cRPG

cRPG => General Discussion => Topic started by: Cepeshi on August 26, 2011, 12:00:02 am

Title: Wipe
Post by: Cepeshi on August 26, 2011, 12:00:02 am
So, how about full wipe of like, everything? With new awesome gamemode coming and such, peasant wars could be fun  :mrgreen:
Title: Re: Wipe
Post by: Tot. on August 26, 2011, 12:02:02 am
K.
Title: Re: Wipe
Post by: [ptx] on August 26, 2011, 12:02:29 am
I see someone hasn't been stacking looms and gens  :rolleyes:
Title: Re: Wipe
Post by: Cepeshi on August 26, 2011, 12:03:19 am
Gen 14 here, so  :)
Title: Re: Wipe
Post by: Mendro on August 26, 2011, 12:13:08 am
Wipe when all the new games incomming , that's crazy
Title: Re: Wipe
Post by: blackrose_Baron_Geoff on August 26, 2011, 12:13:52 am
Gen 18

I would not rage at a Wipe or quit the game once new strat came out but alot of people would quit the game if it did happen I would advise a no on the wipe ( just from a players point of view )

Pretty sure this is the wrong place to post as well
try the suggestions forum
Title: Re: Wipe
Post by: ThePoopy on August 26, 2011, 12:19:25 am
remove heirlooming aswell when your at it
Title: Re: Wipe
Post by: Tennenoth on August 26, 2011, 12:20:46 am
I believe chadz has already said that there will be no more wipes for cRPG. I could be wrong but I can remember a quote floating around, if anyone has it, that would be fantastic and put this to bed.
Title: Re: Wipe
Post by: Tears of Destiny on August 26, 2011, 12:25:48 am
I believe chadz has already said that there will be no more wipes for cRPG. I could be wrong but I can remember a quote floating around, if anyone has it, that would be fantastic and put this to bed.

he did.
/thread
Title: Re: Wipe
Post by: Bulzur on August 26, 2011, 12:26:33 am
I believe chadz has already said that there will be no more wipes for cRPG. I could be wrong but I can remember a quote floating around, if anyone has it, that would be fantastic and put this to bed.

I had in mind that if ever there would be a total wipe, it would be when cRPG is "finished". Hand in some small e-penis reward for the testers, and start from the beginning.
If it's done now, it would be... a waste. And infuriate some  % of the player base.
Title: Re: Wipe
Post by: Keshian on August 26, 2011, 12:26:39 am
I say time for strategus wipe and separate continent/map for NA, that way 65% of the EU players wont form 1 mega-alliance in fear of the GODKING_Partyboy_of_BIRD.
Title: Re: Wipe
Post by: Tennenoth on August 26, 2011, 12:27:25 am
he did.
/thread

I guess the word of ToD the guy who doesn't have time to play because he's always on the forums, should know! ;) I think you can tuck this one in now. (The thread, not ToD)
Title: Re: Wipe
Post by: Tears of Destiny on August 26, 2011, 01:18:38 am
I guess the word of ToD the guy who doesn't have time to play because he's always on the forums, should know! ;) I think you can tuck this one in now. (The thread, not ToD)

<3

Yes you are? Beta, anyone?

As a general reply:
Not sure why I'm even repeating that, but there were two options.

- total wipes in frequent intervals,
- upkeep

If you don't see the necessity for either of those, please stay the fuck away from game design.
This is one of his more recent replies about the matter, and since we have upkeep we are not wiping. Part of the point of upkeep is so we don't need a wipe. You can dig deeper on this forum or the old tale worlds to find the other replies, or ask him on IRC and get trolled, dunno.

Anywho, a wise man once said don't trust Tears of Destiny.
Title: Re: Wipe
Post by: Cepeshi on August 26, 2011, 01:20:39 am
I would take wipe before upkeep any minute, not that i have problems upkeeping my stuff, but hey, would be fun :) And why to suggestions? I would like to see the opinions and discuss this :) Too bad, i was actually looking forward for some peasant slaughter, my mate told me how awesome it was in the back and i am sad i never saw/played that :(

I mean, me and some of my friends ocassionaly go peasants to have some fun, or when we coordinatedly retire, but that is not happening that often with summer in our hands. And also, for peasant war to be peasant war, everyone needs to be peasant!  :mrgreen:

But, might have different thing to put to suggestions :)

george: since the generation xp bonus nerf i would not rage that much about losing gens
Title: Re: Wipe
Post by: Fartface on August 26, 2011, 01:21:44 am
well id say its an cool idea but at the same time its bad.
if im gen 18 and i lose al looms and gens etc i would rage too.
Title: Re: Wipe
Post by: Earthdforce on August 26, 2011, 01:23:35 am
he did.
/thread

Hurr hurr, didn't he say we'd have strategus around January?
Title: Re: Wipe
Post by: Tears of Destiny on August 26, 2011, 01:23:56 am
Hurr hurr, didn't he say we'd have strategus around January?
We will, next year.
Title: Re: Wipe
Post by: Thomek on August 26, 2011, 01:30:44 am
Do it.
Title: Re: Wipe
Post by: Earthdforce on August 26, 2011, 01:34:02 am
We will, next year.

Quote
Question #10
Here's a question Tears of Destiny of Fallen, and the rest of the community i'm sure would like to know the answer to :

When will the new strategus come out?

Answer:
December 2010.
Remember that? :D
Title: Re: Wipe
Post by: Tears of Destiny on August 26, 2011, 01:36:27 am
Remember that? :D

I have apparently a disturbing tendency to show up in quotes, even official quotes  :lol:
Title: Re: Wipe
Post by: Leshma on August 26, 2011, 02:02:46 am
Wipe old admins, hell yeah!

wait...wut
Title: Re: Wipe
Post by: Kafein on August 26, 2011, 02:27:28 am
I'm gen 8 and I dare say I think a wipe would make things easier for me.
Title: Re: Wipe
Post by: Xant on August 26, 2011, 02:35:27 am
What would the point of a wipe be? I (would be) gen 5, so not the most 'looms, but... I'm still not seeing what the point would be. People have grinded long for their stuff, why take it away all of a sudden?
Title: Re: Wipe
Post by: Kafein on August 26, 2011, 02:39:51 am
What would the point of a wipe be? I (would be) gen 5, so not the most 'looms, but... I'm still not seeing what the point would be. People have grinded long for their stuff, why take it away all of a sudden?

The populace wants blood.


And it was proved countless times that persistant worlds have to be wiped from time to time. Or new, similar-working worlds have to be created (in cRPG that would mean a new player db). Otherwise they usually become too harsh for the beginner. This problem exists in cRPG, but is far from being critical.
Title: Re: Wipe
Post by: Xant on August 26, 2011, 03:14:19 am
How many wipes has WoW had? Any other MMOs? I can't really think of many persistent worlds that do wipes... for a good reason. It's a giant middle finger to the people who spent time getting that equipment.

The real way to fix it is making the benefits from grinding less good. Which has already been done: the level nerf (from 40+ to 30-31 being the usual high) then the weapon heirloom nerf. Now all we need, IMO, is a similar armor loom nerf.

Also let's face it, wipe hurts casual players the most. People who have managed to get their masterwork weapons over half a year++ will get fucked while those with 3945 gens now will soon have 15 looms again, while the casuals will have 0-1.
Title: Re: Wipe
Post by: Mtemtko on August 26, 2011, 03:19:56 am
Xant is afraid.
Title: Re: Wipe
Post by: Xant on August 26, 2011, 03:20:58 am
Afraid because chadz said there will be no moar wipes? No bro, I'm just trying to see if the pro-wipe people have any logic behind their request.
Title: Re: Wipe
Post by: Tristan on August 26, 2011, 03:22:55 am
Afraid because chadz said there will be no moar wipes? No bro, I'm just trying to see if the pro-wipe people have any logic behind their request.

Not that I necessarily agree, but the logic would be something along the lines of giving new players an equal start with veterans.
Current heirloom and lvl is very much dependent on what happened one year ago where the game was quite different.
Title: Re: Wipe
Post by: Mtemtko on August 26, 2011, 03:23:07 am
Man if you want to, I could bring you the list of endless trollings made by chadz...
Title: Re: Wipe
Post by: Earthdforce on August 26, 2011, 03:26:52 am
Man if you want to, I could bring you the list of endless trollings made by chadz...
Do it. It'd be worth the laugh.
Title: Re: Wipe
Post by: Mtemtko on August 26, 2011, 03:29:27 am
If only old forums were saved somewhere  :(
Title: Re: Wipe
Post by: Xant on August 26, 2011, 03:29:54 am
Not that I necessarily agree, but the logic would be something along the lines of giving new players an equal start with veterans.
Current heirloom and lvl is very much dependent on what happened one year ago where the game was quite different.

