own story up to level cap. Side quests are shared with all classes within your faction.

As for PvP, I only did one Warzone (instanced pvp area) and it seemed fine and balanced. There isn't really an overpowered class that dominates everyone. I can't wait to try out the PvP planet (Ilum), looks great and large scale from videos.

Also stuff like crafting and companions make the game a bit more special than your standard generic hotkey MMO.
Am glad you could finally see the truth, brother, that is what I've been trying to tell those ignorant people, WoW is far from accomplishing anything TOR has ever done so far!
Title: Re: Star Wars: The Old Republic
Post by: Vibe on December 27, 2011, 01:31:09 pm
Am glad you could finally see the truth, brother, that is what I've been trying to tell those ignorant people, WoW is far from accomplishing anything TOR has ever done so far!

Like I said many moons ago...

Do not worry, you do not sound like a fanboy and it is a pleasure replying to your posts. I just expressed my concerns of the game being generic. Does not mean I gave up on it. When I get to test it (some friends already preordered, I will get access sooner or later) and if I deem it worthy, they can have all my euros.

And my euros were had.
Title: Re: Star Wars: The Old Republic
Post by: Earthdforce on December 27, 2011, 02:55:02 pm
Gristle, next time we're both on steam do you mind sending me a name I can contact someone at to get an invite to the guild? I finally made an alt on that server, but I haven't used her much.
Title: Re: Star Wars: The Old Republic
Post by: Stabby_Dave on December 27, 2011, 06:12:45 pm
Tell more :)

Well. The quests are a bit average so far, nothing that hasn't been done in every other game. That said they are still fun :), I just don't know how long they will continue to be. The story is pretty decent so far but im only level 8 so I havent gotten very far.

My problem at the minute is that my laptop that im playing on is a bit dodgy in wide open areas (10-12 fps). Indoor environments are better with about 25 fps but I've heard a lot of people saying pvp warzones kill fps so I may not be able to participate in those, which look like the funnest part of the game. I posted in the forums before buying the game, asking if my laptop would be ok to run the game and I got a resounding yes but it seems as if most of the people replying to me were talking from experience in the beta, which was apparently less demanding for some reason. All the graphics options are on low and Im even playing at a lower resolution to see if it helps.

Specs:
AMD Athlon  II P360 Dual Core ~2.3GHZ
4GB RAM
ATI Mobility Radeon HD 4200 series

I guess ill just have to see what the warzones play like when i get to them. And out of curiosity, which server does everyone play on?
Title: Re: Star Wars: The Old Republic
Post by: Vibe on December 27, 2011, 07:08:09 pm
I'm on Hydian Way/Empire for PvE (due to RL carebear friend being there), and Tott Doneeta/Republic for PvP.
Title: Re: Star Wars: The Old Republic
Post by: Angantyr on December 27, 2011, 07:12:18 pm
Bought the game today, going to be on the Freedon Nadd PvP server. Been waiting since 11am for the website to come back up so I can register, though..
Title: Re: Star Wars: The Old Republic
Post by: Vibe on December 27, 2011, 07:17:05 pm
Server are still down for maintenance anyway :)

http://twitter.com/swtor
Title: Re: Star Wars: The Old Republic
Post by: Kenji on December 27, 2011, 07:46:36 pm
It is now up n' runnin'!

Farewell, cRPG forum, gonna be gone 'til the next maintenance :lol:
Title: Re: Star Wars: The Old Republic
Post by: Vibe on December 27, 2011, 10:44:43 pm
Btw has anyone tried slicing after today's nerf? I'm thinking of taking it when I hit 10 on my JK/JG.
Title: Re: Star Wars: The Old Republic
Post by: Earthdforce on December 27, 2011, 10:53:49 pm
Btw has anyone tried slicing after today's nerf? I'm thinking of taking it when I hit 10 on my JK/JG.
Nerf? I was just about to try it out too! :((
Title: Re: Star Wars: The Old Republic
Post by: Vibe on December 27, 2011, 11:31:14 pm
Nerf? I was just about to try it out too! :((

Yep, was nerfed today. Quite hard, I heard.
Title: Re: Star Wars: The Old Republic
Post by: Cyber on December 29, 2011, 01:29:28 pm
Played it for few days now, it's one of the most fun time i had levelling up in a MMO. It dosen't feel like im just grinding to max level to start playing the game but it's actually pretty fun. It is pretty linear though and no idea about endgame or anything like that, im afraid it might not be that good. I think if it is your first MMO this game is great to get into the genre, if you are a veteran you might find some things lacking. Anyway game is really new so we can still expect many improvements to it.
Title: Re: Star Wars: The Old Republic
Post by: Vibe on December 29, 2011, 02:08:50 pm
I just read two threads on how awesome Imperial Agent story is, without a single negative feedback (on the internet man, I mean wtf impossible).

