Author Topic: State of throwing  (Read 3699 times)

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Offline Gravoth_iii

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Re: State of throwing
« Reply #30 on: July 12, 2015, 02:34:50 pm »
+1
Played a bit more throwing, lances + daggers. Still of the same opinion, its decent. Not incredibly accurate but gets the job done with some luck. Damage is what it needs to be for a 6 ammo weapon to actually do anything, if you need 4 lances to kill with 6 ammo then what the fuck is the point. 2 is already a big investment. And its not guaranteed kills, its tricky to hit someone who's aware, its also tricky to retrieve the lances in a big cluster. If your team is winning however you will be able to get more kills and easily pick up missed throws.

Nerfing it on the basis of people whining because they cant yolo charge a thrower alone is silly. Fight with your team, win the bigger fight and then pick off the rest with more people on your side so that you wont be the only target.
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Offline rufio

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Re: State of throwing
« Reply #31 on: July 12, 2015, 03:40:47 pm »
0
its fine, just play well as team and win, its fiiine
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Offline Rando

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Re: State of throwing
« Reply #32 on: July 13, 2015, 01:33:57 am »
0
In all seriousness - I agree that jump throwing is retarded.

I also agree that ranged weapons short of an arbalest stunning someone in full plate is ridiculous. I shouldn't be stunned out of my couch lance/swing because an arrow bounced off of my plate armor.
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Offline Gravoth_iii

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Re: State of throwing
« Reply #33 on: July 13, 2015, 09:08:27 am »
-4
In all seriousness - I agree that jump throwing is retarded.

I also agree that ranged weapons short of an arbalest stunning someone in full plate is ridiculous. I shouldn't be stunned out of my couch lance/swing because an arrow bounced off of my plate armor.

No you should be untouchable as plate cav because fuck balance. And jump throwing is retarded how exactly?
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Offline McKli_PL

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Re: State of throwing
« Reply #34 on: July 13, 2015, 09:18:10 am »
0
And jump throwing is retarded how exactly?
coz all other range(archers,xbows) if they'r going with their own team, need to focus and try not to hit own team mates in tight cluster fights, you have small opportunity to hit enemy without charge, with trower just press space and spam jarids/lances/knifes etc.

Offline F i n

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Re: State of throwing
« Reply #35 on: July 13, 2015, 11:55:54 am »
+2
Removing jumpthrowing (which btw. Is the ONLY thing that gives you an advantage over other ranged classes, while at the same time you have much less ammo and accuracy) only results in teamhitting. We've been there.
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Offline Gravoth_iii

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Re: State of throwing
« Reply #36 on: July 13, 2015, 12:36:17 pm »
0
coz all other range(archers,xbows) if they'r going with their own team, need to focus and try not to hit own team mates in tight cluster fights, you have small opportunity to hit enemy without charge, with trower just press space and spam jarids/lances/knifes etc.

You want it removed because its too easy for throwers to avoid teamhiting? I think they teamhit plenty enough already.
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Offline Rando

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Re: State of throwing
« Reply #37 on: July 13, 2015, 02:25:22 pm »
0
No you should be untouchable as plate cav because fuck balance. And jump throwing is retarded how exactly?

Because not wanting to be stunned by something that does absolutely negligible damage is wanting to be "untouchable". I'm simply pointing out how ridiculous it is that a knight at full charge with his lance couched would suddenly point it into the air while releasing an orgasm-like sound, all because an arrow glanced off his armor and he barely felt it.
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Offline Gravoth_iii

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Re: State of throwing
« Reply #38 on: July 13, 2015, 02:50:40 pm »
0
Because not wanting to be stunned by something that does absolutely negligible damage is wanting to be "untouchable". I'm simply pointing out how ridiculous it is that a knight at full charge with his lance couched would suddenly point it into the air while releasing an orgasm-like sound, all because an arrow glanced off his armor and he barely felt it.

And im simply pointing out how ridiculous it is to balance by realism. Im not sure if you are new or not, but it is very common for new players to selectively make excuses that they shouldn't die because realism. Its silly yes, but it would be ridiculous unfair otherwise.

And knights are queer sissyboys so yes they should be releasing orgasm-like sounds from minor scratches.
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Offline rufio

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Re: State of throwing
« Reply #39 on: July 14, 2015, 06:27:37 pm »
0
no need to remove the jump trhow, only thinjg is nerf melee mode of lances, and maybe nerf throw succesion in general for the rest its pretty ballanced, annoying as fuck but ballanced
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Offline Mr_Oujamaflip

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Re: State of throwing
« Reply #40 on: July 15, 2015, 08:51:58 am »
+1
Slow down time to change modes.

Offline Kenda

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Re: State of throwing
« Reply #41 on: July 15, 2015, 09:51:03 am »
0
Slow down time to change modes.
Agreed, make throwing at someone just outside of their swingrange more of a risk.
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Offline PoisonedTail

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Re: State of throwing
« Reply #42 on: July 19, 2015, 12:20:08 am »
0
Archers dont even wear plate even if they can, so I dont see the point. Also vs throwers, get a shield (love saying that).

So because throwers are op, we should revamp our build just to counter one specific class? I am not too sure where you head is at...

Offline Gravoth_iii

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Re: State of throwing
« Reply #43 on: July 19, 2015, 11:53:59 am »
+1
So because throwers are op, we should revamp our build just to counter one specific class? I am not too sure where you head is at...

They arent op at all. All im saying is, if they are a problem to you, there are always counters. Shield is one that helps a lot, other than that you can just adapt your positioning and not charge down a long corridor with no cover and multipre ranged ahead of you.

You could say currently your build is solely made to counter infantry, because you minmax infantry fighting skills. So yes you would be losing out a slight bit of that ability to fight other infantry, but gain a ton of survivability which, imo, is way more important. Duel builds arent always the way to go.
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Offline JasonPastman

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Re: State of throwing
« Reply #44 on: July 19, 2015, 06:53:47 pm »
0
you can just adapt your positioning and not charge down a long corridor with no cover and multipre ranged ahead of you.

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