I believe chadz has already said that there will be no more wipes for cRPG. I could be wrong but I can remember a quote floating around, if anyone has it, that would be fantastic and put this to bed.
I believe chadz has already said that there will be no more wipes for cRPG. I could be wrong but I can remember a quote floating around, if anyone has it, that would be fantastic and put this to bed.
he did.
/thread
I guess the word of ToD the guy who doesn't have time to play because he's always on the forums, should know! ;) I think you can tuck this one in now. (The thread, not ToD)
Yes you are? Beta, anyone?This is one of his more recent replies about the matter, and since we have upkeep we are not wiping. Part of the point of upkeep is so we don't need a wipe. You can dig deeper on this forum or the old tale worlds to find the other replies, or ask him on IRC and get trolled, dunno.
As a general reply:
Not sure why I'm even repeating that, but there were two options.
- total wipes in frequent intervals,
- upkeep
If you don't see the necessity for either of those, please stay the fuck away from game design.
he did.
/thread
Hurr hurr, didn't he say we'd have strategus around January?We will, next year.
We will, next year.
Question #10Remember that? :D
Here's a question Tears of Destiny of Fallen, and the rest of the community i'm sure would like to know the answer to :
When will the new strategus come out?
Answer:
December 2010.
Remember that? :D
What would the point of a wipe be? I (would be) gen 5, so not the most 'looms, but... I'm still not seeing what the point would be. People have grinded long for their stuff, why take it away all of a sudden?
Afraid because chadz said there will be no moar wipes? No bro, I'm just trying to see if the pro-wipe people have any logic behind their request.
Man if you want to, I could bring you the list of endless trollings made by chadz...Do it. It'd be worth the laugh.
Not that I necessarily agree, but the logic would be something along the lines of giving new players an equal start with veterans.
Current heirloom and lvl is very much dependent on what happened one year ago where the game was quite different.
Why not just remove levels, gold and heirlooms altogether then? No leveling, no grinding, no retiring. That'd make everyone equal.
That would remove the partly attractive part of improving your character. By wiping every now and then (say each year), you get leveling and balance.
I don't see how. You might have balance for about a week or so, then it's back to being just as 'unbalanced' as ever.
Now however, a wipe of cRPG is imo retarded and would serve none.
You forgot to actually say something.You forgot to read what you left out of your quote ;)
You forgot to read what you left out of your quote ;)
Well Xant, if you think that one week is enough for people to get advantage, i dare to disagree here. In one week someone might be able to retire what, like once, max twice if playing 24/7, that is not that big deal. Also, any uber generation is limited by the max. xp bonus from retirement, so that is somewhat on even ground even now.
Do not compare crpg to other MMOs, that is just retarded. This is no WoW, do not compare those two. And cause this is NOT WoW, and they do NOT do wipes in WoW, see the logic? :mrgreen:
There are people, who scammed a lot since the marketplace was put in place, those would get hit by the wipe the most, and i believe the should be punished somehow. (yeah, talking about them heavy stuff abuser, scammers that stole items when people were learning with market and such, this have not happened to me bare in mind, but quite lot of my friends were caught by this)
And do not bring strategus as an argument, devs busy with the new mode so i doubt we will see strat anytime soon. Not to speak with new gamemode new tweaking is necessary, balancing and shit, so yeah, another time sink, good good. Why couldnt i just spend the time by regaining my generations? :P
And to be honest, a full wipe when the mode is finished would be just cool. Yeah, harsh for old players, but everyone would be able to start on EVEN ground. I would not mind removal of looms at all, if the xp bonus was the same as pre-nerf. I enjoyed the game much more when i had the option to try out new spec by retiring. Now when i try something new, if it is not working as i hoped for, i can either lose like few days of gameplay by respeccing or just rush the last few milions in order to retire. Back then i was able to finish generation even with a spec that was not that viable, but now it is just frustrating.
But then again, god knows if and when this mod is done, strat is out and stuff, but it is good to see how people are dependant on some pixelated items.
C-rpg has lost enough of the "rpg" already, if you want everyone to have the same stuff, this is not the mod for you.
If you feel scammed because you sold your balanced katana for $500, you will probably feel more scammed when you lose the $500 and Steam Sale players are on a considerably higher average wage than you.
It's better to be harsh to new players than to old players. It takes next to no time to become competitive.
If you think it was easier to retire pre-upkeep, you don't remember very well.
All you had to do to retire pre-upkeep was money and like level 15, it was +1 level and I think +10,000 gold every retirements but at this point in the game most people had again, stockpiled enough gold to just keep retiring and retiring over and over again.
I know people like Kesh and Balbaroth and Goretooth all were at gens 15 and above, Kesh was even level 45 or something at some point, then when the upkeep patch happened, Goretooth and Kesh had like 20,000 xp per ticks at x5 or something along those lines, again making retirement very easy.
