Author Topic: Skurcey's WorkShop [IMAGES]  (Read 3432 times)

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Offline Glyph

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Re: Skurcey's WorkShop [IMAGES]
« Reply #30 on: July 13, 2011, 08:02:30 am »
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can you adapt the current strange armor?
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Glyph you have obsessive Horse Archer and Horse hatred.
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Offline ThePoopy

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Re: Skurcey's WorkShop [IMAGES]
« Reply #31 on: July 13, 2011, 10:01:13 am »
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Make capes :!:  (if u make them as shields they can be used with other armors)

Offline MrExxc

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Re: Skurcey's WorkShop [IMAGES]
« Reply #32 on: July 13, 2011, 10:40:42 am »
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It's cool to see your motivation., keep on!

What render mode do you use, because it might be the lighting, but your textures look a bit to overrealistic to be in the game imo (this might sound weird). You should try out some sculpting programs, to get the depth on your item textures, cuz right now I see a diffuse texture, but no ambient occlusion or normal map. Maybe you've added them, but by using photoshop tools to build up a normal map from a texture, or d'you tweaked the contrast to get the AO and that doesn't really works. Well it works, but that's what they used on the building textures for warband and as -I hope- you can agree, that looks a bit shitty.

I'd say, try to avoid hard edges, that can be solved by -like I said- sculpting your normal maps.
Also, try to look at the goodlooking armours and weapons in warband, and explore their textures in OpenBrf to see how they are made.

Still, great job, I would never have the patience to do all of those assests, gratz man!
« Last Edit: July 13, 2011, 10:42:32 am by MrExxc »

Offline Skurcey

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Re: Skurcey's WorkShop [IMAGES]
« Reply #33 on: July 13, 2011, 11:55:59 am »
+2
MrExxc: I'm using diffuse map, bump map and specular map sometimes. Only maps accepted by Warband shaders.
The lighting is Mental ray day light that come with 3ds max .

Thepoopy: well, for cape , i dont know much, i can see two choices: skin the bottom of the cloak to the feet, but it will be ugly i think. Or create a new skeleton and anims for the cloak, but in this case will need a professional support. There s also a "cloak mod" somewhere, but i found the cloak very too short.

Berethorn: First you will need author approvment, and what do you mean adapt, adapt to what?

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« Last Edit: July 13, 2011, 01:00:23 pm by Skurcey »
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Offline Glyph

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Re: Skurcey's WorkShop [IMAGES]
« Reply #34 on: July 13, 2011, 01:15:33 pm »
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to make a samurai flag on the back of the armor.
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Glyph you have obsessive Horse Archer and Horse hatred.
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Offline Byrdi

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Re: Skurcey's WorkShop [IMAGES]
« Reply #35 on: July 13, 2011, 01:22:55 pm »
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This is great stuff :D
I really would love to see a heraldric mail over tunic.

Offline Skurcey

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Re: Skurcey's WorkShop [IMAGES]
« Reply #36 on: July 13, 2011, 01:34:58 pm »
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to make a samurai flag on the back of the armor.
A straigth flag would be ugly, else i dont know about animations in warband
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Offline Glyph

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Re: Skurcey's WorkShop [IMAGES]
« Reply #37 on: July 13, 2011, 01:40:33 pm »
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no i mean like this:
http://forum.c-rpg.net/index.php/topic,10446.0.html (look at the nice pic he made :D)
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Glyph you have obsessive Horse Archer and Horse hatred.
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Offline Skurcey

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Offline ToxicKilla

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Re: Skurcey's WorkShop [IMAGES]
« Reply #39 on: July 13, 2011, 07:57:26 pm »
+1
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Amazing!
Now, make a metal one with a little red spot on the front. And you have your jingasa right there.
Serioussly, I suggest you suggest this to be added to the game IMMEDIATLY!

A straigth flag would be ugly, else i dont know about animations in warband
In Shogun 2 they are pretty much straight, but still look good because they have a part coming out on the top too.
« Last Edit: July 13, 2011, 07:58:52 pm by ToxicKilla »

Offline Skurcey

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Re: Skurcey's WorkShop [IMAGES]
« Reply #40 on: July 13, 2011, 08:05:33 pm »
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yeah was planning to make an heraldic metal one, where the heraldic would just be a little spot on the front, and rest of the helmet, the heraldic background color
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Offline Elindor

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Re: Skurcey's WorkShop [IMAGES]
« Reply #41 on: July 13, 2011, 08:30:21 pm »
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like the tattoo war paint idea...what about a couple just scars though?  big one across the eye, maybe one on the cheek...
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Offline Skurcey

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Re: Skurcey's WorkShop [IMAGES]
« Reply #42 on: July 13, 2011, 08:43:50 pm »
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like the tattoo war paint idea...what about a couple just scars though?  big one across the eye, maybe one on the cheek...

I  though of that but i m not a very good drawer
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Offline Seawied

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Re: Skurcey's WorkShop [IMAGES]
« Reply #43 on: July 13, 2011, 09:46:56 pm »
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Skurcey, your stuff just keeps getting better and better!
So with PT >10 stones become simple too effective
:lol:

Offline Skurcey

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