Author Topic: Star Wars: The Old Republic  (Read 10538 times)

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Offline Gristle

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Re: Star Wars: The Old Republic
« Reply #120 on: January 06, 2012, 09:10:19 am »
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Maintenance 3 nights in a row! Cutting right into my late night game time.

Offline Havoco

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Re: Star Wars: The Old Republic
« Reply #121 on: January 06, 2012, 09:33:41 am »
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LVL 49 Sith Sorc right now... Gotta say sorcs are kinda OP, but the storyline is awesome. Having a frankenstein-like creature with a womanly voice can get a little disturbing though.
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Offline Vibe

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Re: Star Wars: The Old Republic
« Reply #122 on: January 06, 2012, 09:56:41 am »
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I'm at 31 on my Bounty Hunter, 13 on my Sorcerer, 17 on my Jedi Sentinel and 5 on my Imperial Agent (to be Operative).

I just can't decide what to play really, I'm giving up on Bounty Hunter because I disagree with the story and the gameplay is quite boring (spamming 3 skills = yawn).

I like the Sentinel because of looks and lightsabers, but I'm thinking of leveling my Imperial Agent a bit, I like the armors they have and the damage they do, and stealth <3

help me decide 3:

Offline Gristle

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Re: Star Wars: The Old Republic
« Reply #123 on: January 06, 2012, 11:30:36 am »
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I wish I only had 3 skills to spam. The very minimum on my Sorc is 4 right now, and that's just trash mobs. I'll use 7 or more different abilities against anything remotely difficult, especially against Elites and up.

I didn't really want to mess with alts until I unlocked my legacy. Now that I have that, I'm spending time on a Sith Warrior. Level 13 and rising. Going to use vibroswords and modified Bounty Hunter gear. Should look cool.

Offline Vibe

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Re: Star Wars: The Old Republic
« Reply #124 on: January 06, 2012, 11:41:01 am »
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So how exactly do I benefit from having a Legacy? :)

Offline Gristle

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Re: Star Wars: The Old Republic
« Reply #125 on: January 06, 2012, 07:06:46 pm »
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Right now it only gives you a last name (or a title, or you can turn it off). They haven't implemented its features yet. All I know is it's supposed to give you more character options and abilities. Every little thing you do in the game gives you legacy experience once you actually get your legacy. I imagine it will be a skill tree that applies to all of your characters on that specific server.

Any alts you had before you unlocked your legacy will not benefit from its features, so don't get too attached to them. Get a character to 30-33ish and finish your class' first act!

Offline Cris

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Re: Star Wars: The Old Republic
« Reply #126 on: January 06, 2012, 10:58:40 pm »
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Right now it only gives you a last name (or a title, or you can turn it off). They haven't implemented its features yet. All I know is it's supposed to give you more character options and abilities. Every little thing you do in the game gives you legacy experience once you actually get your legacy. I imagine it will be a skill tree that applies to all of your characters on that specific server.

Any alts you had before you unlocked your legacy will not benefit from its features, so don't get too attached to them. Get a character to 30-33ish and finish your class' first act!

I wouldnt be so sure, all alt you already had before you unlocked it do contribute to your legacy in the server (Ive tested it), so anything you get not related to new character creation options should affect all characters you already have...

I have heard that we'll get new playable species or unique features for new alts with legacy, so making an alt for each prof would be a bit piontless :) Smart idea, hence bioware wants to us play all profs and pay for a very long time :)
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Offline Vibe

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Re: Star Wars: The Old Republic
« Reply #127 on: January 10, 2012, 09:48:18 am »
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Soon to hit 30 on my second char (Sentinel), damn Bounty Hunter was so much faceroll when leveling :P but I like it, it's a complicated class and you need a million binds to play it properly. I just hate the fact that I spend more time looking at cooldowns on hotbars than watching my char slice through enemies.

Offline GreasySausageSandwhich

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Re: Star Wars: The Old Republic
« Reply #128 on: January 10, 2012, 08:10:59 pm »
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Yeah, they really need to expand on the fly-text to show when procs and important buffs happen.

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Re: Star Wars: The Old Republic
« Reply #129 on: January 12, 2012, 09:33:10 am »
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"We would like to only bring the servers down on Tuesdays.

Here, have a 6 hour Thursday patch."

Offline Vibe

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Re: Star Wars: The Old Republic
« Reply #130 on: January 13, 2012, 09:27:28 am »
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Apparently 1.1 is coming out on 17th.

Offline Gomer

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Re: Star Wars: The Old Republic
« Reply #131 on: January 13, 2012, 10:29:00 am »
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Games with Micro Adverstisment are known to make more money. WOW is looking into it. They started probing with the free till 20 deal. I think MICRO Advertisment would be a better idea then p2p. But that's me.
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Offline Vibe

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Re: Star Wars: The Old Republic
« Reply #132 on: January 13, 2012, 10:49:16 am »
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Absolutely not. You do not realize what a Free to Play option does to the community... Having played countless F2P mmo's with micro transaction model I can say with certainty it's nothing good. Well, maybe for the company, but the game = destroyed

Offline [ptx]

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Re: Star Wars: The Old Republic
« Reply #133 on: January 13, 2012, 10:51:23 am »
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WoT is an MMO, of sorts, with micro transactions, it's hardly destroyed by it. There are other examples too.

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Re: Star Wars: The Old Republic
« Reply #134 on: January 13, 2012, 11:19:47 am »
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WoT is an MMO, of sorts, with micro transactions, it's hardly destroyed by it. There are other examples too.

WoT?

Well, most of the times it is destroyed, especially if the MMO has a large playerbase.