Why not just remove levels, gold and heirlooms altogether then? No leveling, no grinding, no retiring. That'd make everyone equal.
Title: Re: Wipe
Post by: Tristan on August 26, 2011, 03:35:05 am
Why not just remove levels, gold and heirlooms altogether then? No leveling, no grinding, no retiring. That'd make everyone equal.

That would remove the partly attractive part of improving your character. By wiping every now and then (say each year), you get leveling and balance.
Now however, a wipe of cRPG is imo retarded and would serve none. Smithing skill is already in place to balance it out on strat and as long as strat is wiped everything should be good.

But then again, I am more and more in it for strat and less for the public thingy.
Title: Re: Wipe
Post by: Xant on August 26, 2011, 03:43:44 am
That would remove the partly attractive part of improving your character. By wiping every now and then (say each year), you get leveling and balance.

I don't see how. You might have balance for about a week or so, then it's back to being just as 'unbalanced' as ever.
Title: Re: Wipe
Post by: Earthdforce on August 26, 2011, 03:47:01 am
I don't see how. You might have balance for about a week or so, then it's back to being just as 'unbalanced' as ever.
Now however, a wipe of cRPG is imo retarded and would serve none.
Title: Re: Wipe
Post by: Xant on August 26, 2011, 03:48:42 am
You forgot to actually say something.
Title: Re: Wipe
Post by: Earthdforce on August 26, 2011, 04:03:14 am
You forgot to actually say something.
You forgot to read what you left out of your quote ;)
Title: Re: Wipe
Post by: Xant on August 26, 2011, 04:08:50 am
You forgot to read what you left out of your quote ;)

No, you forgot to use your brain. I know he doesn't support a wipe, so what?
Title: Re: Wipe
Post by: Cepeshi on August 26, 2011, 04:16:16 am
Well Xant, if you think that one week is enough for people to get advantage, i dare to disagree here. In one week someone might be able to retire what, like once, max twice if playing 24/7, that is not that big deal. Also, any uber generation is limited by the max. xp bonus from retirement, so that is somewhat on even ground even now.

Do not compare crpg to other MMOs, that is just retarded. This is no WoW, do not compare those two. And cause this is NOT WoW, and they do NOT do wipes in WoW, see the logic?  :mrgreen:

There are people, who scammed a lot since the marketplace was put in place, those would get hit by the wipe the most, and i believe the should be punished somehow. (yeah, talking about them heavy stuff abuser, scammers that stole items when people were learning with market and such, this have not happened to me bare in mind, but quite lot of my friends were caught by this)

And do not bring strategus as an argument, devs busy with the new mode so i doubt we will see strat anytime soon. Not to speak with new gamemode new tweaking is necessary, balancing and shit, so yeah, another time sink, good good. Why couldnt i just spend the time by regaining my generations?  :P

And to be honest, a full wipe when the mode is finished would be just cool. Yeah, harsh for old players, but everyone would be able to start on EVEN ground. I would not mind removal of looms at all, if the xp bonus was the same as pre-nerf. I enjoyed the game much more when i had the option to try out new spec by retiring. Now when i try something new, if it is not working as i hoped for, i can either lose like few days of gameplay by respeccing or just rush the last few milions in order to retire. Back then i was able to finish generation even with a spec that was not that viable, but now it is just frustrating.

But then again, god knows if and when this mod is done, strat is out and stuff, but it is good to see how people are dependant on some pixelated items.
Title: Re: Wipe
Post by: Xant on August 26, 2011, 04:25:28 am
Well Xant, if you think that one week is enough for people to get advantage, i dare to disagree here. In one week someone might be able to retire what, like once, max twice if playing 24/7, that is not that big deal. Also, any uber generation is limited by the max. xp bonus from retirement, so that is somewhat on even ground even now.

Do not compare crpg to other MMOs, that is just retarded. This is no WoW, do not compare those two. And cause this is NOT WoW, and they do NOT do wipes in WoW, see the logic?  :mrgreen:

There are people, who scammed a lot since the marketplace was put in place, those would get hit by the wipe the most, and i believe the should be punished somehow. (yeah, talking about them heavy stuff abuser, scammers that stole items when people were learning with market and such, this have not happened to me bare in mind, but quite lot of my friends were caught by this)

And do not bring strategus as an argument, devs busy with the new mode so i doubt we will see strat anytime soon. Not to speak with new gamemode new tweaking is necessary, balancing and shit, so yeah, another time sink, good good. Why couldnt i just spend the time by regaining my generations?  :P

And to be honest, a full wipe when the mode is finished would be just cool. Yeah, harsh for old players, but everyone would be able to start on EVEN ground. I would not mind removal of looms at all, if the xp bonus was the same as pre-nerf. I enjoyed the game much more when i had the option to try out new spec by retiring. Now when i try something new, if it is not working as i hoped for, i can either lose like few days of gameplay by respeccing or just rush the last few milions in order to retire. Back then i was able to finish generation even with a spec that was not that viable, but now it is just frustrating.

But then again, god knows if and when this mod is done, strat is out and stuff, but it is good to see how people are dependant on some pixelated items.

Even one heirloom is obviously an advantage compared to no heirlooms.

c-RPG is a lot like any other MMO. You grind, you have characters whose gear and XP get saved when you log off and you can then continue the grind when you log back in. You don't give any reasons as to why they're not comparable.

A wipe to punish scammers is retarded to say the least. It punishes non-scammers just as much if not more.

If you enjoy the grind, good for you, no argument there.
Title: Re: Wipe
Post by: Patricia on August 26, 2011, 04:36:01 am
I think a wipe would be in order to level the playing field and give a fair chance to everyone.

Even with the heirloom thefts and gen recalculations, there's people such as Kesh or Goretooth who had some stupidly high XP Bonus and who could retire pretty much every day, and that's not counting the retiring BEFORE the new gold/xp patch.

Before, retiring was easy as hell, so you have people who are Gen 10-20+ because they just happened to be playing before, and you have the new players who have to slowly and painstakingly level up to retire once.

I say remove heirlooms and retirement, add some sort of blacksmith where you can pay to upgrade your weapons, would be a money sink and a way to level the playing field by giving everyone the same kind of advantage.

Bumping the heavier armors up to crazy prices so that upkeep actually works as intended would be another idea, but that's for another topic.
Title: Re: Wipe
Post by: MeevarTheMighty on August 26, 2011, 04:39:11 am
C-rpg has lost enough of the "rpg" already, if you want everyone to have the same stuff, this is not the mod for you.

If you feel scammed because you sold your balanced katana for $500, you will probably feel more scammed when you lose the $500 and Steam Sale players are on a considerably higher average wage than you.

It's better to be harsh to new players than to old players. It takes next to no time to become competitive.

If you think it was easier to retire pre-upkeep, you don't remember very well.
Title: Re: Wipe
Post by: Patricia on August 26, 2011, 04:41:54 am
C-rpg has lost enough of the "rpg" already, if you want everyone to have the same stuff, this is not the mod for you.

If you feel scammed because you sold your balanced katana for $500, you will probably feel more scammed when you lose the $500 and Steam Sale players are on a considerably higher average wage than you.

It's better to be harsh to new players than to old players. It takes next to no time to become competitive.

If you think it was easier to retire pre-upkeep, you don't remember very well.

All you had to do to retire pre-upkeep was money and like level 15, it was +1 level and I think +10,000 gold every retirements but at this point in the game most people had again, stockpiled enough gold to just keep retiring and retiring over and over again.

I know people like Kesh and Balbaroth and Goretooth all were at gens 15 and above, Kesh was even level 45 or something at some point, then when the upkeep patch happened, Goretooth and Kesh had like 20,000 xp per ticks at x5 or something along those lines, again making retirement very easy.

