I'm the clans siege specialist.
Any additions with the new information?
21/15. Hitpoints ftw, screw althethics. About 21/18, a point of extra power strike is nice, but i'm guessing the extra hp (70 vs 56) trumps the extra killing power.
but I can't decide which I'll take for my final gen.
Why have 21 agil and not full ammount of wpf...
That is the worst thing iv seen recommended.
I'd say 18/21 for a pure foot shielder.
Level 30 (4 420 577 xp)
* Strength: 18
* Agility: 21
* Hit points: 53
* Skills to attributes: 8
* Ironflesh: 0
* Power Strike: 6
* Shield: 6
* Athletics: 7
* Riding: 0
* Horse Archery: 0
* Power Draw: 0
* Power Throw: 0
* Weapon Master: 4
* One Handed: 139
* Two Handed: 1
* Polearm: 1
* Archery: 1
* Crossbow: 1
* Throwing: 1
I favor agility over strength for various reasons. But it mainly comes down to what type of player you are. If you can fend for yourself, like being everywhere at the same time, don't like running archers, like fighting multiple opponents alone, are too slow or "footworked" out too much, like the game when it's intense and requires to concentrate, then agi is for you.
This build can also be played as a support, using his shield defensively most of the time. But it will only shine in aggressive, small and swift action.
Yes, but look at his first post:
At Lv 31/32, he'll have points to put into IF. If you use less points for attiblutes, the build won't last for a high-lv char.
21/15. Hitpoints ftw, screw althethics. About 21/18, a point of extra power strike is nice, but i'm guessing the extra hp (70 vs 56) trumps the extra killing power.
I would go 21/15 and - of course - full IF. Especially if you prefer siege. You don't need a lot of athletics in such a narrow environment. The short weapons are also not a big problem there.
Ah, well the 18/21 build isn't designed for siege at all. I nearly don't play siege.
140 is enough wpf for any melee weapon. Skill points above that are better being placed in athletics.
18/18 for sure.
The difference from 5 shield to 6 shield is quite noticeable.
Cheers
Go for 21/15, then i am a bit more faster than you and can hit you better in the back.
Please show some class and use a real sword, not ugly crap like scimitar or arabian cav sword. :D The Italian sword and the eslavonas are underused, use them and show that you have style. :wink:
18/18 for sure.
The difference from 5 shield to 6 shield is quite noticeable.
Cheers
Dont make the mistake of dropping IF especially when going 21 STR.
Getting hit by an arrow with 59 armour and 7 IF means you laugh it off and just going on steam rolling.
I play seige exactly the same way as you, front man and press hope for help and if none comes just keep going till you die.
Kills dont count but killing and delaying as many as you can means less to get to the flag :P
Using a Langes Messer atm. I'm a templar, so I don't use eastern style equipment. I only use the eslavonas without a shield. They look silly with a shield.It depends on the shield you want to use, they look good with the smaller cav shields imo. they never look silly :mad:
What about the MW long/knightly arming sword then? I think they're the "knightliest" swords you can get and loomed they're really good.
I would hardly call either of those weapons OP. Steel picks do pierce damage, which merely makes them more effective against tincans. Whether or not a player feints/holds/block/whatever has nothing to do with the weapon a player picks, it has everything to do with the player himself. Just because somebody takes a Spamatar or a pick, it doesn't automatically make them a "no skill player". And there is nothing wrong with spamming if the enemy will not block. It doesn't make a player bad just because he takes advantage of his enemies weakness. I would argue that knowing the right time to spam could indeed be considered a skill.