Author Topic: Star Wars: The Old Republic  (Read 10551 times)

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Offline Cyber

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Re: Star Wars: The Old Republic
« Reply #105 on: December 29, 2011, 01:29:28 pm »
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Played it for few days now, it's one of the most fun time i had levelling up in a MMO. It dosen't feel like im just grinding to max level to start playing the game but it's actually pretty fun. It is pretty linear though and no idea about endgame or anything like that, im afraid it might not be that good. I think if it is your first MMO this game is great to get into the genre, if you are a veteran you might find some things lacking. Anyway game is really new so we can still expect many improvements to it.

Offline Vibe

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Re: Star Wars: The Old Republic
« Reply #106 on: December 29, 2011, 02:08:50 pm »
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I just read two threads on how awesome Imperial Agent story is, without a single negative feedback (on the internet man, I mean wtf impossible).

Anyone playing IA can share their impressions, actually thinking of rolling an IA Operative alt.  :mrgreen:

Offline Stabby_Dave

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Re: Star Wars: The Old Republic
« Reply #107 on: December 29, 2011, 02:13:45 pm »
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I just read two threads on how awesome Imperial Agent story is, without a single negative feedback (on the internet man, I mean wtf impossible).

Anyone playing IA can share their impressions, actually thinking of rolling an IA Operative alt.  :mrgreen:

I started one. On level 5 atm so obviously havent gotten too far but its a lot more interesting than the jedi consular story so far.

Offline Magikarp

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Re: Star Wars: The Old Republic
« Reply #108 on: December 29, 2011, 04:33:11 pm »
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I think putting the storyline in the leveling process is a great thing of this game. I'm 22 atm as a sith sorcerer, it's great fun to play. Finally an mmo where you get to pick between choices. I've always loved these features in Bethesda and Bioware games. I'm quite annoyed though that I didn't have the option to kill any 'bug faces' like in kotor I/II.
Don't mind the fish.

Offline Vibe

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Re: Star Wars: The Old Republic
« Reply #109 on: December 29, 2011, 05:07:18 pm »
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I started one. On level 5 atm so obviously havent gotten too far but its a lot more interesting than the jedi consular story so far.

Well I have a Sith Inquisitor at lvl 13, Bounty Hunter at 20 and Jedi Knight at 11. JK story wasn't anything special, neither SI, BH is quite alright. It's just that the swtor forums can't stop talking about how awesome Imperial Operative story is....

Offline Magikarp

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Re: Star Wars: The Old Republic
« Reply #110 on: December 29, 2011, 06:12:53 pm »
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The SI story is quite fun if you ask me, seeking power is what I'd expect. However I do think the search for all these stupid artifacts can get a bit tiring.
Don't mind the fish.

Offline Earthdforce

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Re: Star Wars: The Old Republic
« Reply #111 on: December 29, 2011, 08:13:18 pm »
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I played a IA till 8 or so in the beta, and I have to say I felt like a totally badass the whole time. The story is definitely worth a look :D
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Offline Vibe

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Re: Star Wars: The Old Republic
« Reply #112 on: December 29, 2011, 08:42:11 pm »
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Yeah, got IA on lvl 5 now and already the story feels good :D However I think I'm gonna finish leveling my BH first, the damage Mercenary does is fucking lol.

Offline Earthdforce

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Re: Star Wars: The Old Republic
« Reply #113 on: December 29, 2011, 11:03:33 pm »
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I'm actually liking my Knight's storyline, especially when I'm evil ;)
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Offline Gristle

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Re: Star Wars: The Old Republic
« Reply #114 on: December 30, 2011, 09:39:29 am »
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So I checked, because they both sounded familiar, and it seems 2 of my favorite voice actors had big roles in TOR.

David Hayter, voice of Solid Snake, is the voice actor for the male Jedi Knight class.

Steve Blum, voice of Spike (Cowboy Bebop) among many others, is the voice actor for the male Bounty Hunter class, Andronikos Revel (Inquisitor companion), and Baron Deathmark.

Time to make a Jedi Knight.

Offline Kenji

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Re: Star Wars: The Old Republic
« Reply #115 on: December 31, 2011, 05:59:15 pm »
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The only thing that dissatisfies me right now would be the lack of neutral alignment gears.

(all) Relics, (most) color crystals, and (some) equipments require the player characters to reach certain alignment rank before they are able to equip them. I tried to go neutral on certain characters (such as trooper) for RP purposes but then I find myself at a disadvantage when it comes to pvp (RP/PVP server).

And if I remember correctly, a long time ago the devs said there were rewards for neutral alignment characters, which so far I've seen none :|.

Offline Vibe

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Re: Star Wars: The Old Republic
« Reply #116 on: January 02, 2012, 12:11:56 am »
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I know what you mean Kenji... I'm trying to develop a character with complex emotions but the gear limitations prevent that :( You can go either full saint or full evil.

Offline Gristle

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Re: Star Wars: The Old Republic
« Reply #117 on: January 02, 2012, 12:52:20 am »
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I'm going light side on my bounty hunter, but I wouldn't call him a saint. I'd say neutral with some realistic humanity. Choosing to not murder a father in front of his son does not make me a saint, but I still get light side points for it. In some situations, light side seems like the more evil option, Black Talon's ending being the most obvious. After all, there are worse things than death.

Offline Xant

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Re: Star Wars: The Old Republic
« Reply #118 on: January 02, 2012, 07:51:07 am »
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I know what you mean Kenji... I'm trying to develop a character with complex emotions but the gear limitations prevent that :( You can go either full saint or full evil.

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Offline Vibe

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Re: Star Wars: The Old Republic
« Reply #119 on: January 02, 2012, 10:19:12 am »
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You hurt me deeply Xant, I shall develop complex emotions and wet my bed now