So even with the heirlooms theft and gen recalculation, it is safe to assume that they're both sitting on a stockpile of heirlooms.
Title: Re: Wipe
Post by: DrKronic on August 26, 2011, 04:45:15 am
funny thing is I've gained more "looms" during this time (with low xp gain basically, but the market) than anytime before and I've played(and always play) a ton

if u wiped, within a month or two I'd have everything I need again(full gaunts/1 set of armor and a MW weapon), and everyone else would be fucked, prolly have a hard time wanting to grind vs me, which sounds great, do it, blame it on me(my only caveat, that I've asked for since the beginning)

and then laugh at these guys who think somehow the power gamers would be most effected by this
Title: Re: Wipe
Post by: MeevarTheMighty on August 26, 2011, 04:48:47 am
All you had to do to retire pre-upkeep was money and like level 15, it was +1 level and I think +10,000 gold every retirements but at this point in the game most people had again, stockpiled enough gold to just keep retiring and retiring over and over again.

I know people like Kesh and Balbaroth and Goretooth all were at gens 15 and above, Kesh was even level 45 or something at some point, then when the upkeep patch happened, Goretooth and Kesh had like 20,000 xp per ticks at x5 or something along those lines, again making retirement very easy.

So even with the heirlooms theft and gen recalculation, it is safe to assume that they're both sitting on a stockpile of heirlooms.

I think it was +1 level, +5k gold, but do you remember how many kills it took to make that kind of money?

I imagine the top players are not the least deserving people of the top wealth stockpiles.
Title: Re: Wipe
Post by: Patricia on August 26, 2011, 04:50:29 am
I think it was +1 level, +5k gold, but do you remember how many kills it took to make that kind of money?

I imagine the top players are not the least deserving people of the top wealth stockpiles.

I started playing back in august, so did shitload of people, by the time retirement was out we had stockpiled enough gold to have retirements one after the other, and getting money wasn't that hard, I recall Dexxtaa getting money for a cataphract (45k at the time I believe) in a week of grinding.
Title: Re: Wipe
Post by: MeevarTheMighty on August 26, 2011, 05:27:44 am
You're suggesting that gold/xp earned before the retirement patch was implemented should have been discarded? Why should it be devalued?

Yes, it was easy to make a few retiaries if you had already invested substantial time in the mod, but once you depleted your savings, it became much harder.

You complain about people hitting gen 15 at the time, but you say 45k was a week's serious grind (there was no maximum income, as it was based on kills, but he must have been very active and very lucky, your number is almost unbelievably high). It does not currently take a week to hit 31, but to get from gen 14 to 15 at the time required 75k denars and level 28.
Title: Re: Wipe
Post by: Cepeshi on August 26, 2011, 05:36:25 am
You complain about people hitting gen 15 at the time, but you say 45k was a week's serious grind (there was no maximum income, as it was based on kills, but he must have been very active and very lucky, your number is almost unbelievably high). It does not currently take a week to hit 31, but to get from gen 14 to 15 at the time required 75k denars and level 28.

What? I am pretty sure all them 4 gens i made on old system were on lvl 15, i just had hard time collecting the last 15k dinari or so. But dunno, maybe on higher gens it was different, but the patch came sooner than i could find out :)

And Xant: for instance, in WoW you got macros(like ingame macros, not if you got one of them good mice), you can send items to your alts, you got events for different sized groups, it is quite a difference than "just" having a char to grind with. Not to speak about the different playstyle (rounds vs. somewhat persistent), also there is PvE or PvP so you got somehow diversional activites possible, here it is just PvP (not like i mind this, i like killing pixels with my pixels).

Comparing with different games is always bad in this case, as face it, both warband and crpg are somewhat specific games with specific gameplay and all.
Title: Re: Wipe
Post by: MrShine on August 26, 2011, 05:42:39 am
Not this thread again.

What purpose would a wipe serve exactly?  XP has already been normalized, looms grant a minor buff to your character when you come right down to it compared to so many other mmo/rpg games.  There is essentially no grind here.

It's only suggested because players without looms think they are going to become super heroes when they're "on the same page" as everyone.  Which won't happen.
Title: Re: Wipe
Post by: Xant on August 26, 2011, 05:43:33 am
What do macros, sending items between alts etc have to do with the comparison? I'm not trying to claim WoW and M&B are identical in gameplay, but both have grind that have largely the same goal and grinding tends to work the same in every game, thus the wipe comparison. All the little gameplay stuff doesn't have anything to do with it.
Title: Re: Wipe
Post by: Cepeshi on August 26, 2011, 05:53:22 am
If you choose to compare two things, do a full comparision, not partial, that is just lame. You used WoW as a argument here, then count that i will bring up stuff from there, as it already had been brought to the discussion anyways. Every single game is about grind to some extent, just in some games the grind takes 30minutes or the length of one round, in other months/years.

Obviously for quite big part of community playing without any looms is just unimaginable, as far as i do not understand why, i accept that. I do perform quite well without single piece of loomed gear and i believe vast majority of you is capable of doing even better, just do not be afraid and try  :mrgreen: (and ye, i sold all my looms to help like 6 friends get some starter and upkeep gear, as some of them wanted to go cav, which is somewhat money consuming, i had fully loomed armor, two pieces, mw weapon and i gave out two looms to my clanmates for free, i guess i just like the grind, but i do not depend on the outcome of it). And to be honest, seeing my friends being established in the game now and being able to use what they want how long they want feels much better than owning with 7x lordly/MW items.
Title: Re: Wipe
Post by: Xant on August 26, 2011, 06:01:02 am
I don't think you.... quite understand. Why would you do a full comparison between WoW and M&B....? The point is that in both games people dedicate their time to grind for XP and gear; in that they are comparable. c-RPG has had wipe(s) because it's a mod in development and the last wipe was called for because pretty much the whole XP system was overhauled. MMO's don't do random wipes because those make no sense. Basically you make a game that is all about persistent characters and getting better stuff by playing, then you just decide to take it all away? "Fuck you, who told you to get levels and gear in this RPG?!?!" If you want to be on the same level as everyone else you wouldn't play something with levels and heirlooms.
Title: Re: Wipe
Post by: Cepeshi on August 26, 2011, 06:05:57 am
I do think you did not get my point, i said it is stupid to compare cRPG to any other game, cause this is just so specific it cannot be done. When was the last wipe anyways? Since i started playing last year november or august or something, i have not seen a single one.

But afterall, i can always make my own personal wipe, just delete chars and roll from lvl 1 gen 1, right  :mrgreen:
Title: Re: Wipe
Post by: Tears of Destiny on August 26, 2011, 06:06:38 am
Fuck the new people, if we wipe then a few months from that or a year there will be more new people. Very few MMOs wipe for the sake of "Leveling the playing field" so to hell with all of those little bastards.

I had to claw my way to the top, you do it too!
Title: Re: Wipe
Post by: Xant on August 26, 2011, 06:08:33 am
I do think you did not get my point, i said it is stupid to compare cRPG to any other game, cause this is just so specific it cannot be done. When was the last wipe anyways? Since i started playing last year november or august or something, i have not seen a single one.

But afterall, i can always make my own personal wipe, just delete chars and roll from lvl 1 gen 1, right  :mrgreen:

Why's it stupid? How is the grind all that different compared to other MMOs?
Title: Re: Wipe
Post by: Warcat on August 26, 2011, 06:09:31 am
Fuck the new people, if we wipe then a few months from that or a year there will be more new people. Very few MMOs wipe for the sake of "Leveling the playing field" so to hell with all of those little bastards.

I had to claw my way to the top, you do it too!

I thought Kesh was at the top, not you :?:
Title: Re: Wipe
Post by: Cepeshi on August 26, 2011, 06:12:59 am
The thing is, grind in any other MMOs (which i played) was about repeating dungs/events till you had all you wanted, just going there again and again all the time, here you just keep battling, you do not face repetitive stuff other than maps being the same and teammates still being retarded. Also, you do not lose precious time while dead in cRPG as you gain xp even then, so it is not a grind actually, if you had been gaining XP while alive only, i would call that a grind, not the system that is in place now.


as my shift is coming to its end, thanks to all of you for keeping me awake and entertained, some interesting opinions found, and i was actually surprised there were people who would be for a wipe aswell :) (even tho only very few, still cool to see)

and, afterall, every battle (if not a draw or flag victory) one team gets wiped anyways  :mrgreen:
Title: Re: Wipe
Post by: MeevarTheMighty on August 26, 2011, 06:27:08 am
Obviously for quite big part of community playing without any looms is just unimaginable, as far as i do not understand why, i accept that.

I don't think this is the issue people have. Most people who play this a lot have at least one alt without any heirlooms.

Pre-upkeep I was one of the people sitting on a lot of money, rather than retiring with it. Suddenly one day, inflation hit and the money that had taken me months to earn could be doubled in a few days. I could buy everything I wanted, but the game did not become more fun. I went out of my way to achieve something, and I was given a bad version of that (everyone could buy things), and my work toward getting the good version (I alone could buy things) was worth next to nothing.

