Just ride your horse up onto the roof, what your issue? :idea:
You Know that if someone suggests waiting for MOTF a dumb ass public player that cant read chat will go die during the last minute right.
I appreciate the rage, but it is pointless as the community will never change. I always smirk whenever I see someone rage about archers as it means I am doing my job right (My main is an archer).
I don't care for this sort of defeatist attitude when it comes to anything and it's a perception I seem to be encounting with increasing regularity as of late, this cynical idea that "Whelp, that's HUMAN NATURE, no point in trying to change it or complain about it."
God invented ladders for a reason, so you can combat Satan's bows....
I suggest trying them out
So I am supposed to carry a ladder ALL the way to where the enemy team is camping without getting killed. Then, I need to get a majority of my team UP the ladder before it is destroyed. Yeah...I kinda don't see that happening.
Regardless, you shouldn't be able to use ladders on battle maps. All it takes is one asshole bringing a ladder to ruin a map.
Fuck that shit tears, some maps are good for cav others are good for archer, take a melee weapon and quit running.
I grab a suit of plate, same result, I dont mind archers but runners piss me off.
A 1 slot bow and 1 arrow pack with a longsword works very well by the way.
My PS0 and 1 WPF and 0 slot melee weapon vs your dedicated melee? No, "fuck that shit." And don't you dare say "then only use one quiver or a 1 slot bow" because the instant you demand that I change my playing style, I get to as well and tell you "Grab a bow or shield noob!"
I would push for the removal of Ladders from battle if we get maps that have no "natural camp spots" with only one way up.
My PS0 and 1 WPF and 0 slot melee weapon vs your dedicated melee? No, "fuck that shit." And don't you dare say "then only use one quiver or a 1 slot bow" because the instant you demand that I change my playing style, I get to as well and tell you "Grab a bow or shield noob!"
Yeah but the killing output sucks equus africanus asinus balls.
By the way how the fuck am I able to fit 70 2h wpf and 7 powerstrike on my archer along with 140 archery wpf and 7 powerdraw and you cant seem to have 1 point in either?
I can have 10 power strike 10 ironflesh 3 ath and 3 weapon master at level 31
Thats at least 3 points more than you and I converted 4 times, you should have points avaible :?
I can have 10 power strike 10 ironflesh 3 ath and 3 weapon master at level 31
This is Medieval Warfare, deal with it.
Ladders, ladder spam, teamwork, MotF, Jumping horses, sniping, not getting shot, having mad skillz, ingenuity, QMD the map, kill all the groundpounders to force the roof campers to jump etc.To get back a bit on topic...
And don't you dare say "then use an item you dont have that people using a roofs force you to" because the instant you demand that I change my playing style, I get to as well and tell you "Up yours, change your style if you're forcing me to change mine"
words
And don't you dare say "then use an item you dont have that people using a roofs force you to" because the instant you demand that I change my playing style, I get to as well and tell you "Up yours, change your style if you're forcing me to change mine"
+1 for satire (on the op.)
And where the fuck are our pavises, already!?
The thing about breaking ladders is you have to swing a weapon to do it and the thing about swinging weapons is that it makes it so you can't possibly be shielding while you do it so as long as your team has archers or throwers, you can just harrass or kill the ladder breakers while melee guys charge up the ladder. It's not rocket science.
Archers, get off the roof already.
Why are you up there? It's not fair, no one can reach you to hit you unless they have a ranged weapon or a ladder. Why should everyone have to carry a ranged weapon or a ladder? Those take up a lot of slots and how dare you force the other team to have to bring some ladders just because you did. You're stalling the round and making all of us get less EXP and gold per hour, you aren't just hurting us, you're hurting yourselves too.
Archers, get off the roof already.
The only way you should be playing the game is to equip a two hander or pole arm and a lot of armor or MAYBE a one hander and shield combo and then run into melee in a honourable and straight forward manner. I'm getting tired of all this tactics shit, and THINKING and using all this dumb shit the game provides you with like ranged weapons and ladders.
Archers, get off the roof already.
