After reading the first 5 pages i got a little tired.
But sorry gheritarish everybody isn't like a you a great forum Priest spending 3-4 hour reading all the thread entirely. I'm not as strong as you , i can't get rid of my real life for internet stranger. May you name be sanctified in the abysses of internet Damn Nerdy No-life.
You might maybe get yourself a girlfriend instead of showing us how big is you 'internet d**k'
It's thanks to redundant questions already answered asked by people such as yourself that people, again like yourself, gets bored reading. It takes less than an hour to read this all thread. And you would even gain time not writing questions, and not having to check again for an answer. -1 for you, trying to make it as if people reading are nerds while people posting without bothering readers are guys with real life. What a joke.
On another note, i'm really glad this thread had so many answers revealed. I especially like how you handled the smith skill, and different ressources. I don't know how to react to the possible impact of gold in strategus, but i see many people arguing over it, so i'll leave it to them.
I expect recruitment to work like it worked. Players in a village/town, recruiting with a certain % of chance each hour, a certain number of people. Depending on how well the town does, or whatever.
I expect food to be a ressource kept either in the cities, to be bought by workers with their salary, for example, or be kept by a player, for his own purpose.
What i don't know if you have "eat before next week" type of food. I'm pretty sure this would complicate things, but it would also make it more interesting, and will prevent some "adding up food in one place, waiting one month then sending a large army". The way it is is SG seems fine. 3-4 types of food you have to eat fast, others than can stay long enough (indefinitely).
Confirmation on thoses two elements would be welcomed indeed.