If you think some people are so wealthy/old/descended that they can't be caught, take pity on the people who put a lot of effort into trying to catch up. A wipe would rob every player of any sense of achievement. You can win a duel or a battle, but it's nicer to win a war.
Title: Re: Wipe
Post by: Tears of Destiny on August 26, 2011, 06:48:15 am
I thought Kesh was at the top, not you :?:

Kesh prefers to be on the bottom. We sometimes switch...
Title: Re: Wipe
Post by: slothscott on August 26, 2011, 08:51:40 am


I had to claw my way to the top, you do it too!

It used to be easier to gain generations in earlier patches so people now adays starting gen 1 and "clawing" their way to the top have a much harder job. ( no stance on wipe though, I don't care either way. )
Title: Re: Wipe
Post by: dado on August 26, 2011, 11:10:23 am
i ll make my alt with name: WIPE crpg and fix hitboxes FTW
Title: Re: Wipe
Post by: v/onMega on August 26, 2011, 11:27:57 am
Wipe?

No strategus, atleast not the one we wait for...

A small difference in playerlevels...

~ 1400 hours played since August, most of them till may of this year

Crpg allrdy not being the mod anymore I started playing and loved...

Hmmm, ye, full wipe gogo.

Will be the end for many veterans in terms of public gameplay.

Every addiction has its edge...even crpg. And Im  allrdy over that edge.

Wipe = uninstall.
Title: Re: Wipe
Post by: Cyber on August 26, 2011, 11:44:16 am
I would personally like a wipe but too many players would hate it and there is currently no real reason to have a wipe either.

I do hope though that once cRPG comes out of Beta (which will probably never happen :D) there will be a wipe to allow everybody else to catch up who didn't choose to participate in the beta.
Title: Re: Wipe
Post by: Xant on August 26, 2011, 12:07:44 pm
I do hope though that once cRPG comes out of Beta (which will probably never happen :D) there will be a wipe to allow everybody else to catch up who didn't choose to participate in the beta.

Let's be realistic here... c-RPG is no Guild Wars 2. Yes, c-RPG is in "beta" ... but that's just an empty word, it's a mod like any other. And by the time it gets out of this "beta" Warband will probably be dying or dead.

You know anyone who went "c-RPG? Nah mang, it's in beta brah!!! I ain't playing it until it's officially RELEASED! Goddamn betas, brah! That's how my uncle died, participatin' in a beta!"
Title: Re: Wipe
Post by: Gheritarish le Loki on August 26, 2011, 12:15:27 pm
Goddamn betas, brah! That's how my uncle died, participatin' in a beta!"

+1 loled hard
Title: Re: Wipe
Post by: MaHuD on August 26, 2011, 12:24:50 pm
I believe chadz has already said that there will be no more wipes for cRPG. I could be wrong but I can remember a quote floating around, if anyone has it, that would be fantastic and put this to bed.

But what do you think will happen AFTER the beta is over.

^ - ^
Title: Re: Wipe
Post by: LordBerenger on August 26, 2011, 12:25:16 pm
Fuckin Beta. Stinks.  :evil:
Title: Re: Wipe
Post by: Kafein on August 26, 2011, 01:25:28 pm
It used to be easier to gain generations in earlier patches so people now adays starting gen 1 and "clawing" their way to the top have a much harder job. ( no stance on wipe though, I don't care either way. )

Before January : back then getting gens was more difficult than it ever was or would be after. You had to save increasing amounts of money, and money was very hard to get. The bonus were small at start but by gen 10, the amounts of bonus xp and wpf were really big, although you had to grind an awful amount of gold to reach that. Also, as the money you needed increased, each gen was harder than the previous one. This was a good game design but the gold price got removed and now generations become easier to get as you go.

Between January and the second heirloom theft : gens were ridiculously easy to get, and became easier with each gen you had, without any limit.

Then, the system was changed to make it a little bit harder again, and the gens and xp were normalized to the "after May" xp bonus values with the second heirloom theft. In fact, nobody gained any advantage by playing more before May than after. Now gens still make you grind the next one faster, but the acceleration stops at gen 16.
Title: Re: Wipe
Post by: Chagan_Arslan on August 26, 2011, 01:42:03 pm
Before January : back then getting gens was more difficult than it ever was or would be after. You had to save increasing amounts of money, and money was very hard to get. The bonus were small at start but by gen 10, the amounts of bonus xp and wpf were really big, although you had to grind an awful amount of gold to reach that. Also, as the money you needed increased, each gen was harder than the previous one. This was a good game design but the gold price got removed and now generations become easier to get as you go.

Between January and the second heirloom theft : gens were ridiculously easy to get, and became easier with each gen you had, without any limit.

Then, the system was changed to make it a little bit harder again, and the gens and xp were normalized to the "after May" xp bonus values with the second heirloom theft. In fact, nobody gained any advantage by playing more before May than after. Now gens still make you grind the next one faster, but the acceleration stops at gen 16.

sorry but before January it was very easy to get to next generation: gen 1 lvl 15 5k gold, gen2 lvl 16 10k etc ofc if you stayed with the main group the gold wasnt a problem
Title: Re: Wipe
Post by: Tristan on August 26, 2011, 01:52:17 pm
sorry but before January it was very easy to get to next generation: gen 1 lvl 15 5k gold, gen2 lvl 16 10k etc ofc if you stayed with the main group the gold wasnt a problem

This imo is the biggest argument FOR a wipe.

Again, I am quite sure it won't happen, so there really ain't no reason to discuss it.
Title: Re: Wipe
Post by: Goretooth on August 26, 2011, 01:55:37 pm
wipe it
Hit the restart
refresh plz :)
and get rid of heirlooms and the market place
work on strat and more game modes.
Title: Re: Wipe
Post by: Overdriven on August 26, 2011, 01:56:24 pm
If there was a wipe I would leave. It's taken me the better part of a year to grind my 7 gens. I'm not doing that all over again.
Title: Re: Wipe
Post by: Tzar on August 26, 2011, 02:17:46 pm
No upkeep bug.

Only reason i see behind a full reset considering it took for ever before they fixed it some people must have had billions of gold stored for when the marketplace came and would have scored themselfs a bunch of looms with no effort.



Title: Re: Wipe
Post by: Gheritarish le Loki on August 26, 2011, 02:40:42 pm
sorry but before January it was very easy to get to next generation: gen 1 lvl 15 5k gold, gen2 lvl 16 10k etc ofc if you stayed with the main group the gold wasnt a problem

yeah but you speak of old gold value, it was harder to make gold at this time, we won 100/200 gold for one round (in the best case), the grind was not that easy, i don't remember seing every cav with a plated charger and everybody with a tin can (and i remember post of ppl saying they had the first plated after many month).
I never make more money that after upkeep patch, gold was a real pain before, you had to choose wisely what you wanted to buy.

I think a wipe will impact even more casual player, i guess in a month hardcore players will have approximatly the same thing that before, but for casual they'll have to wait many month to achieve the same goal as now.

For some ppl, items and gold don't represent anything, but their chars have an history, if you wipe this you wipe their pleasure
Title: Re: Wipe
Post by: Leshma on August 26, 2011, 02:45:26 pm
If they wipe everything I'll play Native instead. Pros of native:

- no grind
- no need to play for 4 hours straight
- no messy hitboxes
- no noobs in plate
- no permanent archers
- can change class any moment
- a lot more fast paced than c-rpg
- no stupid maps

Cons:

- i like this community and leaving you guys is a huge minus for native

I don't play Strategus much so c-rpg have few advantages over native for me.
Title: Re: Wipe
Post by: Brrrak on August 26, 2011, 02:47:12 pm
Just burn everything, man.
Title: Re: Wipe
Post by: Gheritarish le Loki on August 26, 2011, 02:54:39 pm
If they wipe everything I'll play Native instead. Pros of native:

- no grind
- no need to play for 4 hours straight
- no messy hitboxes
- no noobs in plate
- no permanent archers
- can change class any moment
- a lot more fast paced than c-rpg
- no stupid maps

Cons:

- i like this community and leaving you guys is a huge minus for native
- Native is boring (each time you dc you start from scratch)

I don't play Strategus much so c-rpg have few advantages over native for me.

Fixed

The dankey is the slayer of native, don't forget that.