And further more, once you have your two hander equiped and are playing like A MAN, don't try and be all clever and hide and shit, and try and ambush people and try to manuever around, trying to isolate people and overwhelm them and all this shit. Who do you think you are, fucking JOHN RAMBO or something? Are you and your clan mates like the guys in Band of Brothers or something trying to out fight the SS or some shit? KNOCK THAT SHIT OFF, YOU'RE STALLING THE ROUND AND ROBBING ME OF MY EXP AND GOLD.
Archers, get off the roof already.
Also, when you have your Bec or your Flamberge or whatever, don't block attacks like a my old friend. Can people stop equiping shields and trying to weapon block all the time? It's not fair. People can't hit you if you're blocking and dodging around and all this shit when you fight, it makes their attacks do NO DAMAGE, ZERO. Knock that shit off you're stalling the round and making all of us get less EXP and gold per hour, you aren't just hurting us, you're hurting yourselves too.
Archers, get off the roof already.
This game is about rounds ending promptly and me getting my EXP and my GOLD, it is not some bullshit medieval combat simulator for you and your my old friend reinactor buddies to have pretend battles with and try and out wit and out play eachother while you fuck over all the good honest players like myself who don't want to have to plan against your "strategy" and "cunning". We came here to equip whatever the fuck gear WE PLANNED ON (a two hander, duh) and have it kill people we swing it at. OH AND DON'T GET ME STARTED ON HOW GAY CAV ARE.
Archers, well, I think you get my point by now. STOP BEING my old friendS.
Ugh, writing this post just screwed me out of so much EXP and GOLD.
take ladders out ofthe gamebattle
I agree, people are always going to be little bitches who blame anything that affects them badly on some outside source other than themselves and that psychology has pretty much proven this to be the NATURAL behaviour of human kind but you know what? What comes natural is not always correct or the best way to do things, or some thing that we have to forever surrender to. If everyone ever born thought that way, we would have no science, art, philosophy, peace, anything, because our natural tendancy is to be lazy, always favour immediate satisfaction over the bigger picture, and fear and distrust anything we aren't familiar with...
...Now, that said, a realist has to acknowledge that this is going to be the natural behaviour of the community and expect people to act this way sometimes and not get to angry about it. But it should not be condoned, promoted, applauded or encouraged by Admins. It should at least be ignored, and at best, discouraged.
It's not just the last ranged guy on a roof hiding that's the big problem Fluffy. It's the general idea of "I'mma camp a roof and make half the enemy team useless" that's going on. It just needs to be removed altogether.This.
Like I pointed out earlier, a ranged guy on the ground can kill the enemy JUST AS WELL as a ranged guy on a roof. Being on the roof doesn't add bonuses to their weapons. It just makes them invulnerable to anything but other ranged, and that's a load of crap.
This.
There are many archers who do much better on the ground than the average roofcamper does (actually the best archers rarely or never roofcamp). I would say 1 warning by the admin and then kick if they don't leave the roof. It can't be that the admin shouts "get down off the roof" 30 times and those my old friends shoot till they have no ammo left and then jump down.
Or better just remove ladders from battle...
As an admin, roofcampers get 1 warning. If they shoot even one arrow/bolt/anything else after the warning, they are kicked. And yet this isn't enough, they usually do it again next round.I've never saw any admin kicking roofcampers right after the warning when they continued with the bundle of sticksry. They usually shout "get down" a dozen times and maybe one or two roofcampers get kicked at the end of the round. Next round all campers are up on the roofs again... I think, if they're not able to learn it that way, remove their ability to get on roofs (ladders) and the problem is solved.
Other than archers breaking ladders and getting in unreachable spots what's the problem?
Other than the fact of using broken game mechanics to get an advantage and negate 1/2 or more of the other teams players? Other than the fact that ranged on a roof has no counter except other ranged (probably on another roof)? Not much, really.I wonder if those lords back in medieval times complained a lot. 'please get down archers! broken game mechanics FYI!'
I wonder if those lords back in medieval times complained a lot. 'please get down archers! broken game mechanics FYI!'
And the point of your post is ? You know, the australian waters include 45 species of whales, HA !
I wonder if those lords back in medieval times complained a lot. 'please get down archers! broken game mechanics FYI!'
