Author Topic: Bring Back Old cRPG!  (Read 4496 times)

0 Members and 1 Guest are viewing this topic.

Offline Braeden

  • Earl
  • ******
  • Renown: 420
  • Infamy: 53
  • cRPG Player A Gentleman and a Scholar
  • I hear the sound of drums
    • View Profile
  • Faction: Acre?
  • Game nicks: Braeden_Sanguine
  • IRC nick: Braeden
Re: Bring Back Old cRPG!
« Reply #30 on: January 20, 2011, 09:31:38 pm »
+1
Title - enough said.

Reasons:
- More balance.
- Broken stab animation added more balance against blunt weapons and knockdowns.
- Blunt is currently OP (e.g. barmace and crushthroughs), as well as throwing (equipping jarids or others to multiple slots, with high Power Throw.)
- Upkeep causes unbalance, and supports ninja-builds.

EDIT: Preferably without a rollback. ( I know this sounds like I leeched off the new multipliers, but I am still a lower level than I was, before I was a level 28 black plated polearmer, which I now respeced into transitional because its not as noob. On my other character, I was a lvl 25 archer, and respeced into a ninja as to avoid upkeep.)

Cheers.

No.

Offline Germanicus

  • Baron
  • ****
  • Renown: 91
  • Infamy: 110
  • cRPG Player
    • View Profile
Re: Bring Back Old cRPG!
« Reply #31 on: July 19, 2013, 06:06:54 pm »
-1
necromancing
"You can always count on Americans to do the right thing - after they've tried everything else." - Winston Churchill