Title: Re: Wipe
Post by: Christo on August 26, 2011, 03:01:55 pm
Wat iz Native?  :shock:

(click to show/hide)
Title: Re: Wipe
Post by: Tears of Destiny on August 26, 2011, 03:28:51 pm
It used to be easier to gain generations in earlier patches so people now adays starting gen 1 and "clawing" their way to the top have a much harder job. ( no stance on wipe though, I don't care either way. )

I'm gen 5 due to never retiring, the retro-active xp calculation, and having more invested into alts thrn I should.

Prepatch I was gen 3 for my main. I am very well used to having little or no xp bonus for all of my characters.
Title: Re: Wipe
Post by: Trikipum on August 26, 2011, 06:12:17 pm
If they wipe now, they wont just lose like half of the players they already have, the main problem is that those players that are in a break, wont never be back again i believe. They actually put the retirement thing as a mean to control the growing population of levels 40+ and to avoid having to wipe anymore. Wiping now would be like a kick in the balls for most of the crpg population. Salute.
Title: Re: Wipe
Post by: Bobthehero on August 26, 2011, 06:13:09 pm
NOPENOPENOPE.jpg
Title: Re: Wipe
Post by: Keshian on August 26, 2011, 06:18:46 pm
Kesh prefers to be on the bottom. We sometimes switch...

You promised never to tell  :cry:.
Title: Re: Wipe
Post by: CrazyCracka420 on August 26, 2011, 06:55:26 pm
remove heirlooming aswell when your at it

That would be my ideal scenario (from the beginning) but since looms are already out there all the WoW type addicts would rage quit the game (and/or life). 

I always thought a game should be about your build (stats/skills and equipment selection) and in game abilities.  Not about how much pixel crack you can horde.
Title: Re: Wipe
Post by: Corrado_Decimo on August 26, 2011, 06:55:48 pm
i'm ok for a wipe as long as the heirloom system and generations will be removed after that.

I'm gen 5 due to never retiring, the retro-active xp calculation, and having more invested into alts thrn I should.

Prepatch I was gen 3 for my main. I am very well used to having little or no xp bonus for all of my characters.

there is no big bonus even at high gens. in 2010, xp bonus at gen10 was like 170%. before april, xp bonus at gen10 was something like 95% if i recall correctly. now xp bonus at gen13 is a laugh... something like 15-20% at gen 13
Title: Re: Wipe
Post by: Prpavi on August 26, 2011, 07:15:44 pm
Just burn everything, man.

ye man Burn Down Babylon!!!

Title: Re: Wipe
Post by: Cepeshi on August 26, 2011, 09:29:02 pm
the max tick you can get per minute these days on high gen is 1450 iirc, so not that big deal
Title: Re: Wipe
Post by: Cosmos_Shielder on August 26, 2011, 09:44:42 pm
The populace wants blood.


And it was proved countless times that persistant worlds have to be wiped from time to time. Or new, similar-working worlds have to be created (in cRPG that would mean a new player db). Otherwise they usually become too harsh for the beginner. This problem exists in cRPG, but is far from being critical.
this doesn't apply to crpg because of the retire system. Only a few people are more than 31. When people will get tired of retiring that may be a problem. But in fact ,the skip the fun thing (spending time with no xp) and the respec thing (it just make me mad how much people use it : "Hello guy even if you loss only one level when you are 31 it is still Half your experience busted so half of the time you spend grinding ito the trash !!!")
Title: Re: Wipe
Post by: Warcat on August 27, 2011, 04:09:06 am
The difference between a lvl 30 and 33 isn't a big one anyway.
Title: Re: Wipe
Post by: Nehvar on August 27, 2011, 04:45:39 am
wipe it
Hit the restart
refresh plz :)
and get rid of heirlooms and the market place
work on strat and more game modes.

I agree with this bec-can.
Title: Re: Wipe
Post by: Corrado_Decimo on August 27, 2011, 09:23:43 am
The difference between a lvl 30 and 33 isn't a big one anyway.

no. the level 30 build is say, 21/18 with zero IF (due all the skill conversions). the level 33 build is 21/18 with maxed IF, extra points in cavalry or shield...

there is no difference  :)
Title: Re: Wipe
Post by: Kafein on August 27, 2011, 10:38:28 am
sorry but before January it was very easy to get to next generation: gen 1 lvl 15 5k gold, gen2 lvl 16 10k etc ofc if you stayed with the main group the gold wasnt a problem

Yeah... Sure gen 1,2,3 were easy to get. But maybe you forgot that there was a forced 1 week delay between retirements AND that by gen 6 or so, you had to pay more than a regular player could make in one week. Actually, the system was never so slow again.
Title: Re: Wipe
Post by: Corrado_Decimo on August 27, 2011, 12:10:43 pm
Yeah... Sure gen 1,2,3 were easy to get. But maybe you forgot that there was a forced 1 week delay between retirements AND that by gen 6 or so, you had to pay more than a regular player could make in one week. Actually, the system was never so slow again.

i remember i spent something like 275k to retire 10 times and took 10 weeks. the last retirement i sold almost all my gear but the lordly coat of plates, the scary morningstar and the lordly plate mittens. so no.. was not so easy retire back in 2010.

was easy tho from mid february to april where the gen xp bonus was fairly high, there was no money fee and there was no retirement cooldown. those two-three months where people really got high gens.
Title: Re: Wipe
Post by: Leshma on August 27, 2011, 12:51:40 pm
The difference between a lvl 30 and 33 isn't a big one anyway.

ROFL

It is a huge difference, especially for archer which I'm playing atm.
Title: Re: Wipe
Post by: okiN on August 27, 2011, 01:29:04 pm
http://www.youtube.com/watch?v=aCbfMkh940Q
Title: Re: Wipe
Post by: Tristan on August 27, 2011, 02:23:02 pm
http://www.youtube.com/watch?v=aCbfMkh940Q

Lawl.
Title: Re: Wipe
Post by: Prpavi on August 27, 2011, 02:37:35 pm
fuck wipe how about we get decent servers that dont have awfull lag spikes and run properly.

this is really getting on my tits, if i quit this will be the main reason not the wipe.



Title: Re: Wipe
Post by: Cepeshi on August 27, 2011, 02:40:31 pm
The DB with players is soooo huge the quesry in the beginning of round gets laggy, another reason FOR wipe!  :mrgreen:
Title: Re: Wipe
Post by: gazda on August 27, 2011, 02:49:58 pm
I wish the whole dev team kills crpg and go bring their skills to some new mod project, something not related to grinding and leveling, but yet inovative. They are wasteing their time ans skills on this mod.
Title: Re: Wipe
Post by: Xant on August 27, 2011, 03:30:25 pm
If you say so.
Title: Re: Wipe
Post by: Tears of Destiny on August 27, 2011, 04:15:10 pm
fuck wipe how about we get decent servers that dont have awfull lag spikes and run properly.

Poor EU guys, I thought you had that new killer server from chadz?
The new NA Officials run smooth!  :mrgreen:



As a side note, why are so many my old friend/Bandit/Warg players bitching about cRPG so much yet still play it? Good fucking god how about we rename you the Mush clan or something...

If you hate it so much and think it is a waste of time, then leave and save yourself the torture. I do that when games start failing to entertain me.... It is pretty easy...
Title: Re: Wipe
Post by: gazda on August 27, 2011, 04:23:20 pm
Poor EU guys, I thought you had that new killer server from chadz?
The new NA Officials run smooth!  :mrgreen:



As a side note, why are so many my old friend/Bandit/Warg players bitching about cRPG so much yet still play it? Good fucking god how about we rename you the Mush clan or something...

If you hate it so much and think it is a waste of time, then leave and save yourself the torture. I do that when games start failing to entertain me.... It is pretty easy...

I've been sober for a month
Title: Re: Wipe
Post by: Leshma on August 27, 2011, 04:30:59 pm
Poor EU guys, I thought you had that new killer server from chadz?
The new NA Officials run smooth!  :mrgreen:



As a side note, why are so many my old friend/Bandit/Warg players bitching about cRPG so much yet still play it? Good fucking god how about we rename you the Mush clan or something...

If you hate it so much and think it is a waste of time, then leave and save yourself the torture. I do that when games start failing to entertain me.... It is pretty easy...

Chatting with you is waste of time yet I still do it :D
Title: Re: Wipe
Post by: Tears of Destiny on August 27, 2011, 04:32:38 pm
I've been sober for a month
Congratulations, I wish you the best for making it last a lifetime good sir.