I wonder if those lords back in medieval times complained a lot. 'please get down archers! broken game mechanics FYI!'
Also, yes roofcamping is bs - "safespots" should not exist, especially if you can still "fight" effectively from them
Archers probably didn't go stomping around on thatched roofs back in medieval times.Maybe not but I have little doubt they used height to their advantage when available. Be it a roof of a small house, a hill etc. Also if anyone has seen the latest robin hood film there is a battle where archers get on the roofs. Not saying the film is a historical documentary but still.
I wonder why both sides of a fight absolutely detested sieges in medieval times. I wonder why the IRL solution to archers camping a roof isn't available, namely, setting it on fire and listening to the bastards scream. Could it be because it's a game?Another real life solution is going after them with shields and ranged which we have in game. If archers are forced on the ground and are not given some sort of alternative for self preservation like ground stakes or whatever they will adapt their tactics and builds to the new environment. I wonder if the complaints will end? My bet is no.
The real answer is that every map builder should just includeroof access to every building with integrated ladders (either the type that are on the ground and can be clicked up or else just hard ladders on the side of the building).enclosed buildings with doors.
This solves the problem completely.Archers can still get on roofsMelee units can go into buildings, which gets them away from cavalry and at least gives them a decent chance to stay out of themeleeranged battle, but in the end, themeleesranged have an obvious route to goupinside and get them.
I wonder why the IRL solution to archers camping a roof isn't available, namely, setting it on fire and listening to the bastards scream.
It's not just the last ranged guy on a roof hiding that's the big problem Fluffy. It's the general idea of "I'mma camp a roof and make half the enemy team useless" that's going on. It just needs to be removed altogether.
Like I pointed out earlier, a ranged guy on the ground can kill the enemy JUST AS WELL as a ranged guy on a roof. Being on the roof doesn't add bonuses to their weapons. It just makes them invulnerable to anything but other ranged, and that's a load of crap.
Thats just like saying you should remove shields because they make it so only ranged can kill them, making half the enemy team useless. I disagree with it IF THERE IS NO OTHER WAY TO THE ROOF - if the ladder is destroyed. Otherwise it's fine. And also, the speed bonus increases if you're higher than them.
I think if the cRPG forums were not allowed to have a dozen threads open at all times that complain about range or cav, the majority of posters would suddenly be unsure what to do with themselves, and there would be a lot of akward silences.
I poisoned your dog, fucked your sister and burned down your house, and now you run to the police? C'mon! Stop whining!
I do however agree that they need to get the fuck down if they are the only ones left and there is no ladder to them.
Ranged are support, they do not win matches, infantry does (or cav on flat maps). People who believe otherwise are just frustrated. One could simply argue that cavalry needs to get their horses removed because only 1/2 or 1/3 of the team can [actively] engage them. Or shields being OP because only 1/2 - 2/3 can affect them, and so on, and so on..
Removing ladders will prevent rooftop camping, but it will also remove the ability for Everyone to take different routes (where possible).
Imo, it will simply make for lesser gameplay.
Another real life solution is going after them with shields and ranged which we have in game. If archers are forced on the ground and are not given some sort of alternative for self preservation like ground stakes or whatever they will adapt their tactics and builds to the new environment. I wonder if the complaints will end? My bet is no.
ok you can use your "strategy and cunning" to camp the roof.
and i will use my "strategy and cunning" to not engange you in battle, because it wont be cunning to climb the ladder as a 2hander when there are 5 archers up on the roof taking aim at you. its also not cunning to carry a ladder to place on the roof as they will destroy it as soon as they see it.
i guess the only cunning thing left to do as a 2hander is to camp behind a wall and not get hit, while you camp the roof.
enjoy your draws.
this is why i no longer play battle.
Archers can fight on the ground. They can still kill with out any problems, and be SAFE if they pay attention. What chance do 5 infantry have against 5 archers when the infantry are on a ladder, and the archers are on a roof where they can't be reached? Even if 3/5 of them have shields, the ranged can just shoot around it, and the 2 without (because that's their build, 2 hander/polearmer, etc) are completely helpless to reach the roof-top archers.
