Author Topic: Egyptian Sickle Sword?  (Read 3387 times)

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Offline Spa_geh_tea

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Re: Egyptian Sickle Sword?
« Reply #15 on: June 25, 2011, 03:59:04 am »
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First of all......OP compared to what? Its ridiculously short, and last time i checked polearms and twohanders have weapons that are equaly fast three times the length and do on average 10 points of damage more......so piss off

also this is the sword i was thinking of, which is perfectly capable of a nasty thrust using the polearm thrust animation.

I believe there were many variations of the Kopesh sword:
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Also I think there might be a model out there already:
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« Last Edit: June 25, 2011, 04:00:44 am by Spa_geh_tea »

Offline Huey Newton

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Re: Egyptian Sickle Sword?
« Reply #16 on: June 25, 2011, 04:29:53 am »
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I think its a good idea as long as the model doesn't have the same ghost reach problem the rest of the curved weapons do in this game. Otherwise that 70 length could actually be 75ish without people evne knowing. And with that speed and damage, a masterwork one would become the next trendy weapon

Offline zagibu

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Re: Egyptian Sickle Sword?
« Reply #17 on: June 25, 2011, 12:46:42 pm »
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This thread is worthless without a model and textures.
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 Why am I beswung by sharpe and pointed utensyls?

Offline MountedRhader

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Re: Egyptian Sickle Sword?
« Reply #18 on: June 25, 2011, 12:49:19 pm »
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This thread is worthless without a model and textures.

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???

Offline Chaos

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Re: Egyptian Sickle Sword?
« Reply #19 on: June 25, 2011, 02:42:16 pm »
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Sounds like a shorter, faster, spammier spammitar. Won't be too much of a problem overall methinks if the weapon is iinternally balanced in the 1h section. And model looks so damn cool, I can't not support this

Offline Armbrust_Schtze

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Re: Egyptian Sickle Sword?
« Reply #20 on: June 25, 2011, 07:46:29 pm »
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lol that thing would be pretty OP ...and guys dont forget: you need a model to implement it ;)

u cant just demand from the devs to model knew swords for you, they have enough to do with balancing n stuff ya knoow?
This masterwork bolt will send you straight to hell Tincan!

Offline Armbrust_Schtze

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Re: Egyptian Sickle Sword?
« Reply #21 on: June 25, 2011, 07:47:43 pm »
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oh there is a model posted already sorry im little..umm lets say 'drunk'. well the model isnt that good what do you guys think?
This masterwork bolt will send you straight to hell Tincan!

Offline Erathsmus

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Re: Egyptian Sickle Sword?
« Reply #22 on: June 25, 2011, 08:46:47 pm »
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+1 I enjoy variety in the game, and like to see unique content. Most low length 1hander swords do not have any balancing problems, so I see no harm done from implementing it.

A quick question as well, would this weapon have an X feature?
Slow and steady wins the race...Unless there is a fast person in it.

Offline Huey Newton

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Re: Egyptian Sickle Sword?
« Reply #23 on: June 25, 2011, 09:20:30 pm »
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ya'know just a thought, but wouldnt it make sense for this particular sword to do cut damage on the thrust. The tip obv isn't designed to penetrate anything, and I think the stab would deal cut damage more than pertruding damage. Though I may be wrong

Offline Diomedes

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Re: Egyptian Sickle Sword?
« Reply #24 on: June 25, 2011, 09:40:34 pm »
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I'd be up for Huey's suggestion.  It would certainly relegate the weapon to anti-light armour tactics but it'd be pretty good for its niche.  Also, DashingRogue, nice model  :D

lol that thing would be pretty OP ...and guys dont forget: you need a model to implement it ;)

u cant just demand from the devs to model knew swords for you, they have enough to do with balancing n stuff ya knoow?

Stop being useless.  If you're going to claim that something is OP you need to give a solid argument for it - not an emoticon.  The weapon would be weak against armour, not very practical from horseback, and would not have invisible reach.  I don't see why it would be OP.

Question for the thread:  If the price were significantly increased (10k?) could the weapon be made into a feasible 0 slot weapon?  This would 1) make it the primary archer off-hand weapon 2) provide a much-needed gold sink for bowmen 3) give archers a more practical off-hand weapon while still keeping them vulnerable to cav/armoured folks.

Offline Erathsmus

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Re: Egyptian Sickle Sword?
« Reply #25 on: June 25, 2011, 10:55:04 pm »
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Diomedes "Stop being useless."

Best thing I heard all day. +1 4u

But yah, main two questions I want to see answered. Will it have an x function? (Diomedes)-How many slots will it use?
Slow and steady wins the race...Unless there is a fast person in it.

Offline Rhygar666

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Re: Egyptian Sickle Sword?
« Reply #26 on: June 25, 2011, 10:57:10 pm »
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Question for the thread:  If the price were significantly increased (10k?) could the weapon be made into a feasible 0 slot weapon?  This would 1) make it the primary archer off-hand weapon 2) provide a much-needed gold sink for bowmen 3) give archers a more practical off-hand weapon while still keeping them vulnerable to cav/armoured folks.
luuulz
as 0 slot

with these stats:

100 speed
77 length
30 cut
21 pierce

and your telling others to stop being useless? its op so fucking op i wont discuss it with you.
« Last Edit: June 25, 2011, 10:58:32 pm by Rhygar666 »
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Offline Diomedes

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Re: Egyptian Sickle Sword?
« Reply #27 on: June 26, 2011, 03:29:04 am »
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luuulz
as 0 slot

with these stats:

100 speed
77 length
30 cut
21 pierce

and your telling others to stop being useless? its op so fucking op i wont discuss it with you.

Thanks for the argument.  Here's my devil's advocate:

(click to show/hide)

As I said I'm playing devil's advocate here.  I'm new to slot mechanics, as I mostly play with a simple 1h+shield build, so I'm open to all non-useless discussions on the issue of the ESS being a 0 slot weapon.

Offline Rhygar666

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Re: Egyptian Sickle Sword?
« Reply #28 on: June 26, 2011, 08:10:32 am »
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.
i dont quote your whole post cuz its just pointless.
well, compare it to the other 0slot items you get about 18-21 damage, blunt or cut doesnt matter, you want another 0slot weapon with about 30 cut, thats about 8-10 damage more and dont call it op, then you look at the other 0 slot weapons lenght, its a long dagger and hammer with an maximum of 55 reach and you want a weapon with 77 and dont call i op. you can talk it as good as you want its still fucking op and wont be implented like this if you want it as 0 slot weapon, then reduce the stats you want dramatically like:

96 Speed
70 Length
20 Cut
18 Pierce

or something like this. and even then its OP Compared to other 0 Slot weapons, just forget that 0slot thing, it fucks this weapon up anyway...
and we dont need an OP archer weapon, the slot system is there so archer cant equip a flamberge and wreak havoc, if you want meelee you gotta take less arrows or a weaker bow.
« Last Edit: June 26, 2011, 08:14:53 am by Rhygar666 »
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Offline MountedRhader

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Re: Egyptian Sickle Sword?
« Reply #29 on: June 26, 2011, 05:46:31 pm »
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This weapon is large enough to be considered a 1 slot weapon. The average kopesh was 20 to 24 inches, and is equal or just a few inches away from the size of an average medieval shortsword, which takes up 1 slot in itself.
« Last Edit: June 26, 2011, 05:48:18 pm by TheDashingRogue »