Anyone playing IA can share their impressions, actually thinking of rolling an IA Operative alt.  :mrgreen:
Title: Re: Star Wars: The Old Republic
Post by: Stabby_Dave on December 29, 2011, 02:13:45 pm
I just read two threads on how awesome Imperial Agent story is, without a single negative feedback (on the internet man, I mean wtf impossible).

Anyone playing IA can share their impressions, actually thinking of rolling an IA Operative alt.  :mrgreen:

I started one. On level 5 atm so obviously havent gotten too far but its a lot more interesting than the jedi consular story so far.
Title: Re: Star Wars: The Old Republic
Post by: Magikarp on December 29, 2011, 04:33:11 pm
I think putting the storyline in the leveling process is a great thing of this game. I'm 22 atm as a sith sorcerer, it's great fun to play. Finally an mmo where you get to pick between choices. I've always loved these features in Bethesda and Bioware games. I'm quite annoyed though that I didn't have the option to kill any 'bug faces' like in kotor I/II.
Title: Re: Star Wars: The Old Republic
Post by: Vibe on December 29, 2011, 05:07:18 pm
I started one. On level 5 atm so obviously havent gotten too far but its a lot more interesting than the jedi consular story so far.

Well I have a Sith Inquisitor at lvl 13, Bounty Hunter at 20 and Jedi Knight at 11. JK story wasn't anything special, neither SI, BH is quite alright. It's just that the swtor forums can't stop talking about how awesome Imperial Operative story is....
Title: Re: Star Wars: The Old Republic
Post by: Magikarp on December 29, 2011, 06:12:53 pm
The SI story is quite fun if you ask me, seeking power is what I'd expect. However I do think the search for all these stupid artifacts can get a bit tiring.
Title: Re: Star Wars: The Old Republic
Post by: Earthdforce on December 29, 2011, 08:13:18 pm
I played a IA till 8 or so in the beta, and I have to say I felt like a totally badass the whole time. The story is definitely worth a look :D
Title: Re: Star Wars: The Old Republic
Post by: Vibe on December 29, 2011, 08:42:11 pm
Yeah, got IA on lvl 5 now and already the story feels good :D However I think I'm gonna finish leveling my BH first, the damage Mercenary does is fucking lol.
Title: Re: Star Wars: The Old Republic
Post by: Earthdforce on December 29, 2011, 11:03:33 pm
I'm actually liking my Knight's storyline, especially when I'm evil ;)
Title: Re: Star Wars: The Old Republic
Post by: Gristle on December 30, 2011, 09:39:29 am
So I checked, because they both sounded familiar, and it seems 2 of my favorite voice actors had big roles in TOR.

David Hayter, voice of Solid Snake, is the voice actor for the male Jedi Knight class.

Steve Blum, voice of Spike (Cowboy Bebop) among many others, is the voice actor for the male Bounty Hunter class, Andronikos Revel (Inquisitor companion), and Baron Deathmark.

Time to make a Jedi Knight.
Title: Re: Star Wars: The Old Republic
Post by: Kenji on December 31, 2011, 05:59:15 pm
The only thing that dissatisfies me right now would be the lack of neutral alignment gears.

(all) Relics, (most) color crystals, and (some) equipments require the player characters to reach certain alignment rank before they are able to equip them. I tried to go neutral on certain characters (such as trooper) for RP purposes but then I find myself at a disadvantage when it comes to pvp (RP/PVP server).

