cRPG

cRPG => Suggestions Corner => Topic started by: POOPHAMMER on October 19, 2011, 03:47:12 pm

Title: Make glancing happen less?
Post by: POOPHAMMER on October 19, 2011, 03:47:12 pm
6 power strike and 140 WPF, my weapons will glance off of peasant cloth and leather armours, gets a tad annoying somewhat. I noticed glancing has been happening a shitload more since the last couple of patches and idk if its just me but its getting to be more of a common thing
Title: Re: Make glancing happen less?
Post by: Gravoth_iii on October 19, 2011, 03:49:32 pm
I dont glance that often, maybe when i have a bad timing with the attack and hit at the very end of the attack but it doesnt occur if i dont play sloppy. I have 6 PS aswell. I would almost say more glancing, or something just to prevent the hiltslashing because hiltslashing is pretty crazy right now.
Title: Re: Make glancing happen less?
Post by: Dezilagel on October 19, 2011, 03:54:37 pm
What? Random glances are extremely rare nowadays, if you glance it's probably because you did a shitty swing.
Title: Re: Make glancing happen less?
Post by: Dalhi on October 19, 2011, 04:01:32 pm
If your attack glanced on a peasant, it's your fault, you failed at positioning, you swing from wrong angle etc. Yes glancing happens but in 95% of the  cases it's your fail. Properly prepared attack won't glance, I play with 1h weapons aswell, so I know how it looks like.

I would almost say more glancing, or something just to prevent the hiltslashing because hiltslashing is pretty crazy right now.

Yeah, number of hitslashing cunts is increasing, but it's not happening due to changes in game mechanics, just more and more players learned how to use this technique. Especially as a shielder you can't do to much against it.
Title: Re: Make glancing happen less?
Post by: POOPHAMMER on October 19, 2011, 04:08:35 pm
I dunno, its been happening to me a LOT lately, maybe it is just me then
Title: Re: Make glancing happen less?
Post by: Wookimonsta on October 19, 2011, 04:18:32 pm
fuck that, make it happen more
Title: Re: Make glancing happen less?
Post by: Xant on October 19, 2011, 04:37:16 pm
poop you know i love you like a rainbow loves unicorns but if you glance off of peasants with 140 wpf and 6 PS ur doin it rong
Title: Re: Make glancing happen less?
Post by: Vexus on October 19, 2011, 04:46:46 pm
I see it much more happen on pole weapons than 2h has probably to do with the new collision system which frankly it's kinda annoying sometimes.
Title: Re: Make glancing happen less?
Post by: Zisa on October 19, 2011, 04:47:49 pm
Did it occur to any of you geniuses that earlier attacks might cause more and more glancing with certain weapons?

Also, as a theory, it may be possible to surround some poor schmuck and be so close as to jam all his attacks.

I look forward to the months ahead when you bunch finally get around to noticing stuff instead of cheering every change.
Title: Re: Make glancing happen less?
Post by: rustyspoon on October 19, 2011, 06:19:24 pm
Glancing IS more common with 1-handers after the recent patch. It doesn't happen often, but it does happen.

2-handers however...those bastards can still hiltslash like there's no tomorrow.
Title: Re: Make glancing happen less?
Post by: POOPHAMMER on October 19, 2011, 06:22:12 pm
Glancing IS more common with 1-handers after the recent patch. It doesn't happen often, but it does happen.

2-handers however...those bastards can still hiltslash like there's no tomorrow.

Thank you, I am a one hand user, glad to know its not just me
Title: Re: Make glancing happen less?
Post by: Xant on October 19, 2011, 06:32:10 pm
Thank you, I am a one hand user, glad to know its not just me
i'm a 1hander, i don't glance
Title: Re: Make glancing happen less?
Post by: Siiem on October 19, 2011, 06:34:49 pm
i'm a 1hander

(click to show/hide)
Title: Re: Make glancing happen less?
Post by: Thucydides on October 19, 2011, 06:56:28 pm
the funny thing is that because of the early hit animation i can hilt slash with my GLA a lot more easily than before :)
Title: Re: Make glancing happen less?
Post by: oprah_winfrey on October 19, 2011, 07:41:53 pm
Thank you, I am a one hand user, glad to know its not just me

Shielders lend themselves to glances because the shield reduces the damage and speed of the weapon, thus more glances.
Title: Re: Make glancing happen less?
Post by: Xant on October 19, 2011, 08:00:54 pm
Shielders lend themselves to glances because the shield reduces the damage and speed of the weapon, thus more glances.

no, shield does not reduce damage or speed [of the weapon].
Title: Re: Make glancing happen less?
Post by: cmp on October 19, 2011, 10:17:10 pm
the funny thing is that because of the early hit animation i can hilt slash with my GLA a lot more easily than before :)

The funny thing is that hit detection against enemies wasn't changed.
Title: Re: Make glancing happen less?
Post by: Rage_Guy on October 19, 2011, 10:23:18 pm
(click to show/hide)
I lol'd really hard!
Title: Re: Make glancing happen less?
Post by: FRANK_THE_TANK on October 20, 2011, 09:24:53 am
the funny thing is that because of the early hit animation i can hilt slash with my GLA a lot more easily than before :)

Abso-fraking-loootly. Its the most misguide fix in a while. Its a really bastard being out paced by 2hers that are hitting you with the hilt and flipping the crab for massive dmg.