So even with the heirlooms theft and gen recalculation, it is safe to assume that they're both sitting on a stockpile of heirlooms.
I think it was +1 level, +5k gold, but do you remember how many kills it took to make that kind of money?
I imagine the top players are not the least deserving people of the top wealth stockpiles.
You complain about people hitting gen 15 at the time, but you say 45k was a week's serious grind (there was no maximum income, as it was based on kills, but he must have been very active and very lucky, your number is almost unbelievably high). It does not currently take a week to hit 31, but to get from gen 14 to 15 at the time required 75k denars and level 28.
I do think you did not get my point, i said it is stupid to compare cRPG to any other game, cause this is just so specific it cannot be done. When was the last wipe anyways? Since i started playing last year november or august or something, i have not seen a single one.
But afterall, i can always make my own personal wipe, just delete chars and roll from lvl 1 gen 1, right :mrgreen:
Fuck the new people, if we wipe then a few months from that or a year there will be more new people. Very few MMOs wipe for the sake of "Leveling the playing field" so to hell with all of those little bastards.
I had to claw my way to the top, you do it too!
Obviously for quite big part of community playing without any looms is just unimaginable, as far as i do not understand why, i accept that.
I thought Kesh was at the top, not you :?:
I had to claw my way to the top, you do it too!
I do hope though that once cRPG comes out of Beta (which will probably never happen :D) there will be a wipe to allow everybody else to catch up who didn't choose to participate in the beta.
Goddamn betas, brah! That's how my uncle died, participatin' in a beta!"
I believe chadz has already said that there will be no more wipes for cRPG. I could be wrong but I can remember a quote floating around, if anyone has it, that would be fantastic and put this to bed.
It used to be easier to gain generations in earlier patches so people now adays starting gen 1 and "clawing" their way to the top have a much harder job. ( no stance on wipe though, I don't care either way. )
Before January : back then getting gens was more difficult than it ever was or would be after. You had to save increasing amounts of money, and money was very hard to get. The bonus were small at start but by gen 10, the amounts of bonus xp and wpf were really big, although you had to grind an awful amount of gold to reach that. Also, as the money you needed increased, each gen was harder than the previous one. This was a good game design but the gold price got removed and now generations become easier to get as you go.
Between January and the second heirloom theft : gens were ridiculously easy to get, and became easier with each gen you had, without any limit.
Then, the system was changed to make it a little bit harder again, and the gens and xp were normalized to the "after May" xp bonus values with the second heirloom theft. In fact, nobody gained any advantage by playing more before May than after. Now gens still make you grind the next one faster, but the acceleration stops at gen 16.
sorry but before January it was very easy to get to next generation: gen 1 lvl 15 5k gold, gen2 lvl 16 10k etc ofc if you stayed with the main group the gold wasnt a problem
sorry but before January it was very easy to get to next generation: gen 1 lvl 15 5k gold, gen2 lvl 16 10k etc ofc if you stayed with the main group the gold wasnt a problem
If they wipe everything I'll play Native instead. Pros of native:
- no grind
- no need to play for 4 hours straight
- no messy hitboxes
- no noobs in plate
- no permanent archers
- can change class any moment
- a lot more fast paced than c-rpg
- no stupid maps
Cons:
- i like this community and leaving you guys is a huge minus for native
- Native is boring (each time you dc you start from scratch)
I don't play Strategus much so c-rpg have few advantages over native for me.
It used to be easier to gain generations in earlier patches so people now adays starting gen 1 and "clawing" their way to the top have a much harder job. ( no stance on wipe though, I don't care either way. )
Kesh prefers to be on the bottom. We sometimes switch...
remove heirlooming aswell when your at it
I'm gen 5 due to never retiring, the retro-active xp calculation, and having more invested into alts thrn I should.
Prepatch I was gen 3 for my main. I am very well used to having little or no xp bonus for all of my characters.
Just burn everything, man.
The populace wants blood.this doesn't apply to crpg because of the retire system. Only a few people are more than 31. When people will get tired of retiring that may be a problem. But in fact ,the skip the fun thing (spending time with no xp) and the respec thing (it just make me mad how much people use it : "Hello guy even if you loss only one level when you are 31 it is still Half your experience busted so half of the time you spend grinding ito the trash !!!")
And it was proved countless times that persistant worlds have to be wiped from time to time. Or new, similar-working worlds have to be created (in cRPG that would mean a new player db). Otherwise they usually become too harsh for the beginner. This problem exists in cRPG, but is far from being critical.
wipe it
Hit the restart
refresh plz :)
and get rid of heirlooms and the market place
work on strat and more game modes.