And if I remember correctly, a long time ago the devs said there were rewards for neutral alignment characters, which so far I've seen none :|.
Title: Re: Star Wars: The Old Republic
Post by: Vibe on January 02, 2012, 12:11:56 am
I know what you mean Kenji... I'm trying to develop a character with complex emotions but the gear limitations prevent that :( You can go either full saint or full evil.
Title: Re: Star Wars: The Old Republic
Post by: Gristle on January 02, 2012, 12:52:20 am
I'm going light side on my bounty hunter, but I wouldn't call him a saint. I'd say neutral with some realistic humanity. Choosing to not murder a father in front of his son does not make me a saint, but I still get light side points for it. In some situations, light side seems like the more evil option, Black Talon's ending being the most obvious. After all, there are worse things than death.
Title: Re: Star Wars: The Old Republic
Post by: Xant on January 02, 2012, 07:51:07 am
I know what you mean Kenji... I'm trying to develop a character with complex emotions but the gear limitations prevent that :( You can go either full saint or full evil.

i'm sorry vibe but i'm gonna have to ask you to leave
Title: Re: Star Wars: The Old Republic
Post by: Vibe on January 02, 2012, 10:19:12 am
You hurt me deeply Xant, I shall develop complex emotions and wet my bed now
Title: Re: Star Wars: The Old Republic
Post by: Gristle on January 06, 2012, 09:10:19 am
Maintenance 3 nights in a row! Cutting right into my late night game time.
Title: Re: Star Wars: The Old Republic
Post by: Havoco on January 06, 2012, 09:33:41 am
LVL 49 Sith Sorc right now... Gotta say sorcs are kinda OP, but the storyline is awesome. Having a frankenstein-like creature with a womanly voice can get a little disturbing though.
Title: Re: Star Wars: The Old Republic
Post by: Vibe on January 06, 2012, 09:56:41 am
I'm at 31 on my Bounty Hunter, 13 on my Sorcerer, 17 on my Jedi Sentinel and 5 on my Imperial Agent (to be Operative).

I just can't decide what to play really, I'm giving up on Bounty Hunter because I disagree with the story and the gameplay is quite boring (spamming 3 skills = yawn).

I like the Sentinel because of looks and lightsabers, but I'm thinking of leveling my Imperial Agent a bit, I like the armors they have and the damage they do, and stealth <3

help me decide 3:
Title: Re: Star Wars: The Old Republic
Post by: Gristle on January 06, 2012, 11:30:36 am
I wish I only had 3 skills to spam. The very minimum on my Sorc is 4 right now, and that's just trash mobs. I'll use 7 or more different abilities against anything remotely difficult, especially against Elites and up.

I didn't really want to mess with alts until I unlocked my legacy. Now that I have that, I'm spending time on a Sith Warrior. Level 13 and rising. Going to use vibroswords and modified Bounty Hunter gear. Should look cool.
Title: Re: Star Wars: The Old Republic
Post by: Vibe on January 06, 2012, 11:41:01 am
So how exactly do I benefit from having a Legacy? :)
Title: Re: Star Wars: The Old Republic
Post by: Gristle on January 06, 2012, 07:06:46 pm
Right now it only gives you a last name (or a title, or you can turn it off). They haven't implemented its features yet. All I know is it's supposed to give you more character options and abilities. Every little thing you do in the game gives you legacy experience once you actually get your legacy. I imagine it will be a skill tree that applies to all of your characters on that specific server.

Any alts you had before you unlocked your legacy will not benefit from its features, so don't get too attached to them. Get a character to 30-33ish and finish your class' first act!
Title: Re: Star Wars: The Old Republic
Post by: Cris on January 06, 2012, 10:58:40 pm
Right now it only gives you a last name (or a title, or you can turn it off). They haven't implemented its features yet. All I know is it's supposed to give you more character options and abilities. Every little thing you do in the game gives you legacy experience once you actually get your legacy. I imagine it will be a skill tree that applies to all of your characters on that specific server.

Any alts you had before you unlocked your legacy will not benefit from its features, so don't get too attached to them. Get a character to 30-33ish and finish your class' first act!

I wouldnt be so sure, all alt you already had before you unlocked it do contribute to your legacy in the server (Ive tested it), so anything you get not related to new character creation options should affect all characters you already have...