Chatting with you is waste of time yet I still do it :D
I love you too!
Title: Re: Wipe
Post by: Cepeshi on August 28, 2011, 12:22:53 am
Well, yeah, we are the heart of this community obviously  :mrgreen:

and just so you know, even tho you need not to, i have not played this week more than two hours total or so, so your argument fails
Title: Re: Wipe
Post by: Tears of Destiny on August 28, 2011, 12:24:17 am
Well, yeah, we are the heart of this community obviously  :mrgreen:

and just so you know, even tho you need not to, i have not played this week more than two hours total or so, so your argument fails

You played it for two hours, my argument holds.
Title: Re: Wipe
Post by: Cepeshi on August 28, 2011, 12:24:59 am
You played it for two hours, my argument holds.

why the fuck do i even bother responding to you is beyond my understanding
Title: Re: Wipe
Post by: Tears of Destiny on August 28, 2011, 12:46:37 am
why the fuck do i even bother responding to you is beyond my understanding
Chatting with you is waste of time yet I still do it :D

I'm a cute bitch.
Title: Re: Wipe
Post by: Kafein on August 28, 2011, 01:04:58 am
Change you avatar !
Title: Re: Wipe
Post by: Tears of Destiny on August 28, 2011, 01:09:35 am
Change you avatar !

To what? :/
Title: Re: Wipe
Post by: Inporylem on August 28, 2011, 01:15:05 am
To what? :/

visitors can't see pics , please register or login
 <--
Title: Re: Wipe
Post by: gazda on August 28, 2011, 01:33:16 am
or
(click to show/hide)
Title: Re: Wipe
Post by: Patricia on August 28, 2011, 03:12:58 am
Poor EU guys, I thought you had that new killer server from chadz?
The new NA Officials run smooth!  :mrgreen:



As a side note, why are so many my old friend/Bandit/Warg players bitching about cRPG so much yet still play it? Good fucking god how about we rename you the Mush clan or something...

If you hate it so much and think it is a waste of time, then leave and save yourself the torture. I do that when games start failing to entertain me.... It is pretty easy...

I fucking hate this game, I know a shitload of peoples who does too, why are we not quitting? Because there's no god damned alternative to this game, so we're stuck having to deal with this piece of shit broken down mess of an unbalanced game because there's no other games like it.

The worse thing in all of this is how the devs are fucking ignorant shits, they barely play their own game and they have the fucking balls to say "This patch is the pinnacle of balance", they keep adding stupid shit without actually fixing anything, and when given GOOD FUCKING IDEAS THAT WOULD ACTUALLY FIX PORTIONS OF THE GAME THEY GO "CAN'T BE ASSED LOL", or they just ignore us.

I'm fucking tired of having to fight circus pike/longspear fighters just spinning all over the place racking up the kills, I'm fucking sick of stabs "missing" where I drop my block only to get one hit killed by the wooden shaft, I'm sick of shitty animations like the current 2h stab, I'm sick of the upkeep not working worth shit.

I could go on and on but I think you've got my point, obviously one of the stupid shit of this community will probably end up retaliating to this very post saying worthless fucking arguments that I'll just ignore, so don't waste your time.

All in all, mod is shit, engine is shit, devs are shit, playerbase is shit, but there's no alternative so  we're stuck having to deal with it.

I have a fucking LIST (literally, I made a motherfucking list) of things that should be added/removed/fixed, but obviously the devs are too busy improving on a shitty glorified siege bullshit full of fucking bugs to listen to any sort of suggestion the intelligent portion of the community might suggest to make the game a shitload better.
Title: Re: Wipe
Post by: Christo on August 28, 2011, 03:21:24 am
Share that list of yours with us, please.

I'm interested, really I am.
Title: Re: Wipe
Post by: karasu on August 28, 2011, 03:28:17 am
Share that list of yours with us, please.

I'm interested, really I am.


That makes us two. Seriously.
Title: Re: Wipe
Post by: Patricia on August 28, 2011, 03:29:17 am
Disable penalties from rain. If impossible, disable rain.
Remove bamboo spear, long spear, pike.
Lances become couch only.
Lances reworked statswise for couch only.
Full polearm turning on horseback.
Remove stagger.
Implement comprehensive slot system.
Revamp upkeep to constant per tick.
Standardize horse HP & armor (base HP, armor, +armor only on armoured, etc).
Rebalance horse HP & armor (less armor, more HP).
Horse speed & maneuverability reduced when injured.
Remove majority of armored horses.
Native animations.
Plate either removed, or very expensive (and slot-heavy).
Only one-handers with scabbards (bastard swords qualify), bows with scabbards, and crossbows are sheathable; no doubling of sheath slots.
Add transition to sheathe an item before being able to draw a new one.
Add minimum duration required to sheathe weapon.
Crossbows lose their readied bolt when sheathed.
Throwing weapons become up to 3ammo unsheathable.
Rework throwing stats to better fit the pre-melee role.
Fix throwing axes stick-in model (or remove them entirely).
Spear-type throwing weapons become longer.
Remove lightsaber on all animations (notably overheads).
Color-based uniforms for each team based on team banner, including shield color.
Rebalance items based on logic and not stupid shit.
Rework armor common distribution for 60% light, 30% medium, 7% heavy, 3% plate.
Replace heirlooms with blacksmithing.
Weapon length is calculated -5cm from tip (pick-style weapons use center of pick tip).
Twohanders above 105 length have polethrust.
Increase average melee WPF, more benefits for higher WM.
Add disarm mechanic based on comparing WPF, weapon weight & length between opponents.
Blocking for extended periods of time deals flat damage to self based on WPF and duration.
Holding attacks for extended periods of time deals flat damage to self based on WPF and duration.
Weapon blocks are cancelled once they block an attack.
Replace crushthrough with bonus against shields.
Shield skill is only used as a requirement for shields, in-game Shield skill is 0.
Remove jumping.
Remove horse jumping.
Remove ladders from Battle.
Rework maps to reflect these changes.
Horses take damage if they occupy the space of infantry (i.e bumping).
Horses die if they knock someone over.
Infantry die if they get knocked over by a horse.
Horsemen take % damage of health based on velocity upon horse's death.
Bucklers mounted on arm instead of held in hand.
Automatically start at 9 Strength 9 Agility and begin gaining stat points at level 14.
Make Strategus map large enough that positioning and travel is significantly important.
Knockdown on items with 5+ weight only.

This list is assuming WSE never gets implemented, or I would do some really off-the-wall shit.

This will also alienate a shitload of people probably, because people hate changes, especially in video games.

I also understand that the following:

Add disarm mechanic based on comparing WPF, weapon weight & length between opponents.
Blocking for extended periods of time deals flat damage to self based on WPF and duration.
Holding attacks for extended periods of time deals flat damage to self based on WPF and duration.

Are iffy, and I thought they would just add more depth to the list, but they're not necessary.

Was also to eliminate endless block battles because they're boring, and because someone holding his swing for 60 seconds while you hold your block for 60 seconds waiting for the other to do his move is also pretty stupid.

@Relit

I remove those because
1: The ways people play with them are fucking stupid
2: so that COUCH-ONLY CAV wouldn't be fucking crippled because of stupid pike shit
3: because of the fact that facing someone with these things is completely unfun with any weapon.

PIKE USER ENCOUNTERS PIKE USER? LOL WOW THAT'S FUN.

They deserve no place in this game, if you want to support teammates? Yeah? Fine. Get a fucking Bill or a Long Voulge, they don't fuck up the engine as much, any weapon over 160 reach is usually broken due to shitty game mechanics and the shitty engine, Boy do I love Serrated blades chainsaw wooden shafts.
Title: Re: Wipe
Post by: Christo on August 28, 2011, 03:34:51 am
You have some awesome points I agree with, but many bad ones too, in my opinion.

Still, not bad.
Title: Re: Wipe
Post by: Patricia on August 28, 2011, 03:38:33 am
Updated the post for more infos that I forgot since I just quickly posted the list.
Title: Re: Wipe
Post by: Relit on August 28, 2011, 03:48:15 am
Not sure what your problem with the pike is. It is far slower then the others, it can only stab, and the animation has a 1 second lag before you are even allowed to block with it.