I only glance on extremely shallow hits.

I have a 3/39 13sheild skill build and it doesn't glance on tincans. Are you sure your not just screwing up your foot work?

no, shield does not reduce damage or speed [of the weapon].

It is taken into account in the dmg calcs... Are your sure that it does nothing? I mean rain effects everything even if your in a building.
Title: Re: Make glancing happen less?
Post by: Vibe on October 20, 2011, 09:37:20 am
It is taken into account in the dmg calcs... Are your sure that it does nothing? I mean rain effects everything even if your in a building.

That "Shield" checkbox doesn't seem to do anything to damage values. I also never heard of shield decreasing damage or speed of weapons.
Title: Re: Make glancing happen less?
Post by: POOPHAMMER on October 20, 2011, 09:58:29 am
That "Shield" checkbox doesn't seem to do anything to damage values. I also never heard of shield decreasing damage or speed of weapons.

It doesnt. Any time I fight another sword and board user we wind up having a long glancing battle before getting glanced to death 90% of the time

I dont like playing glance glance revolution :(
Title: Re: Make glancing happen less?
Post by: Vibe on October 20, 2011, 10:04:56 am
It doesnt. Any time I fight another sword and board user we wind up having a long glancing battle before getting glanced to death 90% of the time

I dont like playing glance glance revolution :(

Man you really must be doing something wrong... are you 1H? If so, are you glancing with cut weapons on loomed armor, because that might be the reason for a lot of your glances, in which case just take up a hammer or pick (very effective, just tested yesterday with 5 ps and iberian mace/steel pick). Other than that 1H doesn't glance that much even on extreme angles, except for the stab which seems to glance more often..
Title: Re: Make glancing happen less?
Post by: POOPHAMMER on October 20, 2011, 10:06:44 am
Man you really must be doing something wrong... are you 1H? If so, are you glancing with cut weapons on loomed armor, because that might be the reason for a lot of your glances, in which case just take up a hammer or pick (very effective, just tested yesterday with 5 ps and iberian mace/steel pick). Other than that 1H doesn't glance that much even on extreme angles, except for the stab which seems to glance more often..

yeah i use a MW elite scimi with 6 PS and 140 wpf. it swear no matter how close or far i am from someone I will get at least 5 glances before a clean strike (if im lucky), i also notice 1h glances on me, but it still does damage
Title: Re: Make glancing happen less?
Post by: Vibe on October 20, 2011, 10:12:59 am
yeah i use a MW elite scimi with 6 PS and 140 wpf. it swear no matter how close or far i am from someone I will get at least 5 glances before a clean strike (if im lucky), i also notice 1h glances on me, but it still does damage

I think most of the glances still do damage. If you're sure it's not a positioning problem, then I can only think of loomed armor being the reason for your glances... (cut versus op armor looms)
Title: Re: Make glancing happen less?
Post by: Xant on October 20, 2011, 10:23:19 am
stop armor crutchan poop
Title: Re: Make glancing happen less?
Post by: POOPHAMMER on October 20, 2011, 10:25:24 am
stop armor crutchan poop

i wear sarranid guard armour, mail boots, mail gauntlets and a sarranid veiled helm :P im not a tin can
Title: Re: Make glancing happen less?
Post by: Vibe on October 20, 2011, 10:28:03 am
i wear sarranid guard armour, mail boots, mail gauntlets and a sarranid veiled helm :P im not a tin can

46 body armor +7 from Lordly = 53 body armor = Transitional armor = tincan

:3
Title: Re: Make glancing happen less?
Post by: POOPHAMMER on October 20, 2011, 10:29:48 am
46 body armor +7 from Lordly = 53 body armor = Transitional armor = tincan

:3

I could be in full lordly plate with like almost 80 body armour :3
Title: Re: Make glancing happen less?
Post by: Vibe on October 20, 2011, 10:30:55 am
I could be in full lordly plate with like almost 80 body armour :3

D:
Title: Re: Make glancing happen less?
Post by: POOPHAMMER on October 20, 2011, 10:33:04 am
D:
Yes, I will stop retiring so I can be 18/27 with 9 WM and 9 ath in full lordly plate zipping around with a +3 steel pick in tank mode
Title: Re: Make glancing happen less?
Post by: Xant on October 20, 2011, 10:34:40 am
YEP
Title: Re: Make glancing happen less?
Post by: Vibe on October 20, 2011, 10:38:35 am
Yes, I will stop retiring so I can be 18/27 with 9 WM and 9 ath in full lordly plate zipping around with a +3 steel pick in tank mode

cheat

inb4 i make another nerf thread
Title: Re: Make glancing happen less?
Post by: Zisa on October 20, 2011, 06:22:53 pm
18/27 is level 32 or 33...
6 PS
9 athletics
5 wm