If I'm an archer, I would play to my natural advantages, one of which is getting up high. If you want me down on the ground convince the devs to make arrows that disable infantry if they hit an arm or a leg, or any vital organ. As it is, arrows now take away hp but have no effect on the target's speed or agility. Also while you're at it, have the devs work on making a plate wearing 2h get so exhausted after swinging his 4 foot sword non-stop for 5 minutes, that he can't even lift it when he gets to me. Then we can address complaints about archers getting on roofs.
Shielders too, with higher ground it a lot easier to ignore a shielder shield due to the lessened force field and head shot him.
ever fought against a few archers who survived until the end of the round? Even as shield infantry you are doomed, as they probably run faster than, you, all they have to do is to sorround you and you are dead. So I say 3 good archers win against 3 good shieldmen.I wouldn't call those players 'good' shieldmen if they lose to an equal number of archers.
I wouldn't call those players 'good' shieldmen if they lose to an equal number of archers.
2h coward rage. Nobody cares.
Try it first. The shielders are slower than the archers. So each archer can flee in it's own direction, each shielder follows one archer. Archers can jumpshoot the other shielders in the back while fleeing from their owner shielder. The shielders die.I've played shielder in the past. Unless they have suddenly become crap I can't see the problem. You can run forward quicker than players can backpedal and if an archer chooses to run then don't follow him if he's luring you into a trap (SMART!). Out maneuver them. Yet if archers are that coordinated then maybe they deserve to win. I know many people hate it when archers use teamwork. So now we are at archers>than all now even shielders. Amazing. Next gen I'm going shield again. Maybe noobs can watch and learn.
Alternatively, all shielders can follow one archer, and get shot in the back by the other archers that have plenty of time to aim.
1st: ever fought against a few archers who survived until the end of the round?[...]
2nd: I repeat: usually if you can't harm an enemy he also can't harm you. [...]
It's not just the last ranged guy on a roof hiding that's the big problem Fluffy. It's the general idea of "I'mma hide behind a shield while riding my horse and make half the enemy team useless" that's going on. It just needs to be removed altogether.
"Quote from: Kophka on Yesterday at 12:15:16
It's not just the last ranged guy on a roof hiding that's the big problem Fluffy. It's the general idea of "I'mma hide behind a shield while riding my horse and make half the enemy team useless" that's going on. It just needs to be removed altogether."
Agreed.
I've played shielder in the past. Unless they have suddenly become crap I can't see the problem.
You can run forward quicker than players can backpedal
and if an archer chooses to run then don't follow him if he's luring you into a trap (SMART!).
Out maneuver them.
Yet if archers are that coordinated then maybe they deserve to win.
I know many people hate it when archers use teamwork. So now we are at archers>than all now even shielders.
Amazing. Next gen I'm going shield again. MaybenoobsI can watch noobs and learn.
I like how you went off topic and took your not-so-subtle dig at cavalry.
The point you missed when making that completely facetious statement is that the horses (and riders holding their shield up) have to come at you to hurt you.
They aren't killing you while being completely out of reach of ANY melee weapon.
They aren't killing you while you are stuck halfway up a ladder trying to reach the horse to hurt it.
Unless of course it's an archer on that horse. But that's an argument for another topic, don't you think?
The whole point of ranged combat is to effect the other player before he can affect you, and move away before he reaches you. This is fundamentally what ranged classes do. Be it on a roof, behind a barrel, tree or whatever cover they can find.
While you are enabling one class to effectively engage the other (melee versus ranged), your are disabling the other one from effectively doing the same (ranged versus melee in this case), this is not really a solution, just shifting the "problem" (I'm still not convinced there is a problem) somewhere else.
@Kafein: I'm not going to quote everything. So shielders are penalized for movement and are now "crap". I don't believe that at all because on my current character I have just 1 shield skill and a very cheap shield that gets wrecked in melee usually in 2 hits or less and even using that I can block arrows just fine. 'Noobs' is the only conclusion I can come to for those shielders that still get owned by archers.
somearrowsBolts still go thru shields tho. your really not a noob when a throwing aor archer somehow uses the jfk bullet to hit you.