I think your problem with long spears is clouding your judgement.
Title: Re: Wipe
Post by: Patricia on August 28, 2011, 03:52:41 am
For the sake of not filling this thread with my posts, I'll just update my answers to people in my previous post with the List.
Title: Re: Wipe
Post by: Earthdforce on August 28, 2011, 03:53:33 am
For the sake of not filling this thread with my posts, I'll just update my answers to people in my previous post with the List.
..just make a new thread..
Title: Re: Wipe
Post by: Patricia on August 28, 2011, 03:58:57 am
By popular demand, I will move my shit to the suggestion forum so that it can be toroughly discussed without filling this thread with any more offtopic since it has nothing to do with the Wipe.

Moved to http://forum.c-rpg.net/index.php/topic,14467.0.html.
Title: Re: Wipe
Post by: Gheritarish le Loki on August 28, 2011, 04:11:20 am
Add disarm mechanic based on comparing WPF, weapon weight & length between opponents.
Blocking for extended periods of time deals flat damage to self based on WPF and duration.
Holding attacks for extended periods of time deals flat damage to self based on WPF and duration

My favourites!!

"Yeah, you know... I almost win that match, but my axe fell on my head, and..."

Yes please make a thread...
Title: Re: Wipe
Post by: Patricia on August 28, 2011, 04:13:37 am
Yes, like I said, those 3 suggestions might be a bit iffy, I developped on that in my post, but I guess you didn't read it entirely, which you should if you want to properly discuss it without making yourself look like a fool, also I posted the link to the new thread in my last post.
Title: Re: Wipe
Post by: Bobthehero on August 28, 2011, 09:14:39 am

Plate either removed, or very expensive (and slot-heavy).


No :(
Title: Re: Wipe
Post by: chadz on August 28, 2011, 09:35:01 am
I fucking hate this game, I know a shitload of peoples who does too, why are we not quitting? Because there's no god damned alternative to this game, so we're stuck having to deal with this piece of shit broken down mess of an unbalanced game because there's no other games like it.

...blahblahblah...

Send me an email for a refund! I hate to have dissatisfied customers!
Title: Re: Wipe
Post by: LordBerenger on August 28, 2011, 09:58:40 am
Send me an email for a refund! I hate to have dissatisfied customers!

Gief Email!
Title: Re: Wipe
Post by: Corrado_Decimo on August 28, 2011, 10:22:12 am
Disable penalties from rain. If impossible, disable rain.
Remove bamboo spear, long spear, pike.
Lances become couch only.
Lances reworked statswise for couch only.
Full polearm turning on horseback.
Remove stagger.
Implement comprehensive slot system.
Revamp upkeep to constant per tick.
Standardize horse HP & armor (base HP, armor, +armor only on armoured, etc).
Rebalance horse HP & armor (less armor, more HP).
Horse speed & maneuverability reduced when injured.
Remove majority of armored horses.
Native animations.
Plate either removed, or very expensive (and slot-heavy).
Only one-handers with scabbards (bastard swords qualify), bows with scabbards, and crossbows are sheathable; no doubling of sheath slots.
Add transition to sheathe an item before being able to draw a new one.
Add minimum duration required to sheathe weapon.
Crossbows lose their readied bolt when sheathed.
Throwing weapons become up to 3ammo unsheathable.
Rework throwing stats to better fit the pre-melee role.
Fix throwing axes stick-in model (or remove them entirely).
Spear-type throwing weapons become longer.
Remove lightsaber on all animations (notably overheads).
Color-based uniforms for each team based on team banner, including shield color.
Rebalance items based on logic and not stupid shit.
Rework armor common distribution for 60% light, 30% medium, 7% heavy, 3% plate.
Replace heirlooms with blacksmithing.
Weapon length is calculated -5cm from tip (pick-style weapons use center of pick tip).
Twohanders above 105 length have polethrust.
Increase average melee WPF, more benefits for higher WM.
Add disarm mechanic based on comparing WPF, weapon weight & length between opponents.
Blocking for extended periods of time deals flat damage to self based on WPF and duration.
Holding attacks for extended periods of time deals flat damage to self based on WPF and duration.
Weapon blocks are cancelled once they block an attack.
Replace crushthrough with bonus against shields.
Shield skill is only used as a requirement for shields, in-game Shield skill is 0.
Remove jumping.
Remove horse jumping.
Remove ladders from Battle.
Rework maps to reflect these changes.
Horses take damage if they occupy the space of infantry (i.e bumping).
Horses die if they knock someone over.
Infantry die if they get knocked over by a horse.
Horsemen take % damage of health based on velocity upon horse's death.
Bucklers mounted on arm instead of held in hand.
Automatically start at 9 Strength 9 Agility and begin gaining stat points at level 14.
Make Strategus map large enough that positioning and travel is significantly important.
Knockdown on items with 5+ weight only.

This list is assuming WSE never gets implemented, or I would do some really off-the-wall shit.

This will also alienate a shitload of people probably, because people hate changes, especially in video games.

I also understand that the following:

Add disarm mechanic based on comparing WPF, weapon weight & length between opponents.
Blocking for extended periods of time deals flat damage to self based on WPF and duration.
Holding attacks for extended periods of time deals flat damage to self based on WPF and duration.

Are iffy, and I thought they would just add more depth to the list, but they're not necessary.

Was also to eliminate endless block battles because they're boring, and because someone holding his swing for 60 seconds while you hold your block for 60 seconds waiting for the other to do his move is also pretty stupid.

@Relit

I remove those because
1: The ways people play with them are fucking stupid
2: so that COUCH-ONLY CAV wouldn't be fucking crippled because of stupid pike shit
3: because of the fact that facing someone with these things is completely unfun with any weapon.

PIKE USER ENCOUNTERS PIKE USER? LOL WOW THAT'S FUN.

They deserve no place in this game, if you want to support teammates? Yeah? Fine. Get a fucking Bill or a Long Voulge, they don't fuck up the engine as much, any weapon over 160 reach is usually broken due to shitty game mechanics and the shitty engine, Boy do I love Serrated blades chainsaw wooden shafts.

i just see "remove here and there". from your point of view, you just want to transform M&B:warband in a mix of a diablo-like game and a chess-like game.
some suggestions you made (for instance self damage when holding attacks) are just silly. i hope you really get ignored or the game will be a so piece of crap, even travian could require more skill to play.
the balance is really fine at the moment. only the polearm stun (which the devs can't get rid of because it's hardcoded) is one of the few things to find a solution for.

seriously i really suggest you to leave since this game is not made for you. and if you think cRPG is unbalanced, try native sometimes. is so unbalanced, the last time i did a TDM, i ended with a 15:1 overall k/d.

i just see a person that can't really deal nothing versus all the builds and styles you listed. since we can all deal with the points you listed, the answer is just one. you suck at this game.
Title: Re: Wipe
Post by: HarunYahya on August 28, 2011, 10:44:46 am
I'll rage if polearm stun gets removed.That's the only advantage over 2h reach,speed,and animation .
If implementing ability to choose using 2h grip and animation in return of your polearm being unbalanced (Can be activated or deactivated by hitting "x" as default" ) then if you remove polearm stun it would solve our 2h's are OP against polearms and Polearms are op against 2h threads imho.Poleaxes are balanced because of their grip,if you swing a poleaxe by holding it from the middle of the stick you can control it, if you hold it like 2handed weapons from the end of the stick you cannot control it but you'll gain reach.I think it'll need WSE + lots of hardwork to devs.It would make me happy if they do that instead of removing only polestun.If they won't add any advantage to polearms and remove polestun, it'll be imba and as i said i think it balances the situation atm polearms have stun , 2handers have reach + speed+animation(More confusing than polearm so its easier to feint and fuck your opponents mind.).I love cRPG and strategus as it is.Ofc you can't please everyone , it maybe needs some tweaks , maybe it has some bugs but we should always remember it is a free mod created by chadz and his lil crew and we are enjoying their work for free . Thanks again for giving us this mod and also trying to improve it all the time , getting feedbacks from your community etc.
Title: Re: Wipe
Post by: Corrado_Decimo on August 28, 2011, 11:38:18 am
I'll rage if polearm stun gets removed.That's the only advantage over 2h reach,speed,and animation .
If implementing ability to choose using 2h grip and animation in return of your polearm being unbalanced (Can be activated or deactivated by hitting "x" as default" ) then if you remove polearm stun it would solve our 2h's are OP against polearms and Polearms are op against 2h threads imho.Poleaxes are balanced because of their grip,if you swing a poleaxe by holding it from the middle of the stick you can control it, if you hold it like 2handed weapons from the end of the stick you cannot control it but you'll gain reach.I think it'll need WSE + lots of hardwork to devs.It would make me happy if they do that instead of removing only polestun.If they won't add any advantage to polearms and remove polestun, it'll be imba and as i said i think it balances the situation atm polearms have stun , 2handers have reach + speed+animation(More confusing than polearm so its easier to feint and fuck your opponents mind.).I love cRPG and strategus as it is.Ofc you can't please everyone , it maybe needs some tweaks , maybe it has some bugs but we should always remember it is a free mod created by chadz and his lil crew and we are enjoying their work for free . Thanks again for giving us this mod and also trying to improve it all the time , getting feedbacks from your community etc.