Not enough points. I know I did it.
Course you could go 2 PS, 9 WM.
Title: Re: Make glancing happen less?
Post by: hippy_with_a_scimi on October 20, 2011, 07:12:25 pm
yeah i use a MW elite scimi with 6 PS and 140 wpf. it swear no matter how close or far i am from someone I will get at least 5 glances before a clean strike (if im lucky), i also notice 1h glances on me, but it still does damage

I wear a MW elite scimi as well  , and we also wear the same type of armor gear , im 18\24 6 PS with 175 in 1h ,

I can tell you i never glance , ever , maybe once in a millenia when i fail my footwork...

The only setup that make me glance is thoses fully heirloom black armor people or that gothic with bevor , but i usually aim for the head and kill thoses guys anyway since they are ultra slow, 
Title: Re: Make glancing happen less?
Post by: Snoozer on October 20, 2011, 10:40:13 pm
i too have noticed alot more glancing,but from my prospective as mainly a pole it seems they uped the glancing of poles baised on the length of the pole and how close you are to the enemy.

shielders a becoming my threat on th ebattle field simply because i glance when there close

and when ever i have a fight there is a lot of glancing compared when fighting a 2h that hardly ever glances

my glances though can be fixed if i do retarded gay spinning(which i find taking advantage of a glitch so i only hitslash not retarded spin stabs) have you tried that with 1h?i hardly ever see that happen unless they have no shield so i do not know if it is possible for a shield.
Title: Re: Make glancing happen less?
Post by: Bobthehero on October 20, 2011, 11:22:19 pm
that gothic with bevor

Who wears that shitty armor anyways  :rolleyes:
Title: Re: Make glancing happen less?
Post by: Snoozer on October 21, 2011, 05:20:36 am
Who wears that shitty armor anyways  :rolleyes:
it looks tight with a klapvisier a little sticking out in the bottom i still think it looks beast
Title: Re: Make glancing happen less?
Post by: POOPHAMMER on October 21, 2011, 05:46:03 am
it looks tight with a klapvisier a little sticking out in the bottom i still think it looks beast

it looks best with a certain face type + winged great helmet

the bevor poking out looks like a mustache!
Title: Re: Make glancing happen less?
Post by: Bobthehero on October 21, 2011, 06:44:39 am
I was just kidding, it my armor of choice, the bevor sticking up in first person is delightful
Title: Re: Make glancing happen less?
Post by: PieParadox on October 21, 2011, 09:24:51 am
Man I'm having trouble with my shielder :(

Stabbing is so much harder than with the 2h imo... Glance too often and I feel like I can't get any speed bonus since I wear around 40 armour and a heavy round shield... So slow q_q

Sometimes I feel like my overheads or stabs go straight through people (especially teammates, I've heard that there's some sort of weird dealio with that)
Title: Re: Make glancing happen less?
Post by: Armbrust_Schtze on October 21, 2011, 02:29:12 pm
no the glance system is awesome..because now you just cant spam with your weapons anymore...you have to hit him in a good angle to penetrate armor as it is in real and as it should be for skill.
Title: Re: Make glancing happen less?
Post by: MouthnHoof on October 21, 2011, 03:32:18 pm
The 1H glancing is an old problem that has nothing to do with the weapon damage. It is a combination of tw othings:

1. The animation that makes you more prone to hitting with the lower part of the weapon at short range. E.g., "extended arm" animation means that you hit an enemy who is standing on your toes with the hilt of the weapon. Another e.g., the angle between the arm and the blade: lets say the enemy is directly in front and the blade is aligned with your arm then you hit at a given point in the blade. Now if instead the animation has an angle between the blade and the arm (like in a slashing motion) it could hit either higher or lower along the blade depending on the fine details and the exact distance. It will be prone to variations in damage, especially on a short weapon, which leads to the second point:

2. Fast variation of damage along the length of the weapon (1 cm difference in hit location is more significant on a 70cm blade than on a 120cm blade. No to mention the much shorter daggers where this is a major issue). A discrete hit detection in the game engine makes this fluctuate more and in daggers this means more extreme full/minimum damage instead of smooth variations.

If this is at all possible with the new tools, I suggested in the fast to disable the damage variations on very short weapons, or alternatively, decrease the difference between max and min damage as a function of the weapon reach stat, such that shorter weapons suffer less relative penalty: e.g. if now it is between 0.1--1.0 of the damage for hilt--tip collision, it should be X--1.0 range where X is a function of the weapon reach stat.