I have heard that we'll get new playable species or unique features for new alts with legacy, so making an alt for each prof would be a bit piontless :) Smart idea, hence bioware wants to us play all profs and pay for a very long time :)
Title: Re: Star Wars: The Old Republic
Post by: Vibe on January 10, 2012, 09:48:18 am
Soon to hit 30 on my second char (Sentinel), damn Bounty Hunter was so much faceroll when leveling :P but I like it, it's a complicated class and you need a million binds to play it properly. I just hate the fact that I spend more time looking at cooldowns on hotbars than watching my char slice through enemies.
Title: Re: Star Wars: The Old Republic
Post by: GreasySausageSandwhich on January 10, 2012, 08:10:59 pm
Yeah, they really need to expand on the fly-text to show when procs and important buffs happen.
Title: Re: Star Wars: The Old Republic
Post by: Gristle on January 12, 2012, 09:33:10 am
"We would like to only bring the servers down on Tuesdays.

Here, have a 6 hour Thursday patch."
Title: Re: Star Wars: The Old Republic
Post by: Vibe on January 13, 2012, 09:27:28 am
Apparently 1.1 is coming out on 17th.
Title: Re: Star Wars: The Old Republic
Post by: Gomer on January 13, 2012, 10:29:00 am
Games with Micro Adverstisment are known to make more money. WOW is looking into it. They started probing with the free till 20 deal. I think MICRO Advertisment would be a better idea then p2p. But that's me.
Title: Re: Star Wars: The Old Republic
Post by: Vibe on January 13, 2012, 10:49:16 am
Absolutely not. You do not realize what a Free to Play option does to the community... Having played countless F2P mmo's with micro transaction model I can say with certainty it's nothing good. Well, maybe for the company, but the game = destroyed
Title: Re: Star Wars: The Old Republic
Post by: [ptx] on January 13, 2012, 10:51:23 am
WoT is an MMO, of sorts, with micro transactions, it's hardly destroyed by it. There are other examples too.
Title: Re: Star Wars: The Old Republic
Post by: Vibe on January 13, 2012, 11:19:47 am
WoT is an MMO, of sorts, with micro transactions, it's hardly destroyed by it. There are other examples too.

WoT?

Well, most of the times it is destroyed, especially if the MMO has a large playerbase.
Title: Re: Star Wars: The Old Republic
Post by: [ptx] on January 13, 2012, 12:07:10 pm
World of Tanks, ye nublet. And it has a pretty large playerbase.
Title: Re: Star Wars: The Old Republic
Post by: Vibe on January 13, 2012, 12:27:40 pm
Ah I see. Haven't tried it yet. There are some exceptions ofcourse, but trust me, most of the F2P MMO communities are horrible.
Title: Re: Star Wars: The Old Republic
Post by: Cyber on January 13, 2012, 05:20:57 pm
I personally extremely dislike micro transactions. Would probably be one of the few things that would make me immediately quit swtor. p2p model is much better imo, simply because everyone invests pretty much the same amount of money into the game and plays it on equal conditions with everyone else. With micro transactions, no matter how well they are done and subtle they are it's still if you put more money into the game you get an advantage. Even if it's a small one it's an immediate turn off for me.
Title: Re: Star Wars: The Old Republic
Post by: Christo on January 13, 2012, 08:12:48 pm
Ah I see. Haven't tried it yet.

Don't.

I gave up on Wargaming and their horribly balanced, biased, cash hungry approach in game design.
Title: Re: Star Wars: The Old Republic
Post by: Konrax on January 13, 2012, 08:27:57 pm
The starwars MMO plays like a clunky terribly skinned version of WOW.

Leave it to them to fail on the fact that it SHOULD BE AN ACTION MMORPG and not another wow clone.
Title: Re: Star Wars: The Old Republic
Post by: Gomer on January 13, 2012, 08:29:09 pm
I personally extremely dislike micro transactions. Would probably be one of the few things that would make me immediately quit swtor. p2p model is much better imo, simply because everyone invests pretty much the same amount of money into the game and plays it on equal conditions with everyone else. With micro transactions, no matter how well they are done and subtle they are it's still if you put more money into the game you get an advantage. Even if it's a small one it's an immediate turn off for me.
Micro advertisement not trasnactions. IE Ingame Billboards or somewhat out of character uses of brand named items. (A ford Star cruiser) Not that BS Micro transactions

The starwars MMO plays like a clunky terribly skinned version of WOW.