very in topic indeed.

but lets go on with this. polearms advantage over 2h is style variety (pikes, shieldbreakers, horse lances, poleaxes, scythes, spears... even a crushthru). we already discussed it zillion times. 2handed have less style variety. only crushthru and swords. 2h on horse sucks (2h when riding is treated as 1h). swords are just a tad faster than polearms but don't break shields, have a silly thrust damage and the light weight just make easy prey for overhead block stun.

something that can be swung lightspeed, break shields, stunlock, stuns the block, have an awesome thrust damage and a top tier swing damage and is not unbalanced, imo is just a little OP

now get back in topic please.
Title: Re: Wipe
Post by: MeevarTheMighty on August 28, 2011, 12:05:21 pm
Used to be that pole animation was way faster than 2h, but I think that's been hauled back a fair bit. Was probably an easier way to increase balance than removing the stagger.

2h is not much less diverse than pole. pike of tears, axe, bastard, 1/2h, nockdown, crushthrough. Polearm stagger is all that's missing really and imo, dodging it is the main point of carrying a shield.

Having said that, wipe polearm players, too long have they quasi-leeched off the legit builds. :P

Send me an email for a refund! I hate to have dissatisfied customers!

Could be the beginning of a fine romance.
Title: Re: Wipe
Post by: Dezilagel on August 28, 2011, 12:21:29 pm
As a pure pole, I too agree that polestun is just silly. But atm, there's nothing that can be done about it, so we'll just have to live with it.

Although Decimos' rant is not somethng I would agree with as a whole, he did bring up one valid point:

silly thrust damage

2h thrust damage needs a slight buff across the board imo, the speed nerf was great, and entirely justified (also broght another dimension to 2h fighting with the new tricky stab), but the damage nerf what went with it was a bit over-the-top.

Also: Make some 2h axes balanced, effective shieldbreak should not be limited to poles!
Title: Re: Wipe
Post by: Gorath on August 28, 2011, 12:25:28 pm
2h thrust damage needs a slight buff across the board imo,

No.  2h'ers should NOT have better thrusts than spears and other thrusting weapons, which they already pretty much do anyways.  it's just stupid and silly.  UNLESS you give all 2hers over 105 length pole-thrust animations.
Title: Re: Wipe
Post by: LordBerenger on August 28, 2011, 12:28:47 pm
No.  2h'ers should NOT have better thrusts than spears and other thrusting weapons, which they already pretty much do anyways.  it's just stupid and silly.  UNLESS you give all 2hers over 105 length pole-thrust animations.

+1.

2handers want to have real op weapons and play Star Wars PFFT!
Title: Re: Wipe
Post by: Leshma on August 28, 2011, 12:41:39 pm
Actually limiting lances is terrible idea. I'll rather remove couching from all lances besides actual couching lances (Grea Lance, Jousting Lance and others). You see, couching lance is the lamest way to kill someone in this game, even worse than hitting him with a bolt or arrow. And it's abused by cav noobs, greatly. I bet that 80% of current cav players wouldn't be able to score 25% of their kills without couching Heavy lance.

Lame ways to kill a person:

- couched lance from behind on the enemies spawn
- horse bump
- xbow & bolt
- bow & arrow
- abusing pike broken mechanics (those famous spinning moves)
Title: Re: Wipe
Post by: Corrado_Decimo on August 28, 2011, 12:48:58 pm
No.  2h'ers should NOT have better thrusts than spears and other thrusting weapons, which they already pretty much do anyways.  it's just stupid and silly.  UNLESS you give all 2hers over 105 length pole-thrust animations.

so what about a german poleaxe with both slash and thrust better than GGS and DGS plus shieldbreaking, polearm stagger and enough weight to stun almost all 2h swords (minus the flamberge and the claymore)?

just a jack-of-all-trade weapon. thrust better, slash better, break shields, stun blocks, stagger...

whack whack mood? german poleaxe / poleaxe / elegant poleaxe
can opener mood? bec de corbin
anticav mood? pike
retarded mood? LHB and stunlock
goldfarm mood? military scythe
siege mood? long maul
cavalry mood? heavy lance
stabbity mood? LAWLpike
nordic mood? GLA, long war axe, long axe...

only 9 kind of playing styles? oh sorry... i just forgot how op 2h stabcopter elitists are.

don't you get already why most of the 2handers gone polearms?
Title: Re: Wipe
Post by: Tavuk_Bey on August 28, 2011, 01:11:21 pm
+10000000000
Title: Re: Wipe
Post by: Christo on August 28, 2011, 01:12:24 pm
I don't get it.

Greatswords can do almost all of these, with superior animations that are hard to block.

Also there's the Maul, etc etc.

It's just that you can't use them on horseback.
Title: Re: Wipe
Post by: Corrado_Decimo on August 28, 2011, 01:19:46 pm
I don't get it.

Greatswords can do almost all of these, with superior animations that are hard to block.

Also there's the Maul, etc etc.

It's just that you can't use them on horseback.

sure.. roll a 2hander, play it just a week and come back. i have 2 polearm alts. one silly 13/27 with awlpike. just need hit something to start the thrust stunlock chain. the other is 21/18. 2hits everything with the bec, break huscarls in 3hits with a GLA or a german, with a pike and a friend with a maul can just go on poking assist forever.
Title: Re: Wipe
Post by: Thucydides on August 28, 2011, 01:34:23 pm
Polearms are so goddamn easy to block, whenever i duel a pollaxe with my GLA it always ends up being a blockfest with random hits that i have no idea how it phased through my block
Title: Re: Wipe
Post by: Christo on August 28, 2011, 01:34:55 pm
Well.

You pick the most overpowered Polearms, then say all of them are like this?

Erm, no.

Elegant is a piece of garbage compared to those for an example.

I agree that GLA/LHB, stuff like the bec are just easymode weapons, though.

I was the idiot for not going fotm with that loom, tbh.

sure.. roll a 2hander, play it just a week and come back.

It's enough proof that when I find a random MW Greatsword, I can do much better with it, even without any WPF investment.
Much more hits can go through the enemies defence strangely. With a Polearm I just get blocked all the time, with a GS I had a nice chance to sneak in hits most of the time.
Title: Re: Wipe
Post by: Corrado_Decimo on August 28, 2011, 01:48:58 pm
Well.

You pick the most overpowered Polearms, then say all of them are like this?

Erm, no.

Elegant is a piece of garbage compared to those for an example.

I agree that GLA/LHB, stuff like the bec are just easymode weapons, though.

I was the idiot for not going fotm with that loom, tbh.

It's enough proof that when I find a random MW Greatsword, I can do much better with it, even without any WPF investment.
Much more hits can go through the enemies defence strangely. With a Polearm I just get blocked all the time, with a GS I had a nice chance to sneak in hits most of the time.

pity this game have little to share about silly duel servers.

Polearms are so goddamn easy to block, whenever i duel a pollaxe with my GLA it always ends up being a blockfest with random hits that i have no idea how it phased through my block

polearms are no dueling weapons. but besides that, when you'll face Tor, Dezilagel or BlueBerryMuffin, you'll edit your reply.
Title: Re: Wipe
Post by: Patricia on August 28, 2011, 05:23:31 pm
Jesus fucking christ guys, I moved the thread JUST so we don't derail and hijack this thread.

It was Moved to http://forum.c-rpg.net/index.php/topic,14467.0.html.

So if you have anything to discuss, do it there and not here as I'll ignore and won't read the posts here, make sure to fully read the post since there's been added shit.
Title: Re: Wipe
Post by: 7000bc on August 28, 2011, 06:50:28 pm
Omg pat has posted again! It's like seeing a blue pig
Title: Re: Wipe
Post by: dynamike on August 29, 2011, 08:31:00 pm
Remove game.
Add Tetris.
Title: Re: Wipe
Post by: Fartface on August 30, 2011, 02:58:52 pm
corrado u disapoint me by not mention my name :cry: