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Messages - dontgothere

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1
Suggestions Corner / SHITTY CONQUEST MAPS STILL IN NA SIEGE ROTATION
« on: August 10, 2015, 01:49:43 am »
how many different admins and for how many years have we heard that this bullshit was going to stop, and yet it's still there?  what the fuck is wrong with you lying duck farts?

are you dumb or just jerks take your pick?

2
Suggestions Corner / Re: State of throwing
« on: July 12, 2015, 08:26:23 am »
not an xbow thread but to balance that the best thing would be to treat xbows like a range of slower longbows that get all get a crushthru chance based on tier and skill.  (xbows trading accuracy and antishield for speed and ammo count vs bows)

doesn't matter whether they're talkinga bout my kind of thrower or not if their nerfs will impact me at least as badly, probably worse.  until headshots are more consistent or damage/range/accuracy/velocity scales better with PT over req, those big ammo stacks are absolutely necessary. the high ammo attacks all bounce off good shields and don't make a dent in mw armor with some IF.  i would suggest that stagger from throw hits be based on a chance that can scale up to 100 percent with enough PT/skill, but that would never work without glitches.

3
General Discussion / Re: Conquest maps are Satan's farts
« on: July 12, 2015, 08:04:03 am »
didnt even read it past first few lines
excuses worthless
either remove them or dont even bother replying
should have been done years back

4
Suggestions Corner / Re: State of throwing
« on: July 12, 2015, 06:41:58 am »
fuck all this qq. tl;dr - you are whining because you haven't learned to dodge and you forgot there are much bigger balance problems in this mod than just throwing. let throwing builds keep what they do but only if it requires a little more speccing so the hybrids will be less melee capable, take weaker shields, etc.
been over this so many times before and nothing ever accomplished.

i'm a level 37 pure thrower and i've played the class since crpg's website was just a black and white placeholder. get EIGHT broad throwing axes and it takes 2-4 to kill someone.  throwing lances are 2-4 also unless lucky.  if i dont just go after wounded, or peasants, or get headshots, i'm out of ammo and dead meat within the first minute of the game.  i can downgrade to higher ammo count but those are weaker against decent armor and shields.

dont even joke about taking away jump throw or stagger. they're the only things making a pure throwing build much fun, they were taken out years ago and it didn't help anything.

throwing needs nothing but buffs until my MW jarids with 12 PT one-shot on headshots.  as it is they only do it 1/2 of the time.  fuck i've had TONS of headshots of two handed throwing axes and throwing lances fail to one shot. if our best equip doesn't headshot any better than a tier 1 bow and we get 12 ammo max before we're dead meat, there's nothing to complain about.

throwing has been the most consistently nerfed equip of this whole mod.  you don't need a shield or a horse, just learn to dodge and their ammo is out fast. the only reason you're getting killed so much by throwing and it tops the charts so much is because bows and xbows aren't worth the points to spec into because their mechanics are nerfed to hell.  don't fuck with throwing until you get archery in shape for good.  instead of continuing the trend in crpg of fucking over diversity, killing alternative or interesting builds for the sake of 2h master race like you want to do to throwing, just rethink balance overall. it all started going downhill when they slowed spin slashes.

scoreboard toppers pick throwing because other ranged is shit now and too hard to transition into melee. last patch made lots of archers quit because the game is devolving into 2h/pole wars.  balance was better three or four years ago.

at the MOST, if there's a nerf to throwing, it should be to require more PT to get the kind of accuracy it has now. so the low PT weapons should all function about the same but the higher ones would be less viable at a distance until you have a PT higher than the required amount and get that bonus, THEN they should work as they do presently. that way you've got to spec for it more and aren't going to be a multiclass hybrid bastard.

prune the damn branches before you decide to cut down the whole tree.  throwing is going to get wrekt because the mod is headed for melee blah anyway, but the ideal balance is to arrange it into a few tiers that play differently based upon your PT.  people with 6 PT who take throwing lances, for example, shouldn't expect to hit anything unless it's close.  but I have double that, at 12 PT.  as a result i have 0 PS and 0 IF, and i play without any armor. so why fuck me up?  let me throw my damn throws.

throwing hammers are STILL useless.  every single weapon in throwing needs to be rethought in light of how it is used by three different classes of thrower:  those who just make the req, those with a typical hybrid build, and pure throwers.  making the req should be enough for anyone to throw stars a short range, but it should take a full throwing build to do star-vs-bow duels like happens now. likewise making req for two-handed axes or lances should be enough for you to land a shot at 3 or 4 times melee distance, but they shouldn't become true "range" weapons until you've exceeded the requirement.  all about considering what a build should have to 'give up' to use throwing as a ranged class instead of as a point dump for meleers who cant stand bows or xbows...

5
General Discussion / Conquest maps are Satan's farts
« on: July 12, 2015, 05:10:45 am »
ever since this map mode got into the siege rotation the only thing it's done is kill the population.
the mode has been and ever shall be total shit
we got a new NA admin like two years ago and they said that if conquest didn't get its bugs ironed those maps would get removed from the rotation
it never fucking happened

just end it

6
throwing needs buff, i'm tired of my pt 12 MW jarids failing to kill on a headshot, just dumb

7
Spam / Re: FREE SPOOK
« on: June 25, 2015, 06:59:36 am »
visitors can't see pics , please register or login


spook holds the world record for single match kdr
back when crpg was 6 x more fun
 :P

8
Spam / Re: FREE SPOOK
« on: June 22, 2015, 08:54:51 am »
spook seys still not unbanned
taint fair  :cry:

9
LET MY THROWERS GO   :evil:

this thread is mandness sheer mandness

10
The Chamber of Tears / Re: I miss old crpg
« on: June 22, 2015, 02:44:48 am »
bring
back
LAD DERS  :evil:

11
Suggestions Corner / Re: What would make you come back?
« on: January 02, 2015, 07:46:10 pm »
more 2010/2011 style crpg, forget trying to make it particularly realistic, BRING BACK LADDERS

12
devs be all like "throwing has problems because people dont like throwing because throwing has problems"

it's not a natural phenomenon, it doesnt rain shitty throwing stats on crpg when el nino blows in, it's a problem caused by conscious decisions made by biased balancing and there were always other suggestions; a few work their way into the game like a year or two after being posted, once all the new nerfs are in ofc. devs saying they wont buff throwing because nobody likes throwing is just self-fulfilling

ironically the balance would have been better and it would have been less work for the devs if they'd just left throwing weapons stats as they were before and monitored how it plays out, given it time on real servers

like i've been saying for just as many years as i was insisting throwing hammers needed a damge buff which they have only just now after literally years gotten: there needs to be more to differentiate the capabilities or hybrid throwing (short-range backup for meleers) and pure throwing (lower range alternative to bows as a main weapon for skirmishers).

13
Suggestions Corner / Re: IF buff
« on: October 23, 2014, 05:42:49 am »
hey what if every 3 IF points gave you an extra +1 HP in addition to the +2 per :?

14
General Discussion / Re: ARTIE RESPEC (rise from your graves!)
« on: October 23, 2014, 05:05:20 am »
Honestly throwing is ruined.

how can you talk such shit i mean THROWING HAMMERS JUST GOT +3 DAMAGE OMFG

yeah it's over :(

15
Spam / Re: Karma.
« on: October 23, 2014, 04:54:00 am »
if you just go around stealing everything from npc's containers your karma drops like a bitch

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