The difference between a lvl 30 and 33 isn't a big one anyway.
sorry but before January it was very easy to get to next generation: gen 1 lvl 15 5k gold, gen2 lvl 16 10k etc ofc if you stayed with the main group the gold wasnt a problem
Yeah... Sure gen 1,2,3 were easy to get. But maybe you forgot that there was a forced 1 week delay between retirements AND that by gen 6 or so, you had to pay more than a regular player could make in one week. Actually, the system was never so slow again.
The difference between a lvl 30 and 33 isn't a big one anyway.
http://www.youtube.com/watch?v=aCbfMkh940Q
fuck wipe how about we get decent servers that dont have awfull lag spikes and run properly.
Poor EU guys, I thought you had that new killer server from chadz?
The new NA Officials run smooth! :mrgreen:
As a side note, why are so many my old friend/Bandit/Warg players bitching about cRPG so much yet still play it? Good fucking god how about we rename you the Mush clan or something...
If you hate it so much and think it is a waste of time, then leave and save yourself the torture. I do that when games start failing to entertain me.... It is pretty easy...
Poor EU guys, I thought you had that new killer server from chadz?
The new NA Officials run smooth! :mrgreen:
As a side note, why are so many my old friend/Bandit/Warg players bitching about cRPG so much yet still play it? Good fucking god how about we rename you the Mush clan or something...
If you hate it so much and think it is a waste of time, then leave and save yourself the torture. I do that when games start failing to entertain me.... It is pretty easy...
I've been sober for a monthCongratulations, I wish you the best for making it last a lifetime good sir.
Chatting with you is waste of time yet I still do it :DI love you too!
Well, yeah, we are the heart of this community obviously :mrgreen:
and just so you know, even tho you need not to, i have not played this week more than two hours total or so, so your argument fails
You played it for two hours, my argument holds.
why the fuck do i even bother responding to you is beyond my understanding
Chatting with you is waste of time yet I still do it :D
Change you avatar !
To what? :/
Poor EU guys, I thought you had that new killer server from chadz?
The new NA Officials run smooth! :mrgreen:
As a side note, why are so many my old friend/Bandit/Warg players bitching about cRPG so much yet still play it? Good fucking god how about we rename you the Mush clan or something...
If you hate it so much and think it is a waste of time, then leave and save yourself the torture. I do that when games start failing to entertain me.... It is pretty easy...
Share that list of yours with us, please.
I'm interested, really I am.
For the sake of not filling this thread with my posts, I'll just update my answers to people in my previous post with the List...just make a new thread..
Add disarm mechanic based on comparing WPF, weapon weight & length between opponents.
Blocking for extended periods of time deals flat damage to self based on WPF and duration.
Holding attacks for extended periods of time deals flat damage to self based on WPF and duration
Plate either removed, or very expensive (and slot-heavy).
I fucking hate this game, I know a shitload of peoples who does too, why are we not quitting? Because there's no god damned alternative to this game, so we're stuck having to deal with this piece of shit broken down mess of an unbalanced game because there's no other games like it.
...blahblahblah...
Send me an email for a refund! I hate to have dissatisfied customers!
Disable penalties from rain. If impossible, disable rain.
Remove bamboo spear, long spear, pike.
Lances become couch only.
Lances reworked statswise for couch only.
Full polearm turning on horseback.
Remove stagger.
Implement comprehensive slot system.
Revamp upkeep to constant per tick.
Standardize horse HP & armor (base HP, armor, +armor only on armoured, etc).
Rebalance horse HP & armor (less armor, more HP).
Horse speed & maneuverability reduced when injured.
Remove majority of armored horses.
Native animations.
Plate either removed, or very expensive (and slot-heavy).
Only one-handers with scabbards (bastard swords qualify), bows with scabbards, and crossbows are sheathable; no doubling of sheath slots.
Add transition to sheathe an item before being able to draw a new one.
Add minimum duration required to sheathe weapon.
Crossbows lose their readied bolt when sheathed.
Throwing weapons become up to 3ammo unsheathable.
Rework throwing stats to better fit the pre-melee role.
Fix throwing axes stick-in model (or remove them entirely).
Spear-type throwing weapons become longer.
Remove lightsaber on all animations (notably overheads).
Color-based uniforms for each team based on team banner, including shield color.
Rebalance items based on logic and not stupid shit.
Rework armor common distribution for 60% light, 30% medium, 7% heavy, 3% plate.
Replace heirlooms with blacksmithing.
Weapon length is calculated -5cm from tip (pick-style weapons use center of pick tip).
Twohanders above 105 length have polethrust.
Increase average melee WPF, more benefits for higher WM.
Add disarm mechanic based on comparing WPF, weapon weight & length between opponents.