Leave it to them to fail on the fact that it SHOULD BE AN ACTION MMORPG and not another wow clone.
WOW Clones are getting Old.... Every game is derived from the RuneScape/Darkfall lines that turned into WOW and now most MMO's are bad knockoffs hate it.... Get unique guys!
Title: Re: Star Wars: The Old Republic
Post by: Konrax on January 13, 2012, 08:37:40 pm
Micro advertisement not trasnactions. IE Ingame Billboards or somewhat out of character uses of brand named items. (A ford Star cruiser) Not that BS Micro transactions
WOW Clones are getting Old.... Every game is derived from the RuneScape/Darkfall lines that turned into WOW and now most MMO's are bad knockoffs hate it.... Get unique guys!

WAR was a huge disappointment for me since Dark Age of Camelot was such a vastly different game compared to wow.

(Made by the same company)

WAR was WOW.

I played DAOC for like 6 years. WAR I played for 3 months.
Title: Re: Star Wars: The Old Republic
Post by: Gomer on January 13, 2012, 08:52:39 pm
WAR was a huge disappointment for me since Dark Age of Camelot was such a vastly different game compared to wow.

(Made by the same company)

WAR was WOW.

I played DAOC for like 6 years. WAR I played for 3 months.
Part of the issue is the nerds playing WOW don't want change. They don't wana lose there shit. There in there comfort zone. So they won't see shit outside their specific game.

Just like I dont want M&B 2 because that means cRPG does what?
Title: Re: Star Wars: The Old Republic
Post by: Vibe on January 16, 2012, 07:40:52 am
Part of the issue is the nerds playing WOW don't want change. They don't wana lose there shit. There in there comfort zone. So they won't see shit outside their specific game.

Just like I dont want M&B 2 because that means cRPG does what?

Sad but true. Because generic MMOs still get so many players companies don't risk with trying to make unique games.

PS: Troopers are clearly OP - http://www.youtube.com/watch?v=myXbgyCNPHw&feature=youtu.be

Also - http://www.youtube.com/watch?feature=player_embedded&v=vjYD6Seyn1Y :D lol'd irl, probably one of the best bugs I ever saw ingame
Title: Re: Star Wars: The Old Republic
Post by: Angantyr on January 26, 2012, 11:11:51 pm
I only lasted three sessions.

The class quests and flashpoints were nice and all but the MMO structure, and inevitable grind, just isn't my cup of tea, nor is this auto target, quick key series mashing that's supposed to be a combat system. Not that the game isn't great for its genre, according to some of my MMO nerd friends.

PM me if anyone's interested in a cheap serial key.
Title: Re: Star Wars: The Old Republic
Post by: Bobthehero on January 26, 2012, 11:19:43 pm
It sucked up the very soul of the FCC.
Title: Re: Star Wars: The Old Republic
Post by: Vibe on January 26, 2012, 11:37:06 pm
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Title: Re: Star Wars: The Old Republic
Post by: Vibe on August 01, 2012, 09:44:01 am
Going F2P as expected, you will be able to play for free if you were interested in the game.

http://www.swtor.com/FREE/features
Title: Re: Star Wars: The Old Republic
Post by: Miwiw on August 01, 2012, 12:04:47 pm
Game went fail since release.  :lol:
Title: Re: Star Wars: The Old Republic
Post by: djavo on August 01, 2012, 12:17:24 pm
Going F2P as expected, you will be able to play for free if you were interested in the game.

http://www.swtor.com/FREE/features

LOLOLOLOLOL. Worst 50$ ever spent, that includes Slovenian hooker Tjaša.
Title: Re: Star Wars: The Old Republic
Post by: Armpit_Sweat on August 01, 2012, 12:56:54 pm
LOLOLOLOLOL. Worst 50$ ever spent, that includes Slovenian hooker Tjaša.

What services did she provide?.. 
 
Since it falls under category of "worst 50$ ever spent", my guess is you have been drugged, woke up butt-naked with both of your kidneys missing, multiple genitalia drawings on your face, a bouquet of STDs, and some months later you got this card:
 
(click to show/hide)

Title: Re: Star Wars: The Old Republic
Post by: Vibe on August 01, 2012, 01:14:24 pm
I guess I kind of felt bad for the money spent on SWTOR as well, I mean the story was OK but everything else was meh at best
Title: Re: Star Wars: The Old Republic
Post by: Tavuk_Bey on August 01, 2012, 06:29:34 pm
I guess I kind of felt bad for the money spent on SWTOR as well, I mean the story was OK but everything else was meh at best

i feel the same ^^ probably i'll stop playing when i complete all story lines, i don't like this mmorpg stuff