Blocking for extended periods of time deals flat damage to self based on WPF and duration.
Holding attacks for extended periods of time deals flat damage to self based on WPF and duration.
Weapon blocks are cancelled once they block an attack.
Replace crushthrough with bonus against shields.
Shield skill is only used as a requirement for shields, in-game Shield skill is 0.
Remove jumping.
Remove horse jumping.
Remove ladders from Battle.
Rework maps to reflect these changes.
Horses take damage if they occupy the space of infantry (i.e bumping).
Horses die if they knock someone over.
Infantry die if they get knocked over by a horse.
Horsemen take % damage of health based on velocity upon horse's death.
Bucklers mounted on arm instead of held in hand.
Automatically start at 9 Strength 9 Agility and begin gaining stat points at level 14.
Make Strategus map large enough that positioning and travel is significantly important.
Knockdown on items with 5+ weight only.
This list is assuming WSE never gets implemented, or I would do some really off-the-wall shit.
This will also alienate a shitload of people probably, because people hate changes, especially in video games.
I also understand that the following:
Add disarm mechanic based on comparing WPF, weapon weight & length between opponents.
Blocking for extended periods of time deals flat damage to self based on WPF and duration.
Holding attacks for extended periods of time deals flat damage to self based on WPF and duration.
Are iffy, and I thought they would just add more depth to the list, but they're not necessary.
Was also to eliminate endless block battles because they're boring, and because someone holding his swing for 60 seconds while you hold your block for 60 seconds waiting for the other to do his move is also pretty stupid.
@Relit
I remove those because
1: The ways people play with them are fucking stupid
2: so that COUCH-ONLY CAV wouldn't be fucking crippled because of stupid pike shit
3: because of the fact that facing someone with these things is completely unfun with any weapon.
PIKE USER ENCOUNTERS PIKE USER? LOL WOW THAT'S FUN.
They deserve no place in this game, if you want to support teammates? Yeah? Fine. Get a fucking Bill or a Long Voulge, they don't fuck up the engine as much, any weapon over 160 reach is usually broken due to shitty game mechanics and the shitty engine, Boy do I love Serrated blades chainsaw wooden shafts.
I'll rage if polearm stun gets removed.That's the only advantage over 2h reach,speed,and animation .
If implementing ability to choose using 2h grip and animation in return of your polearm being unbalanced (Can be activated or deactivated by hitting "x" as default" ) then if you remove polearm stun it would solve our 2h's are OP against polearms and Polearms are op against 2h threads imho.Poleaxes are balanced because of their grip,if you swing a poleaxe by holding it from the middle of the stick you can control it, if you hold it like 2handed weapons from the end of the stick you cannot control it but you'll gain reach.I think it'll need WSE + lots of hardwork to devs.It would make me happy if they do that instead of removing only polestun.If they won't add any advantage to polearms and remove polestun, it'll be imba and as i said i think it balances the situation atm polearms have stun , 2handers have reach + speed+animation(More confusing than polearm so its easier to feint and fuck your opponents mind.).I love cRPG and strategus as it is.Ofc you can't please everyone , it maybe needs some tweaks , maybe it has some bugs but we should always remember it is a free mod created by chadz and his lil crew and we are enjoying their work for free . Thanks again for giving us this mod and also trying to improve it all the time , getting feedbacks from your community etc.
Send me an email for a refund! I hate to have dissatisfied customers!
silly thrust damage
2h thrust damage needs a slight buff across the board imo,
No. 2h'ers should NOT have better thrusts than spears and other thrusting weapons, which they already pretty much do anyways. it's just stupid and silly. UNLESS you give all 2hers over 105 length pole-thrust animations.
No. 2h'ers should NOT have better thrusts than spears and other thrusting weapons, which they already pretty much do anyways. it's just stupid and silly. UNLESS you give all 2hers over 105 length pole-thrust animations.
I don't get it.
Greatswords can do almost all of these, with superior animations that are hard to block.
Also there's the Maul, etc etc.
It's just that you can't use them on horseback.
sure.. roll a 2hander, play it just a week and come back.
Well.
You pick the most overpowered Polearms, then say all of them are like this?
Erm, no.
Elegant is a piece of garbage compared to those for an example.
I agree that GLA/LHB, stuff like the bec are just easymode weapons, though.
I was the idiot for not going fotm with that loom, tbh.
It's enough proof that when I find a random MW Greatsword, I can do much better with it, even without any WPF investment.
Much more hits can go through the enemies defence strangely. With a Polearm I just get blocked all the time, with a GS I had a nice chance to sneak in hits most of the time.
Polearms are so goddamn easy to block, whenever i duel a pollaxe with my GLA it always ends up being a blockfest with random hits that i have no idea how it phased through my block
Remove game.
Add Tetris.